struct pcap_pkthdr len always == zero - c++

Without copying all of the source in here, I am hitting a pcap_callback function from pcap_dispatch. The caplen seems to show the correct length (being that it is always something) but the len always equals 0. Is this field no longer populated? Is this maybe an error condition I am not capturing?
Here is a snippet...
void myCallback ( const struct pcap_pkthdr *header, const u_char *packet, void* buffer )
{
if ( (uint16_t)(header->len) != (uint16_t)(header->caplen) )
/* Some Error */
streamObj << "Caplen (" << (uint16_t)(header->caplen) << " != "
<< ") Packet Len (" << (uint16_t)(header->len) << ")";
...
}
The header->len value always comes back as zero. If more info is needed, just let me know.
This was found on a SUSE Linux 11SP1 server running libpcap.so.0.9.8 with a 2.6.32 kernel. The issue is only present after upgrading from SUSE Linux 10SP3 with libpcap.so.0.9.3.
EDIT:
This appears to only be an issue with libpcap.so.0.9.8. I repointed the link in /usr/lib/ to use libpcap.so.0.9.3 and the problem disappeared.

The three arguments to a callback function for pcap_dispatch() are, in order:
The "user data" pointer passed to pcap_dispatch();
A pointer to a struct pcap_pkthdr;
A pointer to the raw packet data.
Therefore, myCallback is not a valid callback function, and can't be passed to pcap_dispatch(), as it's expecting the first argument to be the pointer to the struct pcap_pkthdr. Unless you have another function that's the real callback, which then calls myCallback with the appropriate arguments, the code in question won't work, and should get at least a warning from a C or C++ compiler.

Related

Minhook crashes when the function returns

I'm having some issues with Minhook. When the modified function returns a value, application getting crashed. And I don't quite understand what the problem is.
As I understand it, the hooked function must return the original function with parameters, these parameters can be changed in the hook function.
This is the function I want to hook, taken from decompiler. I did not copied the function code because you would most likely be tired of scrolling through the page:
__int64 __fastcall SendPacket(int eNetMessageType, _QWORD *a2, __int64 _ENetPeer);
This is the original function that I have already moved to my code:
void(__thiscall* SendPacket)(int, long double*, __int64);
And this is the modified (hooked) function:
void __fastcall SendPacketLog(int eNetMessageType, long double* a2, __int64 _ENetPeer) {
std::cout << "[SendPacketLog]\nType: " << eNetMessageType << "\nUnknown: " << a2 << "\nENetPeer: " << _ENetPeer << "\n\n";
return SendPacket(eNetMessageType, a2, _ENetPeer);
}
The modified function should simply log the parameters of the function and then return the original function in the end. I manage to get the log, which is what the modified function should do, but immediately after that the game crashes.
In general, I can guess about the incorrect transfer of variables from the disassembler (From C and assembly to C ++, but at first glance everything is correct).
I attached a debugger to the process and when I crashed I got an error: "access violation while executing at address"
I also tried to return the value 0. Someone suggested this to me, but it did not help, it just saved from crashes, but broke the application.

