is a string converted to const char* in C++ - c++

A string like "hello" would be string or const char*.
Consider an example:
template<typename A>
A s(A a){
// ...
}
here what would be "hello" converted to, if I called s("hello")?

A string like "hello" is a const char[6]. Since you can't pass an array by value, A will be deduced to const char* instead.

When you are looking for a type you may use this trick :
Create a struct without implementation
template<typename A>
struct Error;
And use it :
template<typename A>
A s(A a){
Error<A> error;
return a;
}
int main()
{
Error<decltype("error")> e; // error: implicit instantiation of undefined template 'Error<char const (&)[6]>'
s("hello"); // error: implicit instantiation of undefined template 'Error<const char *>'
}
The error will give you the type you are looking for.
Tada! "Hello" type is char const [6] but in the s the decuce type is const char *
Credit :
Effective Modern C++, Chapter 1. Deducing Types, Item 4: Know how to view deduced types.
https://www.oreilly.com/library/view/effective-modern-c/9781491908419/ch01.html

Related

Why isn't this pointer argument accepted as a non-type template parameter? [duplicate]

This question already has an answer here:
Template tricks with const char* as a non-type parameter
(1 answer)
Closed 1 year ago.
I'm trying to provide a template argument with a const char* argument. My understanding is that you can provide a template argument with essentially an address, such as a function pointer and stuff like that. In this case I'd like to give it a pointer to an address holding a string, or char array, but it doesn't work:
constexpr const char* pString = "hello";
constexpr int* pToInt = nullptr;
// Am I right to have constexpr const char*? The constexpr says the pointer is const
// And the const before the char says the char is unmodifiable?
template <int* pToInt>
class TakeStaticIntPointer
{};
template <const char* pToString>
class TakeStaticStringPointer
{};
int main()
{
TakeStaticIntPointer<pToInt> myFoo; // Works fine
TakeStaticStringPointer<pString> myFoo2;
// Invalid non-type template argument of type const char*
}
I don't understand what's going on here. I'd also like to provide the template argument of a string literal "Hello". That's a compile-time constexpr, isn't it?
Unfortunately constexpr const char* Patting = "hello";, the address of a string literal is not a constexpr. Assignments of string literals and getting their addresses happen at link time, not at compile time. The solution with a real constexpr is like below.
constexpr const char pString[] = "hello";
constexpr int* pToInt = nullptr;
// Am I right to have constexpr const char*? The constexpr says the pointer is const
// And the const before the char says the char is unmodifiable?
template <int* pToInt>
class TakeStaticIntPointer
{};
template <const char* pToString>
class TakeStaticStringPointer
{};
int main()
{
TakeStaticIntPointer<pToInt> myFoo; // Works fine
TakeStaticStringPointer<pString> myFoo2; // Works fine with char[6]
}

Template type deduction for char array

template<typename T>
class X;
int main() {
X<decltype("")> x;
}
Why does g++ deduce T as const char (&)[1] and not simply const char[1]?
Unlike every other literal that is an rvalue, string literals are lvalues. decltype applied to an lvalue expression gives you a reference so const char (&)[1] is the correct behavior.

