Visual C++ 2010 cannot Step Into MFC source - mfc
I've been trying several solutions available on the Internet for this, but none of them worked.
I can not step into any method of the MFC Source code.
In my Output Window I see:
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyApp.exe', Symbols loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', Exports loaded.
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib1.dll', Symbols loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\mfc100ud.dll', Cannot find or open the PDB file
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\msvcr100d.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\comctl32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\msimg32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\oleaut32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\msvcp100d.dll', Exports loaded.
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib2.dll', Symbols loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\winspool.drv', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\shell32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\ws2_32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\nsi.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\secur32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\vcomp100d.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.18120_none_72d2e82386681b36\GdiPlus.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\version.dll', Exports loaded.
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib3.dll', Symbols loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\wsock32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', Exports loaded.
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib4.dll', Symbols loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\msvcr100.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\comdlg32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\apphelp.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\AppPatch\AcLayers.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\userenv.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\profapi.dll', Cannot find or open the PDB file
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\mpr.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\uxtheme.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\dwmapi.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\clbcatq.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\msxml6.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\urlmon.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\api-ms-win-downlevel-ole32-l1-1-0.dll', Binary was not built with debug information.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\api-ms-win-downlevel-shlwapi-l1-1-0.dll', Binary was not built with debug information.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\api-ms-win-downlevel-advapi32-l1-1-0.dll', Binary was not built with debug information.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\api-ms-win-downlevel-user32-l1-1-0.dll', Binary was not built with debug information.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\api-ms-win-downlevel-version-l1-1-0.dll', Binary was not built with debug information.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\api-ms-win-downlevel-normaliz-l1-1-0.dll', Binary was not built with debug information.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\normaliz.dll', Binary was not built with debug information.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\iertutil.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\wininet.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\api-ms-win-downlevel-shlwapi-l2-1-0.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'C:\Windows\SysWOW64\msxml6.dll'
MyLib2.DLL Initializing!
MyLib3.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-da-DK.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-da-DK.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-en-GB.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-en-GB.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-ja-JP.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-ja-JP.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-ko-KR.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-ko-KR.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-pt-PT.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-pt-PT.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-zh-CHS.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-zh-CHS.dll'
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\msxml6.dll', Exports loaded.
NestingEngineLib.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver1.drv', Symbols loaded.
MyDriver1.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver2.drv', Symbols loaded.
MyDriver2.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver3.drv', Symbols loaded.
MyDriver3.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver4.drv', Symbols loaded.
MyDriver4.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver5.drv', Symbols loaded.
MyDriver5.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver6.drv', Symbols loaded.
MyDriver6.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver7.drv', Symbols loaded.
MyDriver7.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver8.drv', Symbols loaded.
MyDriver8.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver9.drv', Symbols loaded.
MyDriver9.DLL Initializing!
'MyApp.exe': Loaded 'ImageAtBase0x5280000', Loading disabled by Include/Exclude setting.
'MyApp.exe': Unloaded 'ImageAtBase0x5280000'
MyDriver2.DLL Terminating!
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyDriver2.drv'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver10.drv', Symbols loaded.
MyDriver10.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver11.drv', Symbols loaded.
MyDriver11.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver12.drv', Symbols loaded.
MyDriver12.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver13.drv', Symbols loaded.
MyDriver13.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver14.drv', Symbols loaded.
MyDriver14.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver15.drv', Symbols loaded.
MyDriver15.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver16.drv', Symbols loaded.
MyDriver16.DLL Initializing!
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver17.drv', Symbols loaded.
MyDriver17.drv Initializing!
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\IPHLPAPI.DLL', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\winnsi.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\dhcpcsvc.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\wbem\wbemprox.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\wbemcomn.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\cryptsp.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\rsaenh.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\RpcRtRemote.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\wbem\wbemsvc.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\wbem\fastprox.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\ntdsapi.dll', Exports loaded.
The thread 'Win32 Thread' (0x29ec) has exited with code 0 (0x0).
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\nlaapi.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\NapiNSP.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\pnrpnsp.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\mswsock.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\dnsapi.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\winrnr.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Program Files (x86)\Common Files\microsoft shared\Windows Live\WLIDNSP.DLL', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\psapi.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\FWPUCLNT.DLL', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\rasadhlp.dll', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\WSHTCPIP.DLL', Exports loaded.
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\wship6.dll', Exports loaded.
