Unable to link libssh in Cmake - c++

I am trying to compile C++ Qt app that needs a connection to a ssh server, but I am unable to do it, as every time I try to compile it, I am getting the following error code:
[1/1] Linking CXX executable SSH-Manager
FAILED: SSH-Manager
: && /usr/bin/c++ -g CMakeFiles/SSH-Manager.dir/SSH-Manager_autogen/mocs_compilation.cpp.o CMakeFiles/SSH-Manager.dir/src/main.cpp.o CMakeFiles/SSH-Manager.dir/src/mainwindow.cpp.o CMakeFiles/SSH-Manager.dir/src/ssh_connection.cpp.o -o SSH-Manager -Wl,-rpath,/home/<username>/Qt/6.4.1/gcc_64/lib: -L -lssh /home/<username>/Qt/6.4.1/gcc_64/lib/libQt6Widgets.so.6.4.1 /home/<>username/Qt/6.4.1/gcc_64/lib/libQt6Gui.so.6.4.1 /home/<username>/Qt/6.4.1/gcc_64/lib/libQt6Core.so.6.4.1 /usr/lib/x86_64-linux-gnu/libGL.so && :
/usr/bin/ld: CMakeFiles/SSH-Manager.dir/src/ssh_connection.cpp.o: in function `SSH_connection::SSH_connection()':
/home/<username>/Programming/Projects/SSH-Manager/src/ssh_connection.cpp:11: undefined reference to `ssh_new'
.
.
.
/usr/bin/ld: /home/<username>/Programming/Projects/SSH-Manager/src/ssh_connection.cpp:17:
collect2: error: ld returned 1 exit status
ninja: build stopped: subcommand failed.
And the relevant part of CMakeLists.txt:
find_package(LIBSSH)
if (LIBSSH_FOUND)
message(${LIBSSH_VERSION})
include_directories(${LIBSSH_INCLUDE_DIR})
link_directories(${LIBSSH_LIBRARY_DIR})
target_link_libraries(SSH-Manager PRIVATE -L${LIBSSH_LIBRARY} -lssh)
else ()
message(Unable to find libssh!)
endif ()
What have I already tried:
purged and reinstalled openssh-server and libssh-dev
found and verified libssh.h file
included LIBSSH_DIR
What am I doing wrong?

If you look at what is being passed to the compiler, the error becomes pretty clear:
... -Wl,-rpath,/home/<username>/Qt/6.4.1/gcc_64/lib: -L -lssh
As you can see -L is empty.
To fix this let's start with the correct usage of target_link_libraries, this is NOT the correct usage:
target_link_libraries(SSH-Manager PRIVATE -L${LIBSSH_LIBRARY} -lssh)
Do not pass anything like -Lxxx -lxxx to this function, the function doesn't serve as a function that passes compiler options. If you check the libssh site you will see the variables which are populated, i.e. find_package(package) populates certain variables that you then can use in your CMakeLists.txt, in your case you are mainly interested in ${LIBSSH_LIBRARIES}, also note that you shouldn't need to use link_directories(). So instead of
target_link_libraries(SSH-Manager PRIVATE -L${LIBSSH_LIBRARY} -lssh)
# it should look like this
target_link_libraries(SSH-Manager PRIVATE ssh) #OR ${LIBSSH_LIBRARIES}
Also bare in mind that the name of the package might be case-sensitive if you are on Linux
EDIT: The authors also have an alias, so target_link_libraries(project ssh) is sufficient. Check the link provided to see the correct usage of it in your project.