C++ passing a const pointer by const reference

Hmm a strange one in VC2012 I can't seem to work out the syntax for passing a const pointer by const reference into a function of a templated class whose template argument is a non const pointer ie:
template<typename T>
struct Foo
{
void Add( const T& Bar ) { printf(Bar); }
};
void main()
{
Foo<char*> foo;
const char* name = "FooBar";
foo.Add(name); // Causes error
}
So I've simplified my problem here but basically I want the argument to 'Add' to have a const T ie const char*. I've tried:
void Add( const (const T)& Bar );
typedef const T ConstT;
void Add( const (ConstT)& Bar );
void Add( const typename std::add_const<T>::type& Bar );
None of which work. The exact error I'm getting is:
error C2664: 'Foo<T>::Add' : cannot convert parameter 1 from 'const char *' to 'char *const &'
with
[
T=char *
]
Conversion loses qualifiers
which I can see is correct but how do I solve it without const casting 'name' to be non const.
There is a strong difference between a pointer to a constant object (T const*, or const T*) and a constant pointer to a non-constant object (T * const). In your case the signature of the member Add is:
void Foo<char *>::Add(char * const& ); // reference to a constant pointer to a
// non-constant char
I usually recommend that people drop the use of const on the left hand side exactly for this reason, as beginners usually confuse typedefs (or deduced types) with type substitution and when they read:
const T& [T == char*]
They misinterpret
const char*&
If the const is placed in the right place:
T const &
Things are simpler for beginners, as plain mental substitution works:
char * const &
A different problem than what you are asking, but maybe what you think you want, is:
Given a type T have a function that takes a U that is const T if T is not a pointer type, or X const * if T is a pointer to X
template <typename T>
struct add_const_here_or_there {
typedef T const type;
};
template <typename T>
struct add_const_here_or_there<T*> {
typedef T const * type;
};
Then you can use this in your signature:
template <typename T>
void Foo<T>::Add( const typename add_const_here_or_there<T>::type & arg ) {
...
Note that I am adding two const in the signature, so in your case char* will map to char const * const &, as it seems that you want to pass a const& to something and you also want the pointed type to be const.
You might have wondered as of the name for the metafunction: *add_const_here_or_there*, it is like that for a reason: there is no simple way of describing what you are trying to do, which is usually a code smell. But here you have your solution.
It looks like your issue here as that as soon as you have a pointer type mapped to a template type, you can no longer add const-ness to the pointed-to type, only to the pointer itself. What it looks like you're trying to do is automatically add constness to the parameter of your function (so if T is char* the function should accept const char* const& rather than char* const& as you've written). The only way to do that is with another template to add constness to the pointee for pointer types, as follows. I took the liberty of including missing headers and correcting the signature of main:
#include <cstdio>
template<typename T>
struct add_const_to_pointee
{
typedef T type;
};
template <typename T>
struct add_const_to_pointee<T*>
{
typedef const T* type;
};
template<typename T>
struct Foo
{
void Add( typename add_const_to_pointee<T>::type const & Bar ) { printf(Bar); }
};
int main()
{
Foo<char*> foo;
const char* name = "FooBar";
foo.Add(name); // Causes error
}
As mentioned in another another however, this issue just goes away if you use std::string instead of C-style strings.
You need to change the template argument to your Foo object to Foo<const char*>. Because if T=char*, then const T=char*const, not const char*. Trying to coerce it to work is not a good idea and would probably result in undefined behavior.
Use:
Foo<const char*> foo;
const char* name = "FooBar";
foo.Add(name);
And write int main() instead of void main()
If passing const char* instead of char* to Foo is not an option you can finesse the correct type with std::remove_pointer. This will remove the pointer modifier and allow you to provide a more explicit type.
#include <type_traits>
template<typename T>
struct Foo
{
void Add(typename std::remove_pointer<T>::type const*& Bar ) { printf(Bar); }
};
To prevent the pointer value from being modified you can declare the reference as const as well.
void Add(typename std::remove_pointer<T>::type const* const& Bar )
{ Bar = "name"; } // <- fails
If you need to reduce the type from say a pointer to pointer you can use std::decay along with std::remove_pointer
void Add(typename std::remove_pointer<typename std::decay<T>::type>::type const*& Bar)
{
printf(Bar);
}
This really depends on what your requirements for T are. I suggest assuming only the base type (e.g. char) is passed as T and building reference and pointer types from that.