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyApp-da-DK.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyApp-da-DK.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyApp-en-GB.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyApp-en-GB.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyApp-ja-JP.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyApp-ja-JP.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyApp-ko-KR.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyApp-ko-KR.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyApp-pt-PT.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyApp-pt-PT.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyApp-zh-CHS.dll', Binary was not built with debug information.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyApp-zh-CHS.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyApp-en-GB.dll', Binary was not built with debug information.
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-en-GB.dll', Exports loaded.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-en-GB.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-ja-JP.dll', Exports loaded.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-ja-JP.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-ko-KR.dll', Exports loaded.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-ko-KR.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-pt-PT.dll', Exports loaded.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-pt-PT.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-zh-CHS.dll', Exports loaded.
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-zh-CHS.dll'
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib2-en-GB.dll', Exports loaded.
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyLib3-en-GB.dll', Binary was not built with debug information.
Warning: no document names in string for template #1309.
Warning: no document names in string for template #1309.
'MyApp.exe': Loaded 'd:\src\output\Win32\Debug_Unicode\MyDriver2.drv', Symbols loaded.
MyDriver2.DLL Initializing!
'MyApp.exe': Loaded 'ImageAtBase0x5ec0000', Loading disabled by Include/Exclude setting.
'MyApp.exe': Unloaded 'ImageAtBase0x5ec0000'
MyDriver2.DLL Terminating!
'MyApp.exe': Unloaded 'd:\src\output\Win32\Debug_Unicode\MyDriver2.drv'
'MyApp.exe': Loaded 'C:\Windows\SysWOW64\WindowsCodecs.dll', Exports loaded.
1'MyApp.exe': Loaded 'C:\Windows\SysWOW64\msxml3.dll', Exports loaded.
Warning: no document names in string for template #1309.
Warning: no document names in string for template #1309.
The strange thing here is: All the other system Libraries say "Exports loaded." , but mfc100ud.dll says "Cannot find or open the PDB file".
It seems a missing of a PDB file, but I have it. Or at least I think I have it.
My Symbols Configuration:
My Directories:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\atlmfc\lib
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\atlmfc\lib\amd64
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\atlmfc\lib\ia64
C:\Windows\symbols\dll
This is what happened when I did put a Breakpoint on method of a theme class I overwrote. The call stack pane is full of mfcu100ud.dll lines instead of having the methods that are calling my function. If I click some of these lines, all I see is a Disassembly window!
And in another App, I tried to Step Into CMFCOutlookBarPane::Create but all I see is a Window with names of functions and memory addresses instead of real source code:
I know that in the past I could do this, but now I can't. I make an hypothesis this issue comes from a time where I downloaded some symbols to use Windbg for analyzing Memory Dumps, but I am not sure.
Do you see something wrong, like some PDB file missing? Help, please!
The corresponding files should be installed in the Folder C:\Windows\symbols\dll.
They are installed with the VS-Setup. You may try to repair the VS-Installation...
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My OPENGL GLFW window is not updating color over time
I'm following along in the openGL superbible the seventh edition. In the project I'm looking at is supposed to make a background color that changes over time in the window created. The source files for all the projects and the setup I used are available at https://github.com/openglsuperbible/sb7code. I'm running it on release in Visual Studio 2017. Below is the output window's output: 'singlepoint.exe' (Win32): Loaded 'C:\Users\Danie\OneDrive\Documents\sb7code-master\sb7code-master\bin\singlepoint.exe'. Module was built without symbols. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\user32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\win32u.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32full.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp_win.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ucrtbase.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\opengl32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcrt.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\advapi32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sechost.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rpcrt4.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sspicli.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptbase.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcryptprimitives.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\vcruntime140.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\glu32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\imm32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\uxtheme.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\combase.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winmm.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winmmbase.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winmmbase.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\winmmbase.dll' 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winmmbase.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\winmmbase.dll' 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dwmapi.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msctf.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\oleaut32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\System32\DriverStore\FileRepository\nvhm.inf_amd64_ebea877f10dfbbc7\nvinit.dll'. Cannot find or open the PDB file. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\version.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ig8icd32.dll'. Cannot find or open the PDB file. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shell32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\SHCore.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\windows.storage.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shlwapi.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel.appcore.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\profapi.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\powrprof.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\fltLib.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\igdusc32.dll'. Cannot find or open the PDB file. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wtsapi32.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\version.dll' 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\System32\DriverStore\FileRepository\nvhm.inf_amd64_ebea877f10dfbbc7\nvinit.dll' The thread 0x169c has exited with code 0 (0x0). 