Related

wsdlpull: linking error with g++

I'm new to programming c++ with g++ and have big problems to get wsdlpull-library to work. The version is 1.24.
I followed the installation steps from http://wsdlpull.sourceforge.net/.:
./configure --prefix=/home/jesse/Dropbox/Programmering/C++/test --disable-opt --enable-examples
make
make install
I then copied print.cpp file from the example to the "prefix"-directory. The next step would be "add the $(prefix)/include in your include path and add $(prefix)/libs and -lwsdl -lschema -lxmlpull to your LDFLAGS". The first problem is that there's no folder "libs" but "lib" and the include-folder has another folder inside named wsdlpull. Therefore I instead entered the following command:
g++ -I include/wsdlpull -L lib -lwsdl -lschema -lxmlpull -o print print.cpp
This resulted in the following error:
/usr/bin/ld: cannot find -lwsdl
/usr/bin/ld: cannot find -lschema
/usr/bin/ld: cannot find -lxmlpull
collect2: error: ld returned 1 exit status
I have no idea what this means, why does it look in /usr/bin/ld when I point to "lib"?
When you use -L lib, it means that, lib dir is available in pwd where you are doing make. Check whether you have said lib is really available or not.
To make things simple, you can give the absolute path of the lib folder.
i.e -L<path to lib>/lib. This would help the make to see the lib without any confusions.
Next, you might want to explicitly specify whether libwsdl is a static or shared library. Although this is optional.
Or, the best solution is to place the libraries in system libs location i.e /lib or /usr/lib or /use/local/lib and run ldconfig such that the linker/loader knows where the newly added libraries exists. In such case, you can simple issue -lwsdl without specifying the -L flag.
For more info, please refer ldconfig.

Linker Error using g++ with Qt 4.5.1

I'm trying to test out a new dev environment and I am having some problems referencing some of the required Qt libraries.
First I ran this:
$ g++ HelloWorld.C -o HelloWorld -I /usr/local/Trolltech/Qt-4.5.1/include/QtCore/ -I /usr/local/Trolltech/Qt-4.5.1/include/
and got this error:
/tmp/ccmsm4kZ.o: In function `QString::QString(char const*)':
HelloWorld.C:(.text._ZN7QStringC2EPKc[_ZN7QStringC5EPKc]+0x1d): undefined reference to `QString::fromAscii_helper(char const*, int)'
/tmp/ccmsm4kZ.o: In function `QString::~QString()':
HelloWorld.C:(.text._ZN7QStringD2Ev[_ZN7QStringD5Ev]+0x2d): undefined reference to `QString::free(QString::Data*)'
collect2: ld returned 1 exit status
So then I added reference to the QtCore library via:
$ g++ HelloWorld.C -o HelloWorld -I /usr/local/Trolltech/Qt-4.5.1/include/QtCore/ -I /usr/local/Trolltech/Qt-4.5.1/include/ -L /usr/local/Trolltech/Qt-4.5.1/lib -lQtCore
which removed the compile errors, however when I try to run the program I get this error:
./HelloWorld: error while loading shared libraries: libQtCore.so.4: cannot open shared object file: No such file or directory
I wasn't able to find a solution for this problem via google. Anyone have advice?
That error indicates that while the linker can find the library at compilation, it can't find it during runtime.
You should update your LD_LIBRARY_PATH to include that location like this:
In ~.bashrc probably somewhere near the bottom:
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/Trolltech/Qt-4.5.1/lib
Alternatively, if you want to make this persistent throughout your system (and have root access), you can make an entry in /etc/ld.so.conf.d (on RedHat, I'm not sure about the other distributions)
touch /etc/ld.so.conf.d/qt.conf
Add the path to this file, and then update your runtime via /sbin/ldconfig

