SwiftUI View: Int/Double is not convertible to CGFloat - swiftui

With the following SwiftUI view, I get the compiler error "Int is not convertible to CGFloat" on the line calling padding(). If I change the value passed to padding() to 50.0, it says "Double is not convertible to CGFloat".
struct TitleView: View {
var body: some View {
NavigationView {
VStack {
Text("What the fuck")
.font(Font.custom("Rochester-Regular", size:60))
Text("Date Today 07, 21 99").foregroundColor(Color("fontColor")).padding(.bottom, 50)
HStack {
Image("icons8-refresh-24")
Image("icons8-pause-26")
Button(action : {
NavigationLink(destination:SceneView())
}) {
Image("icons8-play-26").renderingMode(.original)
}
}.padding(.top, 50) // error is received here
}
}
}
}
struct TitleView_Preview: PreviewProvider {
static var previews: some View {
TitleView()
}
}

Your navigation line isn't a valid syntax use
struct TitleView: View {
var body: some View {
NavigationView {
VStack {
Text("What").font(Font.custom("Rochester-Regular",size:60.0))
Text("Date Today 07, 21 99").foregroundColor(Color("fontColor")).padding(.bottom, CGFloat(50.0))
HStack {
Image("icons8-refresh-24")
Image("icons8-pause-26")
Button(action : {
NavigationLink("", destination: SceneView())
}) {
Image("icons8-play-26").renderingMode(.original)
}
}.padding(.top,50)
}
}
}
}

Related

Two views within a view, top with button and the lower not showing the firebase data

Simple project to be able to understand the concept.
I have two views UpperView and LowerView. The UpperView has a button, when clicked the button calls a ViewModel that fetches data from firebase. My problem is displaying the fetched data in the LowerView. I initialize the ViewModel in the LowerView so that I can access the fetched data through a #Published property but it doesn't work. It's a pretty simple case that I have built in order to understand the concept. Here is the code for UpperView, LowerView and the ViewModel. HomeView is the combination of the UpperView and the LowerView. It feels as if the data is loaded after the LowerView is displayed. All help will be appreciated!!
import Foundation
class MergeViewModel: ObservableObject {
#Published var clients: [Client] = [Client]()
func fetchAllClients() {
COLLECTION_CLIENTS.getDocuments { querySnapshot, error in
if let error = error {
print(error.localizedDescription)
return
}
guard let documents = querySnapshot?.documents else { return }
self.clients = documents.compactMap({ try? $0.data(as: Client.self)})
print(self.clients.count)
}
}
}
import SwiftUI
struct UpperView: View {
#ObservedObject var viewModel = MergeViewModel()
#State var numberOfClients: Int = 0
#State var buttonPressed: Int = 0
#State var clients: [Client] = [Client]()
var body: some View {
ZStack {
Color(.red)
VStack{
Text("This is UPPER VIEW ")
.foregroundColor(.white)
Text("We have \(numberOfClients) of clients!")
Text("Button pressed \(buttonPressed)")
Button(action: {
viewModel.fetchAllClients()
numberOfClients = viewModel.clients.count
buttonPressed += 1
}, label: {
Text("Press")
.frame(width: 100, height: 50)
.background(Color.white.opacity(0.50))
.cornerRadius(10)
})
}
}.ignoresSafeArea()
}
}
struct UpperView_Previews: PreviewProvider {
static var previews: some View {
UpperView()
}
}
import SwiftUI
struct LowerView: View {
#ObservedObject var viewModel = MergeViewModel()
var body: some View {
VStack {
Text("This is LOWER VIEW")
.foregroundColor(.black)
Text("\(viewModel.clients.count)")
.foregroundColor(.black)
List(viewModel.clients) { client in
Text(client.clientName)
.foregroundColor(.black)
}
}
}
}
struct LowerView_Previews: PreviewProvider {
static var previews: some View {
LowerView()
}
}
import SwiftUI
struct HomeView: View {
var body: some View {
NavigationView {
VStack {
UpperView()
LowerView()
Spacer()
}
.navigationTitle("")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .principal) {
HStack {
Image("logo_silueta")
.resizable()
.scaledToFit()
.frame(width: 30)
Text("TheJump")
.font(.subheadline)
.foregroundColor(.gray.opacity(0.8))
}
}
ToolbarItem(placement: .navigationBarTrailing) {
Button(action: {
AuthViewModel.shared.signOut()
}, label: {
Text("logout")
})
}
}
}
}
}
Thanks for your input!
Here is how it works correctly:
ViewModel
import Foundation
class MergeViewModel: ObservableObject {
#Published var clients: [Client] = [Client]()
init(){
fetchAllClients()
}
func fetchAllClients() {
COLLECTION_CLIENTS.getDocuments { querySnapshot, error in
if let error = error {
print(error.localizedDescription)
return
}
guard let documents = querySnapshot?.documents else { return }
self.clients = documents.compactMap({ try? $0.data(as: Client.self)})
print(self.clients.count)
}
}
}
UpperView
import SwiftUI
struct UpperView: View {
#ObservedObject var viewModel: MergeViewModel
#State var numberOfClients: Int = 0
#State var buttonPressed: Int = 0
#State var clients: [Client] = [Client]()
var body: some View {
ZStack {
Color(.red)
VStack{
Text("This is UPPER VIEW ")
.foregroundColor(.white)
Text("We have \(numberOfClients) of clients!")
Text("Button pressed \(buttonPressed)")
Button(action: {
viewModel.fetchAllClients()
numberOfClients = viewModel.clients.count
buttonPressed += 1
}, label: {
Text("Press")
.frame(width: 100, height: 50)
.background(Color.white.opacity(0.50))
.cornerRadius(10)
})
}
}.ignoresSafeArea()
}
}
struct UpperView_Previews: PreviewProvider {
static var previews: some View {
UpperView(viewModel: MergeViewModel())
}
}
LowerView
struct LowerView: View {
#ObservedObject var viewModel: MergeViewModel
var body: some View {
VStack {
Text("This is LOWER VIEW")
.foregroundColor(.black)
Text("\(viewModel.clients.count)")
.foregroundColor(.black)
List(viewModel.clients) { client in
Text(client.clientName)
.foregroundColor(.black)
}
}
}
}
struct LowerView_Previews: PreviewProvider {
static var previews: some View {
LowerView(viewModel: MergeViewModel())
}
}

