passing function as parameter to template method of template class - c++

The following code looks legitimate but doesn't compile
void f() {}
template<bool>
struct call_any
{
template<typename F>
static void call(F f) {}
};
template<bool B>
void call_f()
{
call_any<true>::call<void (&)()>(f); // OK
call_any<false>::call<void (&)()>(f); // OK
call_any<B>::call<void()>(f); // OK
call_any<B>::call<void (&)()>(f); // expected primary-expression before '>'
}
Why there is an error and what does it mean?

When you are dealing with types that are dependent on the template parameters within a template, the compiler doesn't know what kinds of things the members of that type are. Unless you specify otherwise, it assumes that the members are not types and not templates. Because of this, it is trying to treat < as a less-than operator, but it becomes impossible to parse the expression that way by the time it reaches the >.
To get rid of the error you should use this instead:
call_any<B>::template call<void (&)()>(f);
This tells the compiler explicitly that call is a template, so it should treat the < as the beginning of the template parameters and not a regular less-than operator.
This should use template as well:
call_any<B>::call<void()>(f);
The only reason you don't see the error on this line is that there is a way to parse it as a non-template:
(call_any<B>::call < void() ) > (f);
Although odd, it is syntatically valid, so the compiler gets past that line, and the first error you see is the one you mention. However, without the template keyword, you would eventually get an error once call_f was actually instantiated (probably -- there are weird ways it could work).
The first two examples are okay without using the template keyword. Since the type isn't dependent on the template parameters, it can be determined that call is a template while call_f is being parsed.
You might ask: "Why can't the compiler figure out it is a template? I've defined it as a template in the code right above!". The issue is specialization. You could specialize the template and do something completely different than what the primary template specifies:
template<>
struct call_any<false>
{
static const int call = 5;
};
This specialization could occur even after call_f is defined, so the compiler can't rely on what the primary template for call_any says when it is parsing call_f.

Related

Why do MSVC and Clang produce different outputs for the same function template call?

After messing around with concepts I came across something in visual studio that I didn't understand, although I don't know if the issue here is anything to do with concepts specifically. I'm sure there's a reason for this behaviour, but it would be great if someone could explain. There are two parts to this question. For the following snippet:
#include <concepts>
#include <utility>
template <typename PolicyType, typename T, typename... Ts>
concept concept_policy = requires(Ts&&... args)
{
{ PolicyType::template Create<T>(args...) } -> std::same_as<T*>;
};
struct basic_policy
{
template <typename T, typename... Ts>
static T* Create(Ts&&... args)
{
return new T { std::forward<Ts>(args)... };
}
};
struct type_a
{
int m_val;
};
template <concept_policy<int> TPolicy = basic_policy>
static void DoSomething()
{
//works on msvc, msvc needs the "template" for no args, but not with?
{
type_a* type1 = TPolicy::Create<type_a>(5); //why is this fine without template?
type_a* type2 = TPolicy::template Create<type_a>(); //why does this require template if the above doesn't?
}
// //clang requires both to have "template"
// {
// type_a* type1 = TPolicy::template Create<type_a>(5);
// type_a* type2 = TPolicy::template Create<type_a>();
// }
}
int main()
{
DoSomething();
{
//both versions compile fine without "template"
basic_policy policy;
type_a* type1 = basic_policy::Create<type_a>(5);
type_a* type2 = basic_policy::Create<type_a>();
}
return 0;
}
Why do msvc and clang produce different outputs here? Msvc is fine having the "template" omitted for the call with arguments, but not without
Using a similar policy design, is there any way around prefixing the Create with "template"? Ideally I'd like to be able to call TPolicy::Create<type>(...);
Clang is correct: the call to TPolicy::Create<type_a> requires the word template because TPolicy is a dependent type.
Specifically, according to the standard, when we have a fragment of the form T::m< where T is a dependent type other the current instantiation, the compiler must assume that < is the less-than operator, not the beginning of a template argument list. If you mean < as a template argument list, then you must prefix m with the keyword template.
This behaviour is specified in [temp.names]/3. A < that doesn't satisfy any of the conditions listed must be interpreted to mean the less-than operator; the compiler cannot use contextual information to determine that it means the beginning of a template argument list.
As for why MSVC sometimes fails to diagnose the violation, I am not sure.
There is no way to make TPolicy::Create<type>(...); just work without the template keyword. If you really hate writing template, you have to restructure your code so that Create is a non-member, sort of like std::get in the standard library (which would have to be invoked in the form .template get<i>() if it were a class member and the object expression were of dependent type). I guess in this case, Create could be a class template that takes the policy class as one of its template arguments, and the type you want to create as another. I have been told that people often do make their templates into non-members for this exact reason (to avoid having to write template). I think that's a big mistake. It's better to write template than to choose a less natural design.

