ember-resources trackedTask with cached value - ember.js

I've recently started looking into the nice ember-resources library because I came to the point my data fetching routine required some reactivity. Since we tend to use the ember-concurrency tasks in our project I wanted to follow the common pattern and I was happy to realise that ember-resources support ember-concurrency tasks out of the box.
Now i've got a dependant tracked property which is basically a timer and it's being updated every minute. What I want to do is to be able to run my task say every two minutes. The question is how to achieve this?
Here goes my pseudo-code:
// that's my component
#restartableTask
*fetchFeed() {
yield timeout(1);
return yield this.store.queryRecord('item', {...});
}
get currentTime() {
// this one returns a tracked variable which is updated every minute
}
feedResource = trackedTask(this, this.fetchFeed, () => [this.currentTime]);
// this is the corresponding hbs
{{#if this.feedResource.isRunning}}
<LoadingSpinner />
{{else}}
{{this.feedResource.value}}
{{/if}}
what I want to do is basically
get every2Minutes() {
return Math.trunc(this.currentTime.second() / 2)
}
feedResource = trackedTask(this, this.fetchFeed, () => [this.every2Minutes]);
but it's still run on every minute. I've tried using the #cached attribute and a custom cache solution but it didn't help - despite that the cache gave me the correct value, i.e. only even ones, the task was still fired every minute. Can I tell the trackedTask to not fire if the dependency wasn't changed?

πŸ‘‹ Hi, I'm the author of ember-resources! glad you're having fun with the library!
this one returns a tracked variable which is updated every minute
While this is clever, if the variable isn't used in the task, it "feels weird". I don't have better words for this. πŸ™ƒ
But, to directly answer your question, I'd define currentTime like this:
const ClockEveryOtherMinute = resource(({ on }) => {
let time = cell(new Date());
let interval = setInterval(
() => time.current = new Date(),
2 * 60 * 1000, // 2 minutes
);
on.cleanup(() => clearInterval(interval));
return () => time.current;
});
class Foo {
// `#use` is required when a resource returns a single value
#use currentTime = ClockEveryOtherMinute;
feedResource = trackedTask(this, this.fetchFeed, () => [this.currentTime]);
// ...etc
}
Here is an interactive demo of something very similar
However, I think there may be a more ergonomic way --
In a scenario where you want recurring behavior, there are a couple approaches you could take:
invoke the task once and use a while loop to do something periodically
use a constructor/destructor combo with setInterval
These are somewhat separate from the trackedTask helper utility, as the trackedTask helper utility "only" does lazy invocation of the .perform method on a task when a property on the TaskInstance would be accessed. So... I'm not actually sure if your getter's return would be updated if the task is re-performed every couple minutes manually. I'm maybe.. 60% sure it would? (this is something I don't have tests for).
Anywho back to the options:
invoke the task once
class Foo extends Component {
#tracked items;
#task
*fetchFeed() {
yield timeout(1);
while(true) {
this.items = yield this.store.queryRecord('item', {...});
yield timeout(1000 * 60 * 2); // 2 minutes
}
}
get hasItems() {
return Boolean(this.items?.length);
}
}
// this is the corresponding hbs
{{#if this.hasItems}}
{{this.items}}
{{else}}
<LoadingSpinner />
{{/if}}
using setInterval
import { registerDestructor } from '#ember/destroyable';
class Foo extends Component {
#tracked items;
constructor(owner, args) {
super(owner, args);
let interval = setInterval(() => {
if (isDestroyed(this) || isDestroying(this)) return;
this.fetchFeed.perform();
}, 2 * 60 * 1000);
registerDestructor(this, () => {
clearTimeout(interval);
});
// initial perform
this.fetchFeed.perform();
}
#task
*fetchFeed() {
yield timeout(1);
return yield this.store.queryRecord('item', {...});
}
get hasItems() {
return Boolean(this.fetchFeed.lastSuccessful?.value?.length);
}
}
// this is the corresponding hbs
{{#if this.hasItems}}
{{this.fetchFeed.lastSuccessful.value}}
{{else}}
<LoadingSpinner />
{{/if}}
A "do something every 2 minutes API"
I'm πŸ€·β€β™‚οΈ on this approach, but for completeness, it's probably reasonable to know that it's possible (I'm going to hand-wave over the implementation, as that could be other stack-overflow questions):
const doEveryTwoMinutes = resourceFactory((callback) => {
// ...
return resource(({ on }) => {
// ...
});
});
class Foo extends Component {
#use feed = doEveryTwoMinutes(() => {
return this.fetchFeed.perform(); // returns a task
});
#task
*fetchFeed() {
yield timeout(1);
return yield this.store.queryRecord('item', {...});
}
get hasItems() {
return Boolean(this.feed.length);
}
}
// this is the corresponding hbs
{{#if this.hasItems}}
{{this.feed}}
{{else}}
<LoadingSpinner />
{{/if}}
(no trackedTask needed, we rely on the internal tracked-state of a TaskInstance)
Why do these approaches not need trackedTask?
because we have "events" that we know about that cause the task to be performed -- and ember-concurrency is really good at being "an event handler", of sorts -- whereas ember-resources is more about deriving data (maybe eventually), with cleanup.

Related

How to listen the state changes in svelte like useEffect

I have read some article about state change listener, As I am a very beginner to the svelte environment I can't figure out what is the most efficient way to listen to the state change.
Let us take state variable as X and Y
Method 1:
$: if (X||Y) {
console.log("yes");
}
Method 2:
Use a combination of afterUpdate and onDestroy
REPL: https://svelte.dev/repl/300c16ee38af49e98261eef02a9b04a8?version=3.38.2
import { afterUpdate, onDestroy } from 'svelte';
export function useEffect(cb, deps) {
let cleanup;
function apply() {
if (cleanup) cleanup();
cleanup = cb();
}
if (deps) {
let values = [];
afterUpdate(() => {
const new_values = deps();
if (new_values.some((value, i) => value !== values[i])) {
apply();
values = new_values;
}
});
} else {
// no deps = always run
afterUpdate(apply);
}
onDestroy(() => {
if (cleanup) cleanup();
});
}
Method 3:
Use writable and subscribe
<script>
import { writable } from 'svelte/store';
const X = writable(0);
const Y = writable(0);
X.subscribe(value => {
console.log("X was changed", value);
});
Y.subscribe(value => {
console.log("Y was changed", value);
});
</script>
<button on:click={(e)=>{
X.update((val)=>val++)
}}>Change X</button>
<button on:click={(e)=>{
Y.update((val)=>val++)
}}>Change Y</button>
Reactive statements
Svelte does not have an equivalent of useEffect. Instead, Svelte has reactive statements.
// Svelte
// doubled will always be twice of single. If single updates, doubled will run again.
$: doubled = single * 2
// equivalent to this React
let single = 0
const [doubled, setDoubled] = useState(single * 2)
useEffect(() => {
setDoubled(single * 2)
}, [single])
This may seem like magic, since you don't define dependencies or teardown functions, but Svelte takes care of all that under the hood. Svelte is smart enough to figure out the dependencies and only run each reactive statement as needed.
So if you want to run a callback every time a value updates, you can simply do this.
<script>
let value = ''
$: console.log(value)
</script>
<input type='text' name='name' bind:value />
In short, this will console log the value of the input every time the input's value changes.
Recreating your suggestions
Method 1
That's about as concise as you can go, and is my go-to means of listening to state changes unless I need something more complex.
$: if(x || y) console.log('yes')
Though note that there may be a subtle bug here. If x or y were both truthy then turn falsy (e.g., they both became empty strings), this statement will not run.
Method 2
Here, you basically recreated React's useEffect. This works, but you can simplify the implementation in your REPL a lot using reactive statements.
<script>
let count = 1;
$: console.log(count)
</script>
<input type="number" bind:value={count}>
Method 3
Stores are great for passing data between components without using props or context. Check out this answer for more: https://stackoverflow.com/a/67681054/11506995
In this case, though, we can simplify everything using regular reactive context (again).
<script>
let x = 0
let y = 0
$: console.log('x was changed', x)
$: console.log('y was changed', y)
</script>
<button on:click={() => x++}>Change x</button>
<button on:click={() => y++}>Change x</button>
I also have a detailed answer of comparing React's context/useEffect with Svelte's context/stores/reactive statements in Understanding Context in Svelte (convert from React Context)
https://stackoverflow.com/a/67681054/11506995
How about this?
<script>
let count = 0;
$: doubled = (() => {
return count * 2
})()
function handleClick() {
count += 1;
}
</script>
<button on:click={handleClick}>
Clicked {count} {count === 1 ? 'time' : 'times'}
</button>
<p>{count} doubled is {doubled}</p>

How to test resubscriptions to RxJS Observable with TestScheduler?

I have an observable which might throw an error. When it throws, I want to resubscribe to that observable and try again. For example with the retry() operator.
To test this retry-logic I would need to create a test-observable which will throw an error the first 2 times it's subscribed to, and only on 3rd time would produce a value.
I tried the following:
import { Observable } from 'rxjs';
import { TestScheduler } from 'rxjs/testing';
import { retry } from 'rxjs/operators';
// Setup for TestScheduler
function basicTestScheduler() {
return new TestScheduler((actual, expected) => {
expect(actual).toEqual(expected);
});
}
// The function we're going to test
function retryMultipleTimes(observable$) {
return observable$.pipe(retry(2));
}
describe('retryMultipleTimes()', () => {
it('retries twice when observable throws an error', () => {
basicTestScheduler().run(({ hot, cold, expectObservable }) => {
const observable$ = hot('--#--#--Y');
const expected = ' --------Y'; // This is what I want to get
const unexpected = ' --# '; // This is what I get instead
expectObservable(retryMultipleTimes(observable$)).toBe(expected);
});
});
});
Seems that with a hot() observable it always resubscribes to the same frame that produced the error, resulting in immediately throwing again.
I also tried with cold() observable, in which case I get ------# - that is, at each retry the observable starts again from the beginning, resulting in --#, --#, --# - never reaching --Y.
It seems that there isn't a way to do such a thing with RxJS TestScheduler. Or perhaps there is?
If the hot() and cold() observable-creators aren't up to the task, perhaps I can create my own... but how?
I also tried adding a little delay between retries, so I wouldn't resubscribe immediately to the current frame by implementing the retry-logic using retryWhen:
function retryMultipleTimes(observable$) {
return observable$.pipe(
retryWhen(errors => errors.pipe(
delayWhen(() => timer(2)), // wait 2 frames before each retry
take(2), // do maximum of 2 retries
concat(throwError('error')), // finish with error when no success after 2 retries
)),
);
}
But this didn't work either. Looks like the resubscription still happens to the same frame as before.
