Google Cloud Pub/Sub and multiple receivers - google-cloud-platform

My usecase is this:
I have X instances of App Engine NodeJS backend.
I use Redis Cloud Memorystore as caching layer.
To minimize Redis use, and add performance, each backend instance also has its own local caching.
Rules are like this, when a request comes in to a backend instance:
first check local cache
if found, use that.
if not found, look in Redis cache
update local cache with data from Redis
The local cache times out much quicker than the Redis cache, but I would still like to be able to send a "clear cache" message to all instances.
The entire thing works extremely well, but I'd like to be able to update the local caches by sending a pub/sub message which in turn would be received by all backend instances, clearing the local caches.
Yes, I could just opt not to use local caching and just Redis MemoryStore, but that would mean network traffic for every Redis lookup, slower responses, and more Redis resource use.
Is this possible at all, or is there only 1 receiver for each pushed message?
I know the receiver can opt not to ack a message, but how to make sure all instances have received, and how to know that has happened, so ack can be sent by the last instance? Seems impossible

Your use case is uncommon, but IMO, you have 2 solutions:
Use Redis
Put a clear cache datetime in redis. For each request, the App Engine instance call for the clear cache datetime. If the local value (the previous clear cache value, or null if there is no precedent call (new instance case)) is behind the Redis value, clear the local cache. Else continue
Use PubSub
(Not my preferred) When an instance start, create a pull subscription on a PubSub topic. Pull the messages. When you receive one, clear the cache.
With PubSub, when you publish a message in a topic, it is duplicated in all subscription. With that pattern, all the instances will have a subscription and can receive the message.
However, you could reach the number of subscription quotas. To limit that, set the expiration value to 1 day, to clean automatically the subscription after 1 day without any subscriber.
Not sure there is a tear down notice on App Engine instance to let you the time to delete the subscription nicely.

Related

How does Cloud Run scaling down to zero affect long-computation jobs or external API requests?

I'm new to using Cloud Run and the idea of scaling down to zero is very appealing to me, but I have question about a few scenarios about its usage:
If I have a Cloud Run instance querying an external API endpoint, would the instance winds down while waiting for the response if no additional requests come in (i.e. I set the query time out to 60min, and no requests are received in that 60 min)?
If the Cloud Run instance is running computation that lasts for longer than 24 hour, or perhaps even days, without receiving requests, could it be trusted to carry out the computation until it's done without being randomly shutdown or restarted for servicing or other purposes (I ask this because Cloud Run is primarily intended as for stateless applications, but I have infrequent computation jobs that may take a long time that may be considered "stateful" in short-term context).
Does CPU utilization impact auto-scaling (e.g. if I have a computationally intensive job not configured for distributed computing running on one instance, would this trigger Cloud Run to spawn additional instances?)
If you deep dive in the documentation, I'm quite sure that you can find your answers. So, here a summary
(Interesting read).The Cloud Run instances are shut down only when they aren't in used (usually 15 minutes (can change at any time, no commitment, only observations) without request handling). In your case, if you are in a request handling context, no worries, your instance won't be killed, it is in use! Note: don't send an HTTP response before the end of the processing. Background process/jobs aren't considered in a request context. The context is considered from the receipt of the request to the response (OK or KO) back. Partial response/streaming is accepted.
Cloud run instance can, potentially, live more than 24h, but nothing is guaranteed. And, because the request handling is limited to 1h, you can't run process longer that that. I recommend you to have a look to GKE autopilot or to run a container on a Compute Engine and stop the VM at the end of the processing to save resources and money (or a hack to run your container on AI PLatform custom training; even if you train nothing, you run a custom container on a serverless platform!). If you can, I recommend you to design your workload to be split in several small and parallelizable jobs
Yes, it's described here. But keep in mind that only 1 request is processed on one instance. If you send a request that trigger an intensive compute job, the request will be only processed on the same instance (that can have several CPUs if your workload is compliant with that). And if another request comes in during the intensive processing, another Cloud Run instance will be spawn to handle it; only the new request.

Should django health-check endpoint /ht/ be accessible from everybody?