How to Add multi text into the list in SwiftUI?(Data Flow)

I'm trying to build an demo app by swiftUI that get multi text from user and add them to the list, below , there is an image of app every time user press plus button the AddListView show to the user and there user can add multi text to the List.I have a problem to add them to the list by new switUI data Flow I don't know how to pass data.(I comment more information)
Thanks 🙏
here is my code for AddListView:
import SwiftUI
struct AddListView: View {
#State var numberOfTextFiled = 1
#Binding var showAddListView : Bool
var body: some View {
ZStack {
Title(numberOfTextFiled: $numberOfTextFiled)
VStack {
ScrollView {
ForEach(0 ..< numberOfTextFiled, id: \.self) { item in
PreAddTextField()
}
}
}
.padding()
.offset(y: 40)
Buttons(showAddListView: $showAddListView)
}
.frame(width: 300, height: 200)
.background(Color.white)
.shadow(color: Color.black.opacity(0.3), radius: 10, x: 0, y: 10)
}
}
struct SwiftUIView_Previews: PreviewProvider {
static var previews: some View {
AddListView(showAddListView: .constant(false))
}
}
struct PreAddTextField: View {
// I made this standalone struct and use #State to every TextField text be independent
// if i use #Binding to pass data all Texfield have the same text value
#State var textInTextField = ""
var body: some View {
VStack {
TextField("Enter text", text: $textInTextField)
}
}
}
struct Buttons: View {
#Binding var showAddListView : Bool
var body: some View {
VStack {
HStack(spacing:100) {
Button(action: {
showAddListView = false}) {
Text("Cancel")
}
Button(action: {
showAddListView = false
// What should happen here to add Text to List???
}) {
Text("Add")
}
}
}
.offset(y: 70)
}
}
struct Title: View {
#Binding var numberOfTextFiled : Int
var body: some View {
VStack {
HStack {
Text("Add Text to list")
.font(.title2)
Spacer()
Button(action: {
numberOfTextFiled += 1
}) {
Image(systemName: "plus")
.font(.title2)
}
}
.padding()
Spacer()
}
}
}
and for DataModel:
import SwiftUI
struct Text1 : Identifiable , Hashable{
var id = UUID()
var text : String
}
var textData = [
Text1(text: "SwiftUI"),
Text1(text: "Data flow?"),
]
and finally:
import SwiftUI
struct ListView: View {
#State var showAddListView = false
var body: some View {
NavigationView {
VStack {
ZStack {
List(textData, id : \.self){ text in
Text(text.text)
}
if showAddListView {
AddListView(showAddListView: $showAddListView)
.offset(y:-100)
}
}
}
.navigationTitle("List")
.navigationBarItems(trailing:
Button(action: {showAddListView = true}) {
Image(systemName: "plus")
.font(.title2)
}
)
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ListView()
}
}
Because of the multiple-items part of the question, this becomes a lot less trivial. However, using a combination of ObservableObjects and callback functions, definitely doable. Look at the inline comments in the code for explanations about what is going on:
struct Text1 : Identifiable , Hashable{
var id = UUID()
var text : String
}
//Store the items in an ObservableObject instead of just in #State
class AppState : ObservableObject {
#Published var textData : [Text1] = [.init(text: "Item 1"),.init(text: "Item 2")]
}
//This view model stores data about all of the new items that are going to be added
class AddListViewViewModel : ObservableObject {
#Published var textItemsToAdd : [Text1] = [.init(text: "")] //start with one empty item
//save all of the new items -- don't save anything that is empty
func saveToAppState(appState: AppState) {
appState.textData.append(contentsOf: textItemsToAdd.filter { !$0.text.isEmpty })
}
//these Bindings get used for the TextFields -- they're attached to the item IDs
func bindingForId(id: UUID) -> Binding<String> {
.init { () -> String in
self.textItemsToAdd.first(where: { $0.id == id })?.text ?? ""
} set: { (newValue) in
self.textItemsToAdd = self.textItemsToAdd.map {
guard $0.id == id else {
return $0
}
return .init(id: id, text: newValue)
}
}
}
}
struct AddListView: View {
#Binding var showAddListView : Bool
#ObservedObject var appState : AppState
#StateObject private var viewModel = AddListViewViewModel()
var body: some View {
ZStack {
Title(addItem: { viewModel.textItemsToAdd.append(.init(text: "")) })
VStack {
ScrollView {
ForEach(viewModel.textItemsToAdd, id: \.id) { item in //note this is id: \.id and not \.self
PreAddTextField(textInTextField: viewModel.bindingForId(id: item.id))
}
}
}
.padding()
.offset(y: 40)
Buttons(showAddListView: $showAddListView, save: {
viewModel.saveToAppState(appState: appState)
})
}
.frame(width: 300, height: 200)
.background(Color.white)
.shadow(color: Color.black.opacity(0.3), radius: 10, x: 0, y: 10)
}
}
struct PreAddTextField: View {
#Binding var textInTextField : String //this takes a binding to the view model now
var body: some View {
VStack {
TextField("Enter text", text: $textInTextField)
}
}
}
struct Buttons: View {
#Binding var showAddListView : Bool
var save : () -> Void //callback function for what happens when "Add" gets pressed
var body: some View {
VStack {
HStack(spacing:100) {
Button(action: {
showAddListView = false}) {
Text("Cancel")
}
Button(action: {
showAddListView = false
save()
}) {
Text("Add")
}
}
}
.offset(y: 70)
}
}
struct Title: View {
var addItem : () -> Void //callback function for what happens when the plus button is hit
var body: some View {
VStack {
HStack {
Text("Add Text to list")
.font(.title2)
Spacer()
Button(action: {
addItem()
}) {
Image(systemName: "plus")
.font(.title2)
}
}
.padding()
Spacer()
}
}
}
struct ListView: View {
#StateObject var appState = AppState() //store the AppState here
#State private var showAddListView = false
var body: some View {
NavigationView {
VStack {
ZStack {
List(appState.textData, id : \.self){ text in
Text(text.text)
}
if showAddListView {
AddListView(showAddListView: $showAddListView, appState: appState)
.offset(y:-100)
}
}
}
.navigationTitle("List")
.navigationBarItems(trailing:
Button(action: {showAddListView = true}) {
Image(systemName: "plus")
.font(.title2)
}
)
}
}
}

How to navigate to different views in a side bar in swift?