Getting trash data in char* while using it as buffer in function

I'm loading a delphi dll in c++. When I use functions with char* as buffers (char* given as parameter to the procedure) I get only trash data.
When I have functions that return char* all is fine.
I'm new to c++ and I spend a lot of time trying to crack this. Please help.
Everything is explained in code below. I have put there 3 functions to show exacly what I mean.
Example function that has problem with buffer is:
DLL_PingConnection(var avXml:PChar):Boolean; - it returns true/false, as parameter it takes buffer and the function is done in buffer there should be valid xml (but there is only trash)
#include <windows.h> //this will load delphi dll
#include <iostream>
#include <fstream>
#include <stdlib.h>
#include <string.h>
using namespace std;
// ------------------------------------------------ pointers on functions inside Delphi DLL (32 bits)
typedef bool(*TYPE_DLL_SetLicense)(char*, char*); //initialize dll stuff - I load licence from a file into char* - everything works fine
typedef bool(*TYPE_DLL_PingConnection)(char*); //the char* is buffer - I give empty char* as parameter and I should get correct xml with serwer data - I GET ONLY TRASH :(
typedef char*(*TYPE_DLL_ERR_DESCRIPTION)(void); //this function does not use buffer it returns char* - everything works fine
//so as you see problem is with buffers and function like this: DLL_PingConnection(buffer)
int main()
{
// ------------------------------------------------ Loading the library
HINSTANCE hGetProcIDDLL = LoadLibrary("C:\\full_path\\SOMEDLL.dll");
//checking the library
if (hGetProcIDDLL == NULL) {std::cout << "Could NOT load the dynamic library" << std::endl;return EXIT_FAILURE;}
else{std::cout << "dynamic library loaded" << std::endl;}
// ------------------------------------------------ START: resolving functions adresses
TYPE_DLL_SetLicense DLL_SetLicense = (TYPE_DLL_SetLicense)GetProcAddress(hGetProcIDDLL, "DLL_SetLicense");
if (!DLL_SetLicense) {std::cout << "Could NOT locate the function: DLL_SetLicense" << std::endl;return EXIT_FAILURE;}
else{std::cout << "Function DLL_SetLicense located" << std::endl;}
TYPE_DLL_PingConnection DLL_PingConnection = (TYPE_DLL_PingConnection)GetProcAddress(hGetProcIDDLL, "DLL_PingConnection");
if (!DLL_PingConnection) {std::cout << "Could NOT locate the function: DLL_PingConnection" << std::endl;return EXIT_FAILURE;}
else{std::cout << "Function DLL_PingConnection located" << std::endl;}
TYPE_DLL_ERR_DESCRIPTION DLL_ERR_DESCRIPTION = (TYPE_DLL_ERR_DESCRIPTION)GetProcAddress(hGetProcIDDLL, "DLL_ERR_DESCRIPTION");
if (!DLL_ERR_DESCRIPTION) {std::cout << "Could NOT locate the function: DLL_ERR_DESCRIPTION" << std::endl;return EXIT_FAILURE;}
else{std::cout << "Function DLL_ERR_DESCRIPTION located" << std::endl;}
std::cout << "\n\nInitialization over. \n\n" << std::endl;
// ------------------------------------------------ START: calling functions from delphi dll
//DLL_SetLicence - this function take buffer as parameter, but dont return anything into the buffer. All works fine.
//start - we read licence from file
char buffer_licence[1242];
memset(buffer_licence,0,sizeof(buffer_licence));
//I read content of buffer_licence usinf ifstream from the file here (but I don't put the code, to keep sample minimal)
//we set licence with dll function
bool is_licence = DLL_SetLicense(buffer_licence,(char*)"");
//the output
if (is_licence == TRUE)
std::cout << "Licence has been set\n";
else
std::cout << "Licence has been NOT set\n";
//DLL_PingConnection - it takes empty buffer as parameter, it should save xml into buffer but it saves only trash.
//we try to save ping to the file - buffer
char buffor_ping_xml[2000];
memset(buffor_ping_xml,0,sizeof(buffor_ping_xml));
//this should gieve proper xml, but it returns only trash.... please help
bool is_ping = DLL_PingConnection(buffor_ping_xml);
if(is_ping)
{
std::cout << "DLL_PingConnection True\n"; //function returned true, so it worked correct.
std::cout << buffor_ping_xml; //but in the buffer is trash that I show on the screen. I also tried to put buffor_ping_xml info the file (diferent ways) but always result was trash just like on screen.
}
else
{
std::cout << "DLL_PingConnection False: \n";
}
//DLL_ERR_DESCRIPTION - if will automaticly return error description if there is any error to report. No buffer, no problems.
std::cout << buffor_ping_xml; //the data on screet is fine, so is in file and everywhere else.
return EXIT_SUCCESS;
}
PingConnection function will return only this instead of good xml.
EDIT:
Oroginally I used Netbeans + MinGW, but as suggested in comments I have used alternative compilers: Borland builder c++ 6.0, and Embarcadero RAD Studio XE3 (C++ Builder). The problems stayed the same even thou I used all calling convention types Remy Lebeau mentioned.
typedef bool(*TYPE_DLL_PingConnection)(char*); //standard calling convention default for compiler - returns trash
typedef bool(__cdecl *TYPE_DLL_PingConnection)(char*); //returns trash also
typedef bool(__stdcall *TYPE_DLL_PingConnection)(char*); //doesnt write anything to the buffer
typedef bool(__fastcall *TYPE_DLL_PingConnection)(char*); //returns trash
I have encountered small problem under c++ builder. I can't clean buffer under this enviroment:
memset(buffer,0,sizeof(buffer)); // will crash the program under c++ builder
Trying to use 'char *&' will crash the program also.
typedef bool(__cdecl *TYPE_DLL_PingConnection)(char*&);
OR
typedef bool(__stdcall *TYPE_DLL_PingConnection)(char*&);
OR
typedef bool(__fastcall *TYPE_DLL_PingConnection)(char*&);
char * buffer;
bool is_ping = DLL_PingConnection(buffer);
Using char ** will cause type mismatch with buffer.
EDIT2:
As requested by David Heffernan I attach sample of documentation. Important parts are trasnated to english. Rest is just structure of xlm that PIngConnection should return. Not much of help there - entire documentation is like this.
PS: I asked similar question here: Trash characters when using buffers in c++ - code based on WxWidgets (I though WxWidgets creates the problem, but it doesn't. Maybe someone will find WxWidgets code usefull thou).
EDIT 3:
I managed to get some more information about dll.
Delphi version is 7.
For sure calling type is stdcall. ( DLL_PingConnection: function(var avXml: PChar): Boolean; stdcall; )
This is how a function from this dll is called in delphi:
lPointer := nil; //pointer
lOSOZPointer := nil; //pointer
lpXML := nil; //pChar
lpXML:=StringToPChar(lXML);
lPointer := lpXML;
lWynik:=OSOZ_GetServerDataTime(lpXML);
if lWynik then
begin
lOSOZPointer := lpXML;
//akcja na wyniku
end;
if lPointer <> nil then begin
Freemem(lPointer);
end;
if lOSOZPointer <> nil then begin
OSOZ_FreeMem(lOSOZPointer);
end;
DLL_PingConnection(var avXml:PChar):Boolean;
This is not a full declaration. Obviously, it is a function since it has a Boolean return type. But does it also declare a calling convention as well - stdcall (__stdcall in C/C++) or cdecl (__cdecl in C/C++)? If not, then it is using Delphi's default register convention instead (which is __fastcall in Borland/CodeGear/Embarcadero C++ compilers only, but has no equivalent in any other C/C++ compiler). Your existing typedefs are using your C++ compiler's default calling convention, which is usually __cdecl. Calling convention mismatches are the most common problem with using DLLs, as it causes mismanagement of the call stack, which affects how parameters are passed, accessed, and cleaned up.
Also, what version of Delphi was the DLL written in? PChar is PAnsiChar (char* in C++) in Delphi 2007, but is PWideChar (wchar_t* in C++) in Delphi 2009 and later. Chances are, since the data is XML, then PAnsiChar/char* is likely being used.
Also, the PChar parameter is being passed as a var in the Delphi declaration, which is the same as a pointer in C and a reference in C++.
You need these important pieces of information in order to use this DLL function in C/C++ code. Unless the documentation explictly states these details, or the DLL has a C/C++ .h/.hpp file showing the actual declaration, then the best you can do is guess, and there are several variations possible given the incomplete declaration you have shown so far:
(char*& can be replaced with char** if needed):
typedef bool (__cdecl *TYPE_DLL_PingConnection)(char*&);
typedef bool (__stdcall *TYPE_DLL_PingConnection)(char*&);
typedef bool (__fastcall *TYPE_DLL_PingConnection)(char*&);
typedef bool (__cdecl *TYPE_DLL_PingConnection)(wchar_t*&);
typedef bool (__stdcall *TYPE_DLL_PingConnection)(wchar_t*&);
typedef bool (__fastcall *TYPE_DLL_PingConnection)(wchar_t*&);
If the DLL functions are using cdecl or stdcall, then you are OK, as most C/C++ compilers support those calling conventions. However, if the DLL functions are using register instead, and if you are not using a Borland/CodeGear/Embarcadero C++ compiler, then you are SOL. You would have to wrap the DLL inside another Delphi-written DLL that exports wrapper functions that use more portable signatures.

