C++: Problems reading input from a binary file - c++

I have a class AccountManagement in AccountManagement.cpp. I have another class called Account in Account.cpp. I have a template that Orders the given data inside the list using OrdereList class, which also has it's own iterator. The AccountManagement class outputs the Accounts list in a binary file as shown below:
void AccountManagement::saveData(const char * file) //saves data in the specified binary file
{
ofstream out(file, ios::out | ios::binary);
if(!out)
{
cerr<<"Problem opening output file!"<<endl;
}
OrderedList<Account>::iterator it = this->account_manager.begin();
for(int i = 0; i < this->total_accounts; i++)
{
Account temp = *it;
out.write((char*)&temp, sizeof(Account));
it++;
}
out.close();
}
I have defined a following function inside AccountManagement class that reads all the data from binary file and outputs it. This function works perfectly fine. It is shown here:
void AccountManagement::output()
{
ifstream in("accounts.dat", ios::in | ios::binary);
if(!in)
{
cerr<<"File doesn't exist!"<<endl;
exit(1);
}
Account acc;
while(in.read((char*)&acc, sizeof(Account)))
{
cout<<acc;
}
in.close();
}
However, when I use this same function (with different name) in another file, which has Account.h header file as well to retrieve data from the same "account.dat" file it gives me segmentation fault. What could be the problem? Following is the function:
void loadData()
{
ifstream in("accounts.dat", ios::in | ios::binary);
if(!in)
{
cerr<<"File doesn't exist!"<<endl;
exit(1);
}
Account acc;
while(in.read((char*)&acc, sizeof(Account)))
{
cout<<acc;
}
in.close();
}
Account's class declaration:
class Account
{
friend ostream& operator<<(ostream&,const Account&); //overloading << operator
friend istream& operator>>(istream&,Account&); //overloading >> operator
public:
void operator=(const Account&); //overloading = operator
bool operator<=(const Account&); //overloading <= operator
bool operator<(const Account&); //overloading < operator
private:
string number; //Account Number
char name[100]; //Account holder's name
char sex; //M or F indicating the gender of account holder
MYLIB::Date dob; //date of birth of account holder
char address[100]; //address of account holder
char balance[20]; //balance of account holder
};

I don't know about the MYLIB::Date class, but it's enough that you have a std::string object in there.
The std::string object allocates memory dynamically to fit the string it contains. And memory allocated on the heap is available only to the current process, you can't save a pointer (which is inside the std::string class) and load it from some other process and hope there will be valid memory at that pointer.
If you save a pointer to dynamically allocated memory in one process, and load and use it from another process then you will have undefined behavior.
You need to serialize the string in order to save it. Possible the MYLIB::Data object as well.
Disclaimer: It will work on small embedded systems with a single unified address map, unfortunately all the bid user-oriented operating systems (like Windows, OSX and Linux) have separate address-spaces and walls between processes.

Your function AccountManagement::output() gives the impression it works perfectly, if you save the object and load it again in the same object and provided the string hasn't changed in the meantime.
What's wrong ?
As soon as your object is no longer a POD object (i.e. it contains data that use pointers, or use virtual functions, etc...), you can't just save it just by writing its memory to the disk.
In your case, the second function fails for this reason. The first function only gives the impression that it works. The string is a complex object that stores somewhere pointers to dynamically allocated memory. If you write the object and read it back as you did, without changing the object, the values that are in memory are simply re-read. The value of the hidden pointer that is read is exactly what it was before the read. That's a very lucky situation. But in most cases it will fail.
How to solve it ?
To save your object, you should serialize it: write/reade each component to the file separatly, using an appropriate function.
THe easiest way to do this is to use some existing serialisation libraries, such as boost serialization.

Related

How to serialize and deserialize an object into/from binary files manually?