How could I make this test pass?
Figured out a solution for this. I can use iif() to create an observable which chooses at subscription time between two observables:
describe('retryMultipleTimes()', () => {
it('retries twice when observable throws an error', () => {
basicTestScheduler().run(({ cold, expectObservable }) => {
let count = 0;
const observable$ = iif(
() => ++count <= 2,
cold('--#'),
cold('--Y'),
);
// --#
// --#
// --Y
expectObservable(retryMultipleTimes(observable$)).toBe('------Y');
});
});
});

Delaying actions using Decentraland's ECS

How do I make an action occur with a delay, but after a timeout?
The setTimeout() function doesn’t work in Decentraland scenes, so is there an alternative?
For example, I want an entity to wait 300 milliseconds after it’s clicked before I remove it from the engine.
To implement this you’ll have to create:
A custom component to keep track of time
A component group to keep track of all the entities with a delay in the scene
A system that updates the timers con all these
components on each frame.
It sounds rather complicated, but once you created one delay, implementing another delay only takes one line.
The component:
#Component("timerDelay")
export class Delay implements ITimerComponent{
elapsedTime: number;
targetTime: number;
onTargetTimeReached: (ownerEntity: IEntity) => void;
private onTimeReachedCallback?: ()=> void
/**
* #param millisecs amount of time in milliseconds
* #param onTimeReachedCallback callback for when time is reached
*/
constructor(millisecs: number, onTimeReachedCallback?: ()=> void){
this.elapsedTime = 0
this.targetTime = millisecs / 1000
this.onTimeReachedCallback = onTimeReachedCallback
this.onTargetTimeReached = (entity)=>{
if (this.onTimeReachedCallback) this.onTimeReachedCallback()
entity.removeComponent(this)
}
}
}
The component group:
export const delayedEntities = engine.getComponentGroup(Delay)
The system:
// define system
class TimerSystem implements ISystem {
update(dt: number){
for (let entity of delayedEntities.entities) {
let timerComponent = entity.getComponent(component)
timerComponent.elapsedTime += dt
if (timerComponent.elapsedTime >= timerComponent.targetTime){
timerComponent.onTargetTimeReached(entity)
}
})
}
}
// instance system
engine.addSystem(new TimerSystem())
Once all these parts are in place, you can simply do the following to delay an execution in your scene:
const myEntity = new Entity()
myEntity.addComponent(new Delay(1000, () => {
log("time ran out")
}))
engine.addEntity(myEntity)
A few years late, but the OP's selected answer is kind of deprecated because you can accomplish a delay doing:
import { Delay } from "node_modules/decentraland-ecs-utils/timer/component/delay"
const ent = new Entity
ent.addComponent(new Delay(3 * 1000, () => {
// this code will run when time is up
}))
Read the docs.
Use the utils.Delay() function in the utils library.
This function just takes the delay time in milliseconds, and the function you want to execute.
Here's the full documentation, explaining how to add the library + how to use this function, including example code:
https://www.npmjs.com/package/decentraland-ecs-utils

Assert a string contains a certain value (and fail the test if it doesn't)

As part of my nightwatch.js testing, I have the following code that will list all the values of an element (in this case, a list of UK towns);
"Page 2 Location SEO Crawl paths are displayed": function (browser) {
browser.elements('xpath', '//a[contains(#href,"location")]', function (results) {
results.value.map(function(element) {
browser.elementIdAttribute(element.ELEMENT, 'innerText', function(res) {
var resme = res.value;
console.log(resme)
});
});
});
},
This correctly list all the element values, as such;
What I'd now like to do is check that Nottingham is listed in the result, and Fail the test if it's not.
I installed the assert npm package to see if that would help, which changed my code to;
"Page 2 Location SEO Crawl paths are displayed": function (browser) {
browser.elements('xpath', '//a[contains(#href,"location")]', function (results) {
results.value.map(function(element) {
browser.elementIdAttribute(element.ELEMENT, 'innerText', function(res) {
var resme = res.value;
console.log(resme);
if (resme.includes("Nottingham")) {
assert.ok(true);
}
else {
assert.ok(false);
}
});
});
});
},
but this didn't work, as I kept getting the following error;
Is using the assert package the best way of testing this, or it there a more straightforward way of asserting that Nottingham is included in this list, and the tests fails if it's not.
I've tried using resme.includes("Nottingham"), but this doesn't fail the test.
Any help would be greatly appreciated.
Thanks.
Looks like the inner-most function (the one that has res as parameter) is called for every item, and resme is the item you are currently iterating, not an array, so the includes function is not working as expected.
I'm not familiar with this library but I guess you have to do something like this:
"Page 2 Location SEO Crawl paths are displayed": function (browser) {
var found = false;
browser.elements('xpath', '//a[contains(#href,"location")]', function (results) {
results.value.map(function(element) {
browser.elementIdAttribute(element.ELEMENT, 'innerText', function(res) {
var resme = res.value;
console.log(resme);
if (resme === "Nottingham") {
found = true;
// Maybe return something like null or 0 to stop iterating (would depend on your library).
}
});
});
});
assert.ok(found)
},
You init a variable "found" with a false value, and when you iterate over every value you set it to true if you find it. Optionally, you should break the iteration at that point. When the whole process is finished, assert that you found the value you wanted.

D3 / Django - How to write code in JS file with named URLs [duplicate]

How do I return the response/result from a function foo that makes an asynchronous request?
I am trying to return the value from the callback, as well as assigning the result to a local variable inside the function and returning that one, but none of those ways actually return the response β€” they all return undefined or whatever the initial value of the variable result is.
Example of an asynchronous function that accepts a callback (using jQuery's ajax function):
function foo() {
var result;
$.ajax({
url: '...',
success: function(response) {
result = response;
// return response; // <- I tried that one as well
}
});
return result; // It always returns `undefined`
}
Example using Node.js:
function foo() {
var result;
fs.readFile("path/to/file", function(err, data) {
result = data;
// return data; // <- I tried that one as well
});
return result; // It always returns `undefined`
}
Example using the then block of a promise:
function foo() {
var result;
fetch(url).then(function(response) {
result = response;
// return response; // <- I tried that one as well
});
return result; // It always returns `undefined`
}
β†’ For a more general explanation of asynchronous behaviour with different examples, see Why is my variable unaltered after I modify it inside of a function? - Asynchronous code reference
β†’ If you already understand the problem, skip to the possible solutions below.
The problem
The A in Ajax stands for asynchronous. That means sending the request (or rather receiving the response) is taken out of the normal execution flow. In your example, $.ajax returns immediately and the next statement, return result;, is executed before the function you passed as success callback was even called.
Here is an analogy which hopefully makes the difference between synchronous and asynchronous flow clearer:
Synchronous
Imagine you make a phone call to a friend and ask him to look something up for you. Although it might take a while, you wait on the phone and stare into space, until your friend gives you the answer that you needed.
The same is happening when you make a function call containing "normal" code:
function findItem() {
var item;
while(item_not_found) {
// search
}
return item;
}
var item = findItem();
// Do something with item
doSomethingElse();
Even though findItem might take a long time to execute, any code coming after var item = findItem(); has to wait until the function returns the result.
Asynchronous
You call your friend again for the same reason. But this time you tell him that you are in a hurry and he should call you back on your mobile phone. You hang up, leave the house, and do whatever you planned to do. Once your friend calls you back, you are dealing with the information he gave to you.
That's exactly what's happening when you do an Ajax request.
findItem(function(item) {
// Do something with the item
});
doSomethingElse();
Instead of waiting for the response, the execution continues immediately and the statement after the Ajax call is executed. To get the response eventually, you provide a function to be called once the response was received, a callback (notice something? call back ?). Any statement coming after that call is executed before the callback is called.
Solution(s)
Embrace the asynchronous nature of JavaScript! While certain asynchronous operations provide synchronous counterparts (so does "Ajax"), it's generally discouraged to use them, especially in a browser context.
Why is it bad do you ask?
JavaScript runs in the UI thread of the browser and any long-running process will lock the UI, making it unresponsive. Additionally, there is an upper limit on the execution time for JavaScript and the browser will ask the user whether to continue the execution or not.
All of this results in a really bad user experience. The user won't be able to tell whether everything is working fine or not. Furthermore, the effect will be worse for users with a slow connection.
In the following we will look at three different solutions that are all building on top of each other:
Promises with async/await (ES2017+, available in older browsers if you use a transpiler or regenerator)
Callbacks (popular in node)
Promises with then() (ES2015+, available in older browsers if you use one of the many promise libraries)
All three are available in current browsers, and node 7+.
ES2017+: Promises with async/await
The ECMAScript version released in 2017 introduced syntax-level support for asynchronous functions. With the help of async and await, you can write asynchronous in a "synchronous style". The code is still asynchronous, but it's easier to read/understand.
async/await builds on top of promises: an async function always returns a promise. await "unwraps" a promise and either result in the value the promise was resolved with or throws an error if the promise was rejected.
Important: You can only use await inside an async function or in a JavaScript module. Top-level await is not supported outside of modules, so you might have to make an async IIFE (Immediately Invoked Function Expression) to start an async context if not using a module.
You can read more about async and await on MDN.
Here is an example that elaborates the delay function findItem() above:
// Using 'superagent' which will return a promise.
var superagent = require('superagent')
// This is isn't declared as `async` because it already returns a promise
function delay() {
// `delay` returns a promise
return new Promise(function(resolve, reject) {
// Only `delay` is able to resolve or reject the promise
setTimeout(function() {
resolve(42); // After 3 seconds, resolve the promise with value 42
}, 3000);
});
}
async function getAllBooks() {
try {
// GET a list of book IDs of the current user
var bookIDs = await superagent.get('/user/books');
// wait for 3 seconds (just for the sake of this example)
await delay();
// GET information about each book
return superagent.get('/books/ids='+JSON.stringify(bookIDs));
} catch(error) {
// If any of the awaited promises was rejected, this catch block
// would catch the rejection reason
return null;
}
}
// Start an IIFE to use `await` at the top level
(async function(){
let books = await getAllBooks();
console.log(books);
})();
Current browser and node versions support async/await. You can also support older environments by transforming your code to ES5 with the help of regenerator (or tools that use regenerator, such as Babel).
Let functions accept callbacks
A callback is when function 1 is passed to function 2. Function 2 can call function 1 whenever it is ready. In the context of an asynchronous process, the callback will be called whenever the asynchronous process is done. Usually, the result is passed to the callback.