Accessing the member of a class that is part of a WiFi listener callback member function

I have a WiFi Listener registered as a callback (pointer function) with a fixed 3rd party interface. I used a static member of my function to register the callback function and then that static function calls a nonstatic member through a static cast. The main problem is that I cannot touch the resulting char * buff with any members of my class nor can I even change an int flag that is also a member of my class. All result in runtime access violations. What can I do? Please see some of my code below. Other problems are described after the code.
void *pt2Object;
TextWiFiCommunication::TextWiFiCommunication()
{
networkDeviceListen.rawCallback = ReceiveMessage_thunkB;
/* some other initializing */
}
int TextWiFiCommunication::ReceiveMessage_thunkB(int eventType, NETWORK_DEVICE *networkDevice)
{
if (eventType == TCP_CLIENT_DATA_READY)
static_cast<TextWiFiCommunication *>(pt2Object)->ReceiveMessageB(eventType,networkDevice);
return 1;
}
int TextWiFiCommunication::ReceiveMessageB(int eventType, NETWORK_DEVICE *networkDevice)
{
unsigned char outputBuffer[8];
// function from an API that reads the WiFi socket for incoming data
TCP_readData(networkDevice, (char *)outputBuffer, 0, 8);
std::string tempString((char *)outputBuffer);
tempString.erase(tempString.size()-8,8); //funny thing happens the outputBuffer is double in size and have no idea why
if (tempString.compare("facereco") == 0)
cmdflag = 1;
return 1;
}
So I can't change the variable cmdflag without an access violation during runtime. I can't declare outputBuffer as a class member because nothing gets written to it so I have to do it within the function. I can't copy the outputBuffer to a string type member of my class. The debugger shows me strlen.asm code. No idea why. How can I get around this? I seem to be imprisoned in this function ReceiveMessageB.
Thanks in advance!
Some other bizzare issues include: Even though I call a buffer size of 8. When I take outputBuffer and initialize a string with it, the string has a size of 16.
You are likely getting an access violation because p2tObject does not point to a valid object but to garbage. When is p2tObject initialized? To what does it point?
For this to work, your code should look something like this:
...
TextWifiCommunication twc;
p2tObject = reinterpret_cast<void*>(&twc);
...
Regarding the string error, TCP_readData is not likely to null-terminate the character array you give it. A C-string ends at the first '\0' (null) character. When you convert the C-string to a std::string, the std::string copies bytes from the C-string pointer until it finds the null terminator. In your case, it happens to find it after 16 characters.
To read up to 8 character from a TCP byte stream, the buffer should be 9 characters long and all the bytes of the buffer should be initialized to '\0':
...
unsigned char outputBuffer[9] = { 0 };
// function from an API that reads the WiFi socket for incoming data
TCP_readData(networkDevice, (char *)outputBuffer, 0, 8);
std::string tempString((char *)outputBuffer);
...