How do I navigate to other views I have created in swiftui?
below Is some code for the side bar I tried doing myself. the issue I was having is a white screen shows up as a huge white button.
VStack {
NavigationView {
HStack {
NavigationLink(destination: SettingsView()) {
Text("Settings")
.font(.system(size:20))
.foregroundColor(.black)
}
}
NavigationLink(destination: Settings()) {
Text("Settings")
.font(.title2)
}
}
NavigationLink(destination: AboutUs()) {
Text("About us")
.font(.title2)
}
}
}
}
Unless you're within a NavigationView, which has very specific appearances on iOS and macOS, you wouldn't be using NavigationLink. Since you're making your own sidebar, that means you won't be using Navigation View/Link.
Instead, you can use a #State variable or ObservableObject with a #Published property that keeps track of what view is active. I chose the latter in this example:
enum ViewTypes {
case main
case settings
case aboutUs
}
class SidebarNavigationManager : ObservableObject {
#Published var viewType : ViewTypes = .main
}
struct ContentView: View {
#StateObject var navigationManager = SidebarNavigationManager()
var body: some View {
HStack(alignment: .top) {
SidebarView(navigationManager: navigationManager)
.frame(width: 100)
.frame(maxHeight: .infinity)
.border(Color.green)
//Main content
VStack {
switch navigationManager.viewType {
case .main:
MainView()
case .settings:
SettingsView()
case .aboutUs:
AboutUsView()
}
}.frame(maxWidth: .infinity)
}.frame(maxWidth: .infinity, maxHeight: .infinity)
}
}
struct SidebarView : View {
#ObservedObject var navigationManager : SidebarNavigationManager
var body: some View {
//Sidebar
VStack {
Button(action: { navigationManager.viewType = .main }) {
Text("Main")
}
Button(action: { navigationManager.viewType = .settings }) {
Text("Settings")
}
Button(action: { navigationManager.viewType = .aboutUs }) {
Text("About Us")
}
}
}
}
struct MainView : View {
var body: some View {
Text("Main")
}
}
struct SettingsView : View {
var body: some View {
Text("Settings")
}
}
struct AboutUsView : View {
var body: some View {
Text("About Us")
}
}

Any ideas how to help this Form + ForEach SwiftUI view update it’s NavigationLink Destination?

I’m seeing this issue where a Form / NavigationLink set up seems to stop passing through the data on changes.
Expected behavior: Checkmarks should update when you pick a different food.
Observed behavior: You can see the favorite food changing outside the NavigationLink Destination, but not inside.
This setup mirrors a dynamic application where a ForEach is used to display various NavigationLinks in the Form based on parent data. Weirdly enough, this works if you replace Form with VStack, so I’m curious why this isn’t updating.
I have attached two minimum-setup example projects that replicate this issue where the destination of a NavigationLink is not receiving an update when data is changing. One with Binding, one with simpler passed properties.
Sample Project #1 with Binding - Dropbox
Sample Project #2 without Binding - Dropbox
Code #1:
//
// ContentView.swift
// Form Updating Example
//
// Created by Sahand Nayebaziz on 12/10/20.
//
import SwiftUI
struct ContentView: View {
#State var isPresentingMainView = false
#State var favoriteFood: FoodType = .bagel
