SwiftUI: NavigationView focus on last selected NavigationLink - swiftui

maybe a very simple problem:
I use a navigation with a long list of entries. If the user returns from the navigationLink the list starts on the first item. How can I set the focus on the last selected navigationLink so the user don't need to scroll from the beginning again.
My app is for blind people so the scrolling from above isn't an easy thing.
´´´
struct CategoryDetailView: View {
#EnvironmentObject var blindzeln: BLINDzeln
#AppStorage ("version") var version: Int = 0
#State var shouldRefresh: Bool = false
#State private var searchText = ""
let categoryTitle: String
let catID: Int
var body: some View {
VStack{
List {
ForEach(blindzeln.results.filter { searchText.isEmpty || ($0.title.localizedCaseInsensitiveContains(searchText) || $0.textBody.localizedCaseInsensitiveContains(searchText)) }, id: \.entryID){ item in
NavigationLink(destination: ItemDetailViewStandard(item: item, isFavorite: false, catID: catID)) {DisplayEntryView(item: item, catID: catID)}.listRowSeparatorTint(.primary).listRowSeparator(.hidden)
}
}
.searchable(text: $searchText, placement: .navigationBarDrawer(displayMode: .always), prompt: "") {}
.navigationTitle(categoryTitle)
.navigationBarTitleDisplayMode(.inline)
.listStyle(.inset)
}
.task(){
await blindzeln.decodeCategoryData(showCategory: categoryTitle)
}
.onAppear(){
blindzeln.resetData()
}
}
}
´´´

you could try this approach, using the List with selection, such
as in this example code. It does not scroll back to the beginning of the list
after selecting a destination.
struct ContentView: View {
#State private var selections = Set<Thing>()
#State var things: [Thing] = []
var body: some View {
NavigationStack {
List(things, selection: $selections){ thing in
NavigationLink(destination: Text("destination-\(thing.val)")) {
Text("item-\(thing.val)")
}
}
}
.onAppear {
(0..<111).forEach{things.append(Thing(val: $0))}
}
}
}
EDIT-1:
Since there are so many elements missing from you code, I can only guess
and suggest something like this:
struct CategoryDetailView: View {
#EnvironmentObject var blindzeln: BLINDzeln
#AppStorage ("version") var version: Int = 0
#State var shouldRefresh: Bool = false
#State private var searchText = ""
#State private var selections = Set<Thing>() // <-- same type as item in the List
let categoryTitle: String
let catID: Int
var body: some View {
VStack {
// -- here
List(blindzeln.results.filter { searchText.isEmpty || ($0.title.localizedCaseInsensitiveContains(searchText) || $0.textBody.localizedCaseInsensitiveContains(searchText)) },
id: \.entryID,
selection: $selections){ item in
NavigationLink(destination: ItemDetailViewStandard(item: item, isFavorite: false, catID: catID)) {
DisplayEntryView(item: item, catID: catID)
}
.listRowSeparatorTint(.primary).listRowSeparator(.hidden)
}
}
.searchable(text: $searchText, placement: .navigationBarDrawer(displayMode: .always), prompt: "") {}
.navigationTitle(categoryTitle)
.navigationBarTitleDisplayMode(.inline)
.listStyle(.inset)
.task{
await blindzeln.decodeCategoryData(showCategory: categoryTitle)
}
.onAppear{
blindzeln.resetData()
}
}
}

Related

TextField #State property value = ""