C++ Template const char array to int

So, I'm wishing to be able to have a static const compile
time struct that holds some value based on a string by using
templates. I only desire up to four characters. I know that
the type of 'abcd' is int, and so is 'ab','abc', and although
'a' is of type char, it works out for a template<int v> struct
What I wish to do is take sizes of 2,3,4,5 of some const char, "abcd"
and have the same functionality as if they used 'abcd'. Note that
I do not mean 1,2,3, or 4 because I expect the null terminator.
cout << typeid("abcd").name() << endl; tells me that the type for
this hard coded string is char const [5], which includes the null
terminator on the end.
I understand that I will need to twiddle the values as characters,
so they are represented as an integer.
I cannot use constexpr since VS10 does not support it (VS11 doesn't either..)
So, for example with somewhere this template defined, and later the last line
template <int v> struct something {
static const int value = v;
};
//Eventually in some method
cout << typeid(something<'abcd'>::value).name() << endl;
works just fine.
I've tried
template<char v[5]> struct something2 {
static const int value = v[0];
}
template<char const v[5]> struct something2 {
static const int value = v[0];
}
template<const char v[5]> struct something2 {
static const int value = v[0];
}
All of them build individually, though when I throw in my test,
cout << typeid(something2<"abcd">::value).name() << endl;
I get
'something2' : invalid expression as a template argument for 'v'
'something2' : use of class template requires template argument list
Is this not feasible or am I misunderstanding something?
14.1 lists the acceptable types of non-type template arguments:
— integral or enumeration type,
— pointer to object or pointer to function,
— lvalue reference to object or lvalue reference to function,
— pointer to member,
Arrays don't fit under any of these categories.
14.3.2/1 lists categories of what's permitted as template arguments and 14.3.2/2 goes on to say:
Note: A string literal (2.14.5) does not satisfy the requirements of any of these categories and thus is not an acceptable template-argument.
Therefore you cannot do what you're trying to do.
you cannot, from the standard.
14.3.2.1:
A template-argument for a non-type, non-template template-parameter shall be one of:
an integral constant-expression of integral or enumeration type; or
the name of a non-type template-parameter; or
the address of an object or function with external linkage, including function templates >and function template-ids but excluding non-static class members, expressed as & id->expression where the & is optional if the name refers to a function or array, or if the >corresponding template-parameter is a reference; or
a pointer to member expressed as described in 5.3.1 .
There is a way to get close to what you are wanting. Possibly this will work for you, although it adds an extra level of code to be maintained.
It requires defining const char arrays with external linkage, then using the names of those arrays to instantiate classes from the templates. Of course in real use this code would be separated into various .h and .cpp files.
extern const char a[] = "a";
extern const char b[] = "b";
extern const char ab[] = "ab";
extern const char abc[] = "abc";
template <const char * const T> class Test
{
public:
Test() {str = typename T;};
private:
const char * str;
};
SomeFunction()
{
Test<a> A;
Test<b> B;
Test<ab> AB;
Test<abc> ABC;
}