var body: some View {
VStack {
Button(action: { isPresentingMainView = true }, label: {
Text("Present Main View")
})
}
.fullScreenCover(isPresented: $isPresentingMainView) {
MainView(favoriteFood: $favoriteFood)
}
}
}
struct MainView: View {
#Binding var favoriteFood: FoodType
var body: some View {
NavigationView {
HStack {
Spacer()
Text(favoriteFood.emoji)
.font(.title)
.foregroundColor(.secondary)
Spacer()
NavigationView {
Form {
List {
ForEach(["SomethingRepresentingShowingFood"], id: \.self) { _ in
NavigationLink(
destination: makeDetail(),
label: {
Text("Food Randomizer")
})
}
}
}
}
.navigationViewStyle(StackNavigationViewStyle())
.frame(maxWidth: 350)
}
.navigationTitle("Main")
.navigationBarTitleDisplayMode(.inline)
}
.navigationViewStyle(StackNavigationViewStyle())
}
func makeDetail() -> some View {
Form {
ForEach(FoodType.allCases) { foodType in
Button(action: { favoriteFood = foodType }, label: {
HStack {
Text(foodType.emoji)
Spacer()
if favoriteFood == foodType {
Image(systemName: "checkmark")
}
}
})
}
}
}
}
enum FoodType: String, Identifiable, CaseIterable {
case bagel, pizza, broccoli
var id: String { rawValue }
var emoji: String {
switch self {
case .bagel: return "🥯"
case .pizza: return "🍕"
case .broccoli: return "🥦"
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
Group {
ContentView()
MainView(favoriteFood: .constant(.bagel))
MainView(favoriteFood: .constant(.bagel))
.makeDetail()
}
}
}
Code #2:
//
// ContentView.swift
// Form Updating Example
//
// Created by Sahand Nayebaziz on 12/10/20.
//
import SwiftUI
struct ContentView: View {
#State var isPresentingMainView = false
#State var favoriteFood: FoodType = .bagel
var body: some View {
VStack {
Button(action: { isPresentingMainView = true }, label: {
Text("Present Main View")
})
}
.fullScreenCover(isPresented: $isPresentingMainView) {
MainView(currentFavoriteFood: favoriteFood, onUpdateFavoriteFood: { favoriteFood = $0 })
}
}
}
struct MainView: View {
let currentFavoriteFood: FoodType
let onUpdateFavoriteFood: (FoodType) -> Void
var body: some View {
NavigationView {
HStack {
Spacer()
Text(currentFavoriteFood.emoji)
.font(.title)
.foregroundColor(.secondary)
Spacer()
NavigationView {
Form {
List {
ForEach(["SomethingRepresentingShowingFood"], id: \.self) { _ in
NavigationLink(
destination: makeDetail(),
label: {
Text("Food Randomizer")
})
}
}
}
}
.navigationViewStyle(StackNavigationViewStyle())
.frame(maxWidth: 350)
}
.navigationTitle("Main")
.navigationBarTitleDisplayMode(.inline)
}
.navigationViewStyle(StackNavigationViewStyle())
}
func makeDetail() -> some View {
Form {
ForEach(FoodType.allCases) { foodType in
Button(action: { onUpdateFavoriteFood(foodType) }, label: {
HStack {
Text(foodType.emoji)
Spacer()
if currentFavoriteFood == foodType {
Image(systemName: "checkmark")
}
}
})
}
}
}
}
enum FoodType: String, Identifiable, CaseIterable {
case bagel, pizza, broccoli
var id: String { rawValue }
var emoji: String {
switch self {
case .bagel: return "🥯"
case .pizza: return "🍕"
case .broccoli: return "🥦"
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
Group {
ContentView()
MainView(currentFavoriteFood: .bagel, onUpdateFavoriteFood: { _ in })
MainView(currentFavoriteFood: .bagel, onUpdateFavoriteFood: { _ in })
.makeDetail()
}
}
}