Why is function call treated as instantiation when I cast in template arguments?

I've got the following code:
template <bool condition>
struct enable_if { };
template <>
struct enable_if<true> { using type = bool; };
template <typename T>
class is_callable {
using Yes = char[1];
using No = char[2];
template <typename U> static Yes& filter(decltype(&U::operator()));
template <typename U> static No& filter(...);
public:
constexpr operator bool() { return sizeof(filter<T>(nullptr)) == sizeof(Yes); }
};
template <typename Lambda, typename enable_if<is_callable<Lambda>{}>::type = true>
void doSomethingWithLambda(Lambda func) {
func();
}
int main() {
doSomethingWithLambda([]() { });
}
The important part is the enable_if<is_callable<Lambda>{}>::type part.
One is forced to instantiate is_callable<Lambda> with {} because if one were to use (), C++ would mistake it for a function call.
Feel free to correct me if I'm wrong, but as far as I know, C++ assumes it is a function in the () case so that the type of expression isn't determined after the time of writing, saving everyone a headache. What I mean by that is, assuming you had a function version and a class version of is_callable (separated by SFINAE using enable_if or something along those lines), the type Lambda could determine the true meaning of (), either a function call or an instantiation. Like I said, as far as I know, C++ wants to avoid this confusion, so it assumes function call and fails if such a function does not exist.
Based on the assumptions above, the following shouldn't work:
enable_if<(bool)is_callable<Lambda>()>::type
What does it matter if I cast the result of the function call (never mind that functions couldn't even be evaluated in this context)? Why is this suddenly treated as an instantiation instead of a function call?
No, your understanding is not correct.
Firstly, a name can't refer to both a class template and a function template. If that happens the program is ill-formed. (And defining both in the same scope is not allowed to begin with.)
Secondly, is_callable<Lambda>() as template argument is not a function call to begin with. It is a function type. It is the type of a function which has no parameters and returns a is_callable<Lambda>.
When the compiler parses a template argument, it can interpret it in two ways: Either as a type or as an expression (or as a braced-init-list), because template parameters can be type parameters or non-type parameters.
When the compiler reads is_callable<Lambda>() it notices that is_callable is a class template and then realizes that is_callable<Lambda> is therefore a type. If you have a type, let's shorten it to T, then T() can either be syntax representing the type of a function returning T and taking no arguments, or it can be an expression formed from one single functional notation explicit cast (which you imprecisely call "instantiation").
There is no way to differentiate these two cases in the context, but the compiler needs to know whether this is a type template argument or a non-type template argument. So there is a rule saying that such ambiguities are always resolved in favor of a type.
If is_callable was a function template instead, there would be no ambiguity, because then is_callable<Lambda> is not a type and therefore is_callable<Lambda>() cannot be a function type. It must be a function call instead and therefore an expression and non-type template argument.
When you write (bool)is_callable<Lambda>() this is not valid syntax for a type and therefore there is no ambiguity. It is a non-type template argument and an expression. And is_callable<Lambda>() is a funcational notation explicit cast because is_callable<Lambbda> is a type. If is_callable was a function template instead of a class template, then it would be a function call.

How is charT checked for/enforced in template code?