In the example of the question, you can make foo accept a callback and use it as success callback. So this
var result = foo();
// Code that depends on 'result'
becomes
foo(function(result) {
// Code that depends on 'result'
});
Here we defined the function "inline" but you can pass any function reference:
function myCallback(result) {
// Code that depends on 'result'
}
foo(myCallback);
foo itself is defined as follows:
function foo(callback) {
$.ajax({
// ...
success: callback
});
}
callback will refer to the function we pass to foo when we call it and we pass it on to success. I.e. once the Ajax request is successful, $.ajax will call callback and pass the response to the callback (which can be referred to with result, since this is how we defined the callback).
You can also process the response before passing it to the callback:
function foo(callback) {
$.ajax({
// ...
success: function(response) {
// For example, filter the response
callback(filtered_response);
}
});
}
It's easier to write code using callbacks than it may seem. After all, JavaScript in the browser is heavily event-driven (DOM events). Receiving the Ajax response is nothing else but an event.
Difficulties could arise when you have to work with third-party code, but most problems can be solved by just thinking through the application flow.
ES2015+: Promises with then()
The Promise API is a new feature of ECMAScript 6 (ES2015), but it has good browser support already. There are also many libraries which implement the standard Promises API and provide additional methods to ease the use and composition of asynchronous functions (e.g., bluebird).
Promises are containers for future values. When the promise receives the value (it is resolved) or when it is canceled (rejected), it notifies all of its "listeners" who want to access this value.
The advantage over plain callbacks is that they allow you to decouple your code and they are easier to compose.
Here is an example of using a promise:
function delay() {
// `delay` returns a promise
return new Promise(function(resolve, reject) {
// Only `delay` is able to resolve or reject the promise
setTimeout(function() {
resolve(42); // After 3 seconds, resolve the promise with value 42
}, 3000);
});
}
delay()
.then(function(v) { // `delay` returns a promise
console.log(v); // Log the value once it is resolved
})
.catch(function(v) {
// Or do something else if it is rejected
// (it would not happen in this example, since `reject` is not called).
});
.as-console-wrapper { max-height: 100% !important; top: 0; }
Applied to our Ajax call we could use promises like this:
function ajax(url) {
return new Promise(function(resolve, reject) {
var xhr = new XMLHttpRequest();
xhr.onload = function() {
resolve(this.responseText);
};
xhr.onerror = reject;
xhr.open('GET', url);
xhr.send();
});
}
ajax("https://jsonplaceholder.typicode.com/todos/1")
.then(function(result) {
console.log(result); // Code depending on result
})
.catch(function() {
// An error occurred
});
.as-console-wrapper { max-height: 100% !important; top: 0; }
Describing all the advantages that promise offer is beyond the scope of this answer, but if you write new code, you should seriously consider them. They provide a great abstraction and separation of your code.
More information about promises: HTML5 rocks - JavaScript Promises.
Side note: jQuery's deferred objects
Deferred objects are jQuery's custom implementation of promises (before the Promise API was standardized). They behave almost like promises but expose a slightly different API.
Every Ajax method of jQuery already returns a "deferred object" (actually a promise of a deferred object) which you can just return from your function:
function ajax() {
return $.ajax(...);
}
ajax().done(function(result) {
// Code depending on result
}).fail(function() {
// An error occurred
});
Side note: Promise gotchas
Keep in mind that promises and deferred objects are just containers for a future value, they are not the value itself. For example, suppose you had the following:
function checkPassword() {
return $.ajax({
url: '/password',
data: {
username: $('#username').val(),
password: $('#password').val()
},
type: 'POST',
dataType: 'json'
});
}
if (checkPassword()) {
// Tell the user they're logged in
}
This code misunderstands the above asynchronous issues. Specifically, $.ajax() doesn't freeze the code while it checks the '/password' page on your server - it sends a request to the server and while it waits, it immediately returns a jQuery Ajax Deferred object, not the response from the server. That means the if statement is going to always get this Deferred object, treat it as true, and proceed as though the user is logged in. Not good.
But the fix is easy:
checkPassword()
.done(function(r) {
if (r) {
// Tell the user they're logged in
} else {
// Tell the user their password was bad
}
})
.fail(function(x) {
// Tell the user something bad happened
});
Not recommended: Synchronous "Ajax" calls
As I mentioned, some(!) asynchronous operations have synchronous counterparts. I don't advocate their use, but for completeness' sake, here is how you would perform a synchronous call:
Without jQuery
If you directly use a XMLHttpRequest object, pass false as third argument to .open.
jQuery
If you use jQuery, you can set the async option to false. Note that this option is deprecated since jQuery 1.8.
You can then either still use a success callback or access the responseText property of the jqXHR object:
function foo() {
var jqXHR = $.ajax({
//...
async: false
});
return jqXHR.responseText;
}
If you use any other jQuery Ajax method, such as $.get, $.getJSON, etc., you have to change it to $.ajax (since you can only pass configuration parameters to $.ajax).
Heads up! It is not possible to make a synchronous JSONP request. JSONP by its very nature is always asynchronous (one more reason to not even consider this option).
If you're not using jQuery in your code, this answer is for you
Your code should be something along the lines of this:
function foo() {
var httpRequest = new XMLHttpRequest();
httpRequest.open('GET', "/echo/json");
httpRequest.send();
return httpRequest.responseText;
}
var result = foo(); // Always ends up being 'undefined'
Felix Kling did a fine job writing an answer for people using jQuery for AJAX, but I've decided to provide an alternative for people who aren't.
(Note, for those using the new fetch API, Angular or promises I've added another answer below)
What you're facing
This is a short summary of "Explanation of the problem" from the other answer, if you're not sure after reading this, read that.
The A in AJAX stands for asynchronous. That means sending the request (or rather receiving the response) is taken out of the normal execution flow. In your example, .send returns immediately and the next statement, return result;, is executed before the function you passed as success callback was even called.
This means when you're returning, the listener you've defined did not execute yet, which means the value you're returning has not been defined.
Here is a simple analogy:
function getFive(){
var a;
setTimeout(function(){
a=5;
},10);
return a;
}
(Fiddle)
The value of a returned is undefined since the a=5 part has not executed yet. AJAX acts like this, you're returning the value before the server got the chance to tell your browser what that value is.
One possible solution to this problem is to code re-actively , telling your program what to do when the calculation completed.
function onComplete(a){ // When the code completes, do this
alert(a);
}
function getFive(whenDone){
var a;
setTimeout(function(){
a=5;
whenDone(a);
},10);
}
This is called CPS. Basically, we're passing getFive an action to perform when it completes, we're telling our code how to react when an event completes (like our AJAX call, or in this case the timeout).
Usage would be:
getFive(onComplete);
Which should alert "5" to the screen. (Fiddle).
Possible solutions
There are basically two ways how to solve this:
Make the AJAX call synchronous (let’s call it SJAX).
Restructure your code to work properly with callbacks.
1. Synchronous AJAX - Don't do it!!
As for synchronous AJAX, don't do it! Felix's answer raises some compelling arguments about why it's a bad idea. To sum it up, it'll freeze the user's browser until the server returns the response and create a very bad user experience. Here is another short summary taken from MDN on why:
XMLHttpRequest supports both synchronous and asynchronous communications. In general, however, asynchronous requests should be preferred to synchronous requests for performance reasons.
In short, synchronous requests block the execution of code... ...this can cause serious issues...
If you have to do it, you can pass a flag. Here is how:
var request = new XMLHttpRequest();
request.open('GET', 'yourURL', false); // `false` makes the request synchronous
request.send(null);
if (request.status === 200) {// That's HTTP for 'ok'
console.log(request.responseText);
}
2. Restructure code
Let your function accept a callback. In the example code foo can be made to accept a callback. We'll be telling our code how to react when foo completes.
So:
var result = foo();
// Code that depends on `result` goes here
Becomes:
foo(function(result) {
// Code that depends on `result`
});
Here we passed an anonymous function, but we could just as easily pass a reference to an existing function, making it look like:
function myHandler(result) {
// Code that depends on `result`
}
foo(myHandler);
For more details on how this sort of callback design is done, check Felix's answer.
Now, let's define foo itself to act accordingly
function foo(callback) {
var httpRequest = new XMLHttpRequest();
httpRequest.onload = function(){ // When the request is loaded
callback(httpRequest.responseText);// We're calling our method
};
httpRequest.open('GET', "/echo/json");
httpRequest.send();
}
(fiddle)
We have now made our foo function accept an action to run when the AJAX completes successfully. We can extend this further by checking if the response status is not 200 and acting accordingly (create a fail handler and such). Effectively it is solving our issue.
If you're still having a hard time understanding this, read the AJAX getting started guide at MDN.
XMLHttpRequest 2 (first of all, read the answers from Benjamin Gruenbaum and Felix Kling)
If you don't use jQuery and want a nice short XMLHttpRequest 2 which works in the modern browsers and also in the mobile browsers, I suggest to use it this way:
function ajax(a, b, c){ // URL, callback, just a placeholder
c = new XMLHttpRequest;
c.open('GET', a);
c.onload = b;
c.send()
}
As you can see:
It's shorter than all other functions Listed.
The callback is set directly (so no extra unnecessary closures).
It uses the new onload (so you don't have to check for readystate && status)
There are some other situations, which I don't remember, that make the XMLHttpRequest 1 annoying.
There are two ways to get the response of this Ajax call (three using the XMLHttpRequest var name):
The simplest:
this.response
Or if for some reason you bind() the callback to a class:
e.target.response
Example:
function callback(e){
console.log(this.response);
}
ajax('URL', callback);
Or (the above one is better anonymous functions are always a problem):
ajax('URL', function(e){console.log(this.response)});
Nothing easier.
Now some people will probably say that it's better to use onreadystatechange or the even the XMLHttpRequest variable name. That's wrong.
Check out XMLHttpRequest advanced features.
It supported all *modern browsers. And I can confirm as I have been using this approach since XMLHttpRequest 2 was created. I never had any type of problem in any browsers I used.
onreadystatechange is only useful if you want to get the headers on state 2.
Using the XMLHttpRequest variable name is another big error as you need to execute the callback inside the onload/oreadystatechange closures, or else you lost it.
Now if you want something more complex using POST and FormData you can easily extend this function:
function x(a, b, e, d, c){ // URL, callback, method, formdata or {key:val},placeholder
c = new XMLHttpRequest;
c.open(e||'get', a);
c.onload = b;
c.send(d||null)
}
Again ... it's a very short function, but it does GET and POST.
Examples of usage:
x(url, callback); // By default it's GET so no need to set
x(url, callback, 'post', {'key': 'val'}); // No need to set POST data
Or pass a full form element (document.getElementsByTagName('form')[0]):
var fd = new FormData(form);
x(url, callback, 'post', fd);
Or set some custom values:
var fd = new FormData();
fd.append('key', 'val')
x(url, callback, 'post', fd);
As you can see, I didn't implement sync... it's a bad thing.