SwiftUI Let View disappear automatically

I have a view that is triggered by a button touch. It appears nicely, all good. Now I want the View to disappear automatically again after a few seconds.
The view should disappear automatically without having to hit the button again.
Below my test project
import SwiftUI
struct ContentView: View {
#State private var presentClipboardView = false
#State private var scale: CGFloat = 1.0
var body: some View {
VStack{
Button(action: {
let pasteboard = UIPasteboard()
pasteboard.string = "http://I_AM_A_URL.com"
withAnimation(.easeInOut(duration: 2)) {
self.presentClipboardView.toggle()
}
}, label: {
HStack {
Image(systemName: "list.dash")
.padding(.trailing)
VStack(alignment: .leading) {
Text("Open URL")
.font(.headline)
}
Spacer()
}
}
)
if(self.presentClipboardView){
LabelView()
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
struct LabelView: View {
var body: some View {
Text("URL copied to clipboard!")
.padding(10)
.font(.title)
.foregroundColor(.white)
.background(RoundedRectangle(cornerRadius: 8).fill(Color.green).shadow(color: .gray, radius: 3))
}
}
Try this on LabelView()
LabelView().onAppear {
Timer.scheduledTimer(withTimeInterval: 3, repeats: false) { timer in
withAnimation(.easeInOut(duration: 2)) {
self.presentClipboardView.toggle()
}
}
}
lets try
import SwiftUI
struct ContentView: View {
#State var flag = false
let time = 3.0
var body: some View {
VStack {
if flag {
DetailView(flag: $flag, showTime: time)
}
Button(action: {
self.flag.toggle()
}) {
Text("show for \(time.description) seconds")
}.disabled(flag)
}
}
}
struct DetailView: View {
#Binding var flag: Bool
let showTime: Double
var body: some View {
Text("Welcome").font(.largeTitle).foregroundColor(Color.orange)
.onAppear {
let _delay = RunLoop.SchedulerTimeType(.init(timeIntervalSinceNow: self.showTime))
RunLoop.main.schedule(after: _delay) {
self.flag.toggle()
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}