I've been trying to write the below object into a file and got lot of trouble since strings are dynamically allocated.
class Student{
string name, email, telephoneNo;
int addmissionNo;
vector<string> issued_books;
public:
// There are some methods to initialize name, email, etc...
};
So I got to know that I can't just write into a file or read from a file an object with serialization. So I searched all over the internet about serialization with cpp and got to know about Boost library.But I wanted to do it my own (I know writing a library that already exist is not good, but I wanna see what's going on inside the code). So I got to know about overloading iostream << and >>. And I also know that serialize/deserialize into/from text.
But I want to serialize into a binary file. So I tried overloading ostream write and istream read. But then I got size issues(as write and read needs the sizeof the object it writes/reads).Then I also got to know about stringstream can help to serialize/deserialize objects into/from binary. But I don't how to do that?
So my real question is How to serialize and deserialize an object into/from binary files without third party libraries?
I have found a solution serialize and deserialize an object into/from a file. Here is an explaination
As I told you this is my class. And I have added two functions which overload the iostream's write and read.
class Student{
string name, email, telephoneNo;
int addmissionNo;
vector<string> issuedBooks;
public:
void create(); // initialize the private members
void show(); // showing details
// and some other functions as well...
// here I'm overloading the iostream's write and read
friend ostream& write(ostream& out, Student& obj);
friend istream& read(istream& in, Student& obj);
};
But I have also told you that I have tried this already. The problem I have was how to read without object member's size. So I made changes as below (Please read comments also).
// write: overload the standard library write function and return an ostream
// #param out: an ostream
// #param obj: a Student object
ostream& write(ostream& out, Student& obj){
// writing the objet's members one by one.
out.write(obj.name.c_str(), obj.name.length() + 1); // +1 for the terminating '\0'
out.write(obj.email.c_str(), obj.email.length() + 1);
out.write(obj.telephoneNo.c_str(), obj.telephoneNo.length() + 1);
out.write((char*)&obj.addmissionNo, sizeof(obj.addmissionNo)); // int are just cast into a char* and write into the object's member
// writing the vector of issued books
for (string& book: obj.issuedBooks){
out.write(book.c_str(), book.length() + 1);
}
return out;
}
// read: overload the standard library read function and return an istream
// #param in: an istream
// #param obj: a Student object
istream& read(istream& in, Student& obj){
// getline is used rather than read
// since getline reads a whole line and can be give a delim character
getline(in, obj.name, '\0'); // delimiting character is '\0'
getline(in, obj.email, '\0');
getline(in, obj.telephoneNo, '\0');
in.read((char*)&obj.addmissionNo, sizeof(int));
for (string& book: obj.issuedBooks){
getline(in, book, '\0');
}
return in;
}
As you can see I have wrote length+1 for the terminating '\0'. It is usefull in read function as we have used getline instead of read. So getline reads until the '\0'. So no need of a size. And here I'm writing and reading into/from a file.
void writeStudent(Student s, ofstream& f){
char ch; // flag for the loop
do{
s.create(); // making a student
f.open("students", ios::app | ios::binary); // the file to be written
write(f, s); // the overloaded function
f.close();
cout << "Do you want to add another record? (y/n): ";
cin >> ch;
cin.ignore();
} while(toupper(ch) == 'Y'); // loop until user stop adding records.
}
void readStudent(Student s, ifstream& f){
char ch; // flag for the loop
do{
f.open("students", ios::in | ios::binary);
cout << "Enter the account no of the student: ";
int no;
cin >> no;
int found = 0;
while (read(f, s)){
if (s.retAddmissionNo() == no){
found = 1;
s.show();
}
}
if (!found)
cout << "Account Not found!\n";
f.close();
cout << "Do you want another record? (y/n): ";
cin >> ch;
} while(toupper(ch) == 'Y');
}
That's how I solved my problem. If something wrong here please comment. Thank you!