Adding Boost Library to a C++ project in OS X Eclipse

I am have been attempting to get a C++ project setup using boost file system library using eclipse. I followed these directions to install boost on my system. The directions where pretty much
download
extract
run bootstrap.sh
run ./bjam architecture=combined
That seemed to go fine, no errors. I then fired up eclipse and created a new test project called test with a single file called test.cpp. The code in it is:
#include <stdio.h>
#include <boost/filesystem.hpp>
int main() {
boost::filesystem::path path("/Users/schoen"); // random pathname
bool result = boost::filesystem::is_directory(path);
printf("Path is a directory : %d\n", result);
return 0;
}
This is just something simple to make sure it is all set up correctly. Of course I tried to compile at this point and it failed. Did some googling and found this site. It said to add the boost library to the linker by going to project properties and adding "boost_filesystem". I tried this, and well it didn't work.
Can someone point me in the right direction or give me a hint to how to set up Boost in an Eclipse project?
I am new to C++ and Eclipse, and most my experience is in Java with Netbeans. So I am pretty lost at the moment.
UPDATE
I just wanted to update on what I have tried based on the answers given.
Based on Alex's suggestion I added boost_system and boost_filesystem to the linker list. I was still getting the same compiler errors.
Following the suggestion from rve I added the path to the boost libraries to the Library search path. When this did not work. I cleared out the linker list and tried it with just the library search path. This also did not work.
I then cleared the Library search path. I then manually edited the command on the linker window to be 'g++ -L/Users/jacobschoen/Library/boost_1_45_0/stage/lib -lboost -lboost_filesystem'. This also did not work.
In all of these I tried setting the path to boost to be '/Users/jacobschoen/Library/boost_1_45_0' and '/Users/jacobschoen/Library/boost_1_45_0/stage/lib'. Neither worked.
As requested the comiler error for the above code is:
**** Build of configuration Debug for project test ****
make all
Building file: ../src/test.cpp
Invoking: GCC C++ Compiler
g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"src/test.d" -MT"src/test.d" -o"src/test.o" "../src/test.cpp"
../src/test.cpp:10:32: warning: boost/filesystem.hpp: No such file or directory
../src/test.cpp: In function 'int main()':
../src/test.cpp:13: error: 'boost' has not been declared
../src/test.cpp:13: error: expected `;' before 'path'
../src/test.cpp:14: error: 'boost' has not been declared
../src/test.cpp:14: error: 'path' was not declared in this scope
make: *** [src/test.o] Error 1
If any one has any further suggestions I am still trying.
Second Update
On a suggestion by rholmes I added an include library along with the linker list and library search path. So now the compile error is:
**** Build of configuration Debug for project test ****
make all
Building target: test
Invoking: MacOS X C++ Linker
g++ -L/Users/jacobschoen/Library/boost_1_45_0 -o "test" ./src/test.o -lboost_system -lboost_filesystem
ld: library not found for -lboost_system
collect2: ld returned 1 exit status
make: *** [test] Error 1
Any ideas?
Just wanted to be clear on what actually worked, since it was kinda pieced together from a few answers.
Download the boost files and extract them to where you want to put them.
In your terminal navigate to the directory and run ./bootstrap.sh
When that is done run ./bjam (this takes a while so go smoke and get a cup of coffee)
Open up your eclipse Project and go to Project > Properties > C/C++ Build > Settings
Click on MacOS X C++ Linker > Libraries.
You should see a split window with the top being for 'Libraries (-l)'. In this section add both boost_system and boost_filesystem. In the bottom section it should be for 'Library Search Path (-L)'. Here you want to put the path to the stage/lib directory inside where you extracted the boost download. It should look similar to below:
Click GCC C++ Compiler > Includes. This will be a single pane where it says 'Include Paths (-I)', well I think it is an I as he font is weird and could be a lower case l also. Anyway in that section add the path to where you put boost without the stage/lib part. It should look like below:
Everything should compile now with out a problem, and if you need to use any other boost libraries it should be just a matter of adding it to the linker section where boost_filesystem and boost_system are. Enjoy.
Not sure where you do this in Eclipse these days, but under the include paths for Eclipse should be the path to the main boost directory (/Users/jacobschoen/Library/boost_1_45_0?). The compiler line should have something like the following in it, I would think:
Invoking: GCC C++ Compiler
g++ -I/Users/jacobschoen/Library/boost_1_45_0 -O0 -g3 -Wall -c -fmessage-length=0 -MMD (etc..)
Update: Looking at my system, the linker path on yours might be more appropriately:
-I/Users/jacobschoen/Library/boost_1_45_0/stage/lib
Depending, of course, upon how you've installed and built boost -- this is with my most recent attempt with a full source build. Depending upon how you obtained boost, this may or may not be different. I recently redid the boost on my Mac for 64 bit and haven't had much time to try it yet....
Add boost_system to the linker list, together with boost_filesystem.
I had recently uninstalled the boost rpm and installed Boost like how you did. I had no problems running Boost programs in Eclipse. I didn't add any extra parameters. Just installed boost and ran Boost programs. It works fine.
Tried your program in the vi editor. Commented out everything in main
#include <cstdio>
#include <boost/filesystem.hpp>
int main() {
/*boost::filesystem::path path("/Users/schoen"); // random pathname
bool result = boost::filesystem::is_directory(path);
printf("Path is a directory : %d\n", result);*/
return 0;
}
and it still gave this error:
/tmp/cc7TAIYS.o: In function `__static_initialization_and_destruction_0(int, int)':
test.cpp:(.text+0x29): undefined reference to `boost::system::get_system_category()'
test.cpp:(.text+0x35): undefined reference to `boost::system::get_generic_category()'
test.cpp:(.text+0x41): undefined reference to `boost::system::get_generic_category()'
test.cpp:(.text+0x4d): undefined reference to `boost::system::get_generic_category()'
test.cpp:(.text+0x59): undefined reference to `boost::system::get_system_category()'
collect2: ld returned 1 exit status
I'm puzzled. Boost programs work on my system, but your program's header files itself are giving a problem. I doubt it's a problem with Eclipse. It has to be something else.
I just ran into something very similar to this using eclipse and CDT... It turns out, using ubuntu and apt-get, libboost_system installs as libboost_system.1.40.0 in /usr/lib
If you try to add it via the library tab in Helios it will complain because it is looking for *.so and *.s0.1.40.0 clearly doesn't match that. However after looking closely at what the linker was trying to doo, I just typed the raw string "boost_system" into the include path adder. This resulted in the linker doing a " -lboost_system" which is a format the linker knows how to deal with in resolving version dependency... If you instead put in the full path to the .so file, the linker will just complain because it tries to do a " -l/usr/lib/libboost_system.so.1.40.0" .
So take my advice and just type in the simple " boost_system" after doing an apt-get install.. It will make it all very easy.

