Reading 2 Values from a list Flutter - list

How can i read 2 in 2 values from a list of 10 values? Like, i want to create 5 another lists that have 2 in 2 values of the main list. I'm thinking about use for like that
I don't want to do that manually because i will have more values in the future, like 100. I know i can use index of list to get the value but how to get 2 values like, index 1 and 2, 3 and 4, 5 and 6, etc
List teste = dados["moodGraph"];
for(int i = 0; i <= teste.length; i++){
List teste2 = teste[i];
}
but i don't know how to proceed.

I hope this helps
List<List> duoList = [];
List teste = dados["moodGraph"];
for (int i = 0; i < teste.length - 1; i += 2) {
duoList.add([
teste[i],
[teste[i + 1]]
]);
}

Related

how to calculate multiset of elements given probability on each element?

let say I have a total number
tN = 12
and a set of elements
elem = [1,2,3,4]
and a prob for each element to be taken
prob = [0.0, 0.5, 0.75, 0.25]
i need to get a random multiset of these elements, such as
the taken elements reflects the prob
the sum of each elem is tN
with the example above, here's some possible outcome:
3 3 2 4
2 3 2 3 2
3 4 2 3
2 2 3 3 2
3 2 3 2 2
at the moment, maxtN will be 64, and elements the one above (1,2,3,4).
is this a Knapsack problem? how would you easily resolve it? both "on the fly" or "pre-calculate" approch will be allowed (or at least, depends by the computation time). I'm doing it for a c++ app.
Mission: don't need to have exactly the % in the final seq. Just to give more possibility to an elements to be in the final seq due to its higher prob. In few words: in the example, i prefer get seq with more 3-2 rather than 4, and no 1.
Here's an attempt to select elements with its prob, on 10 takes:
Randomizer randomizer;
int tN = 12;
std::vector<int> elem = {2, 3, 4};
std::vector<float> prob = {0.5f, 0.75f, 0.25f};
float probSum = std::accumulate(begin(prob), end(prob), 0.0f, std::plus<float>());
std::vector<float> probScaled;
for (size_t i = 0; i < prob.size(); i++)
{
probScaled.push_back((i == 0 ? 0.0f : probScaled[i - 1]) + (prob[i] / probSum));
}
for (size_t r = 0; r < 10; r++)
{
float rnd = randomizer.getRandomValue();
int index = 0;
for (size_t i = 0; i < probScaled.size(); i++)
{
if (rnd < probScaled[i])
{
index = i;
break;
}
}
std::cout << elem[index] << std::endl;
}
which gives, for example, this choice:
3
3
2
2
4
2
2
4
3
3
Now i just need to build a multiset which sum up to tN. Any tips?

write code that prints out values in order from two seperate list

I have list
num1 = [1, 3, 5]
num2 = [2, 4, 6]
I need to print all integers in both list from 1 to 6 in order with out using sort or append. I must use a for loop and a counter. the counter should be used as a pointer.
I have tried different ways of using x in the for loop but cant seem to get a value of x that will point to each specific index
x=0
for num in num1:
if (num1 + num2)[x] > num:
print num
elif (num1 + num2)[x] < num:
print num[x]
else: x = x + 1
I expect my output to be
1
2
3
4
5
6
but I continue to get error messages
Though not explicitly mentioned, I believe the assumption here is that both the lists num1 and num2 are already sorted. With that assumption in place, one way to achieve this is to walk both the lists simultaneously and keep printing the smaller value. See the sample below.
num1 = [ 1, 3, 5, 7, 13, 17, 19]
num2 = [2, 4, 6, 8, 10]
l = num1
oth = num2
if len(num2) > len(num1):
l = num2
oth = num1
m = len(l)
i = 0
j = 0
while i < m:
if j >= len(oth) or l[i] < oth[j]:
print(l[i])
i += 1
else:
print(oth[j])
j += 1
while j < len(oth):
print(oth[j])
j += 1