I am very new to c++ and am trying to understand how "generic" types are "enforced" in templates, specifically with something like charT.
After reading this question I understand that charT can be any char-like object, but I am wondering what the appropriate way is to check that the user actually supplied a valid charT.
In other words, what happens if you provide a double instead? Do you just rely on the complier throwing an error when the function inevitably tries to do something invalid with the double? Or is there a formal way to check that the supplied type is valid?
Generally, this is can be done in C++ using type traits, std::enable_if and SFINAE (Substitution Failure Is Not An Error), assuming that you're using pre-C++20 code. The basic principle is to check if a type has a certain property and if it doesn't, to disable a function overload or class specialization.
For example, if you want to write a function template that only makes sense for classes derived from a certain base class, you can write:
#include <type_traits>
struct Base {};
struct Derived : public Base {};
template<typename T, typename = std::enable_if_t<std::is_base_of_v<Base, T>>>
void foo(const T&) {
}
int main() {
Derived d{};
foo(d);
//foo(1); <-- ERROR: requirement not fulfilled
return 0;
}
Here, a second, unnamed template parameter is used and assigned to the type "returned" by std::enable_if_t (this is shorthand for typename std::enable_if<...>::type to save one from typing out all that and is available as of C++14). std::enable_if will only have the type definition called type if the first parameter evaluates to true. In this example, we check if std::is_base_of_v<Base, T> is true. If that is the case, then std::enable_if will be instantiated to have a using type = void; declaration (if one desires different type than void, this can be passed to std::enable_if as a second parameter right after the bool parameter). Therefore, the unnamed parameter will be set to void and the program compiles. If, however, the first parameter evaluates to false, there will be no type definition in std::enable_if, and the function template will not be instantiated, because the type for the second parameter in our template cannot be substituted, which will merely remove the function from the overload set and not cause a compiler error. This is what SFINAE means. Of course if no other viable overload can be found, you will still get an error, but not due to the fact that the template instantiation failed.
If you uncomment the call to foo(1), clang, for instance, will say:
<source>:15:5: error: no matching function for call to 'foo'
foo(1);
^~~
<source>:8:6: note: candidate template ignored: requirement 'std::is_base_of_v<Base, int>' was not satisfied [with T = int]
void foo(const T&) {
This, of course, is much more readable that some page-long, cryptic error message arising from an error from within the function caused by some operation that simply cannot be called on an int.
Using C++20 concepts, you could also write the template like so:
template<typename T>
requires std::is_base_of_v<Base, T>
void foo(const T&) {
}
Concepts greatly improve readability as template metaprogramming code can quickly get very lenghty and hard to read.
If you need to check more complex properties of a type, you can combine multiple type traits or write your own, which can get very complicated depending on what it is that you need to check.
I hope that clears things up a little bit for you!