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\version.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\version.dll' 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dxgi.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\d3d11.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ResourcePolicyClient.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\ResourcePolicyClient.dll' 'singlepoint.exe' (Win32): Loaded 'C:\Windows\System32\DriverStore\FileRepository\nvhm.inf_amd64_ebea877f10dfbbc7\nvinit.dll'. Cannot find or open the PDB file. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\version.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\igd10iumd32.dll'. Cannot find or open the PDB file. 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\igd10iumd32.dll' 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\igd10iumd32.dll'. Cannot find or open the PDB file. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ncrypt.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcrypt.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcrypt.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\bcrypt.dll' 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntasn1.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\version.dll' 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\System32\DriverStore\FileRepository\nvhm.inf_amd64_ebea877f10dfbbc7\nvinit.dll' The thread 0x3168 has exited with code 0 (0x0). 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\TextInputFramework.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\CoreUIComponents.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\CoreMessaging.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntmarta.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinTypes.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinTypes.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\WinTypes.dll' 'singlepoint.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinTypes.dll'. Symbols loaded. 'singlepoint.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\WinTypes.dll' I know that the symbols are not too necessary to print out in the output because they are primarily for debugging if there is an error within a DLL. However I feel like the origin of the problem is this line: 'singlepoint.exe' (Win32): Loaded 'C:\Windows\System32\DriverStore\FileRepository\nvhm.inf_amd64_ebea877f10dfbbc7\nvinit.dll'. Cannot find or open the PDB file. I may be completely wrong but it's the only thing I can see out of place at the moment. The source cpp file for this project: /* Copyright © 2012-2015 Graham Sellers Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <sb7.h> class simpleclear_app : public sb7::application { void init() { static const char title[] = "OpenGL SuperBible - Simple Clear"; sb7::application::init(); memcpy(info.title, title, sizeof(title)); } virtual void render(double currentTime) { static const GLfloat color[] = { (float)sin(currentTime*20)*2.5f+.5f, (float)cos(currentTime*20)*2.5f+.5f, 0.0f, 1.0f}; glClearBufferfv(GL_COLOR, 0, color); } }; DECLARE_MAIN(simpleclear_app)
virtual void render(double currentTime) { static const GLfloat color[] = { (float)sin(currentTime*20)*2.5f+.5f, (float)cos(currentTime*20)*2.5f+.5f, 0.0f, 1.0f}; glClearBufferfv(GL_COLOR, 0, color); } You've marked color to be static. This means it'll only receive a value the first time this function is called, and will never be updated again (and because it's marked const, it cannot be altered after initialization without depending on undefined behavior). Remove the static keyword, and this function should behave the way you expect it to. Also, the "Cannot find or open the PDB file" error is irrelevant and has no bearing on your problem. The only consequence of it is that it's more difficult to step through certain functions in your debugger.
i have ucrtbased.dll and opencv_world3110d.dll but the program cant find or open the PDB files from
i have problem in c++ opencv3.1.0 in visual studio 2015. when i run my code why my program always give output : ucrtbased.dll cannot find or open the PDB file and opencv_world310d.dll cannot find or open the PDB file. I have to try so many sollution but the program always cant find or open pdb file from uctbased and opencv_world310d only. please if you have any sollution please help me, this is my full output: 'Project2.exe' (Win32): Loaded 'C:\Users\Wu\Documents\Visual Studio 2015\Projects\Project2\x64\Debug\Project2.exe'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\ntdll.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\kernel32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\KernelBase.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\OpenCV310\build\x64\vc14\bin\opencv_world310d.dll'. Cannot find or open the PDB file. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\user32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\gdi32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\lpk.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\usp10.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\msvcrt.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\ole32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\rpcrt4.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\oleaut32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\comdlg32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\shlwapi.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\winsxs\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_a4d6a923711520a9\comctl32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\advapi32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\sechost.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\shell32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\msvfw32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\winmm.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\avifil32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\msacm32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\avicap32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\version.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\msvcp140d.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\vcruntime140d.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\ucrtbased.dll'. Cannot find or open the PDB file. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\api-ms-win-core-timezone-l1-1-0.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\api-ms-win-core-file-l2-1-0.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\api-ms-win-core-localization-l1-2-0.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\api-ms-win-core-synch-l1-2-0.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\api-ms-win-core-processthreads-l1-1-1.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\api-ms-win-core-file-l1-2-0.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\concrt140d.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\imm32.dll'. Symbols loaded. 'Project2.exe' (Win32): Loaded 'C:\Windows\System32\msctf.dll'. Symbols loaded. ***** VIDEOINPUT LIBRARY - 0.1995 - TFW07 ***** Exception thrown at 0x000007FEFD849E5D in Project2.exe: Microsoft C++ exception: cv::Exception at memory location 0x000000000018DD70. Unhandled exception at 0x000007FEFD849E5D in Project2.exe: Microsoft C++ exception: cv::Exception at memory location 0x000000000018DD70. The program '[5768] Project2.exe' has exited with code 0 (0x0). i hope anyone can help me to fix this problem, thanks.