how can we find the nth 3 word combination from a word corpus of 3000 words

I have a word corpus of say 3000 words such as [hello, who, this ..].
I want to find the nth 3 word combination from this corpus.I am fine with any order as long as the algorithm gives consistent output.
What would be the time complexity of the algorithm.
I have seen this answer but was looking for something simple.
(Note that I will be using 1-based indexes and ranks throughout this answer.)
To generate all combinations of 3 elements from a list of n elements, we'd take all elements from 1 to n-2 as the first element, then for each of these we'd take all elements after the first element up to n-1 as the second element, then for each of these we'd take all elements after the second element up to n as the third element. This gives us a fixed order, and a direct relation between the rank and a specific combination.
If we take element i as the first element, there are (n-i choose 2) possibilities for the second and third element, and thus (n-i choose 2) combinations with i as the first element. If we then take element j as the second element, there are (n-j choose 1) = n-j possibilities for the third element, and thus n-j combinations with i and j as the first two elements.
Linear search in tables of binomial coefficients
With tables of these binomial coefficients, we can quickly find a specific combination, given its rank. Let's look at a simplified example with a list of 10 elements; these are the number of combinations with element i as the first element:
i
1 C(9,2) = 36
2 C(8,2) = 28
3 C(7,2) = 21
4 C(6,2) = 15
5 C(5,2) = 10
6 C(4,2) = 6
7 C(3,2) = 3
8 C(2,2) = 1
---
120 = C(10,3)
And these are the number of combinations with element j as the second element:
j
2 C(8,1) = 8
3 C(7,1) = 7
4 C(6,1) = 6
5 C(5,1) = 5
6 C(4,1) = 4
7 C(3,1) = 3
8 C(2,1) = 2
9 C(1,1) = 1
So if we're looking for the combination with e.g. rank 96, we look at the number of combinations for each choice of first element i, until we find which group of combinations the combination ranked 96 is in:
i
1 36 96 > 36 96 - 36 = 60
2 28 60 > 28 60 - 28 = 32
3 21 32 > 21 32 - 21 = 11
4 15 11 <= 15
So we know that the first element i is 4, and that within the 15 combinations with i=4, we're looking for the eleventh combination. Now we look at the number of combinations for each choice of second element j, starting after 4:
j
5 5 11 > 5 11 - 5 = 6
6 4 6 > 4 6 - 4 = 2
7 3 2 <= 3
So we know that the second element j is 7, and that the third element is the second combination with j=7, which is k=9. So the combination with rank 96 contains the elements 4, 7 and 9.
Binary search in tables of running total of binomial coefficients
Instead of creating a table of the binomial coefficients and then performing a linear search, it is of course more efficient to create a table of the running total of the binomial coefficient, and then perform a binary search on it. This will improve the time complexity from O(N) to O(logN); in the case of N=3000, the two look-ups can be done in log2(3000) = 12 steps.
So we'd store:
i
1 36
2 64
3 85
4 100
5 110
6 116
7 119
8 120
and:
j
2 8
3 15
4 21
5 26
6 30
7 33
8 35
9 36
Note that when finding j in the second table, you have to subtract the sum corresponding with i from the sums. Let's walk through the example of rank 96 and combination [4,7,9] again; we find the first value that is greater than or equal to the rank:
3 85 96 > 85
4 100 96 <= 100
So we know that i=4; we then subtract the previous sum next to i-1, to get:
96 - 85 = 11
Now we look at the table for j, but we start after j=4, and subtract the sum corresponding to 4, which is 21, from the sums. then again, we find the first value that is greater than or equal to the rank we're looking for (which is now 11):
