Is std::string an array of two iterators? - c++

I do not understand the behavior of the following snippet.
How could this be happening?
#include <bits/stdc++.h>
using namespace std;
int main() {
string s = "apple";
string foo = {s.begin(), s.end()};
cout << foo << endl;
}
output:
apple

Don't confuse how an object is constructed over what it fundamentally is.
A constructor can, and will, take in all kinds of things. Quite often these arguments are converted in some way, transformed into the form that's a more natural fit for the class in question.
In this case you're constructing a string out of a range of characters, or in other words, an arbitrary substring. There are many other methods, including converting from char*, which is something you'll see all the time:
std::string example = "example";
Here you can read that as "example is initialized with the value "example"".

Related

Return a local C-string for function with C++ string return value

The following piece of code compiles and runs without errors and with the expected output:
#include <string>
#include <iostream>
using namespace std;
string getString()
{
char s[] = "Hello world!";
return s;
}
int main()
{
cout << getString() << endl;
}
My question is, will this always work? Ordinarily if you return a C-string that was declared locally you can run into some undefined behavior, but in this case is that still a problem since it is run through the string constructor and (presumably) copied into dynamic memory?
return s;
That line is equivalent to:
return std::string(s);
And that will make a copy of the string, so it's fine.
reference: http://en.cppreference.com/w/cpp/string/basic_string/basic_string (constructor #5)
Constructs the string with the contents initialized with a copy of the null-terminated character string pointed to by s.
Edit: One more detail. You mention
copied into dynamic memory?
And the answer is maybe, perhaps, it doesn't really matter.
The semantics provided by std::string make no specification towards this, it just guarantees that it can be copied/moved around and accessed in a consistent matter. How it acheives this is up to the library implementor.
In fact, popular implementations of std::string use something called the "Small String Optimization". Where strings under a certain length are stored within the string object itself.

Using string array as function argument

I meant to write program which will simply delete single letters from the input given by user, let's say we've got some text like: "monkey eat banana" and we supposed to delete the letter 'a' from the text above.
The final output supposed to look like this:
'monkey et bnn'
I've got the code which works pretty much flawlessly with single strings, but I have to use getline() function to obtain some longer texts, that is why I have to declare array of string, in order to pass it's size in the second argument of getline() function, like so:
string text[256];
getline(text, 256);
I would like to use getline() function without giving a size of an array, but I think it's impossible, therefore I need to stick with string array instead of a string.
The problem I've got is that I don't know how to correctly pass array of string, to use it as function's argument. Here's my code;
#include <iostream>
#include <string>
using namespace std;
void deleteLetter(string &text[], char c)
{
size_t positionL = text.find(c);
if(positionL == string::npos)
cout << "I'm sorry, there is no such letter in text" << endl;
else
text.erase(positionL, positionL);
cout << "After your character removed: " << text << endl;
}
int main()
{
string str1[256];
char a = 'a';
cin.getline(str1, 256);
deleteLetter(str1, a);
}
I know it's elementary stuff, but still I can't figure it out on my own.
Perhpahs I should reach out for your help.
It sounds to me like you don't need an array of strings. Just to read as many characters the user types, into a string. getline should deal fine with this.
int main()
{
std::string str1; // just a string here, not an array.
std::getline (std::cin,str1);
deleteLetter(str1, 'a');
}
Now you should change the signature of DeleteLetter to take a single string as argument.
void deleteLetter(std::string& text, char c);
How your are going to implement deleteLetter is another question. The way you have it, it will delete only the first occurence of 'a'.
To read a string from console input (cin), you can use the getline() function:
std::string line;
std::getline(std::cin, line);
To remove all the occurrences of a given letter from a string, you can use the so called erase-remove idiom, with a combination of the string::erase() method and the std::remove() algorithm.
(Note that this idiom is usually showed applied to std::vector, but don't forget that a std::string can also be viewed as a "container of characters" stored in sequence, similar to vector, so this idiom can be applied to string content as well.)
To pass a std::string to functions/methods, use the usual C++ rules, i.e.:
If the function is observing the string (without modifying it), pass using const reference: const std::string &
If the function does modify the content of the string, you can pass using non-const reference: std::string &
A simple compilable code follows:
#include <algorithm>
#include <iostream>
#include <string>
using namespace std;
//
// NOTE:
// Since the content of 'text' string is changed by the
// removeLetter() function, pass using non-const reference (&).
//
void removeLetter(string& text, char letter)
{
// Use the erase-remove idiom
text.erase(remove(text.begin(), text.end(), letter),
text.end());
}
int main()
{
string line;
getline(cin, line);
cout << "Read string: " << line << endl;
removeLetter(line, 'a');
cout << "After removing: " << line << endl;
}
This is what I got with MSVC:
C:\Temp\CppTests>cl /EHsc /W4 /nologo test.cpp
test.cpp
C:\Temp\CppTests>test.exe
monkey eats banana
Read string: monkey eats banana
After removing: monkey ets bnn
It's not very clear to me from your question if you also want to pass vectors of strings around (probably in other parts of your code)...
Anyway, if you want a vector of strings (i.e. you want to store some strings in a vector container) you can simply combine these STL class templates like this:
std::vector<std::string> strings;
To pass that to functions/methods, use the usual C++ rules, i.e.:
If the function is observing the array of strings (without modifying it), pass using const references (const &): vector<string> &
If the function does modify the content of the vector, you can pass using non-const references (&): vector<string> &