I'm studying SwiftUI and I'm having a hard time dealing with TextField.
When I do onCommit, I tried to put "" in the #State Property value, but there was no response.
What I'm trying to do is click the'retrun' key in TextField and I want to show you the gap where the text created disappeared.
struct TodoTextFieldView: View {
#EnvironmentObject var listViewModel: ListViewModel
#State var textFieldText = ""
var title: String = "here typing line"
var body: some View {
VStack{
HStack(spacing: 5){
Text("🔥")
.font(.title)
TextField("\(title)",
text: $textFieldText,
onCommit:{ addItem()
//
})
.disableAutocorrection(true)
.underline()
.font(.headline)
}.padding(.leading, 40)
}.padding(16)
}
func addItem() {
listViewModel.addItem(title: textFieldText)
textFieldText = "" // This is where I want to do it.
print(textFieldText)
}
This is a parent view.
struct ContentView: View {
#EnvironmentObject var listViewModel: ListViewModel
var body: some View {
VStack {
TodayView()
Spacer()
TodoTextFieldView()
Spacer()
/// List view
List{
ForEach(listViewModel.items) { item in
ListView(item: item)
.onTapGesture {
withAnimation(.linear){
listViewModel.updateItem(item: item)
}
}
}
.onDelete(perform: listViewModel.deleteItem) // Delete
.onMove(perform: listViewModel.moveItem) // Edit
}.listStyle(PlainListStyle())
}.navigationBarItems(trailing: EditButton()) // Edit Button
.padding()
}
}
#State var textFieldText = ""
The value was directly added to the state property. But there is no reaction.
textFieldText = ""
Emptying the binding property of TextField inside the Task block works for me.
func addItem() {
listViewModel.addItem(title: textFieldText)
Task {
textFieldText = ""
}
}

Can't transfer variable from one watchos view to another view, Using swiftui

I am trying to get data from one view to another.
I can not figure out how to get values from the fourth view array into the Third view.
I am not using storyboards. I tried using #EnvironmentObject but can not make it work. New to coding. In xcode I am using watchos without app.
I tried to strip out most of the code and leave just the important stuff that can be tested. I used NavigationLink(destination: )to transfer between views.
enter code here
class viewFromEveryWhere: ObservableObject {
#Published var testname2: String = "testTTname"
}
struct secondView: View {
var body: some View {
Text("second view")
List(1..<7) {
Text("\($0)")
}
}
}
struct thirdView: View {
#EnvironmentObject var testname2: viewFromEveryWhere
#EnvironmentObject var testSixTestArray: viewFromEveryWhere
#State var sixTestArray:[String] = ["ww","GS","DW","CD","TS","JW",]
var body: some View {
List(sixTestArray, id:\.self) {
Text($0)
}
}
}
struct fourthView: View {
#StateObject var testname2 = viewFromEveryWhere()
#State private var name: String = ""
#State var testSixTestArray:[String] = []
func collectName () {
print("collectName triggered")
if testSixTestArray.count < 5 {
// testSixTestArray.append(name)
print(name)
print(testSixTestArray)
}
// .enviromentObject(testSixTestArray)
}
var body: some View {
VStack(alignment: . leading) {
Text("Type a name")
TextField("Enter your name", text: $name)
Text("Click to add, \(name)!")
// Button("click this if \(name) is correct") {}
Button(action:{
print("Button Tapped")
collectName()
print(testSixTestArray.count)
name = ""
}) {
Text("Add \(name) to list")
}
// .buttonStyle(GrowingButton1())
}
Text("forth view")
// testSixTestArray.append(name)
.environmentObject(testname2)
}
}
/*func presentTextInputControllerWithSuggestions(forLanguage suggestionsHandler:
((String)-> [Any]?)?,
allowedInputMode inputMode:
WKTextInputMode,
completion: #escaping ([Any]?) -> Void) {}
*/
struct ContentView: View {
#State var sixNameArray:[String] = ["","","","","","",]
#State var messageTextBox: String = "Start"
#State var button1: String = "Button 1"
#State var button2: String = "Button 2"
#State var button3: String = "Button 3"
var body: some View {
NavigationView {
VStack{
Text(messageTextBox)
.frame(width: 120, height: 15, alignment: .center)
.truncationMode(.tail)
.padding()
NavigationLink(destination: secondView(),
label:{
Text(button1)
})
.navigationBarTitle("Main Page")
NavigationLink(destination: thirdView(),
label:{
Text(button2)
})
NavigationLink(destination: fourthView(),
label:{
Text(button3)
})
}
}
}
}
enter code here