Passing a string literal as a type argument to a class template

I want to declare a class template in which one of the template parameters takes a string literal, e.g. my_class<"string">.
Can anyone give me some compilable code which declares a simple class template as described?
Note: The previous wording of this question was rather ambiguous as to what the asker was actually trying to accomplish, and should probably have been closed as insufficiently clear. However, since then this question became multiple times referred-to as the canonical ‘string literal type parameter’ question. As such, it has been re-worded to agree with that premise.
You can have a const char* non-type template parameter, and pass it a const char[] variable with static linkage, which is not all that far from passing a string literal directly.
#include <iostream>
template<const char *str>
struct cts {
void p() {std::cout << str;}
};
static const char teststr[] = "Hello world!";
int main() {
cts<teststr> o;
o.p();
}
http://coliru.stacked-crooked.com/a/64cd254136dd0272
Further from Neil's answer: one way to using strings with templates as you want is to define a traits class and define the string as a trait of the type.
#include <iostream>
template <class T>
struct MyTypeTraits
{
static const char* name;
};
template <class T>
const char* MyTypeTraits<T>::name = "Hello";
template <>
struct MyTypeTraits<int>
{
static const char* name;
};
const char* MyTypeTraits<int>::name = "Hello int";
template <class T>
class MyTemplateClass
{
public:
void print() {
std::cout << "My name is: " << MyTypeTraits<T>::name << std::endl;
}
};
int main()
{
MyTemplateClass<int>().print();
MyTemplateClass<char>().print();
}
prints
My name is: Hello int
My name is: Hello
C++20 fixed_string + "Class Types in Non-Type Template Parameters"
Apparently, a proposal for this was first accepted, but then removed: "String literals as non-type template parameters"
The removal was partly because it was deemed to be easy enough to do with another proposal that was accepted: "Class Types in Non-Type Template Parameters".
The accepted proposal contains an example with the following syntax:
template <std::basic_fixed_string Str>
struct A {};
using hello_A = A<"hello">;
I'll try to update this with an example that actually tells me anything once I see a compiler that supports it.
A Redditor has also shown that the following compiles on GCC master, provided you define your own version of basic_fixed_string which was not in the standard library yet: https://godbolt.org/z/L0J2K2
template<unsigned N>
struct FixedString {
char buf[N + 1]{};
constexpr FixedString(char const* s) {
for (unsigned i = 0; i != N; ++i) buf[i] = s[i];
}
constexpr operator char const*() const { return buf; }
};
template<unsigned N> FixedString(char const (&)[N]) -> FixedString<N - 1>;
template<FixedString T>
class Foo {
static constexpr char const* Name = T;
public:
void hello() const;
};
int main() {
Foo<"Hello!"> foo;
foo.hello();
}
g++ -std=c++2a 9.2.1 from the Ubuntu PPA fails to compile that with:
/tmp/ccZPAqRi.o: In function `main':
main.cpp:(.text+0x1f): undefined reference to `_ZNK3FooIXtl11FixedStringILj6EEtlA7_cLc72ELc101ELc108ELc108ELc111ELc33EEEEE5helloEv'
collect2: error: ld returned 1 exit status
Bibliography: https://botondballo.wordpress.com/2018/03/28/trip-report-c-standards-meeting-in-jacksonville-march-2018/
Finally, EWG decided to pull the previously-approved proposal to allow string literals in non-type template parameters, because the more general facility to allow class types in non-type template parameters (which was just approved) is a good enough replacement. (This is a change from the last meeting, when it seemed like we would want both.) The main difference is that you now have to wrap your character array into a struct (think fixed_string or similar), and use that as your template parameter type. (The user-defined literal part of P0424 is still going forward, with a corresponding adjustment to the allowed template parameter types.)
This will be especially cool with the C++17 if constexpr: if / else at compile time in C++?
This kind of feature appears to be in line with the awesome "constexpr everything" proposals that went into C++20, such as: Is it possible to use std::string in a constexpr?
Sorry, C++ does not currently support the use of string literals (or real literals) as template parameters.
But re-reading your question, is that what you are asking? You cannot say:
foo <"bar"> x;
but you can say
template <typename T>
struct foo {
foo( T t ) {}
};
foo <const char *> f( "bar" );
This is a solution with MPLLIBS to pass a strings as template arguments ( C++11 ).
#include <iostream>
#include <mpllibs/metaparse/string.hpp> // https://github.com/sabel83/mpllibs
#include <boost/mpl/string.hpp>
// -std=c++11
template<class a_mpl_string>
struct A
{
static const char* string;
};
template<class a_mpl_string>
const char* A< a_mpl_string >
::string { boost::mpl::c_str< a_mpl_string >::value }; // boost compatible
typedef A< MPLLIBS_STRING ( "any string as template argument" ) > a_string_type;
int main ( int argc, char **argv )
{
std::cout << a_string_type{}.string << std::endl;
return 0;
}
prints:
any string as template argument
The lib on github: https://github.com/sabel83/mpllibs
inline const wchar_t *GetTheStringYouWant() { return L"The String You Want"; }