VS2012 looking for 64bit dll instead of 32bit
I am having problems setting up opengl project. I am following this tutorial. I am able to build it without errors or warnings, but when I execute it I get 0xc000007b error. It seems my Win32 applicaton tries to load 64bit freeglut.dll in C:\Windows\SysWOW64, because when I deleted it from C:\Windows\SysWOW64 I got error: The program '[3124] Project1.exe' has exited with code -1073741515 (0xc0000135) 'A dependent dll was not found'. Also in Output I can see: 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\opengl32.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcrt.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\advapi32.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sechost.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rpcrt4.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sspicli.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptbase.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\user32.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\lpk.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\usp10.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\glu32.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ddraw.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dciman32.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\setupapi.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\oleaut32.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ole32.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\devobj.dll'. Symbols loaded. 'Project1.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dwmapi.dll'. Symbols loaded. What can I do? Thank you Edit: Pasting 32bit dll directly in visual studio 2012\Projects\Project1\Debug fixes the problem! Why doesnt application look into C:\Windows\System32 folder for library?
Things in SysWOW64 are not 64-bit. Those are DLLs used for Windows on Windows (Microsoft's 32-bit translation layer). Basically you have a 64-bit version of Windows, and that is where it stores the 32-bit DLLs. You actually have it backwards in your head, believe it or not. 64-bit DLLs reside in C:\Windows\System32 on a 64-bit system, as strange as that may sound. Microsoft probably had every intention of using System64 but so much software is/was hardcoded to use System32 and Win32 that the 32 almost has no meaning anymore. If you want to put your freeglut DLL in a single central location, put it in the working directory Microsoft Visual Studio is configured to run your project from. You can put it in Project1\Debug as you mentioned, but this means you also have to put a copy of freeglut in Project1\Release for your software to function correctly in release builds. Visual Studio actually has a separate working directory in the project configuration ("Debugger | Working Directory") where it will run your program from when you press "Execute" or "Debug" - this is the directory your freeglut DLL should go in to avoid having to put a copy in each build configuration's output directory. When you ship your software, put it in the same directory as the .exe, but for development take advantage of the projects's working directory. In any case, you should never put a DLL into an Operating System directory unless you know what you are doing. There is a reason you need administrator privileges to write anything to either of the directories you mentioned. In fact, the author of the tutorial you linked needs to be reprimanded for improperly explaining the function of System32 and SysWOW64 and suggesting you install your DLL to either of those two locations.
OpenCV error LNK1104: cannot open file 'opencv_core231.lib'
Hi i have a problem running the OpenCV application using Visual Studio 2013 and Windows 8.1 x64. I followed this guide: http://www.youtube.com/watch?v=cgo0UitHfp8 I did everything as said in the guide except the changes: x64 instead of x86 and vs11 instead of vs10 in file paths. Im trying to run it on OpenCV 2.4.6 (where file names are like 'opencv_core246.lib' and not 'opencv_core231.lib' like in the error. Can you help me?
Make sure that you are including and linking the correct directories. This can be done in Visual Studio solution properties (right click on the solution and select Properties). For example (this is in Visual Studio 2010, but it should be similar in Visual Studio 2013).. Set include path Set library path Set library dependencies
The problem was solved partially. Linking x86 libraries instead of x64 worked but no OpenCV applications can be ran. Couple of different errors appear: 'myOpenCV.exe' (Win32): Loaded 'C:\Users\LK\Documents\Visual Studio 2013\Projects\myOpenCV\Debug\myOpenCV.exe'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\opencv246\build\x86\vc11\bin\opencv_core246d.dll'. Cannot find or open the PDB file. 'myOpenCV.exe' (Win32): Loaded 'C:\opencv246\build\x86\vc11\bin\opencv_highgui246d.dll'. Cannot find or open the PDB file. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp120d.dll'. Cannot find or open the PDB file. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcr120d.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\guard32.dll'. Cannot find or open the PDB file. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\user32.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\advapi32.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\version.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcrt.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sechost.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rpcrt4.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sspicli.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptbase.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcryptprimitives.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\imm32.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msctf.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\fltLib.dll'. Symbols loaded. 'myOpenCV.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntmarta.dll'. Symbols loaded. The program '[4284] myOpenCV.exe' has exited with code -1073741515 (0xc0000135) 'A dependent dll was not found'. Also a window appears saying the program cannot be executed because MSVCP110D.dll is missing. Should I install something? Or maybe just change the project settings?