How can I return a string value from a function in C++

#include <iostream>
#include <string>
using namespace std;
std::string dispCard(int card)
{
string textCard = "help";
//cout << textCard;
system("pause");
return textCard;
}
int main()
{
// Using this area to test functions for now
cout << dispCard(14);
return 0;
}
Uncommenting the cout line actually does display the value. But I cannot return the value in the string.
Honestly, I have no idea why this isn't working. I initially just wanted to use "char" but that doesn't work for some reason.
Visual Studio didn't like:
char test;
test = "help";
It underlined the "=".
For now, I just want to return a string value from a function. There's more that I need it to do, but this is the main issue right now.
Uncommenting the cout line actually does display the string. But not returning the string.
Your program both prints and returns the string, printing it again in main. The only problems I can see with your program are:
You are using system("pause") for no reason.
You are not consistent with the use of either the std:: prefix or importing the namespace. On this regard I highly suggest the std:: prefix.
You are not using the function argument.
I initially just wanted to use "char" but that doesn't work for some reason.
Well, char, as the name suggests, can only store 1 characters. In:
char test = "help";
you are trying to assign 5 characters (4 + \0) to an objects who's size can only store 1. That's the reason why your compiler complained.
I think you need to pass an int to your function and get it back in string form. To do this conversion you need something like this:
std::ostringstream stm;
stm << yourIntValue;
std::string s(stm.str());
or this:
char bf[100];
sprintf(bf, "%d", yourIntValue);
std::string s(bf);
If you put this snippet in a function then you can also accept an int parameter, convert it to a std::string and return the std::string as others have shown.
What you need to do is to declare return type of function as std::string and then return either a string object, something that can implicitly be converted to string object or something that explicitly constructs string object.
Example:
std::string foo(){
return "idkfa"; //return C-style string -> implicitly convertible to string
return {"idkfa"}; // direct initialization of returning std::string
return std::string("idkfa"); //return explicitly constructed std::string object
}
Also note that C-style strings are of type char* (C-style strings are basically an array of chars, with last element being \0, that is 0).
Your code works perfectly fine, though the the system("pause") is totally redundant and pointless and should be removed. It may in fact be confusing you.

In C++, I thought you could do "string times 2" = stringstring?