From the documentation reported here I read
This project checks for various conditions and provides reports when
anomalous behavior is detected.The following health checks are bundled
with this project: cache, database, storage, disk and memory
utilization (viapsutil), AWS S3 storage, Celery task queue, Celery
ping, RabbitMQ, Migrations
and from use case section
The primary intended use case is to monitor conditions via HTTP(S),
with responses available in HTML and JSONformats. When you get back a
response that includes one or more problems, you can then decide the
appropriate courseof action, which could include generating
notifications and/or automating the replacement of a failing node with
a newone
And then
The /ht/ endpoint will respond aHTTP 200 if all checks passed and a HTTP
500 if any of the tests failed.
From a security point of view: should this url (https://example.com/ht) be reachable from everybody? It seems to give away different information.

How to stream events with GCP platform?

I am looking into building a simple solution where producer services push events to a message queue and then have a streaming service make those available through gRPC streaming API.
Cloud Pub/Sub seems well suited for the job however scaling the streaming service means that each copy of that service would need to create its own subscription and delete it before scaling down and that seems unnecessarily complicated and not what the platform was intended for.
On the other hand Kafka seems to work well for something like this but I'd like to avoid having to manage the underlying platform itself and instead leverage the cloud infrastructure.
I should also mention that the reason for having a streaming API is to allow for streaming towards a frontend (who may not have access to the underlying infrastructure)
Is there a better way to go about doing something like this with the GCP platform without going the route of deploying and managing my own infrastructure?
If you essentially want ephemeral subscriptions, then there are a few things you can set on the Subscription object when you create a subscription:
Set the expiration_policy to a smaller duration. When a subscriber is not receiving messages for that time period, the subscription will be deleted. The tradeoff is that if your subscriber is down due to a transient issue that lasts longer than this period, then the subscription will be deleted. By default, the expiration is 31 days. You can set this as low as 1 day. For pull subscribers, the subscribers simply need to stop issuing requests to Cloud Pub/Sub for the timer on their expiration to start. For push subscriptions, the timer starts based on when no messages are successfully delivered to the endpoint. Therefore, if no messages are published or if the endpoint is returning an error for all pushed messages, the timer is in effect.
Reduce the value of message_retention_duration. This is the time period for which messages are kept in the event a subscriber is not receiving messages and acking them. By default, this is 7 days. You can set it as low as 10 minutes. The tradeoff is that if your subscriber disconnects or gets behind in processing messages by more than this duration, messages older than that will be deleted and the subscriber will not see them.
Subscribers that cleanly shut down could probably just call DeleteSubscription themselves so that the subscription goes away immediately, but for ones that shut down unexpectedly, setting these two properties will minimize the time for which the subscription continues to exist and the number of messages (that will never get delivered) that will be retained.
Keep in mind that Cloud Pub/Sub quotas limit one to 10,000 subscriptions per topic and per project. Therefore, if a lot of subscriptions are created and either active or not cleaned up (manually, or automatically after expiration_policy's ttl has passed), then new subscriptions may not be able to be created.
I think your original idea was better than ephemeral subscriptions tbh. I mean it works, but it feels totally unnatural. Depending on what your requirements are. For example, do clients only need to receive messages while they're connected or do they all need to get all messages?
Only While Connected
Your original idea was better imo. What I probably would have done is to create a gRPC stream service that clients could connect to. The implementation is essentially an observer pattern. The consumer will receive a message and then iterate through the subscribers to do a "Send" to all of them. From there, any time a client connects to the service, it just registers itself with that observer collection and unregisters when it disconnects. Horizontal scaling is passive since clients are sticky to whatever instance they've connected to.
Everyone always get the message, if eventually
The concept is similar to the above but the client doesn't implicitly un-register from the observer on disconnect. Instead, it would register and un-register explicitly (through a method/command designed to do so). Modify the 'on disconnected' logic to tell the observer list that the client has gone offline. Then the consumer's broadcast logic is slightly different. Now it iterates through the list and says "if online, then send, else queue", and send the message to a ephemeral queue (that belongs to the client). Then your 'on connect' logic will send all messages that are in queue to the client before informing the consumer that it's back online. Basically an inbox. Setting up ephemeral, self-deleting queues is really easy in most products like RabbitMQ. I think you'll have to do a bit of managing whether or not it's ok to delete a queue though. For example, never delete the queue unless the client explicitly unsubscribes or has been inactive for so long. Fail to do that, and the whole inbox idea falls apart.
The selected answer above is most similar to what I'm subscribing here in that the subscription is the queue. If I did this, then I'd probably implement it as an internal bus instead of an observer (since it would be unnecessary) - You create a consumer on demand for a connecting client that literally just forwards the message. The message consumer subscribes and unsubscribes based on whether or not the client is connected. As Kamal noted, you'll run into problems if your scale exceeds the maximum number of subscriptions allowed by pubsub. If you find yourself in that position, then you can unshackle that constraint by implementing the pattern above. It's basically the same pattern but you shift the responsibility over to your infra where the only constraint is your own resources.
gRPC makes this mechanism pretty easy. Alternatively, for web, if you're on a Microsoft stack, then SignalR makes this pretty easy too. Clients connect to the hub, and you can publish to all connected clients. The consumer pattern here remains mostly the same, but you don't have to implement the observer pattern by hand.
(note: arrows in diagram are in the direction of dependency, not data flow)