Having said that ... why don't we do it the easy way?
As mentioned in the comment, the use of error && synchronous does completely break the point of the answer. Which is a nice short way to use Ajax in the proper way?
Error handler
function x(a, b, e, d, c){ // URL, callback, method, formdata or {key:val}, placeholder
c = new XMLHttpRequest;
c.open(e||'get', a);
c.onload = b;
c.onerror = error;
c.send(d||null)
}
function error(e){
console.log('--Error--', this.type);
console.log('this: ', this);
console.log('Event: ', e)
}
function displayAjax(e){
console.log(e, this);
}
x('WRONGURL', displayAjax);
In the above script, you have an error handler which is statically defined, so it does not compromise the function. The error handler can be used for other functions too.
But to really get out an error, the only way is to write a wrong URL in which case every browser throws an error.
Error handlers are maybe useful if you set custom headers, set the responseType to blob array buffer, or whatever...
Even if you pass 'POSTAPAPAP' as the method it won't throw an error.
Even if you pass 'fdggdgilfdghfldj' as formdata it won't throw an error.
In the first case the error is inside the displayAjax() under this.statusText as Method not Allowed.
In the second case, it simply works. You have to check at the server side if you passed the right post data.
Cross-domain not allowed throws an error automatically.
In the error response, there aren't any error codes.
There is only the this.type which is set to error.
Why add an error handler if you totally don't have any control over errors?
Most of the errors are returned inside this in the callback function displayAjax().
So: There isn't any need for error checks if you're able to copy and paste the URL properly. ;)
PS: As the first test I wrote x('x', displayAjax)..., and it totally got a response...??? So I checked the folder where the HTML is located, and there was a file called 'x.xml'. So even if you forget the extension of your file XMLHttpRequest 2 WILL FIND IT. I LOL'd
Read a file synchronous
Don't do that.
If you want to block the browser for a while load a nice big .txt file synchronous.
function omg(a, c){ // URL
c = new XMLHttpRequest;
c.open('GET', a, true);
c.send();
return c; // Or c.response
}
Now you can do
var res = omg('thisIsGonnaBlockThePage.txt');
There is no other way to do this in a non-asynchronous way. (Yeah, with setTimeout loop... but seriously?)
Another point is... if you work with APIs or just your own list's files or whatever you always use different functions for each request...
Only if you have a page where you load always the same XML/JSON or whatever you need only one function. In that case, modify a little the Ajax function and replace b with your special function.
The functions above are for basic use.
If you want to extend the function...
Yes, you can.
I'm using a lot of APIs and one of the first functions I integrate into every HTML page is the first Ajax function in this answer, with GET only...
But you can do a lot of stuff with XMLHttpRequest 2:
I made a download manager (using ranges on both sides with resume, filereader, and filesystem), various image resizers converters using canvas, populate web SQL databases with base64images and much more...
But in these cases you should create a function only for that purpose... sometimes you need a blob, array buffers, you can set headers, override mimetype and there is a lot more...
But the question here is how to return an Ajax response... (I added an easy way.)
If you're using promises, this answer is for you.
This means AngularJS, jQuery (with deferred), native XHR's replacement (fetch), Ember.js, Backbone.js's save or any Node.js library that returns promises.
Your code should be something along the lines of this:
function foo() {
var data;
// Or $.get(...).then, or request(...).then, or query(...).then
fetch("/echo/json").then(function(response){
data = response.json();
});
return data;
}
var result = foo(); // 'result' is always undefined no matter what.
Felix Kling did a fine job writing an answer for people using jQuery with callbacks for Ajax. I have an answer for native XHR. This answer is for generic usage of promises either on the frontend or backend.
The core issue
The JavaScript concurrency model in the browser and on the server with Node.js/io.js is asynchronous and reactive.
Whenever you call a method that returns a promise, the then handlers are always executed asynchronously - that is, after the code below them that is not in a .then handler.
This means when you're returning data the then handler you've defined did not execute yet. This in turn means that the value you're returning has not been set to the correct value in time.
Here is a simple analogy for the issue:
function getFive(){
var data;
setTimeout(function(){ // Set a timer for one second in the future
data = 5; // After a second, do this
}, 1000);
return data;
}
document.body.innerHTML = getFive(); // `undefined` here and not 5
The value of data is undefined since the data = 5 part has not executed yet. It will likely execute in a second, but by that time it is irrelevant to the returned value.
Since the operation did not happen yet (Ajax, server call, I/O, and timer) you're returning the value before the request got the chance to tell your code what that value is.
One possible solution to this problem is to code re-actively, telling your program what to do when the calculation completed. Promises actively enable this by being temporal (time-sensitive) in nature.
Quick recap on promises
A Promise is a value over time. Promises have state. They start as pending with no value and can settle to:
fulfilled meaning that the computation completed successfully.
rejected meaning that the computation failed.
A promise can only change states once after which it will always stay at the same state forever. You can attach then handlers to promises to extract their value and handle errors. then handlers allow chaining of calls. Promises are created by using APIs that return them. For example, the more modern Ajax replacement fetch or jQuery's $.get return promises.
When we call .then on a promise and return something from it - we get a promise for the processed value. If we return another promise we'll get amazing things, but let's hold our horses.
With promises
Let's see how we can solve the above issue with promises. First, let's demonstrate our understanding of promise states from above by using the Promise constructor for creating a delay function:
function delay(ms){ // Takes amount of milliseconds
// Returns a new promise
return new Promise(function(resolve, reject){
setTimeout(function(){ // When the time is up,
resolve(); // change the promise to the fulfilled state
}, ms);
});
}
Now, after we converted setTimeout to use promises, we can use then to make it count:
function delay(ms){ // Takes amount of milliseconds
// Returns a new promise
return new Promise(function(resolve, reject){
setTimeout(function(){ // When the time is up,
resolve(); // change the promise to the fulfilled state
}, ms);
});
}
function getFive(){
// We're RETURNING the promise. Remember, a promise is a wrapper over our value
return delay(100).then(function(){ // When the promise is ready,
return 5; // return the value 5. Promises are all about return values
})
}
// We _have_ to wrap it like this in the call site, and we can't access the plain value
getFive().then(function(five){
document.body.innerHTML = five;
});
Basically, instead of returning a value which we can't do because of the concurrency model - we're returning a wrapper for a value that we can unwrap with then. It's like a box you can open with then.
Applying this
This stands the same for your original API call, you can:
function foo() {
// RETURN the promise
return fetch("/echo/json").then(function(response){
return response.json(); // Process it inside the `then`
});
}
foo().then(function(response){
// Access the value inside the `then`
})
So this works just as well. We've learned we can't return values from already asynchronous calls, but we can use promises and chain them to perform processing. We now know how to return the response from an asynchronous call.
ES2015 (ES6)
ES6 introduces generators which are functions that can return in the middle and then resume the point they were at. This is typically useful for sequences, for example:
function* foo(){ // Notice the star. This is ES6, so new browsers, Nodes.js, and io.js only
yield 1;
yield 2;
while(true) yield 3;
}
Is a function that returns an iterator over the sequence 1,2,3,3,3,3,.... which can be iterated. While this is interesting on its own and opens room for a lot of possibility, there is one particular interesting case.
If the sequence we're producing is a sequence of actions rather than numbers - we can pause the function whenever an action is yielded and wait for it before we resume the function. So instead of a sequence of numbers, we need a sequence of future values - that is: promises.
This somewhat a tricky, but very powerful trick let’s us write asynchronous code in a synchronous manner. There are several "runners" that do this for you. Writing one is a short few lines of code, but it is beyond the scope of this answer. I'll be using Bluebird's Promise.coroutine here, but there are other wrappers like co or Q.async.
var foo = coroutine(function*(){
var data = yield fetch("/echo/json"); // Notice the yield
// The code here only executes _after_ the request is done
return data.json(); // 'data' is defined
});
This method returns a promise itself, which we can consume from other coroutines. For example:
var main = coroutine(function*(){
var bar = yield foo(); // Wait our earlier coroutine. It returns a promise
// The server call is done here, and the code below executes when done
var baz = yield fetch("/api/users/" + bar.userid); // Depends on foo's result
console.log(baz); // Runs after both requests are done
});
main();
ES2016 (ES7)
In ES7, this is further standardized. There are several proposals right now, but in all of them you can await promise. This is just "sugar" (nicer syntax) for the ES6 proposal above by adding the async and await keywords. Making the above example:
async function foo(){
var data = await fetch("/echo/json"); // Notice the await
// code here only executes _after_ the request is done
return data.json(); // 'data' is defined
}
It still returns a promise just the same :)
You are using Ajax incorrectly. The idea is not to have it return anything, but instead hand off the data to something called a callback function, which handles the data.
That is:
function handleData( responseData ) {
// Do what you want with the data
console.log(responseData);
}
$.ajax({
url: "hi.php",
...
success: function ( data, status, XHR ) {
handleData(data);
}
});
Returning anything in the submit handler will not do anything. You must instead either hand off the data, or do what you want with it directly inside the success function.
I will answer with a horrible-looking, hand-drawn comic. The second image is the reason why result is undefined in your code example.
The simplest solution is to create a JavaScript function and call it for the Ajax success callback.
function callServerAsync(){
$.ajax({
url: '...',
success: function(response) {
successCallback(response);
}
});
}
function successCallback(responseObj){
// Do something like read the response and show data
alert(JSON.stringify(responseObj)); // Only applicable to a JSON response
}
function foo(callback) {
$.ajax({
url: '...',
success: function(response) {
return callback(null, response);
}
});
}
var result = foo(function(err, result){
if (!err)
console.log(result);
});
Angular 1
People who are using AngularJS, can handle this situation using promises.
Here it says,
Promises can be used to unnest asynchronous functions and allows one to chain multiple functions together.
You can find a nice explanation here also.
An example found in documentation mentioned below.
promiseB = promiseA.then(
function onSuccess(result) {
return result + 1;
}
,function onError(err) {
// Handle error
}
);
// promiseB will be resolved immediately after promiseA is resolved
// and its value will be the result of promiseA incremented by 1.
Angular 2 and later
In Angular 2 with look at the following example, but its recommended to use observables with Angular 2.
search(term: string) {
return this.http
.get(`https://api.spotify.com/v1/search?q=${term}&type=artist`)
.map((response) => response.json())
.toPromise();
}
You can consume that in this way,
search() {
this.searchService.search(this.searchField.value)
.then((result) => {
this.result = result.artists.items;
})
.catch((error) => console.error(error));
}
See the original post here. But TypeScript does not support native ES6 Promises, if you want to use it, you might need plugin for that.
Additionally, here is the promises specification.