Problems while opening a .dat file in c++

so basically I was trying to save a class inside a .dat file but in my code but it says this error No matching member function for call to 'open' but I put fstream header. I don't know if I'm writing something wrong. I use Xcode 10.
class memberinformation
{
string name; //name
long int phonenumber; // phone number
int memberid; // member id
public :
memberinformation()
{ name="not assigned" ;
phonenumber=0;
memberid=0;
}
int option3();
int option2();
int option1();
int option4();
};
void wrt_file() //file function
{
memberinformation k;
fstream f;
f.open ("information.dat",ios::app,ios::binary) //this is where I get the error.
f.write((char*)&k,sizeof(k));
}
You are lucky to have been stopped by a simple error. #Alex44 has already shown how to get rid of the error:
f.open ("information.dat",ios::app|ios::binary); //this is where I get the error.
But the following line is even worse:
f.write((char*)&k,sizeof(k));
because the compiler will not show any error, while the content of the string will not be saved in the file. std::string is not trivially copiable and because of that, the memberinformation class is not either. So you should not try to write it to a file as raw bytes.
You should instead write a serialization function that writes to a binary stream (just a possible serialization way):
phonenumber as a long int (no problem there)
memberid as an int (no problem there)
name.size as a size_t
name.data as name.size bytes
The other two answers have answered:
Why its not compiling.
Why its a bad idea to write binary objects.
I would suggest that you serialize the object via the standard C++ technique of using the stream operators. This makes writting/reading the objects trivial and usually makes debugging problems easy.
Using the format suggested by #serge-ballesta in his post:
class memberinformation
{
string name; //name
long int phonenumber; // phone number
int memberid; // member id
public :
// OLD STUFF GOES HERE
void swap(memberinformation& other) noexcept
{
using std::swap;
swap(name, other.name);
swap(phonenumber, other.phonenumber);
swap(memberid, other.memberid);
}
friend std::ostream& operator<<(std::ostream& str, memberinformation const& data)
{
return str << data.phonenumber << " "
<< data.memberid << " "
<< data.name.size() << " "
<< data.name << " ";
}
friend std::istream& operator<<(std::istream& str, memberinformation& data)
{
memberinformation tmp;
std::size_t nameSize
if (str >> tmp.phonenumber >> tmp.memberid >> nameSize) {
// All sizes were read correctly.
tmp.name.resize(nameSize);
if (str.ignore(1).read(&tmp.name[0], nameSize)) {
// ignored the space and read the name correctly.
// So now we update the "data" object
tmp.swap(data);
}
}
return str;
}
};
Now in your code:
int main()
{
memberinformation object;
std::cout << object;
std::cin >> object;
std::ofstream file("Data.dat");
file << object;
}
You miss a semicolon and you need to "bitwise or" your flags:
void wrt_file() //file function
{
memberinformation k;
fstream f;
f.open ("information.dat",ios::app|ios::binary); //this is where I get the error.
...
}
The answers above address your initial problem. I'm going to talk about two more.
First, you probably should f.close() at the end of your method. It may be perfectly fine to let it drop out of scope and clean up from there, but I personally think that's ugly, and I wouldn't count on it.
Second, I wouldn't store the data in binary unless there's a really good reason to do it. It won't be portable. Serge above suggests a serialization method. I'd consider an alternate approach. I'd write to the file in a human readable form such as JSON. Yes, it's a little more work, but...
-If you change your class, your old files will still be readable
-They are portable across environments
-You can actually look at them and readily understand what they contain
So Serge's suggestions above aren't horrible, but I'd pick a more modern serialization / deserialization style.
Note that your f.write won't work because your object contains other objects, you don't know how they work under the hood. That string, for instance, almost certainly can't be dumped the way you're trying to do it. Plus you aren't only dumping your data.
Also, you should printf the sizeof(k). You might find it interesting information. Try to account for every byte. You could printf the sizeof(k.name) to help you work some of it out.
I'm almost positive the information doing so would surprise you, but I haven't actually done it myself, because I would never try to raw memory copy C++ objects, and that's in effect what you're trying to do.

Reading/Writing to a file in c++

I am trying to reading and write objects to a file in C++, writing the object works fine, reading gives segmentation core dump. I have commented the code for writing objects to file, while writing we can uncomment that part and comment the reading part.
#include<iostream>
#include<fstream>
#include<string>
using namespace std;
class RelianceMart{
string name;
double trolley_number;
public:
RelianceMart(){
name = "NA";
trolley_number = 0;
}
RelianceMart(string name, double trolley_number){
this->name = name;
this->trolley_number = trolley_number;
}
void setname(string name){
this->name = name;
}
string getname(){
return name;
}
void settrolleynumber(double trolley_number){
this->trolley_number = trolley_number;
}
double gettrolleynumber(){
return trolley_number;
}
};
int main(){
string name;
double trl_num;
RelianceMart mart[3];
RelianceMart obj;
// ofstream fout("PersistentStorage.txt");
/*
for(int i=0;i<3;i++){
cin>>name;
cin>>trl_num;
mart[i] = RelianceMart(name, trl_num);
fout.write((char *) & mart[i], sizeof(mart[i]));
}
fout.close();
*/
ifstream fin("PersistentStorage.txt");
while(!fin.eof()){
fin.read((char *) & obj,sizeof(obj));
cout<< obj.getname();
}
fin.close();
return 0;
}
The members of std::string is really nothing more than a member variable for the length, and a member variable being a pointer to the actual string contents.
Pointers are private and unique to a specific process in all modern protected multi-tasking operating systems, no other process (not even one started from the same program) can reuse the same pointer.
When you write the RelianceMart objects, you write the pointer of the name string object to the file. As mentioned above no other process can use this pointer, and therefore can't read the file.
Furthermore when you attempt to read the raw objects, you read raw data overwriting the existing data in the constructed object, and the object won't be properly constructed anymore.
You also don't open the file in binary mode, which is wrong since you write and read raw binary data, not text.
The common solution is to use serialization, and the most common way to do it is simply to overload the "output" and "input" operators << and >>.
In the overloaded functions you simply write and read each object as text, again using the formatted << and >> operators.
Lastly, please read Why is iostream::eof inside a loop condition considered wrong?
I would use a serialization framework, you could use Google's Protocol Buffers(https://developers.google.com/protocol-buffers/).
If you consider a fullblown framework overkill, you can always write your own serialization framework, I've done that, I did use the JSON-format to encode the object.