SwiftUI- passing #State variables to multiple views trouble

Im trying to make an app similar to iphones reminders app in terms of UI. I have a view where I have a list that I can add and delete items from, I also have a view for adding an item that allows me to name the item and select some options, and I have another view for when an item in the list is selected and I want to be able to show the name and options I made but it doesn't display. The code for the list view
struct DotView: View {
enum ActiveSheet: String, Identifiable {
case SwiftUIView, EditView
var id: String {
return self.rawValue
}
}
#EnvironmentObject var listViewModel: ListViewModel
#AppStorage("dotApiKey") var selectedDotApi: String = ""
#State var dotName:String = ""
#State var dotNumber:String = ""
#State var selection:String = ""
#State var triggerSelection:String = ""
#State var searchText:String = ""
#State var plugUsername:String = ""
#State var plugPassword:String = ""
#State var toggleNotification:Bool
#State var activeSheet : ActiveSheet? = nil
#Binding var show : Bool
var body: some View {
ZStack{
HStack {
EditButton()
.padding(.leading)
Spacer()
Button(action: {
self.activeSheet = .SwiftUIView
}, label: {
Text("Add")
})
.padding(.trailing)
}
ZStack {
List {
ForEach(listViewModel.dotitems, id:\.dotId){ dotitem in
Button(action: { self.activeSheet = .EditView }, label: {
DotItemListView(dotitem: dotitem)
})
}
.onDelete(perform: listViewModel.deleteItem)
.onMove(perform: listViewModel.moveItem)
.listRowBackground(Color("textBG"))
}.listStyle(PlainListStyle())
.background(Color("textBG"))
.frame(height: 300)
.cornerRadius(10)
.padding(.horizontal)
}
}
.sheet(item: $activeSheet){ sheet in
switch sheet {
case .SwiftUIView:
SwiftUIView(dotName: dotName, dotNumber: dotNumber, selection: selection, triggerSelection: triggerSelection, searchText: searchText, plugUsername: plugUsername, plugPassword: plugPassword, show: $show)
case .EditView:
EditView(show:$show)
}
}
When I add an item to the list it shows this in each row
struct DotItemListView:View {
let dotitem: DotItem
var body: some View{
HStack {
Text(dotitem.dotName)
Spacer()
Text(dotitem.selection)
Spacer()
Text(dotitem.dotNumber)
Spacer()
}
}
}
This is how I'm adding each item to the list
struct DotItem:Equatable, Codable{
var dotId = UUID().uuidString
let dotName:String
let dotNumber:String
let selection:String
}
class ListViewModel: ObservableObject {
#Published var dotitems: [DotItem] = [] {
didSet {
saveItem()
}
}
let dotitemsKey: String = "dotitems_list"
init() {
getDotItems()
}
func getDotItems() {
guard
let data = UserDefaults.standard.data(forKey: dotitemsKey),
let savedDotItems = try? JSONDecoder().decode([DotItem].self, from: data)
else { return }
self.dotitems = savedDotItems
}
func deleteItem(indexSet: IndexSet){
dotitems.remove(atOffsets: indexSet)
}
func moveItem(from: IndexSet, to: Int){
dotitems.move(fromOffsets: from, toOffset: to)
}
func addItem(dotName: String, dotNumber: String, selection: String){
let newItem = DotItem(dotName: dotName, dotNumber: dotNumber, selection: selection)
dotitems.append(newItem)
print(newItem)
}
func saveItem() {
if let encodedData = try? JSONEncoder().encode(dotitems) {
UserDefaults.standard.set(encodedData, forKey: dotitemsKey)
}
}
}
This is the view that I'm entering the data for each item
struct SwiftUIView: View {
#Environment(\.presentationMode) var presentationMode
#EnvironmentObject var listViewModel: ListViewModel
#AppStorage("dotApiKey") var selectedDotApi: String = ""
#State var dotName:String
#State var dotNumber:String
#State var selection:String
#State var triggerSelection:String
#State var selectedColor = Color.black
#State var searchText:String
#State var plugUsername:String
#State var plugPassword:String
#ObservedObject var vm = getDeviceNames()
#State var triggerDot:Bool = false
#State var toggleOnOff:Bool = false
#State var toggleLightColor:Bool = false
#State var isSearching:Bool = false
#StateObject var camera = CameraModel()
#Binding var show : Bool
var body: some View {