Most of the answers here give useful suggestions for when you have a single async operation, but sometimes, this comes up when you need to do an asynchronous operation for each entry in an array or other list-like structure. The temptation is to do this:
// WRONG
var results = [];
theArray.forEach(function(entry) {
doSomethingAsync(entry, function(result) {
results.push(result);
});
});
console.log(results); // E.g., using them, returning them, etc.
Example:
// WRONG
var theArray = [1, 2, 3];
var results = [];
theArray.forEach(function(entry) {
doSomethingAsync(entry, function(result) {
results.push(result);
});
});
console.log("Results:", results); // E.g., using them, returning them, etc.
function doSomethingAsync(value, callback) {
console.log("Starting async operation for " + value);
setTimeout(function() {
console.log("Completing async operation for " + value);
callback(value * 2);
}, Math.floor(Math.random() * 200));
}
.as-console-wrapper { max-height: 100% !important; }
The reason that doesn't work is that the callbacks from doSomethingAsync haven't run yet by the time you're trying to use the results.
So, if you have an array (or list of some kind) and want to do async operations for each entry, you have two options: Do the operations in parallel (overlapping), or in series (one after another in sequence).
Parallel
You can start all of them and keep track of how many callbacks you're expecting, and then use the results when you've gotten that many callbacks:
var results = [];
var expecting = theArray.length;
theArray.forEach(function(entry, index) {
doSomethingAsync(entry, function(result) {
results[index] = result;
if (--expecting === 0) {
// Done!
console.log("Results:", results); // E.g., using the results
}
});
});
Example:
var theArray = [1, 2, 3];
var results = [];
var expecting = theArray.length;
theArray.forEach(function(entry, index) {
doSomethingAsync(entry, function(result) {
results[index] = result;
if (--expecting === 0) {
// Done!
console.log("Results:", JSON.stringify(results)); // E.g., using the results
}
});
});
function doSomethingAsync(value, callback) {
console.log("Starting async operation for " + value);
setTimeout(function() {
console.log("Completing async operation for " + value);
callback(value * 2);
}, Math.floor(Math.random() * 200));
}
.as-console-wrapper { max-height: 100% !important; }
(We could do away with expecting and just use results.length === theArray.length, but that leaves us open to the possibility that theArray is changed while the calls are outstanding...)
Notice how we use the index from forEach to save the result in results in the same position as the entry it relates to, even if the results arrive out of order (since async calls don't necessarily complete in the order in which they were started).
But what if you need to return those results from a function? As the other answers have pointed out, you can't; you have to have your function accept and call a callback (or return a Promise). Here's a callback version:
function doSomethingWith(theArray, callback) {
var results = [];
var expecting = theArray.length;
theArray.forEach(function(entry, index) {
doSomethingAsync(entry, function(result) {
results[index] = result;
if (--expecting === 0) {
// Done!
callback(results);
}
});
});
}
doSomethingWith(theArray, function(results) {
console.log("Results:", results);
});
Example:
function doSomethingWith(theArray, callback) {
var results = [];
var expecting = theArray.length;
theArray.forEach(function(entry, index) {
doSomethingAsync(entry, function(result) {
results[index] = result;
if (--expecting === 0) {
// Done!
callback(results);
}
});
});
}
doSomethingWith([1, 2, 3], function(results) {
console.log("Results:", JSON.stringify(results));
});
function doSomethingAsync(value, callback) {
console.log("Starting async operation for " + value);
setTimeout(function() {
console.log("Completing async operation for " + value);
callback(value * 2);
}, Math.floor(Math.random() * 200));
}
.as-console-wrapper { max-height: 100% !important; }
Or here's a version returning a Promise instead:
function doSomethingWith(theArray) {
return new Promise(function(resolve) {
var results = [];
var expecting = theArray.length;
theArray.forEach(function(entry, index) {
doSomethingAsync(entry, function(result) {
results[index] = result;
if (--expecting === 0) {
// Done!
resolve(results);
}
});
});
});
}
doSomethingWith(theArray).then(function(results) {
console.log("Results:", results);
});
Of course, if doSomethingAsync passed us errors, we'd use reject to reject the promise when we got an error.)
Example:
function doSomethingWith(theArray) {
return new Promise(function(resolve) {
var results = [];
var expecting = theArray.length;
theArray.forEach(function(entry, index) {
doSomethingAsync(entry, function(result) {
results[index] = result;
if (--expecting === 0) {
// Done!
resolve(results);
}
});
});
});
}
doSomethingWith([1, 2, 3]).then(function(results) {
console.log("Results:", JSON.stringify(results));
});
function doSomethingAsync(value, callback) {
console.log("Starting async operation for " + value);
setTimeout(function() {
console.log("Completing async operation for " + value);
callback(value * 2);
}, Math.floor(Math.random() * 200));
}
.as-console-wrapper { max-height: 100% !important; }
(Or alternately, you could make a wrapper for doSomethingAsync that returns a promise, and then do the below...)
If doSomethingAsync gives you a Promise, you can use Promise.all:
function doSomethingWith(theArray) {
return Promise.all(theArray.map(function(entry) {
return doSomethingAsync(entry);
}));
}
doSomethingWith(theArray).then(function(results) {
console.log("Results:", results);
});
If you know that doSomethingAsync will ignore a second and third argument, you can just pass it directly to map (map calls its callback with three arguments, but most people only use the first most of the time):
function doSomethingWith(theArray) {
return Promise.all(theArray.map(doSomethingAsync));
}
doSomethingWith(theArray).then(function(results) {
console.log("Results:", results);
});
Example:
function doSomethingWith(theArray) {
return Promise.all(theArray.map(doSomethingAsync));
}
doSomethingWith([1, 2, 3]).then(function(results) {
console.log("Results:", JSON.stringify(results));
});
function doSomethingAsync(value) {
console.log("Starting async operation for " + value);
return new Promise(function(resolve) {
setTimeout(function() {
console.log("Completing async operation for " + value);
resolve(value * 2);
}, Math.floor(Math.random() * 200));
});
}
.as-console-wrapper { max-height: 100% !important; }
Note that Promise.all resolves its promise with an array of the results of all of the promises you give it when they are all resolved, or rejects its promise when the first of the promises you give it rejects.
Series
Suppose you don't want the operations to be in parallel? If you want to run them one after another, you need to wait for each operation to complete before you start the next. Here's an example of a function that does that and calls a callback with the result:
function doSomethingWith(theArray, callback) {
var results = [];
doOne(0);
function doOne(index) {
if (index < theArray.length) {
doSomethingAsync(theArray[index], function(result) {
results.push(result);
doOne(index + 1);
});
} else {
// Done!
callback(results);
}
}
}
doSomethingWith(theArray, function(results) {
console.log("Results:", results);
});
(Since we're doing the work in series, we can just use results.push(result) since we know we won't get results out of order. In the above we could have used results[index] = result;, but in some of the following examples we don't have an index to use.)
Example:
function doSomethingWith(theArray, callback) {
var results = [];
doOne(0);
function doOne(index) {
if (index < theArray.length) {
doSomethingAsync(theArray[index], function(result) {
results.push(result);
doOne(index + 1);
});
} else {
// Done!
callback(results);
}
}
}
doSomethingWith([1, 2, 3], function(results) {
console.log("Results:", JSON.stringify(results));
});
function doSomethingAsync(value, callback) {
console.log("Starting async operation for " + value);
setTimeout(function() {
console.log("Completing async operation for " + value);
callback(value * 2);
}, Math.floor(Math.random() * 200));
}
.as-console-wrapper { max-height: 100% !important; }
(Or, again, build a wrapper for doSomethingAsync that gives you a promise and do the below...)
If doSomethingAsync gives you a Promise, if you can use ES2017+ syntax (perhaps with a transpiler like Babel), you can use an async function with for-of and await:
async function doSomethingWith(theArray) {
const results = [];
for (const entry of theArray) {
results.push(await doSomethingAsync(entry));
}
return results;
}
doSomethingWith(theArray).then(results => {
console.log("Results:", results);
});
Example:
async function doSomethingWith(theArray) {
const results = [];
for (const entry of theArray) {
results.push(await doSomethingAsync(entry));
}
return results;
}
doSomethingWith([1, 2, 3]).then(function(results) {
console.log("Results:", JSON.stringify(results));
});
function doSomethingAsync(value) {
console.log("Starting async operation for " + value);
return new Promise(function(resolve) {
setTimeout(function() {
console.log("Completing async operation for " + value);
resolve(value * 2);
}, Math.floor(Math.random() * 200));
});
}
.as-console-wrapper { max-height: 100% !important; }
If you can't use ES2017+ syntax (yet), you can use a variation on the "Promise reduce" pattern (this is more complex than the usual Promise reduce because we're not passing the result from one into the next, but instead gathering up their results in an array):
function doSomethingWith(theArray) {
return theArray.reduce(function(p, entry) {
return p.then(function(results) {
return doSomethingAsync(entry).then(function(result) {
results.push(result);
return results;
});
});
}, Promise.resolve([]));
}
doSomethingWith(theArray).then(function(results) {
console.log("Results:", results);
});
Example:
function doSomethingWith(theArray) {
return theArray.reduce(function(p, entry) {
return p.then(function(results) {
return doSomethingAsync(entry).then(function(result) {
results.push(result);
return results;
});
});
}, Promise.resolve([]));
}
doSomethingWith([1, 2, 3]).then(function(results) {
console.log("Results:", JSON.stringify(results));
});
function doSomethingAsync(value) {
console.log("Starting async operation for " + value);
return new Promise(function(resolve) {
setTimeout(function() {
console.log("Completing async operation for " + value);
resolve(value * 2);
}, Math.floor(Math.random() * 200));
});
}
.as-console-wrapper { max-height: 100% !important; }
...which is less cumbersome with ES2015+ arrow functions:
function doSomethingWith(theArray) {
return theArray.reduce((p, entry) => p.then(results => doSomethingAsync(entry).then(result => {
results.push(result);
return results;
})), Promise.resolve([]));
}
doSomethingWith(theArray).then(results => {
console.log("Results:", results);
});
Example:
function doSomethingWith(theArray) {
return theArray.reduce((p, entry) => p.then(results => doSomethingAsync(entry).then(result => {
results.push(result);
return results;
})), Promise.resolve([]));
}
doSomethingWith([1, 2, 3]).then(function(results) {
console.log("Results:", JSON.stringify(results));
});
function doSomethingAsync(value) {
console.log("Starting async operation for " + value);
return new Promise(function(resolve) {
setTimeout(function() {
console.log("Completing async operation for " + value);
resolve(value * 2);
}, Math.floor(Math.random() * 200));
});
}
.as-console-wrapper { max-height: 100% !important; }
Have a look at this example:
var app = angular.module('plunker', []);
app.controller('MainCtrl', function($scope,$http) {
var getJoke = function(){
return $http.get('http://api.icndb.com/jokes/random').then(function(res){
return res.data.value;
});
}
getJoke().then(function(res) {
console.log(res.joke);
});
});
As you can see getJoke is returning a resolved promise (it is resolved when returning res.data.value). So you wait until the $http.get request is completed and then console.log(res.joke) is executed (as a normal asynchronous flow).