GNU ld cannot find library which is there

The packages I'm toying with here are rather unknown, but nevertheless the problem is rather generic. Basically, I'm trying to compile Python module (called rql) with C++ extension. The extension uses external framework called gecode, which contains several libraries. I compiled gecode and installed locally. Now, let the output speak for itself:
red#devel:~/build/rql-0.23.3$ echo $LD_LIBRARY_PATH
/home/red/usr/lib
red#devel:~/build/rql-0.23.3$ ls $LD_LIBRARY_PATH | grep libgecodeint
libgecodeint.so
libgecodeint.so.22
libgecodeint.so.22.0
red#devel:~/build/rql-0.23.3$ python setup.py build
running build
running build.py
package init file './test/__init__.py' not found (or not a regular file)
running build_ext
building 'rql_solve' extension
g++ -pthread -shared build/temp.linux-i686-2.5/gecode-solver.o -lgecodeint -lgecodekernel -lgecodesearch -o build/lib.linux-i686-2.5/rql_solve.so
/usr/bin/ld: cannot find -lgecodeint
collect2: ld returned 1 exit status
error: command 'g++' failed with exit status 1
LD_LIBRARY_PATH is for runtime linker/loader (same effect could be achieved with ldconfig ). What you need is the -L flag:
-L/home/red/usr/lib
on the compiler command line.
Edit:
And - thanks to #bjg for reminding me - you can use LIBRARY_PATH if you don't want to mess with compiler options.
You've apparently modified LD_LIBRARY_PATH to point to a non-standard location in your home directory. Do you know if LD_LIBRARY_PATH in the environment used to call g++ in setup.py matches your shell's environment?
See if you can pass arguments to setup.py to modify the library path or simply pass -L/home/red/usr/lib to g++.

/usr/bin/ld: cannot find -llibeststring.a

I am using festival TTS c++ API in my program.I have downloaded all files from http://www.cstr.ed.ac.uk/downloads/festival/2.0.95/
and install festival and speech_tools successfully on my UBUNTU 10.04
now when compile my c++ programme gcc gives error:
g++ -L/usr/lib -L/home/peeyush/Desktop/festival/src/lib -L/home/peeyush/Desktop/speech_tools/lib -o"peeyush" ./src/peeyush.o -llibeststring.a -llibestbase.a -llibestools.a -llibFestival.a
/usr/bin/ld: cannot find -llibeststring.a
collect2: ld returned 1 exit status
make: *** [peeyush] Error 1
so please help me to sort out this error.
-Thanks
Peeyush Chandel(INDIA)
When using the -l option, you don't specify the leading lib or trailing .a or .so parts of the name as they're assumed by the linker. You would want to use something like -leststring to pick it up (assuming that your -L path is set correctly.
Alternately you can specify the exact filename (so no -l, just libeststring.a) as part of the object list to link (make sure the order is right relative to your .o files), but I believe in that case you would have to specify the path as the linker won't know to search your -L path. Easiest is to use -l though.