6 30 - 21 = 9 11 > 9
7 33 - 21 = 12 11 <= 12
So we know that j=7; we subtract the previous sum corresponding to j-1, to get:
11 - 9 = 2
So we know that the second element j is 7, and that the third element is the second combination with j=7, which is k=9. So the combination with rank 96 contains the elements 4, 7 and 9.
Hard-coding the look-up tables
It is of course unnecessary to generate these look-up tables again every time we want to perform a look-up. We only need to generate them once, and then hard-code them into the rank-to-combination algorithm; this should take only 2998 * 64-bit + 2998 * 32-bit = 35kB of space, and make the algorithm incredibly fast.
Inverse algorithm
The inverse algorithm, to find the rank given a combination of elements [i,j,k] then means:
Finding the index of the elements in the list; if the list is sorted (e.g. words sorted alphabetically) this can be done with a binary search in O(logN).
Find the sum in the table for i that corresponds with i-1.
Add to that the sum in the table for j that corresponds with j-1, minus the sum that corresponds with i.
Add to that k-j.
Let's look again at the same example with the combination of elements [4,7,9]:
i=4 -> table_i[3] = 85
j=7 -> table_j[6] - table_j[4] = 30 - 21 = 9
k=9 -> k-j = 2
rank = 85 + 9 + 2 = 96
Look-up tables for N=3000
This snippet generates the look-up table with the running total of the binomial coefficients for i = 1 to 2998:
function C(n, k) { // binomial coefficient (Pascal's triangle)
if (k < 0 || k > n) return 0;
if (k > n - k) k = n - k;
if (! C.t) C.t = [[1]];
while (C.t.length <= n) {
C.t.push([1]);
var l = C.t.length - 1;
for (var i = 1; i < l / 2; i++)
C.t[l].push(C.t[l - 1][i - 1] + C.t[l - 1][i]);
if (l % 2 == 0)
C.t[l].push(2 * C.t[l - 1][(l - 2) / 2]);
}
return C.t[n][k];
}
for (var total = 0, x = 2999; x > 1; x--) {
total += C(x, 2);
document.write(total + ", ");
}
This snippet generates the look-up table with the running total of the binomial coefficients for j = 2 to 2999:
for (var total = 0, x = 2998; x > 0; x--) {
total += x;
document.write(total + ", ");
}
Code example
Here's a quick code example, unfortunately without the full hardcoded look-up tables, because of the size restriction on answers on SO. Run the snippets above and paste the results into the arrays iTable and jTable (after the leading zeros) to get the faster version with hard-coded look-up tables.
function combinationToRank(i, j, k) {
return iTable[i - 1] + jTable[j - 1] - jTable[i] + k - j;
}
function rankToCombination(rank) {
var i = binarySearch(iTable, rank, 1);
rank -= iTable[i - 1];
rank += jTable[i];
var j = binarySearch(jTable, rank, i + 1);
rank -= jTable[j - 1];
var k = j + rank;
return [i, j, k];
function binarySearch(array, value, first) {
var last = array.length - 1;
while (first < last - 1) {
var middle = Math.floor((last + first) / 2);
if (value > array[middle]) first = middle;
else last = middle;
}
return (value <= array[first]) ? first : last;
}
}
var iTable = [0]; // append look-up table values here
var jTable = [0, 0]; // and here
// remove this part when using hard-coded look-up tables
function C(n,k){if(k<0||k>n)return 0;if(k>n-k)k=n-k;if(!C.t)C.t=[[1]];while(C.t.length<=n){C.t.push([1]);var l=C.t.length-1;for(var i=1;i<l/2;i++)C.t[l].push(C.t[l-1][i-1]+C.t[l-1][i]);if(l%2==0)C.t[l].push(2*C.t[l-1][(l-2)/2])}return C.t[n][k]}
for (var iTotal = 0, jTotal = 0, x = 2999; x > 1; x--) {
iTable.push(iTotal += C(x, 2));
jTable.push(jTotal += x - 1);
}
document.write(combinationToRank(500, 1500, 2500) + "<br>");
document.write(rankToCombination(1893333750) + "<br>");