This is the plnkr:
http://embed.plnkr.co/XlNR7HpCaIhJxskMJfSg/
ES6 way (async - await)
(function(){
async function getJoke(){
let response = await fetch('http://api.icndb.com/jokes/random');
let data = await response.json();
return data.value;
}
getJoke().then((joke) => {
console.log(joke);
});
})();
This is one of the places which two-way data binding or store concept that's used in many new JavaScript frameworks will work great for you...
So if you are using Angular, React, or any other frameworks which do two-way data binding or store concept, this issue is simply fixed for you, so in easy words, your result is undefined at the first stage, so you have got result = undefined before you receive the data, then as soon as you get the result, it will be updated and get assigned to the new value which response of your Ajax call...
But how you can do it in pure JavaScript or jQuery for example as you asked in this question?
You can use a callback, promise and recently observable to handle it for you. For example, in promises we have some function like success() or then() which will be executed when your data is ready for you. The same with callback or the subscribe function on an observable.
For example, in your case which you are using jQuery, you can do something like this:
$(document).ready(function(){
function foo() {
$.ajax({url: "api/data", success: function(data){
fooDone(data); // After we have data, we pass it to fooDone
}});
};
function fooDone(data) {
console.log(data); // fooDone has the data and console.log it
};
foo(); // The call happens here
});
For more information, study promises and observables which are newer ways to do this async stuff.
It's a very common issue we face while struggling with the 'mysteries' of JavaScript. Let me try demystifying this mystery today.
Let's start with a simple JavaScript function:
function foo(){
// Do something
return 'wohoo';
}
let bar = foo(); // 'bar' is 'wohoo' here
That's a simple synchronous function call (where each line of code is 'finished with its job' before the next one in sequence), and the result is same as expected.
Now let's add a bit of twist, by introducing a little delay in our function, so that all lines of code are not 'finished' in sequence. Thus, it will emulate the asynchronous behavior of the function:
function foo(){
setTimeout( ()=> {
return 'wohoo';
}, 1000)
}
let bar = foo() // 'bar' is undefined here
So there you go; that delay just broke the functionality we expected! But what exactly happened? Well, it's actually pretty logical if you look at the code.
The function foo(), upon execution, returns nothing (thus returned value is undefined), but it does start a timer, which executes a function after 1 second to return 'wohoo'. But as you can see, the value that's assigned to bar is the immediately returned stuff from foo(), which is nothing, i.e., just undefined.
So, how do we tackle this issue?
Let's ask our function for a promise.
Promise is really about what it means: it means that the function guarantees you to provide with any output it gets in future. So let's see it in action for our little problem above:
function foo(){
return new Promise((resolve, reject) => { // I want foo() to PROMISE me something
setTimeout ( function(){
// Promise is RESOLVED, when the execution reaches this line of code
resolve('wohoo') // After 1 second, RESOLVE the promise with value 'wohoo'
}, 1000 )
})
}
let bar;
foo().then( res => {
bar = res;
console.log(bar) // Will print 'wohoo'
});
Thus, the summary is - to tackle the asynchronous functions like Ajax-based calls, etc., you can use a promise to resolve the value (which you intend to return). Thus, in short you resolve value instead of returning, in asynchronous functions.
UPDATE (Promises with async/await)
Apart from using then/catch to work with promises, there exists one more approach. The idea is to recognize an asynchronous function and then wait for the promises to resolve, before moving to the next line of code. It's still just the promises under the hood, but with a different syntactical approach. To make things clearer, you can find a comparison below:
then/catch version:
function saveUsers(){
getUsers()
.then(users => {
saveSomewhere(users);
})
.catch(err => {
console.error(err);
})
}
async/await version:
async function saveUsers(){
try{
let users = await getUsers()
saveSomewhere(users);
}
catch(err){
console.error(err);
}
}
Another approach to return a value from an asynchronous function, is to pass in an object that will store the result from the asynchronous function.
Here is an example of the same:
var async = require("async");
// This wires up result back to the caller
var result = {};
var asyncTasks = [];
asyncTasks.push(function(_callback){
// some asynchronous operation
$.ajax({
url: '...',
success: function(response) {
result.response = response;
_callback();
}
});
});
async.parallel(asyncTasks, function(){
// result is available after performing asynchronous operation
console.log(result)
console.log('Done');
});
I am using the result object to store the value during the asynchronous operation. This allows the result be available even after the asynchronous job.
I use this approach a lot. I would be interested to know how well this approach works where wiring the result back through consecutive modules is involved.
While promises and callbacks work fine in many situations, it is a pain in the rear to express something like:
if (!name) {
name = async1();
}
async2(name);
You'd end up going through async1; check if name is undefined or not and call the callback accordingly.
async1(name, callback) {
if (name)
callback(name)
else {
doSomething(callback)
}
}
async1(name, async2)
While it is okay in small examples it gets annoying when you have a lot of similar cases and error handling involved.
Fibers helps in solving the issue.
var Fiber = require('fibers')
function async1(container) {
var current = Fiber.current
var result
doSomething(function(name) {
result = name
fiber.run()
})
Fiber.yield()
return result
}
Fiber(function() {
var name
if (!name) {
name = async1()
}
async2(name)
// Make any number of async calls from here
}
You can checkout the project here.
The following example I have written shows how to
Handle asynchronous HTTP calls;
Wait for response from each API call;
Use Promise pattern;
Use Promise.all pattern to join multiple HTTP calls;
This working example is self-contained. It will define a simple request object that uses the window XMLHttpRequest object to make calls. It will define a simple function to wait for a bunch of promises to be completed.
Context. The example is querying the Spotify Web API endpoint in order to search for playlist objects for a given set of query strings:
[
"search?type=playlist&q=%22doom%20metal%22",
"search?type=playlist&q=Adele"
]
For each item, a new Promise will fire a block - ExecutionBlock, parse the result, schedule a new set of promises based on the result array, that is a list of Spotify user objects and execute the new HTTP call within the ExecutionProfileBlock asynchronously.
You can then see a nested Promise structure, that lets you spawn multiple and completely asynchronous nested HTTP calls, and join the results from each subset of calls through Promise.all.
NOTE
Recent Spotify search APIs will require an access token to be specified in the request headers:
-H "Authorization: Bearer {your access token}"
So, you to run the following example you need to put your access token in the request headers:
var spotifyAccessToken = "YourSpotifyAccessToken";
var console = {
log: function(s) {
document.getElementById("console").innerHTML += s + "<br/>"
}
}
// Simple XMLHttpRequest
// based on https://davidwalsh.name/xmlhttprequest
SimpleRequest = {
call: function(what, response) {
var request;
if (window.XMLHttpRequest) { // Mozilla, Safari, ...
request = new XMLHttpRequest();
} else if (window.ActiveXObject) { // Internet Explorer
try {
request = new ActiveXObject('Msxml2.XMLHTTP');
}
catch (e) {
try {
request = new ActiveXObject('Microsoft.XMLHTTP');
} catch (e) {}
}
}
// State changes
request.onreadystatechange = function() {
if (request.readyState === 4) { // Done
if (request.status === 200) { // Complete
response(request.responseText)
}
else
response();
}
}
request.open('GET', what, true);
request.setRequestHeader("Authorization", "Bearer " + spotifyAccessToken);
request.send(null);
}
}
//PromiseAll
var promiseAll = function(items, block, done, fail) {
var self = this;
var promises = [],
index = 0;
items.forEach(function(item) {
promises.push(function(item, i) {
return new Promise(function(resolve, reject) {
if (block) {
block.apply(this, [item, index, resolve, reject]);
}
});
}(item, ++index))
});
Promise.all(promises).then(function AcceptHandler(results) {
if (done) done(results);
}, function ErrorHandler(error) {
if (fail) fail(error);
});
}; //promiseAll
// LP: deferred execution block
var ExecutionBlock = function(item, index, resolve, reject) {
var url = "https://api.spotify.com/v1/"
url += item;
console.log( url )
SimpleRequest.call(url, function(result) {
if (result) {
var profileUrls = JSON.parse(result).playlists.items.map(function(item, index) {
return item.owner.href;
})
resolve(profileUrls);
}
else {
reject(new Error("call error"));
}
})
}
arr = [
"search?type=playlist&q=%22doom%20metal%22",
"search?type=playlist&q=Adele"
]
promiseAll(arr, function(item, index, resolve, reject) {
console.log("Making request [" + index + "]")
ExecutionBlock(item, index, resolve, reject);
}, function(results) { // Aggregated results
console.log("All profiles received " + results.length);
//console.log(JSON.stringify(results[0], null, 2));
///// promiseall again
var ExecutionProfileBlock = function(item, index, resolve, reject) {
SimpleRequest.call(item, function(result) {
if (result) {
var obj = JSON.parse(result);
resolve({
name: obj.display_name,
followers: obj.followers.total,
url: obj.href
});
} //result
})
} //ExecutionProfileBlock
promiseAll(results[0], function(item, index, resolve, reject) {
//console.log("Making request [" + index + "] " + item)
ExecutionProfileBlock(item, index, resolve, reject);
}, function(results) { // aggregated results
console.log("All response received " + results.length);
console.log(JSON.stringify(results, null, 2));
}
, function(error) { // Error
console.log(error);
})
/////
},
function(error) { // Error
console.log(error);
});
<div id="console" />
I have extensively discussed this solution here.
The short answer is, you have to implement a callback like this:
function callback(response) {
// Here you can do what ever you want with the response object.
console.log(response);
}
$.ajax({
url: "...",
success: callback
});
JavaScript is single threaded.
The browser can be divided into three parts:
Event Loop
Web API
Event Queue
The event loop runs for forever, i.e., kind of an infinite loop. The event queue is where all your functions are pushed on some event (example: click).
This is one by one carried out of queue and put into the event loop which executes this function and prepares itself for the next one after the first one is executed. This means execution of one function doesn't start until the function before it in the queue is executed in the event loop.
Now let us think we pushed two functions in a queue. One is for getting a data from the server and another utilises that data. We pushed the serverRequest() function in the queue first and then the utiliseData() function. The serverRequest function goes in the event loop and makes a call to server as we never know how much time it will take to get data from server, so this process is expected to take time and so we busy our event loop thus hanging our page.