AWS API Gateway Cache - Multiple service hits with burst of calls

I am working on a mobile app that will broadcast a push message to hundreds of thousands of devices at a time. When each user opens their app from the push message, the app will hit our API for data. The API resource will be identical for each user of this push.
Now let's assume that all 500,000 users open their app at the same time. API Gateway will get 500,000 identical calls.
Because all 500,000 nearly concurrent requests are asking for the same data, I want to cache it. But keep in mind that it takes about 2 seconds to compute the requested value.
What I want to happen
I want API Gateway to see that the data is not in the cache, let the first call through to my backend service while the other requests are held in queue, populate the cache from the first call, and then respond to the other 499,999 requests using the cached data.
What is (seems to be) happening
API Gateway, seeing that there is no cached value, is sending every one of the 500,000 requests to the backend service! So I will be recomputing the value with some complex db query way more times than resources will allow. This happens because the last call comes into API Gateway before the first call has populated the cache.
Is there any way I can get this behavior?
I know that based on my example that perhaps I could prime the cache by invoking the API call myself just before broadcasting the bulk push job, but the actual use-case is slightly more complicated than my simplified example. But rest assured, solving this simplified use-case will solve what I am trying to do.
If you anticipate that kind of burst concurrency, priming the cache yourself is certainly the best option. Have you also considered adding throttling to the stage/method to protect your backend from a large surge in traffic? Clients could be instructed to retry on throttles and they would eventually get a response.
I'll bring your feedback and proposed solution to the team and put it on our backlog.

AppFabric Syncing Local Caches

We have a very simple AppFabric setup where there are two clients -- lets call them Server A and Server B. Server A is also the lead cache host, and both Server A and B have a local cache enabled. We'd like to be able to make an update to an item from server B and have that change propagate to the local cache of Server A within 30 seconds (for example).
As I understand it, there appears to be two different ways of getting changes propagated to the client:
Set a timeout on the client cache to evict items every X seconds. On next request for the item it will get the item from the host cache since the local cache doesn't have the item
Enable notifications and effectively subscribe to get updates from the cache host
If my requirement is to get updates to all clients within 30 seconds then setting a timeout of less than 30 seconds on the local cache appears to be the only choice if going with option #1 above. Due to the size of the cache, this would be inefficient to evict all of the cache (99.99% of which probably hasn't changed in the last 30 seconds).
I think what we need to implement is option #2 above, but I'm not sure I understand how this works. I've read all of the msdn documentation (http://msdn.microsoft.com/en-us/library/ee808091.aspx) and have looked at some examples but it is still unclear to me whether it is really necessary to write custom code or if this is only if you want to do extra handling.
So my question is: is it necessary to add code to your existing application if want to have updates propagated to all local caches via notifications, or is the callback feature just an bonus way of adding extra handling or code if a notification is pushed down? Can I just enable Notifications and set the appropriate polling interval at the client and things will just work?
It seems like the default behavior (when Notifications are enabled) should be to pull down fresh items automatically at each polling interval.
I ran some tests and am happy to say that you do NOT need to write any code to ensure that all clients are kept in sync. If you set the following as a child element of the cluster config:
In the client config you need to set sync="NotificationBased" on the element.
The element in the client config will tell the client how often it should check for new notifications on the server. In this case, every 15 seconds the client will check for notifications and pull down any items that have changed.
I'm guessing the callback logic that you can add to your app is just in case you want to add your own special logic (like emailing the president every time an item changes in the cache).