NavigationView {
Form {
Section(header: Text("Info")) {
TextField("Name", text: $dotName)
TextField("Number", text: $dotNumber)
Picker(selection: $selection, label: Text("Discover Plug")) {
ForEach(vm.dataSet, id:\.self) { item in
Text(item.Device).tag(item.Device)
}
}
Toggle(isOn: $isSearching, label: {
Text("Have smart plugs?")
})
if isSearching {
HStack{
Text("Casa")
Spacer()
Button(action: {sendPlugDict()}, label: {
Text("Login")
})
}
TextField("Username", text: $plugUsername)
TextField("Password", text: $plugPassword)
}
}
Section {
Toggle(isOn: $toggleOnOff, label: {
Text("On/Off")
})
}
Section {
Toggle(isOn: $toggleLightColor, label: {
Text("Light Color")
})
if toggleLightColor {
ColorPicker("Choose Light Color", selection: $selectedColor)
}
}
Section {
if listViewModel.dotitems.isEmpty == false {
Toggle(isOn: $triggerDot, label: {
Text("Add a DOT to trigger")
})
if triggerDot {
Picker(selection: $triggerSelection, label: Text("Select DOT")) {
ForEach(listViewModel.dotitems, id:\.dotId){ dotitem in
DotItemListView(dotitem: dotitem)
}
}
}
}
}
}
.navigationBarTitle("")
.navigationBarHidden(true)
}
}
}
and this is the view that I'm trying to show the data when any list item is selected which is basically the same as above except in a few places
struct EditView: View {
#Environment(\.presentationMode) var presentationMode
#EnvironmentObject var listViewModel: ListViewModel
#ObservedObject var vm = getDeviceNames()
#State var dataSet = [Result]()
#State var dotName:String = ""
#State var dotNumber:String = ""
#State var selection:String = ""
#State var triggerSelection:String = ""
#State var selectedColor = Color.black
#State var searchText:String = ""
#State var plugUsername:String = ""
#State var plugPassword:String = ""
#State var triggerDot:Bool = false
#State var toggleOnOff:Bool = false
#State var toggleLightColor:Bool = false
#State var isSearching:Bool = false
#Binding var show : Bool
var body: some View {
NavigationView {
Form {
Section(header: Text("Info")) {
TextField(dotName, text: $dotName)
TextField(dotNumber, text: $dotNumber)
Picker(selection: $selection, label: Text("Discorver Plug")) {
ForEach(dataSet, id:\.self) { item in
Text(item.Device).tag(item.Device)
}
}
Toggle(isOn: $isSearching, label: {
Text("Have smart plugs?")
})
if isSearching {
HStack{
Text("Casa")
Spacer()
Button(action: {
SwiftUIView(dotName: dotName, dotNumber: dotNumber, selection: selection, triggerSelection: triggerSelection, searchText: searchText, plugUsername: plugUsername, plugPassword: plugPassword, show: $show).sendPlugDict()}, label: {
Text("Login")
})
}
TextField("Username", text: $plugUsername)
TextField("Password", text: $plugPassword)
}
}
Section {
Toggle(isOn: $toggleOnOff, label: {
Text("On/Off")
})
}
Section {
Toggle(isOn: $toggleLightColor, label: {
Text("Light Color")
})
if toggleLightColor {
ColorPicker("Choose Light Color", selection: $selectedColor)
}
}
Section {
if listViewModel.dotitems.isEmpty == false {
Toggle(isOn: $triggerDot, label: {
Text("Add a DOT to trigger")
})
if triggerDot {
Picker(selection: $triggerSelection, label: Text("Select DOT")) {
ForEach(listViewModel.dotitems, id:\.dotId){ dotitem in
DotItemListView(dotitem: dotitem)
}
}
}
}
}
}
.navigationBarTitle("")
.navigationBarHidden(true)
}
}
}
I know this is a lot to go through but any help would be greatly appreciated
use #Binding on the view that you want to pass state to .
View1 :
#State var a = true
View2(a: $a)
View2 :
#Binding var a : Bool
for passing data globally use #EnvoirmentObject :
example :
#main
struct YourApp: App {
#StateObject var session = Session()
var body: some Scene {
WindowGroup {
SplashView()
.environmentObject(session)
}
}
}
Session :
class Session: ObservableObject {
/// user signin state
#Published var isSignedIn : Bool = false
}
View1 ,View2 , View3 .... :
struct SplashView: View {
#EnvironmentObject var session : Session
var body: some View {
VStack{
SignInView()
.opacity(session.isSignedIn ? 0:1)
}
.background(Color.background.ignoresSafeArea())
}
}