That's where Web API come into the role. It takes this function from the event loop and deals with the server making the event loop free, so that we can execute the next function from the queue.
The next function in the queue is utiliseData() which goes in the loop, but because of no data available, it goes to waste and execution of the next function continues until the end of the queue. (This is called Async calling, i.e., we can do something else until we get data.)
Let us suppose our serverRequest() function had a return statement in code. When we get back data from the server Web API, it will push it in the queue at the end of queue.
As it gets pushed at the end of the queue, we cannot utilise its data as there isn't any function left in our queue to utilise this data. Thus it is not possible to return something from the async call.
Thus the solution to this is callback or promise.
An image from one of the answers here correctly explains callback use...*
We give our function (function utilising data returned from the server) to a function calling the server.
function doAjax(callbackFunc, method, url) {
var xmlHttpReq = new XMLHttpRequest();
xmlHttpReq.open(method, url);
xmlHttpReq.onreadystatechange = function() {
if (xmlHttpReq.readyState == 4 && xmlHttpReq.status == 200) {
callbackFunc(xmlHttpReq.responseText);
}
}
xmlHttpReq.send(null);
}
In my code it is called as:
function loadMyJson(categoryValue){
if(categoryValue === "veg")
doAjax(print, "GET", "http://localhost:3004/vegetables");
else if(categoryValue === "fruits")
doAjax(print, "GET", "http://localhost:3004/fruits");
else
console.log("Data not found");
}
JavaScript.info callback
2017 answer: you can now do exactly what you want in every current browser and Node.js
This is quite simple:
Return a Promise
Use the 'await', which will tell JavaScript to await the promise to be resolved into a value (like the HTTP response)
Add the 'async' keyword to the parent function
Here's a working version of your code:
(async function(){
var response = await superagent.get('...')
console.log(response)
})()
await is supported in all current browsers and Node.js 8
You can use this custom library (written using Promise) to make a remote call.
function $http(apiConfig) {
return new Promise(function (resolve, reject) {
var client = new XMLHttpRequest();
client.open(apiConfig.method, apiConfig.url);
client.send();
client.onload = function () {
if (this.status >= 200 && this.status < 300) {
// Performs the function "resolve" when this.status is equal to 2xx.
// Your logic here.
resolve(this.response);
}
else {
// Performs the function "reject" when this.status is different than 2xx.
reject(this.statusText);
}
};
client.onerror = function () {
reject(this.statusText);
};
});
}
Simple usage example:
$http({
method: 'get',
url: 'google.com'
}).then(function(response) {
console.log(response);
}, function(error) {
console.log(error)
});
Another solution is to execute code via the sequential executor nsynjs.
If the underlying function is promisified
nsynjs will evaluate all promises sequentially, and put the promise result into the data property:
function synchronousCode() {
var getURL = function(url) {
return window.fetch(url).data.text().data;
};
var url = 'https://ajax.googleapis.com/ajax/libs/jquery/2.0.0/jquery.min.js';
console.log('received bytes:',getURL(url).length);
};
nsynjs.run(synchronousCode,{},function(){
console.log('synchronousCode done');
});
<script src="https://rawgit.com/amaksr/nsynjs/master/nsynjs.js"></script>
If the underlying function is not promisified
Step 1. Wrap the function with a callback into the nsynjs-aware wrapper (if it has a promisified version, you can skip this step):
var ajaxGet = function (ctx,url) {
var res = {};
var ex;
$.ajax(url)
.done(function (data) {
res.data = data;
})
.fail(function(e) {
ex = e;
})
.always(function() {
ctx.resume(ex);
});
return res;
};
ajaxGet.nsynjsHasCallback = true;
Step 2. Put synchronous logic into function:
function process() {
console.log('got data:', ajaxGet(nsynjsCtx, "data/file1.json").data);
}
Step 3. Run function in synchronous manner via nsynjs:
nsynjs.run(process,this,function () {
console.log("synchronous function finished");
});
Nsynjs will evaluate all operators and expressions step-by-step, pausing execution in case if the result of some slow function is not ready.
More examples are here.
ECMAScript 6 has 'generators' which allow you to easily program in an asynchronous style.
function* myGenerator() {
const callback = yield;
let [response] = yield $.ajax("https://stackoverflow.com", {complete: callback});
console.log("response is:", response);
// examples of other things you can do
yield setTimeout(callback, 1000);
console.log("it delayed for 1000ms");
while (response.statusText === "error") {
[response] = yield* anotherGenerator();
}
}
To run the above code you do this:
const gen = myGenerator(); // Create generator
gen.next(); // Start it
gen.next((...args) => gen.next([...args])); // Set its callback function
If you need to target browsers that don't support ES6 you can run the code through Babel or closure-compiler to generate ECMAScript 5.
The callback ...args are wrapped in an array and destructured when you read them so that the pattern can cope with callbacks that have multiple arguments. For example with node fs:
const [err, data] = yield fs.readFile(filePath, "utf-8", callback);
We find ourselves in a universe which appears to progress along a dimension we call "time". We don't really understand what time is, but we have developed abstractions and vocabulary that let us reason and talk about it: "past", "present", "future", "before", "after".
The computer systems we build--more and more--have time as an important dimension. Certain things are set up to happen in the future. Then other things need to happen after those first things eventually occur. This is the basic notion called "asynchronicity". In our increasingly networked world, the most common case of asynchronicity is waiting for some remote system to respond to some request.
Consider an example. You call the milkman and order some milk. When it comes, you want to put it in your coffee. You can't put the milk in your coffee right now, because it is not here yet. You have to wait for it to come before putting it in your coffee. In other words, the following won't work:
var milk = order_milk();
put_in_coffee(milk);
Because JavaScript has no way to know that it needs to wait for order_milk to finish before it executes put_in_coffee. In other words, it does not know that order_milk is asynchronous--is something that is not going to result in milk until some future time. JavaScript, and other declarative languages execute one statement after another without waiting.
The classic JavaScript approach to this problem, taking advantage of the fact that JavaScript supports functions as first-class objects which can be passed around, is to pass a function as a parameter to the asynchronous request, which it will then invoke when it has completed its task sometime in the future. That is the "callback" approach. It looks like this:
order_milk(put_in_coffee);
order_milk kicks off, orders the milk, then, when and only when it arrives, it invokes put_in_coffee.
The problem with this callback approach is that it pollutes the normal semantics of a function reporting its result with return; instead, functions must not reports their results by calling a callback given as a parameter. Also, this approach can rapidly become unwieldy when dealing with longer sequences of events. For example, let's say that I want to wait for the milk to be put in the coffee, and then and only then perform a third step, namely drinking the coffee. I end up needing to write something like this:
order_milk(function(milk) { put_in_coffee(milk, drink_coffee); }
where I am passing to put_in_coffee both the milk to put in it, and also the action (drink_coffee) to execute once the milk has been put in. Such code becomes hard to write, and read, and debug.
In this case, we could rewrite the code in the question as:
var answer;
$.ajax('/foo.json') . done(function(response) {
callback(response.data);
});
function callback(data) {
console.log(data);
}
Enter promises
This was the motivation for the notion of a "promise", which is a particular type of value which represents a future or asynchronous outcome of some sort. It can represent something that already happened, or that is going to happen in the future, or might never happen at all. Promises have a single method, named then, to which you pass an action to be executed when the outcome the promise represents has been realized.
In the case of our milk and coffee, we design order_milk to return a promise for the milk arriving, then specify put_in_coffee as a then action, as follows:
order_milk() . then(put_in_coffee)
One advantage of this is that we can string these together to create sequences of future occurrences ("chaining"):
order_milk() . then(put_in_coffee) . then(drink_coffee)
Let's apply promises to your particular problem. We will wrap our request logic inside a function, which returns a promise:
function get_data() {
return $.ajax('/foo.json');
}
Actually, all we've done is added a return to the call to $.ajax. This works because jQuery's $.ajax already returns a kind of promise-like thing. (In practice, without getting into details, we would prefer to wrap this call so as for return a real promise, or use some alternative to $.ajax that does so.) Now, if we want to load the file and wait for it to finish and then do something, we can simply say
get_data() . then(do_something)
for instance,
get_data() .
then(function(data) { console.log(data); });
When using promises, we end up passing lots of functions into then, so it's often helpful to use the more compact ES6-style arrow functions:
get_data() .
then(data => console.log(data));
The async keyword
But there's still something vaguely dissatisfying about having to write code one way if synchronous and a quite different way if asynchronous. For synchronous, we write
a();
b();
but if a is asynchronous, with promises we have to write
a() . then(b);
Above, we said, "JavaScript has no way to know that it needs to wait for the first call to finish before it executes the second". Wouldn't it be nice if there was some way to tell JavaScript that? It turns out that there is--the await keyword, used inside a special type of function called an "async" function. This feature is part of the upcoming version of ECMAScript (ES), but it is already available in transpilers such as Babel given the right presets. This allows us to simply write
async function morning_routine() {
var milk = await order_milk();
var coffee = await put_in_coffee(milk);
await drink(coffee);
}
In your case, you would be able to write something like
async function foo() {
data = await get_data();
console.log(data);
}
1. A first stumbling step
As for many others, my encounter with asynchronous calls was puzzling at
first.
I don't remember the details, but I may have tried something like:
let result;
$.ajax({
url: 'https://jsonplaceholder.typicode.com/todos/1',
success: function (response) {
console.log('\nInside $.ajax:');
console.log(response);
result = response;
}
});
console.log('Finally, the result: ' + result);
.as-console-wrapper { max-height: 100% !important; top: 0; }
<script src=
"https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
Whoops! The output of the line
console.log('Finally, the result: ' + result);
which I thought would be printed last, is actually printed before the
other output! – And it doesn't contain the result: it just prints undefined.
1
How come?
A helpful insight
I distinctly remember my first aha! moment on how to understand asynchronous
calls.
It was this comment saying:
you actually don't want to get the data out of a callback;
you want to get your data-needing action into the callback!
2
This is obvious in the example above.
But is it still possible to write code after the asynchronous call that
deals with the response once it has completed?
2. Plain JavaScript and a callback function
The answer is yes! – It is possible.
One alternative is the use of a callback function in a continuation-passing
style:
3
const url = 'https://jsonplaceholder.typicode.com/todos/2';
function asynchronousCall (callback) {
const request = new XMLHttpRequest();
request.open('GET', url);
request.send();
request.onload = function () {
if (request.readyState === request.DONE) {
console.log('The request is done. Now calling back.');
callback(request.responseText);
}
};
}
asynchronousCall(function (result) {
console.log('This is the start of the callback function. Result:');
console.log(result);
console.log('The callback function finishes on this line. THE END!');
});
console.log('LAST in the code, but executed FIRST!');
.as-console-wrapper { max-height: 100% !important; top: 0; }
Note how the function asynchronousCall is void. It returns nothing.