How do I read from an input file after passing the ifstream object to a function?

as the title suggests, I am having a problem with not being able to read from an input file after passing the ifstream object to a class function. Basically I'm trying to sort a list of numbers using a heap ADT implemented with an array.
int main() {
ifstream infile("input.txt");
HeapSort* heap = new HeapSort(20); // creates a heap (array) with size 20
heap->buildHeap(&infile);
return 0;
}
void HeapSort::buildHeap(ifstream* infile) {
int data;
while (infile >> data) {cout << data << endl;}
infile->close();
}
the error occurs in the conditional of the while loop inside buildHeap. The compiler can't recognize the operator ">>" between an 'int' and an 'ifstream' object. However, strangely enough, if I write that same while loop inside main(), it'll work just fine. Also of note is that if I remove the while loop, the compiler returns no errors. Meaning, simply the act of passing the ifstream object from main to buildHeap is OK.
Please avoid suggesting alternative ways of achieving this. I was asked to not use any special fstream functions like eof(). I can only use the ">>" operator to read from the desired file.
You're passing a pointer to a stream, so you need to dereference it:
while (*infile >> data)
If you want your code to look like what you say you did in main, then you pass a reference:
heap->buildHeap(infile);
//...
void HeapSort::buildHeap(ifstream& infile)
{
int data;
while (infile >> data) { ... }
infile.close();
}

SIGABRT in binary read/write

I wrote a very small code snippet and have already gotten the following error:
malloc: *** error for object 0x100100080: pointer being freed was not allocated
Problem is, I have no idea what pointer the compiler's talking about. I pass a variable in by address to the read/write functions, but I never freed it as far as I know. Where's the error in my code? I ran it with Leaks and Zombies, but got nothing.
Here's my program:
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <algorithm>
using namespace std;
class Bank
{
private:
string __name;
public:
Bank()
{
__name = "";
}
Bank(string name)
{
__name = name;
}
string getName() const { return __name; }
};
int main (int argc, char * const argv[])
{
Bank bank("Bank of America");
Bank bank2;
cout << "Bank1: " << bank.getName() << endl;
string filename = bank.getName() + ".bank";
ofstream fout(filename.c_str(), ios::binary);
if (fout.good())
fout.write((char *)&bank, sizeof(bank));
fout.close();
ifstream fin(filename.c_str(), ios::binary);
if (fin.good())
fin.read((char *)&bank2, sizeof(bank2));
fin.close();
cout << "Bank2: " << bank2.getName() << endl;
return 0;
}
You can't read an object that contains a std::string (or anything that's not Plain Ol' Data) with fin.read()--
The object is read and written as a stream of bytes, but std:string contains a pointer to memory that is stored elsewhere and is not written with your fout.write() and is not initialized properly with your fin.read()
It is because it is not initialized properly with your fin.read() that you are getting the heap error; when the object goes out of scope, the destructor of the improperly initialized std::string is being called, and trying to free memory that it doesn't own.
You probably want to write a custom i/o method for your object and save or load it piece-by-piece. For a shortcut to doing this, use the Boost serialization library.
Because your Bank class contains a std::string, you can't read/write it as binary like you are thinking. A std::string has internal pointers. If you write it as binary, you are just going to be writing pointers and not the actual string contents. Likewise, when you read the string, you are going to be reading a pointer. In this case, you end up making both your bank and bank2 objects have strings which point to the same memory, so when that memory is freed it gets freed twice.
You'll need to have some other way of writing your bank data to a file. In this case, a simple ASCII file with the bank name would be fine.
You cannot do what you are doing, simply because std::string cannot be copied like that. Internally a string object allocates memory and a simple copy of the outer structure doesn't do what you expect.
You need to serialize this structure properly.
Don't use underscores, please
Pass objects by reference: Bank(string& name), please
This is evil: fout.write((char *)&bank, sizeof(bank));
You may want to write << and >> ostream operators of your Bank class.
For example:
friend std::ostream& operator<<(std::ostream &out, const Bank& b);
friend std::istream& operator>>(std::istream &out, const Bank& b);
Members functions write of ostream and read of istream are specifically designed to input and output binary data. If you do want to manipulate binary data, use the following:
ifstream fin(filename.c_str(), ios::in|ios::binary|ios::ate);
size = fin.tellg();
memblock = new char [size];
fin.seekg(0, ios::beg);
if (fin.good()){
fin.read(memblock, size);
fin.close();
}
delete[] memblock;