'GDB: Failed to set controlling terminal' warning in MonoDevelop - c++

Whenever I run a C++ console program in MonoDevelop IDE in linux, I recieve this warning in the console:
&"warning: GDB: Failed to set controlling terminal: Operation not permitted\n"
After this message is shown the program runs normally.
So, I want to prevent MonoDevelop from printing this warning. Is there a way to solve the problem or prevent MonoDevelop from printing this message?

Related

VS Studio Code cant run GDB on helloworld.cpp on Ubuntu Linux

Successfully downloaded and installed Visual Studio Code for Ubuntu and went thru the config process OK including setup the GDB. Then I add a break point on the main procedure as told by intro tutorial. When I try to 'step over' (F10) I get this error message in the Debug output console:
ERROR: Unexpected GDB output from command "-exec-next". Cannot enable
the TUI when the interpreter is 'mi'
In my case, it was a problem that I had a hook-next defined in ~/.gdbinit.

Breakpoint installation failed: Interrupt failed

I'm using Eclipse Mars and trying to debug a C++ file. I'm adding a breakpoint to a line, but after a few seconds I get the warning:
Breakpoint installation failed: Interrupt failed.
And the debugger doesn't stop at that point even though I know for sure that the code does reach the line with the breakpoint.
What can be done to solve this issue?
This messages indicates that the source file where you set the breakpoint does not belong to the actual binary you are debugging
The error message says: "interrupt failed". This does not seems to be a problem with matching binary with source file, it is rather a problem with GDB not being able to interrupt the process. My suggestion is to restart the debugger and set the breakpoint before the program actually starts.
I have this error sometimes when I debug a C++ multithreaded program in Eclipse.
Although I hadn't encountered such a problem with Eclipse, my suggestion is to look to Eclipse forum following these links:
https://www.eclipse.org/forums/index.php?t=tree&th=201329#page_top
https://bugs.eclipse.org/bugs/show_bug.cgi?id=331833
Make sure that "Skip All Breakpoints" is not enabled!
skip breakpoints button
I've had this warning on Eclipse TrueStudio Atollic. It didn't hamper at all my debugging. I rebuilt, checked breakpoint properties unsuccesfully. Then I remained in Eclipse ide, closed the project, reopened it and the warning had disappeared.

Eclipse debug: "Error in final sequence - Failed to execute MI command"

I'm running Eclipse on win7. I want to make console applications that can run on either windows or linux. I followed the guide here on how to setup the compiler
I'm trying to compile and run a simple hello world program. It compiles fine, but when I try to debug I get the following error:
'launching test' has encountered a problem.
Error in final launch sequence.
Clicking details reveals the following information.
Error in final launch sequence
Failed to execute MI command:
-exec-run
Error message from debugger back end:
Don't know how to run. Try "help target".
Don't know how to run. Try "help target".
My gdb debugger path is C:\codesourcery\bin\arm-none-eabi-gdb.exe
I'm not exactly sure how to proceed.
If you're creating a windows console then I would think you would need gdb found in c:\minGW or wherever you have your Windows 7 gcc toolchain.
To change your debugger on Eclipse Kepler go to:
Run->Debug Configurations. Select Debugger tab and in the "GDB debugger:" field, enter the path of your Windows gdb.exe file (c:\MinGW\bin\gdb.exe if you're using minGW)
I realize this is an old question, but hoping it will help someone. In my case, there was a breakpoint set with only a memory address (no file name associated with it). Not sure how I got into this situation... Once I removed the breakpoint, I was able to launch my program with debugger. Note, I am using Eclipse Luna CDT (SR2)

Cannot run application in Eclipse CDT on Windows 7

When I'm trying to run "Hello World" in Eclipse CDT Indigo on Windows 7 using MinGW I have the following problems:
While debugging:
I can pass through all lines of the code, but finally I get the message:
warning: FTH: (6052): Fault tolerant heap shim applied to current process. This is usually due to previous crashes.
Quit (expect signal SIGINT when the program is resumed)
While normally running:
Nothing happens, I get only <terminated> in the status bar.
Unfortunately I can't modify register on the computer I am running the program, so I can't globally disable the FTH service.
Has anyone met the same problem?

Eclipse C++ - output to window DOS

I am using Eclipse with C++. When I run the program, I get the following message in my Console window:
**** Build of configuration Debug for project Disks Repulsion ****
**** Internal Builder is used for build ****
Nothing to build for Disks Repulsion
I makes changes to the program and run it again, and this time I get following message:
**** Build of configuration Debug for project Disks Repulsion ****
**** Internal Builder is used for build ****
g++ -oDisksRepulsion.exe DisksRepulsion.o -lopengl32 -lglu32 -lglut32
C:\MinGW\bin..\lib\gcc\mingw32\3.4.5........\mingw32\bin\ld.exe: cannot open output file DisksRepulsion.exe: Permission denied
collect2: ld returned 1 exit status
Build error occurred, build is stopped
Time consumed: 103 ms.
When I first ran the program, it started my program (I can see it running in my Window Task Manager), but there is no output being sent to the console.
After making changes to my program, the program is still running in the background, so I get the "Permission denied" error, when I try to run the program. I can make the error go away by ending the instances via task manager. However, when I run the program, I still don't see any output being sent to the console.
Yesterday, I was able to see the output in my console, but don't know why I cannot see it today. Also, when I saw my output, the cursor's focus did not change from the code to the console. I dislike having to do it manually.
I also don't like that when I make changes to my program, and run it again, that the program is not automatically terminated on its own.
I have used VC++ and I prefer the window Dos for output. So, I wanted to know if there is anyway in Eclipse to send the output to Windows Command Prompt, since I know that the instance of the .exe is really gone when I close the program. It automatically gets cursor's focus. I will also be able to get some output.
I installed MinGW with MaSYS or something, to compile the program.
It sounds like your application isn't terminating on its own and you didn't build in any sort of interface that would allow you to kill the program. This sounds like a bug in your code and not an Eclipse issue. If issuing a Ctrl+C in the console won't kill your program, then look into coding something that will let you kill your app with keystroke or input sequence.
If you want to run your app in a command console, then open a normal command console, browse to the folder containing your project, and run the compiled executable from the console instead of doing it through the Eclipse interface.
A simple solution, which I've been using for ages now, is opening a command prompt yourself and running the executable manually. An advantage of this method is that you can set your "DOS" window's size to anything you want. (Right now I'm using a 120x50 window with 8192 lines of scrollback buffer.) Another one is that you will never lose your console output; in fact, you'll be able to see outputs from past runs. (8192 lines is A LOT unless you're printf-debugging a tight loop.)
An alternative to terminating your program from the taskbar is using the red icons on the top right corner of the Eclipse "Console" window.
Is your program's entrypoint main() or WinMain()? There may also be a setting/link option for the "subsystem," console or Windows I think they're called in Visual Studio.
Anyway, if your program is starting up via WinMain, the expectation is that you'll have a Windows form of some sort through which the user can control the program. If you use main(), then your program should automatically trigger the opening of a console window.
Look up AllocConsole() on MSDN (or google it) if you are using WinMain() intentionally and want a console window to also open up. There's some trickery also available via google search that can hook stdout to this console, but at this time I don't remember what it is. (You basically redirect the stdout handle to your new console.)
Good luck.