Searching for specific groups using permutation without repetition and greedy aproach (homework)

I'm student of second year on CS. On my algorithms and data structures course I've been tasked with following problem:
Input:
2<=r<=20
2<=o<=10
0<=di<=100
Output:
number of combinations
or "NO" if there are none
r is number of integers
di are said integers
o is number of groups
I have to find the number of correct combinations. The correct combination is one where every integer is assigned to some group, none of the groups are empty and the sum of integers in every group is the same:
For an instance:
r = 4;
di = {5, 4, 5, 6}
o = 2;
So the sum of integers in every group should add up to 10:
5 + 4 + 5 + 6 = 20
20 / o = 20 / 2 = 10
So we can make following groups:
{5, 5}, {4, 6}
{5, 5}, {6, 4}
{5, 5}, {4, 6}
{5, 5}, {6, 5}
So as we can see, the every combination is essentialy same as first one.( The order of elements in group doesnt matter.)
So actually we have just one correct combination: {5, 5}, {4, 6}. Which means output is equal to one.
Other examples:
r = 4;
di = {10, 2, 8, 6}
o = 2;
10 + 2 + 8 + 6 = 26;
26 / o = 26 / 2 = 13
There is no way to make such a sum of these integers, so the output is "NO".
I had a following idea of getting this thing done:
struct Input { // holds data
int num; // number of integers
int groups; // number of groups
int sumPerGroup; // sum of integers per group
int *integers; // said integers
};
bool f(bool *t, int s) { // generates binary numbers (right to left"
int i = 0;
while (t[i]) i++;
t[i] = 1;
if (i >= s) return true;
if (!t[i + 1])
for (int j = i - 1; j >= 0; j--)
t[j] = 0;
return false;
}
void solve(Input *input, int &result) {
bool bin[input->num]; // holds generated binary numbers
bool used[input->num]; // integers already used
for (int i = 0; i < input->num; i++) {
bin[i] = 0;
used[i] = 0;
}
int solved = 0;
do {
int sum = 0;
for (int i = 0; i < input->num; i++) { // checking if generated combination gets me nice sum
if (sum > input->sumPerGroup) break;
if (bin[i] && !used[i]) sum += input->integers[i]; // if generated combination wasnt used before, start adding up
if (sum == input->sumPerGroup) { // if its add up as it shoul
for (int j = 0; j < input->num; j++) used[j] = bin[j]; // mark integers as used
solved ++; // and mark group as solved
sum = 0;
}
if (udane == input->groups) { // if the number of solved groups is equal to number of groups
result ++; // it means we found another correct combination
solved = 0;
}
}
} while (!f(bin, input->num)); // as long as I can get more combinations
}
So, the main idea is:
1. I generate combination of some numbers as binary number
2. I check if that combination gets me a nice sum
3. If it does, I mark that up
4. Rinse and repeat.
So for input from first example {5, 4, 5, 6} in 2 groups:
5 4 5 6
-------
0 0 0 0
1 0 0 0
...
1 0 1 0 -> this one is fine, becouse 5 + 5 = 10; I mark it as used
1 1 1 0
...
0 1 0 1 -> another one works (4 + 6 = 10); Marked as used
So far i got myself 2 working groups which is equal to 2 groups - job done, it's a correct combination.
The real problem behind my idea is that I have no way of using some integer once I mark it as "used". This way in more complicated examples I would miss quite alot of correct groups. My question is, what is correct approach to this kind of problem? I've tried recursive approach and it didin't work any better (for the same reason)
Another idea I had is to permutate (std:next_permutate(...) for instance) integers from input each time I mark some group as used, but even on paper that looks silly.
I don't ask you to solve that problem for me, but if you could point any flaws in my reasoning that would be terrific.
Also, not a native speaker. So I'd like to apologise in advance if I butchered any sentence (I know i did).

python error list index out of range ( sorting )

Program to sort:
a = [ 7 ,6,4,3,8,1 ]
i = 1
while i < 7:
if a[i] > a[i+1]:
l= a[i]
a[i]=a[i+1]
a[i+1]=l
i+=1
print a
i am getting an error list index is out of range, how should i change my code to solve it ?
Note that the length of the list a is 6, so the indices you can use to access to its elements are 0, 1, 2, 3, 4, 5.
Now, since you are using
a[i + 1]
to access to the list a, the maximum value i can take is 4 (i+1 = 4+1 = 5 -> the maximum index you can use), so your while condition should be:
while i < 5:
...
or the equivalent
while i <= 4
a = [ 7 ,6,4,3,8,1 ]
i = 1
while i < 5:
if a[i] > a[i+1]:
l= a[i]
a[i]=a[i+1]
a[i+1]=l
i+=1
print a
I should be less than 5 here