Target platform "exp5438" does not exist (maybe it was misspelled) - cooja

I get such an error in the cooja emulator. Normally, there is no problem with Z1 and Sky motels. But this error in the EXP5438 module and the code is compiled

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Error: 0x80040308 Cannot create Qbxmlrp2 com component

I am testing connection with QuickBooks' QBFC15 but the sample codes in C++ give the same error. I have tried copying the QBXMLRP2.DLL file that come with the sample projects and replacing it in the common files for both x64 and x86 but still am unable to connect. some one point to me the right direction to fix this

How to fix "SDL_Init failed -1" in buildroot Raspberry image?

I'm trying to compile Navit for Raspberry Pi 3 with Buildroot image (WPE Framework included). There is only WPE Framework running on startup (no x server) therefore I would like to display Navit using framebuffer directly. I know there is support for this feature. I have configured Navit as follow:
https://i.stack.imgur.com/cDZ3O.png
but I'm not able to run it anyway. There is following error:
error:graphics_sdl:graphics_sdl_new:SDL_Init failed -1
I've installed SDL from buildroot. How to fix it or make SDL more verbose to find out what is the reason of this -1 error (missing dependencies, incompatible lib version, Navit configration problems, missing system variables pointing to specified dependencies)?
It turned out that Navit is very quiet about SDL error messages. -1 Error is just very general information... I had to recompile Navit sources and add SDL_GetError() function to code to find out what is a real reason.
The problem was missing mouse. I don't need it so I had to set up:
export SDL_NOMOUSE=1

iOS - Address Sanitizer and Undefined Behaviour Sanitizer compiler error

When we try to compile our C++ iOS game app with these two profilers in Xcode, we're getting the following linker error.
Ditto /Users/Max/Library/Developer/Xcode/DerivedData/TowerDuel-dsejjkbvgengpngaqrfokeoaquvx/Build/Products/Debug-iphoneos/TowerDuel-mobile.app/Frameworks/libclang_rt.asan_ios_dynamic.dylib /Users/Max/Documents/XcodeWorkspace/TowerDuelWorkspace/TowerDuel/lib/clang/8.1.0/lib/darwin/libclang_rt.asan_ios_dynamic.dylib
cd /Users/Max/Documents/XcodeWorkspace/TowerDuelWorkspace/TowerDuel/proj.ios_mac
export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/usr/bin/ditto -rsrc /Users/Max/Documents/XcodeWorkspace/TowerDuelWorkspace/TowerDuel/lib/clang/8.1.0/lib/darwin/libclang_rt.asan_ios_dynamic.dylib /Users/Max/Library/Developer/Xcode/DerivedData/TowerDuel-dsejjkbvgengpngaqrfokeoaquvx/Build/Products/Debug-iphoneos/TowerDuel-mobile.app/Frameworks/libclang_rt.asan_ios_dynamic.dylib
ditto: can't get real path for source '/Users/Max/Documents/XcodeWorkspace/TowerDuelWorkspace/TowerDuel/lib/clang/8.1.0/lib/darwin/libclang_rt.asan_ios_dynamic.dylib'
Command /usr/bin/ditto failed with exit code 1
It seems like it's trying to use some iOS 8.1 library, even though our deployment target is iOS 9.
How can we fix this?
EDIT: Just to clarify, the issue also happens when only using ONE of these at the same time.

Xamarin iOS deploy to device results in 'mscorlib.dll couldn't not be found'

While deploying my application on iOS Simulator it works without any problems, but when I attached iPhone 5 on the Mac, deploying to that device results in following errors from Visual Studio's debug console:
Tool /Library/Frameworks/Xamarin.iOS.framework/Versions/Current/bin/mtouch execution started with arguments: --cache [... paths and arguments ...]
AOT Compilation exited with code 1, command:
MONO_PATH= [...path...]
The assembly mscorlib.dll was not found or could not be loaded.
1> It should have been installed in the `/Users/builder/data/lanes/3969/7beaef43/source/xamarin-macios/builds/install/cross64/lib/mono/4.5/mscorlib.dll' directory.
Xamarin.iOS.Common.targets(696,3): error : Could not AOT the assembly '/Users/blagoja/Library/Caches/Xamarin/mtbs/builds/MobApp.iOS/1be55aeb91c215df9342d3daa452982b/C:/Users/xxx/AppData/Local/Temp/vsF8C6.tmp/iPhone/Debug/mtouch-cache/64/Build/System.dll'
So fifth sentence (or sixth line) is saying that 'mscorlib.dll' could not be found at specified path, but from showed path where it should reside, on my mac i see only first directory 'Users'... nothing else.
So yeah, i belive i should put there the 'mscorlib.dll' but copy-paste is the right choice?
Also i managed to find multiple versions for mscorlib.dll into Developer/Frameworks/Mono.framework/Versions/{version}/lib/mono/{mono_versions}/mscordlib.dll. So maybe the configuration has path mismatches?

Error: not.exe has stopped working - When trying to build LLVM

I am trying to build LLVM on windows, and everytime I do so I get to a certain point and then recieve an error that says "not.exe has stopped working" It pops up on the desktop about 15 times.
I am not sure what is going on, but when I check the error in Visual Studio I receive this:
Error 4 error : Couldn't execute program 'C:/Users/Cyborg/Documents/Developer'The process cannot access the file because it is being used by another process. C:\Users\Joe\Documents\Dev\llvm\test\CUSTOMBUILD check-llvm
I receive this error 5-7 times depending on how fast I click the error that pops up on the desktop. So clearly this issue is happening because of that.
The fault module is: MSVCR100.dll
Does anyone know why this is happening?
I don't know why you're getting the error since I don't build or use LLVM on Windows. Since no one else has chimed in, I'll try to give a hint or two.
"not.exe" (or "not" under Linux) is a little LLVM helper program used when running the lit based regressions tests. It is used to execute a program and return a good exit status if the program fails and a bad exit status if the program doesn't fail.
I'm guessing that "CUSTOMBUILD check-llvm" (what ever that is) is attempting to run the regression tests and your getting your mysterious error as a result whenevr "not" is used.
I hope that helps.