ofVideoPlayer does not work
I am working on showing sample.mp4 on openframeworks of 0.8.0 / Visual Studio 2012 v110 toolsets / Windows 7. void testApp::setup(){ myPlayer.loadMovie("sample.mp4"); myPlayer.play(); } I put sample.mp4 in the src directory, same as where tesApp.cpp is located. This goes through the build process; however, it crashes with the following output: 'emptyExample_debug.exe' (Win32): Loaded 'C:\Users\admin\Documents\of_v0.8.0_vs_release\apps\myApps - コピー\emptyExample\bin\emptyExample_debug.exe'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp110d.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcr110d.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winmm.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcrt.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\user32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\lpk.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\usp10.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\advapi32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sechost.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rpcrt4.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sspicli.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptbase.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msimg32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\opengl32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\glu32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ddraw.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dciman32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\setupapi.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\oleaut32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ole32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\devobj.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dwmapi.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Users\admin\Documents\of_v0.8.0_vs_release\apps\myApps - コピー\emptyExample\bin\FreeType-6.dll'. Module was built without symbols. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Users\admin\Documents\of_v0.8.0_vs_release\apps\myApps - コピー\emptyExample\bin\Zlib.dll'. Module was built without symbols. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\crtdll.dll'. Module was built without symbols. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Users\admin\Documents\of_v0.8.0_vs_release\apps\myApps - コピー\emptyExample\bin\FreeImage.dll'. Module was built without symbols. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ws2_32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\nsi.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\version.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shell32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shlwapi.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Users\admin\Documents\of_v0.8.0_vs_release\apps\myApps - コピー\emptyExample\bin\fmodex.dll'. Module was built without symbols. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msacm32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wsock32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\crypt32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msasn1.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\IPHLPAPI.DLL'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\winnsi.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\imm32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msctf.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\nvinit.dll'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\uxtheme.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\apphelp.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\IMJP14.IME'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\IMJP14.IME' 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\IMJP14.IME'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\winsxs\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4974_none_50940634bcb759cb\msvcr90.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\winsxs\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4974_none_50940634bcb759cb\msvcp90.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\IMJP14K.DLL'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ig7icd32.dll'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ole32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\ole32.dll' 'emptyExample_debug.exe' (Win32): Loaded 'C:\PROGRA~2\COMMON~1\MICROS~1\IME14\IMEJP\IMJPAPI.DLL'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Program Files (x86)\Common Files\microsoft shared\IME14\SHARED\IMJKAPI.DLL'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Program Files (x86)\Common Files\microsoft shared\IME14\IMEJP\IMJPPRED.DLL'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ole32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\ole32.dll' 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\clbcatq.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Program Files (x86)\Common Files\microsoft shared\IME14\IMEJP\IMJPTIP.DLL'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\oleacc.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\comctl32.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\PROGRA~2\COMMON~1\MICROS~1\IME14\SHARED\IMETIP.DLL'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msctf.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\msctf.dll' 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msctf.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\msctf.dll' 'emptyExample_debug.exe' (Win32): Loaded 'C:\PROGRA~2\COMMON~1\MICROS~1\IME14\SHARED\IMECFM.DLL'. Cannot find or open the PDB file. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptsp.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rsaenh.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Windows\SysWOW64\RpcRtRemote.dll'. Symbols loaded. 'emptyExample_debug.exe' (Win32): Loaded 'C:\Program Files (x86)\Common Files\microsoft shared\IME14\SHARED\IMECMPS.DLL'. Cannot find or open the PDB file. The thread 0x3b0 has exited with code 0 (0x0). The thread 0x1fe0 has exited with code 0 (0x0). The thread 0x13b4 has exited with code 0 (0x0). The thread 0x2780 has exited with code 0 (0x0). The thread 0xc70 has exited with code 0 (0x0). The thread 0x263c has exited with code 0 (0x0). The program '[5724] emptyExample_debug.exe' has exited with code 0 (0x0). This is my question: did I put the sample.mp4 file in the right place? If so, how can I make this loadMovie function work?
ofVideoPlayer::loadMovie (like most loading functions in openFrameworks) looks in the "bin/data" directory by default. Place the movie file there and and your code should work as written.