template <const wchar_t *GetLiteralFunc(void)>
class MyType
{
void test()
{
std::cout << GetLiteralFunc;
}
}
int main()
{
MyType<GetTheStringYouWant>.test();
}
Try it with pasing the address of a function as the template argument.
EDIT: ok the title of your question seems to be misleading
"I want a class which takes two parameters in its constructor. The first can be either an int, double or float, so , and the second is always a string literal "my string", so I guess const char * const."
It looks like you're trying to achieve:
template<typename T>
class Foo
{
public:
Foo(T t, const char* s) : first(t), second(s)
{
// do something
}
private:
T first;
const char* second;
};
This would work for any type, for the first parameter: int, float, double, whatever.
Now if you really want to restrict the type of the first parameter to be only int, float or double; you can come up with something more elaborate like
template<typename T>
struct RestrictType;
template<>
struct RestrictType<int>
{
typedef int Type;
};
template<>
struct RestrictType<float>
{
typedef float Type;
};
template<>
struct RestrictType<double>
{
typedef double Type;
};
template<typename T>
class Foo
{
typedef typename RestrictType<T>::Type FirstType;
public:
Foo(FirstType t, const char* s) : first(t), second(s)
{
// do something
}
private:
FirstType first;
const char* second;
};
int main()
{
Foo<int> f1(0, "can");
Foo<float> f2(1, "i");
Foo<double> f3(1, "have");
//Foo<char> f4(0, "a pony?");
}
If you remove the comment on the last line, you'll effectively get a compiler error.
String literals are not allowed by C++2003
ISO/IEC 14882-2003 §14.1:
14.1 Template parameters
A non-type template-parameter shall have one of the following (optionallycv-qualified) types:
— integral or enumeration type,
— pointer to object or pointer to function,
— reference to object or reference to function,
— pointer to member.
ISO/IEC 14882-2003 §14.3.2:
14.3.2 Template non-type arguments
A template-argument for a non-type, non-template template-parameter shall be one of:
— an integral constant-expression of integral or enumeration type; or
— the name of a non-type template-parameter; or
— the address of an object or function with external linkage, including function templates and function template-ids but excluding non-static class members, expressed as & id expression where the & is optional if the name refers to a function or array, or if the corresponding template-parameter is a reference; or
— a pointer to member expressed as described in 5.3.1.
[Note:A string literal (2.13.4) does not satisfy the requirements of any of these categories and thus is not an acceptable template-argument.
[Example:
template<class T, char* p> class X {
//...
X();
X(const char* q) { /* ... */ }
};
X<int,"Studebaker"> x1; //error: string literal as template-argument
char p[] = "Vivisectionist";
X<int,p> x2; //OK
—end example] —end note]
And it looks like it's not going to change in the upcoming C++0X, see the current draft 14.4.2 Template non-type arguments.
Based on your comments under Niel's answer, another possibility is the following:
#include <iostream>
static const char* eventNames[] = { "event_A", "event_B" };
enum EventId {
event_A = 0,
event_B
};
template <int EventId>
class Event
{
public:
Event() {
name_ = eventNames[EventId];
}
void print() {
std::cout << name_ << std::endl;
}
private:
const char* name_;
};
int main()
{
Event<event_A>().print();
Event<event_B>().print();
}
prints
event_A
event_B
You cannot pass a string literal directly as a template parameter.
But you can get close:
template<class MyString = typestring_is("Hello!")>
void MyPrint() {
puts( MyString::data() );
}
...
// or:
MyPrint<typestring_is("another text")>();
...
All you need is a small header file from here.
Alternatives:
Define a global char const * and pass it to the template as pointer. (here)
Drawback: Requires additional code outside of the template argument list. It is not suitable, if you need to specify the string literal "inline".
Use a non-standard language extension. (here)
Drawback: Not guaranteed to work with all compilers.
Use BOOST_METAPARSE_STRING. (here)
Drawback: Your code will depend on the Boost library.
Use a variadic template parameter pack of char, e.g. str_t<'T','e','s','t'>.
This is what the above solution does for you behind the scenes.
Use proxy static constexpr const char type_name_str[] = {"type name"}; for passing string as template parameter. Defining string using [] is important.
#include <iostream>
template<typename T, const char* const t_name>
struct TypeName
{
public:
static constexpr const char* Name()
{
return t_name;
};
};
static constexpr const char type_name_str[] = {"type name"};
int main()
{
std::cout<<TypeName<float, type_name_str>::Name();
return 0;
}
I want a class which takes two parameters in its constructor. The first can be either an int, double or float, so , and the second is always a string literal "my string"
template<typename T>
class demo
{
T data;
std::string s;
public:
demo(T d,std::string x="my string"):data(d),s(x) //Your constructor
{
}
};
I am not sure but is this something what you want?
Maybe not what the OP is asking, but if you use boost, you can create a macro like this for example:
#define C_STR(str_) boost::mpl::c_str< BOOST_METAPARSE_STRING(str_) >::value