Template argument deduction from function body

If we've this function template,
template<typename T>
void f(T param) {}
Then we can call it in the following ways,
int i=0;
f<int>(i);//T=int : no need to deduce T
f(i); //T=int : deduced T from the function argument!
//likewise
sample s;
f(s); //T=sample : deduced T from the function argument!
Now consider this variant of the above function template,
template<typename TArg, typename TBody>
void g(TArg param)
{
TBody v=param.member;
}
Now, can the compiler deduce the template arguments if we write,
sample s;
g(s); //TArg=sample, TBody=int??
Suppose sample is defined as,
struct sample
{
int member;
};
There are basically two questions:
Can the compiler deduce the template arguments in the second example?
If no, then why? Is there any difficulty? If the Standard doesn't say anything about "template argument deduction from function body", then is it because the argument(s) cannot be deduced? Or it didn't consider such deduction so as to avoid adding more complexity to the language? Or what?
I would like know your views on such deduction.
EDIT:
By the way, the GCC is able to deduce function arguments if we write this code:
template<typename T>
void h(T p)
{
cout << "g() " << p << endl;
return;
}
template<typename T>
void g(T p)
{
h(p.member); //if here GCC can deduce T for h(), then why not TBody in the previous example?
return;
}
Working demonstration for this example : http://www.ideone.com/cvXEA
Not working demonstration for the previous example: http://www.ideone.com/UX038
You probably already concluded that the compiler won't deduce TBody by examining the type of sample.member. This would add yet another level of complexity to the template deduction algorithm.
The template matching algorithm only considers function signatures, not their bodies. While not used too often, it's perfectly legal to simply declare a templated function without providing the body:
template <typename T> void f(T param);
This satisfies the compiler. In order to satisfy the linker, you must of course also define the function body somewhere, and ensure that all required instantiations have been provided. But the function body does not necessarily have to be visible to client code of the template function, as long as the required instantiations are available at link time. The body would have to explicitly instantiate the function, eg:
template <> void f(int param);
But this only partially applies to your questions, because you could imagine a scenario like the following, where a 2nd parameter could be deduced from the a provided default parameter, and which won't compile:
template<typename TArg, typename TBody>
void g(TArg param, TBody body = param.member); // won't deduce TBody from TArg
The template matching algorithm considers only the actual type, not any potential nested member types in case of classes or structs. This would have added another level of complexity which apparently was judged to be too complex. Where should the algorithm stop? Are members of members, and so forth, also to be considered?
Also, it's not required because there are other means of achieving the same intention, as shown in the example below.
Nothing prevents you from writing:
struct sample
{
typedef int MemberType;
MemberType member;
};
template<typename TArg>
void g(TArg param)
{
typename TArg::MemberType v = param.member;
}
sample s = { 0 };
g(s);
in order to obtain the same effect.
Regarding your sample you added after editing: whereas it seems that h(p.member) does depend on the member of the struct, and hence the template matching algorithm should fail, it doesn't because you made it a two-step process:
Upon seeing g(s);, the compiler looks for any function taking an argument of type sample (templated or not!). In your case, the best match is void g(T p). At this point, the compiler has not even looked at the body of g(T p) yet!.
Now, the compiler creates a instance of g(T p), specialized for T: sample. So when it sees h(p.member) it knows that p.member is of type int, and will try locate a function h() taking an argument of type int. Your template function h(T p) turns out to be the best match.
Note that if you had written (note the NOT_A_member):
template<typename T>
void g(T p)
{
h(p.NOT_A_member);
return;
}
then the compiler would still consider g() a valid match at stage 1. You then get an error when it turns out that sample does not have a member called NOT_A_member.
There are a couple of things that the compiler cannot possibly do with the code that you provide, the first of which is deduce the second template argument TBody. First, type deduction is only applied to the arguments of the function when the compiler is trying to match the call. At that point the definition of the templated function is not even looked at.
For extra credits, even if the compiler were to look the function definition, the code TBody v = parameter.member is non-deducible in itself, as there are potentially infinite data types that can accept a parameter.member in the constructor.
Now, on the second block of code. To understand it the whole process of template compilation starts when the compiler sees the function call g(x) at that point of call. The compiler sees that the best candidate is the template function template <typename T> void g( T ) and determines what the type T is as part of the overload resolution. Once the compiler determines that it is a call to the template, it performs the first pass of compilation on that function.
During the first pass, syntactic checks are perform without an actual substitution of the type, so the template argument T is still any-type and the argument p is of a yet-unknown type. During the first pass, the code is verified, but dependent names are skipped and their meaning is just assumed. When the compiler sees p.member, and p is of type T that is a template argument it assumes that it will be a member of the yet unknown type (this is the reason why if it is a type you would have to qualify it here with typename). The call h(p.member); is also dependent on the type argument T and is left as it is, assuming that once the type substitution takes place everything will make sense.
Then the compiler does actually substitute the type. At this step T is no longer a generic type, but it represents the concrete type sample. Now the compiler during the second pass tries to fill in the gaps that were left during the first pass. When it sees p.member it looks member inside the type and determines that it is an int and tries to resolve the call h( p.member ); with that knowledge. Because the type T has been resolved before this second stage, this is equivalent to the outside call g(x): all types are known and the compiler only needs to resolve what is the best overload for a function call h that takes an argument of type int&, and the whole process starts again, the template h is found as the best candidate, and ...
It is really important for metaprogramming to understand that type deduction is performed only on the actual signature of the function and not the body, and that is what makes it non-trivial for beginners. Using enable_if (from boost or elsewhere) in the function signature as argument or return type is not a coincidence, but the only way of having the compiler fail to substitute the type before the template is selected as best candidate and the substitution failure is turned into an actual error (and not SFINAE)
No compiler could possibly implement this functionality in a consistent manner. You are simply asking too much.
TBody might be ambiguous, because sample might not be the only type that has a member member. Furthermore, if g calls other template functions, the compiler has no way of knowing what other restrictions might be imposed on TBody.
So in some edge cases, it is theoretically possible to deduce the proper type for TBody, generally it is not.

Using template parameters as template parameters

Why is the following code invalid?
template <typename S, typename T>
struct B{
void f(T t, S s) {t.f<S>(s); }
};
gcc 4.3.4 complains that it "expected primary-expression before '>' token", i.e. that "S" wasn't a valid primary-expression.
You need to specify that f is a template:
void f(T t, S s) {
t.template f<S>(s);
}
C++ doesn’t know this (at this point) since f’s type depends on the type of the template parameter T. Furthermore, the following syntax would be ambiguous: does < mean the start of a template list or a less-than operator? To help C++ figure that out you need to specify that f is a template, otherwise C++ cannot parse the following part because the parse itself depends on the type of T.
You also can rely on type inference to infer the template type instead of explicitly stating it. Then you would have "t.f(s);", which is actually a slightly more generic way to state it: you probably don't care that f is a templated function, you just want it to have some definition for f that accepts an S.