I'm trying to figure out how to print a string several times. I'm getting errors. I just tried the line:
cout<<"This is a string. "*2;
I expected the output: "This is a string. This is a string.", but I didn't get that. Is there anything wrong with this line? If not, here's the entire program:
#include <iostream>
using namespace std;
int main()
{
cout<<"This is a string. "*2;
cin.get();
return 0;
}
My compiler isn't open because I am doing virus scans, so I can't give the error message. But given the relative simplicity of this code for this website, I'm hoping someone will know if I am doing anything wrong by simply looking.
Thank you for your feedback.
If you switch to std::string, you can define this operation yourself:
std::string operator*(std::string const &s, size_t n)
{
std::string r; // empty string
r.reserve(n * s.size());
for (size_t i=0; i<n; i++)
r += s;
return r;
}
If you try
std::cout << (std::string("foo") * 3) << std::endl
you'll find it prints foofoofoo. (But "foo" * 3 is still not permitted.)
There is an operator+() defined for std::string, so that string + string gives stringstring, but there is no operator*().
You could do:
#include <iostream>
#include <string>
using namespace std;
int main()
{
std::string str = "This is a string. ";
cout << str+str;
cin.get();
return 0;
}
As the other answers pointed there's no multiplication operation defined for strings in C++ regardless of their 'flavor' (char arrays or std::string). So you're left with implementing it yourself.
One of the simplest solutions available is to use the std::fill_n algorithm:
#include <iostream> // for std::cout & std::endl
#include <sstream> // for std::stringstream
#include <algorithm> // for std::fill_n
#include <iterator> // for std::ostream_iterator
// if you just need to write it to std::cout
std::fill_n( std::ostream_iterator< const char* >( std::cout ), 2, "This is a string. " );
std::cout << std::endl;
// if you need the result as a std::string (directly)
// or a const char* (via std::string' c_str())
std::stringstream ss;
std::fill_n( std::ostream_iterator< const char* >( ss ), 2, "This is a string. " );
std::cout << ss.str();
std::cout << std::endl;
Indeed, your code is wrong.
C++ compilers treat a sequence of characters enclosed in " as a array of characters (which can be multibyte or singlebyte, depending on your compiler and configuration).
So, your code is the same as:
char str[19] = "This is a string. ";
cout<<str * 2;
Now, if you check the second line of the above snippet, you'll clearly spot something wrong. Is this code multiplying an array by two? should pop in your mind. What is the definition of multiplying an array by two? None good.
Furthermore, usually when dealing with arrays, C++ compilers treat the array variable as a pointer to the first address of the array. So:
char str[19] = "This is a string. ";
cout<<0xFF001234 * 2;
Which may or may not compile. If it does, you code will output a number which is the double of the address of your array in memory.
That's not to say you simply can't multiply a string. You can't multiply C++ strings, but you can, with OOP, create your own string that support multiplication. The reason you will need to do that yourself is that even std strings (std::string) doesn't have a definition for multiplication. After all, we could argue that a string multiplication could do different things than your expected behavior.
In fact, if need be, I'd write a member function that duplicated my string, which would have a more friendly name that would inform and reader of its purpose. Using non-standard ways to do a certain thing will ultimately lead to unreadable code.
Well, ideally, you would use a loop to do that in C++. Check for/while/do-while methods.
#include <iostream>
#include <string>
using namespace std;
int main()
{
int count;
for (count = 0; count < 5; count++)
{
//repeating this 5 times
cout << "This is a string. ";
}
return 0;
}
Outputs:
This is a string. This is a string. This is a string. This is a string. This is a string.
Hey there, I'm not sure that that would compile. (I know that would not be valid in c# without a cast, and even then you still would not receive the desired output.)
Here would be a good example of what you are trying to accomplish. The OP is using a char instead of a string, but will essentially function the same with a string.
Give this a whirl:
Multiply char by integer (c++)
cout<<"This is a string. "*2;
you want to twice your output. Compiler is machine not a human. It understanding like expression and your expression is wrong and generate an error .
error: invalid operands of types
'const char [20]' and 'int' to binary
'operator*'

C++: How to build Strings / char*

I'm new to C++. I want to make a char*, but I don't know how.
In Java is it just this:
int player = 0;
int cpu = 0;
String s = "You: " + player + " CPU: " + cpu;
How can I do this? I need a char*.
I'm focusing on pasting the integer after the string.
You almost certainly don't want to deal with char * if you can help it - you need the C++ std::string class:
#include <string>
..
string name = "fred";
or the related stringstream class:
#include <sstream>
#include <string>
#include <iostream>
using namespace std;
int main() {
int player = 0;
int cpu = 0;
ostringstream os;
os << "You: " << player << " CPU: " << cpu;
string s = os.str();
cout << s << endl;
}
if you really need a character pointer (and you haven't said why you think you do), you can get one from a string by using its c_str() member function.
All this should be covered by any introductory C++ text book. If you haven't already bought one, get Accelerated C++. You cannot learn C++ from internet resources alone.
If you're working with C++, just use std::string. If you're working with char*, you probably want to work with C directly. In case of C, you can use the sprintf function:
char* s = // initialized properly
sprintf( s, "You: %d CPU: %d", player, cpu );
Just call s.c_str( );.Here you you can see more.
PS. You can use strcpy to copy the content to new variable and then you will be able to change it.
char * means "pointer to a character".
You can create a pointer to a 'string' like this:
char* myString = "My long string";
Alternatively you can use std::string:
std::string myStdString("Another long string");
const char* myStdString.c_str();
Notice the const at the beginning of the last example. This means you can't change the chars that are pointed to. You can do the same with the first example:
const char* = "My long string";
Consider using stringstreams:
#include <iostream>
#include <sstream>
using namespace std;
int main ()
{
int i = 10;
stringstream t;
t << "test " << i;
cout << t.str();
}
It probably would have been for the best if C++ had overloaded the "+" operator like you show. Sadly, they didn't (you can though, if you want to).
There are basicly three methods for converting integer variables to strings in C++; two inherited from C and one new one for C++.
The itoa() routine. This is actually non-standard, but most compilers have it. The nice thing about it is that it returns a pointer to the string, so it can be used in functional-style programming.
sprintf(). The second holdover from C, this routine takes a destination string, a format string, and a list of parameters. How many parameters there are, and how they are interpreted depend on how the "format" string parses. This makes sprintf both immensely powerful and immensely dangerous. If you use this approach, I can pretty much guarantee you will have crash bugs your first few tries.
std::ostringstream. The C++ way. This has pretty much all the power of sprintf(), but is much safer. The drawback here is that you have to declare it, and it is not a string, so you still have to convert it to one when you are done. That means at least three lines of code are required to do anything with an ostringstream. It is also really ugly, particularly if you try any special formatting.