Then use as follows:
template<const char* str>
structe testit{
};
testit<C_STR("hello")> ti;
template <char... elements>
struct KSym /* : optional_common_base */ {
// We really only care that we have a unique-type and thus can exploit being a `""_ksym singleton`
const char z[sizeof...(elements) + 1] = { elements..., '\0' };
// We can have properties, we don't need anything to be constexpr for Rs
};
template <typename T, T... chars>
auto&& operator""_ksym() {
static KSym<chars...> kSym; // Construct the unique singleton (lazily on demand)
return kSym;
}
static auto ksym_example1 = "a unique string symbol1\n"_ksym.z;
static auto ksym_example2 = "a unique string symbol2\n"_ksym.z;
auto dont_care = []() {
::OutputDebugString(ksym_example1);
::OutputDebugString("a unique string symbol2\n"_ksym.z);
assert("a unique string symbol1\n"_ksym.z == ksym_example1);
assert("a unique string symbol2\n"_ksym.z == ksym_example2);
return true;
}();
The above is working for me in production using Clang 11 on Windows.
(edited) I now use exactly this in clang on Windows:
// P0424R1: http://www.open-std.org/jtc1/SC22/wg21/docs/papers/2017/p0424r1.pdf
template <char... chars_ta> struct KSymT;
template <typename T, T... chars_ta> // std::move(KSymT<chars_ta...>::s);
auto operator""_ksym()->KSymT<chars_ta...>& { return KSymT<chars_ta...>::s; }
struct KSym {
virtual void onRegister() {}
virtual std::string_view zview_get() = 0;
};
template <char... chars_ta>
struct KSymT : KSym {
inline static KSymT s;
// We really only care that we have a unique-type and thus can exploit being a `""_ksym singleton`
inline static constexpr char z[sizeof...(chars_ta) + 1] = { chars_ta..., '\0' };
inline static constexpr UIntPk n = sizeof...(chars_ta);
// We can have properties, we don't need anything to be constexpr for Rs
virtual std::string_view zview_get() { return std::string_view(z); };
//#KSym-support compare with `Af_CmdArgs`
inline bool operator==(const Af_CmdArgs& cmd) {
return (cmd.argl[0] == n && memcmp(cmd.argv[0], z, n) == 0);
}
};
I was struggling with a similar problem and finally came up with a concise implementation that unpacks the string literal into a char... template parameter pack and without using the GNU literal operator template extension:
#include <utility>
template <char ...Chars>
struct type_string_t {
static constexpr const char data[sizeof...(Chars)] = {Chars...};
};
template <char s(std::size_t), std::size_t ...I>
auto type_string_impl(std::index_sequence<I...>) {
return type_string_t<s(I)...>();
}
#define type_string(s) \
decltype (type_string_impl<[] -> constexpr (std::size_t i) {return s[i];}> \
(std::make_index_sequence<sizeof (s)>()))
static_assert (std::is_same<type_string("String_A"),
type_string("String_A")>::value);
static_assert (!std::is_same<type_string("String_A"),
type_string("String_B")>::value);
A major caveat: this depends on a C++20 feature (class values as non-type template arguments; P0732, P1907), which (as of December 2020) is only (partially) implemented in GCC 9 and later (preprocessor feature test: (__cpp_nontype_template_args >= 201911L) || (__GNUG__ >= 9)). However, since the feature is standard, it is only a matter of time before other compilers catch up.
Another C++20 solution I don't see mentioned, but which was sufficiently simple and suitable for my own needs, is to use a constexpr lambda as the NTTP returning the string:
#include <string_view>
template<auto getStrLambda>
struct MyType {
static constexpr std::string_view myString{getStrLambda()};
};
int main() {
using TypeWithString = MyType<[]{return "Hello world!";}>;
return 0;
}
Compiler explorer example here.
here is a solution and extensions/examples
my solution extends https://ctrpeach.io/posts/cpp20-string-literal-template-parameters/
#include <iostream>
#include <algorithm>
#include <string>
template<size_t N>
struct StringLiteral {
char value[N];
constexpr StringLiteral(const char(&str)[N]) {
std::copy_n(str, N, value);
}
};
template <StringLiteral T>
struct String {
static constexpr std::string str() {
return T.value;
}
};
template <typename... Strings>
struct JoinedString {
static constexpr std::string str() {
return (Strings::str() + ...);
}
};
template <typename Delim, typename String, typename... Strings>
struct DelimJoinedString {
static constexpr std::string str() {
if constexpr (sizeof...(Strings))
return JoinedString<String, Delim, DelimJoinedString<Delim, Strings...>>::str();
else
return String::str();
}
};
int main() {
// "123"
using s123 = String<"123">;
std::cout << s123::str() << "\n";
// "abc"
using abc = String<"abc">;
std::cout << abc::str() << "\n";
// "abc123abc123"
using abc123abc123 = JoinedString<abc, s123, abc, s123>;
std::cout << abc123abc123::str() << "\n";
// "abc, 123"
using abccomma123 = DelimJoinedString<String<", ">, abc, s123>;
std::cout << abccomma123::str() << "\n";
// "abc, 123, 123, abc"
using commaabc123123abc = DelimJoinedString<String<", ">, abc, s123, s123, abc>;
std::cout << commaabc123123abc::str() << "\n";
return 0;
}
a string literal "my string", so I guess const char * const
Actually, string literals with n visible characters are of type const char[n+1].
#include <iostream>
#include <typeinfo>
template<class T>
void test(const T& t)
{
std::cout << typeid(t).name() << std::endl;
}
int main()
{
test("hello world"); // prints A12_c on my compiler
}