Datatype convertion problems

some days ago i've posted a question for a win32 API stacktrace implementation with MSYS/Mingw: Win32 API stack walk with MinGW/MSYS?
The hint with the explicit loading of the dll was the correct solution. So i've restart the try to implement a stacktrace using the win32 CaptureStackBackTrace API mechanism regarding this hint. The loading of the dll works fine:
// Load the RTLCapture context function:
HINSTANCE kernel32 = LoadLibrary("Kernel32.dll");
if(kernel32 != NULL){
std::cout << "Try to load method from kernel32.dll: CaptureStackBackTrace" << std::endl;
typedef USHORT (*CaptureStackBackTraceType)(ULONG FramesToSkip, ULONG FramesToCapture, void* BackTrace, ULONG* BackTraceHash);
CaptureStackBackTraceType func = (CaptureStackBackTraceType) GetProcAddress( kernel32, "RtlCaptureStackBackTrace" );
if(func==NULL){
std::cout << "Handle for CaptureStackBackTrace could't loded! Stop demo!."<< std::endl;
FreeLibrary(kernel32);
kernel32 = NULL;
func = NULL;
exit(1);
}
void *array[63];
int i,num = 0;
std::cout << "Try to call CaptureStackBackTrace..."<< std::endl;
num = CaptureStackBackTraceType( 1, 32, array, NULL );}
But i got trouble if i call the CaptureStackBackTraceType method and running in type convertion issues:
stacktrace.cpp:138: error: functional cast expression list treated as compound e
xpression
stacktrace.cpp:138: error: invalid conversion from USHORT (*)(ULONG, ULONG, voi
d*, ULONG*)' toUSHORT'
I think this issue may be due to type differences between MSYS/MinGW and the dll definitions. Defining the USHORT explicitly #define USHORT unsigned short has no effect.
Has anyone an idea how i could solve this issue?
I would be deeply gratefull for any hint.
Best regards,
Christian
In the last stament, you need to invoke the function using function pointer func. So it should be num = func( 1, 32, array, NULL ); Otherwise, you are trying to create an unnamed object of type CaptureStackBackTraceType and trying it to convert to an int. Since the conversion doesn't exist, compiler is issuing an error.

Winsock2 recv() hook into a remote process

I was trying to hook a custom recv() winsock2.0 method to a remote process, so that my function executes instead of the one in the process, i have been googling this and i found some really good example, but they lack description
typedef (WINAPI * WSAREC)( SOCKET s, char *buf, int len, int flags ) = recv;
Now my question is, what does this mean, or does, is this some sort of a pointer to the real recv() function?
And then the other piece of code for the custom function
int WINAPI Cus_Recv( SOCKET s, char *buf, int len, int flags )
{
printf("Intercepted a packet");
return WSAREC( s, buf, len, flags ); // <- What is this?
}
Sorry if these questions sound really basic, i only started learning 2 or 3 weeks ago.
Thanks.
where did you find such an example ?
the first line tries to define a new type WSAREC, which is a pointer to a function having the same signature as recv(). unfortunately, it is also trying to declare a variable of this type to store the address of the recv() function. the typedef is wrong since the function is lacking a return type. so it does not compile under Visual Studio 2003.
you may have more luck using:
int (WINAPI * WSAREC)( SOCKET s, char *buf, int len, int flags ) = &recv;
which declares only a variable of type "pointer to function", which stores the address of the recv().
now the second snippet is a function which has the same signature as the recv()function, which prints a message, then calls the original recv() through the function pointer declared above.
the code here only shows how to call a function through a pointer: it does not replace anything in the current process.
also, i am not sure you can interfere with another process and replace one function at your will. it would be a great threat to the security of the system. but why would you do that in the first place ??