Wrong List Item Selected in NavigationLink

I'm trying to build out a simple navigation where you can click on items in a link and pop back to the root controller from a sheet view. As you can see from the video below, when I tap on an item in the list, the wrong item is loaded (there's an offset between the row I click and the one that gets highlighted and loaded).
I also get the error SwiftUI encountered an issue when pushing aNavigationLink. Please file a bug.
Here's all my code:
import SwiftUI
struct ContentView: View {
#State var rootIsActive:Bool = false
var body: some View {
NavigationView{
AllProjectView(rootIsActive: self.rootIsActive)
}
.navigationBarTitle("Root")
.navigationViewStyle(StackNavigationViewStyle())
.environment(\.rootPresentationMode, self.$rootIsActive)
}
}
struct AllProjectView: View {
#State var rootIsActive:Bool = false
#State var projects: [String] = ["1", "2", "3"]
var body: some View{
List{
ForEach(projects.indices, id: \.self){ idx in
ProjectItem(name: self.$projects[idx], rootIsActive: self.$rootIsActive)
}
}.navigationBarTitle("All Projects")
}
}
struct ProjectItem: View{
#Binding var name: String
#Binding var rootIsActive: Bool
init(name: Binding<String>, rootIsActive: Binding<Bool>){
self._name = name
self._rootIsActive = rootIsActive
}
var body: some View{
NavigationLink(
destination: ProjectView(name: self.name),
isActive: self.$rootIsActive){
Text(name)
}
.isDetailLink(false)
.padding()
}
}
struct ProjectView: View {
var name: String
#State var isShowingSheet: Bool = false
#Environment(\.presentationMode) private var presentationMode: Binding<PresentationMode>
#Environment(\.rootPresentationMode) private var rootPresentationMode: Binding<RootPresentationMode>
var body: some View{
VStack{
Text(name)
Button("Show Sheet"){
self.isShowingSheet = true
}
}
.sheet(isPresented: $isShowingSheet){
Button("return to root"){
self.isShowingSheet = false
print("pop view")
self.presentationMode.wrappedValue.dismiss()
print("pop root")
self.rootPresentationMode.wrappedValue.dismiss()
}
}
.navigationBarTitle("Project View")
}
}
// from https://stackoverflow.com/a/61926030/1720985
struct RootPresentationModeKey: EnvironmentKey {
static let defaultValue: Binding<RootPresentationMode> = .constant(RootPresentationMode())
}
extension EnvironmentValues {
var rootPresentationMode: Binding<RootPresentationMode> {
get { return self[RootPresentationModeKey.self] }
set { self[RootPresentationModeKey.self] = newValue }
}
}
typealias RootPresentationMode = Bool
extension RootPresentationMode {
public mutating func dismiss() {
self.toggle()
}
}
You only have one isRootActive variable that you're using. And, it's getting repeated for each item on the list. So, as soon as any item on the list is tapped, the isActive property for each NavigationLink turns to true.
Beyond that, your isRootActive isn't actually doing anything right now, since your "Return to root" button already does this:
self.isShowingSheet = false
self.presentationMode.wrappedValue.dismiss()
At that point, there's nothing more to dismiss -- it's already back at the root view.
My removing all of the root and isActive stuff, you get this:
struct ContentView: View {
var body: some View {
NavigationView{
AllProjectView()
}
.navigationBarTitle("Root")
.navigationViewStyle(StackNavigationViewStyle())
}
}
struct AllProjectView: View {
#State var projects: [String] = ["1", "2", "3"]
var body: some View{
List{
ForEach(projects.indices, id: \.self){ idx in
ProjectItem(name: self.$projects[idx])
}
}.navigationBarTitle("All Projects")
}
}
struct ProjectItem: View{
#Binding var name: String
var body: some View{
NavigationLink(
destination: ProjectView(name: self.name)
){
Text(name)
}
.isDetailLink(false)
.padding()
}
}
struct ProjectView: View {
var name: String
#State var isShowingSheet: Bool = false
#Environment(\.presentationMode) private var presentationMode: Binding<PresentationMode>
var body: some View{
VStack{
Text(name)
Button("Show Sheet"){
self.isShowingSheet = true
}
}
.sheet(isPresented: $isShowingSheet){
Button("return to root"){
self.isShowingSheet = false
print("pop view")
self.presentationMode.wrappedValue.dismiss()
}
}
.navigationBarTitle("Project View")
}
}
If you had an additional view in the stack, you would need a way to keep track of if the root were active. I've used a custom binding here that converts an optional String representing the project's name to a Bool value that gets passed down the view hierarchy:
struct ContentView: View {
var body: some View {
NavigationView{
AllProjectView()
}
.navigationBarTitle("Root")
.navigationViewStyle(StackNavigationViewStyle())
}
}
struct AllProjectView: View {
#State var projects: [String] = ["1", "2", "3"]
#State var activeProject : String?
func activeBindingForProject(name : String) -> Binding<Bool> {
.init {
name == activeProject
} set: { newValue in
activeProject = newValue ? name : nil
}
}
var body: some View{
List{
ForEach(projects.indices, id: \.self){ idx in
InterimProjectView(name: self.$projects[idx],
isActive: activeBindingForProject(name: self.projects[idx]))
}
}.navigationBarTitle("All Projects")
}
}
struct InterimProjectView: View {
#Binding var name : String
#Binding var isActive : Bool
var body : some View {
NavigationLink(destination: ProjectItem(name: $name, isActive: $isActive),
isActive: $isActive) {
Text("Next : \(isActive ? "true" : "false")")
}
}
}
struct ProjectItem: View {
#Binding var name: String
#Binding var isActive: Bool
var body: some View{
NavigationLink(
destination: ProjectView(name: self.name, isActive: $isActive)
){
Text(name)
}
.isDetailLink(false)
.padding()
}
}
struct ProjectView: View {
var name: String
#Binding var isActive : Bool
#State var isShowingSheet: Bool = false
var body: some View{
VStack{
Text(name)
Button("Show Sheet"){
self.isShowingSheet = true
}
}
.sheet(isPresented: $isShowingSheet){
Button("return to root"){
self.isShowingSheet = false
print("pop root")
self.isActive.toggle()
}
}
.navigationBarTitle("Project View")
}
}

How to navigate out of a ActionSheet?

how to navigate out of a ActionSheet where I can only Pass a Text but not a NavigationLink?
Sample Code:
struct DemoActionSheetNavi: View {
#State private var showingSheet = false
var body: some View {
NavigationView {
Text("Test")
.actionSheet(isPresented: $showingSheet) {
ActionSheet(
title: Text("What do you want to do?"),
message: Text("There's only one choice..."),
buttons: [
.default(Text("How to navigate from here to HelpView???")),
])
}
}
}
}
You would need something like this:
struct DemoActionSheetNavi: View {
#State private var showingSheet = false
#State private var showingHelp = false
var body: some View {
NavigationView {
VStack {
Text("Test")
Button("Tap me") { self.showingSheet = true }
NavigationLink(destination: HelpView(isShowing: $showingHelp),
isActive: $showingHelp) {
EmptyView()
}
}
}
.actionSheet(isPresented: $showingSheet) {
ActionSheet(
title: Text("What do you want to do?"),
message: Text("There's only one choice..."),
buttons: [.cancel(),
.default(Text("Go to help")) {
self.showingSheet = false
self.showingHelp = true
}])
}
}
}
You have another state that programmatically triggers a NavigationLink (you could also do it using .sheet and modal presentation). You would also need to pass showingHelp as a #Binding to help view to be able to reset it.
struct HelpView: View {
#Binding var isShowing: Bool
var body: some View {
Text("Help view")
.onDisappear() { self.isShowing = false }
}
}