Instead, by calling asynchronousCall with an anonymous callback function
(asynchronousCall(function (result) {...), this function executes the
desired actions on the result, but only after the request has completed –
when the responseText is available.
Running the above snippet shows how I will probably not want to write any code
after the asyncronous call (such as the line
LAST in the code, but executed FIRST!).
Why? – Because such code will
happen before the asyncronous call delivers any response data.
Doing so is bound to cause confusion when comparing the code with the output.
3. Promise with .then() – or async/await
The .then() construct was introduced in the ECMA-262 6th Edition in June
2015, and the async/await construct was introduced in the ECMA-262
8th Edition in June 2017.
The code below is still plain JavaScript, replacing the old-school
XMLHttpRequest with Fetch.
4
fetch('http://api.icndb.com/jokes/random')
.then(response => response.json())
.then(responseBody => {
console.log('.then() - the response body:');
console.log(JSON.stringify(responseBody) + '\n\n');
});
async function receiveAndAwaitPromise () {
const responseBody =
(await fetch('http://api.icndb.com/jokes/random')).json();
console.log('async/await:');
console.log(JSON.stringify(await responseBody) + '\n\n');
}
receiveAndAwaitPromise();
.as-console-wrapper { max-height: 100% !important; top: 0; }
A word of warning is warranted if you decide to go with the async/await
construct. Note in the above snippet how await is needed in two places.
If forgotten in the first place, there will be no output. If forgotten in the
second place, the only output will be the empty object, {}
(or [object Object] or [object Promise]).
Forgetting the async prefix of the function is maybe the worst of all – the
output will be "SyntaxError: missing ) in parenthetical" – no mentioning of
the missing async keyword.
4. Promise.all – array of URLs 5
Suppose we need to request a whole bunch of URLs.
I could send one request, wait till it responds, then send the next request,
wait till it responds, and so on ...
Aargh! – That could take a loong time. Wouldn't it be better if I could send
them all at once, and then wait no longer than it takes for the slowest
response to arrive?
As a simplified example, I will use:
urls = ['https://jsonplaceholder.typicode.com/todos/2',
'https://jsonplaceholder.typicode.com/todos/3']
The JSONs of the two URLs:
{"userId":1,"id":2,"title":"quis ut nam facilis et officia qui",
"completed":false}
{"userId":1,"id":3,"title":"fugiat veniam minus","completed":false}
The goal is to get an array of objects, where each object contains the title
value from the corresponding URL.
To make it a little more interesting, I will assume that there is already an
array of names that I want the array of URL results (the titles) to be
merged with:
namesonly = ['two', 'three']
The desired output is a mashup combining namesonly and urls into an
array of objects:
[{"name":"two","loremipsum":"quis ut nam facilis et officia qui"},
{"name":"three","loremipsum":"fugiat veniam minus"}]
where I have changed the name of title to loremipsum.
const namesonly = ['two','three'];
const urls = ['https://jsonplaceholder.typicode.com/todos/2',
'https://jsonplaceholder.typicode.com/todos/3'];
Promise.all(urls.map(url => fetch(url)
.then(response => response.json())
.then(responseBody => responseBody.title)))
.then(titles => {
const names = namesonly.map(value => ({ name: value }));
console.log('names: ' + JSON.stringify(names));
const latins = titles.map(value => ({ loremipsum: value }));
console.log('latins:\n' + JSON.stringify(latins));
const result =
names.map((item, i) => Object.assign({}, item, latins[i]));
console.log('result:\n' + JSON.stringify(result));
});
.as-console-wrapper { max-height: 100% !important; top: 0; }
All the above examples are short and succinctly convey how asynchronous calls
may be used on toyish APIs.
Using small APIs works well to explain concepts and working code, but the
examples might be a bit of dry runs.
The next section will show a more realistic example on how APIs may be
combined to create a more interesting output.
5. How to visualize a mashup in Postman 6
The MusicBrainz API
has information about artists and music bands.
An example – a request for the British rock band Coldplay is:
http://musicbrainz.org/ws/2/artist/cc197bad-dc9c-440d-a5b5-d52ba2e14234?&fmt=json&inc=url-rels+release-groups.
The JSON response contains – among other things – the 25 earliest album titles
by the band.
This information is in the release-groups array.
The start of this array, including its first object is:
...
"release-groups": [
{
"id": "1dc4c347-a1db-32aa-b14f-bc9cc507b843",
"secondary-type-ids": [],
"first-release-date": "2000-07-10",
"primary-type-id": "f529b476-6e62-324f-b0aa-1f3e33d313fc",
"disambiguation": "",
"secondary-types": [],
"title": "Parachutes",
"primary-type": "Album"
},
...
This JSON snippet shows that the first album by Coldplay is Parachutes.
It also gives an id, in this case 1dc4c347-a1db-32aa-b14f-bc9cc507b843,
which is a unique identifier of the album.
This identifier can be used to make a lookup in the Cover Art Archive API:
http://coverartarchive.org/release-group/1dc4c347-a1db-32aa-b14f-bc9cc507b843.
7
For each album, the JSON response contains some images, one of which is the
front cover of the album.
The first few lines of the response to the above request:
{
"images": [
{
"approved": true,
"back": false,
"comment": "",
"edit": 22132705,
"front": true,
"id": 4086974851,
"image": "http://coverartarchive.org/release/435fc965-9121-461e-b8da-d9b505c9dc9b/4086974851.jpg",
"thumbnails": {
"250": "http://coverartarchive.org/release/435fc965-9121-461e-b8da-d9b505c9dc9b/4086974851-250.jpg",
"500": "http://coverartarchive.org/release/435fc965-9121-461e-b8da-d9b505c9dc9b/4086974851-500.jpg",
"1200": "http://coverartarchive.org/release/435fc965-9121-461e-b8da-d9b505c9dc9b/4086974851-1200.jpg",
"large": "http://coverartarchive.org/release/435fc965-9121-461e-b8da-d9b505c9dc9b/4086974851-500.jpg",
= = > "small": "http://coverartarchive.org/release/435fc965-9121-461e-b8da-d9b505c9dc9b/4086974851-250.jpg"
},
...
Of interest here is the line
"small": "http://coverartarchive.org/release/435fc965-9121-461e-b8da-d9b505c9dc9b/4086974851-250.jpg".
That URL is a direct link to the front cover of the Parachutes album.
The code to create and visualize the mashup
The overall task is to use Postman to visualize all the album titles and front
covers of a music band.
How to write code to achieve this has already been described in quite some
detail in an answer to the question
How can I visualize an API mashup in Postman? – Therefore I will avoid
lengthy discussions here and just present the code and a screenshot of the
result:
const lock = setTimeout(() => {}, 43210);
const albumsArray = [];
const urlsArray = [];
const urlOuter = 'https://musicbrainz.org/ws/2/artist/' +
pm.collectionVariables.get('MBID') + '?fmt=json&inc=url-rels+release-groups';
pm.sendRequest(urlOuter, (_, responseO) => {
const bandName = responseO.json().name;
const albums = responseO.json()['release-groups'];
for (const item of albums) {
albumsArray.push(item.title);
urlsArray.push('https://coverartarchive.org/release-group/' + item.id);
}
albumsArray.length = urlsArray.length = 15;
const images = [];
let countDown = urlsArray.length;
urlsArray.forEach((url, index) => {
asynchronousCall(url, imageURL => {
images[index] = imageURL;
if (--countDown === 0) { // Callback for ALL starts on next line.
clearTimeout(lock); // Unlock the timeout.
const albumTitles = albumsArray.map(value => ({ title: value }));
const albumImages = images.map(value => ({ image: value }));
const albumsAndImages = albumTitles.map(
(item, i) => Object.assign({}, item, albumImages[i]));
const template = `<table>
<tr><th>` + bandName + `</th></tr>
{{#each responseI}}
<tr><td>{{title}}<br><img src="{{image}}"></td></tr>
{{/each}}
</table>`;
pm.visualizer.set(template, { responseI: albumsAndImages });
}
});
});
function asynchronousCall (url, callback) {
pm.sendRequest(url, (_, responseI) => {
callback(responseI.json().images.find(obj => obj.front === true)
.thumbnails.small); // Individual callback.
});
}
});
The result and documentation
How to download and run the Postman Collection
Running the Postman Collection should be straightforward.
Assuming you are using the desktop version of Postman, do as follows:
Download and save
http://henke.atwebpages.com/postman/mbid/MusicBands.pm_coll.json
in a suitable place on your hard drive.
In Postman, Ctrl + O > Upload Files >
MusicBands.pm_coll.json > Import.
You should now see MusicBands among your collections in Postman.
Collections > MusicBands > DummyRequest > Send.
8
In the Postman Response Body, click Visualize.
You should now be able to scroll 15 albums as indicated by the
screenshot above.
References
How do I return the response from an asynchronous call?
Some questions and answers about asynchronous calls
Using plain JavaScript and a callback function
Continuation-passing style
XMLHttpRequest: onload vs. onreadystatechange
XMLHttpRequest.responseText
An example demonstrating async/await
Fetch
Promise
The XMLHttpRequest Standard
The Fetch Standard
The Web Hypertext Application Technology Working Group (WHATWG)
Links to ECMA specifications
Convert an array of values to an array of objects
How can I fetch an array of URLs with Promise.all?
Documentation of the MusicBrainz API
Documentation of the Cover Art Archive API
How can I visualize an API mashup in Postman?
1 Expressed by the original poster as: they all return
undefined.
2 If you think asynchronous calls are confusing, consider having a
look at some questions and answers about asynchronous calls to see if that helps.
3 The name XMLHttpRequest is as misleading as the X in
AJAX – these days the data format of Web APIs is ubiquitously JSON, not XML.
4 Fetch
returns a Promise.
I was surprised to learn that neither XMLHttpRequest nor Fetch are part of
the ECMAScript standard.
The reason JavaScript can access them here is because the web browser provides
them.
The Fetch Standard and
the XMLHttpRequest Standard are both upheld by
the Web Hypertext Application Technology Working Group (WHATWG) that was formed in June 2004.
5 This section borrows a lot from
How can I fetch an array of URLs with Promise.all?.
6 This section relies heavily on
How can I visualize an API mashup in Postman?.
7 This URL is automatically redirected to:
https://ia800503.us.archive.org/29/items/mbid-435fc965-9121-461e-b8da-d9b505c9dc9b/index.json.
8 If you get an error,
Something went wrong while running your scripts,
try hitting Send again.
Short answer: Your foo() method returns immediately, while the $ajax() call executes asynchronously after the function returns. The problem is then how or where to store the results retrieved by the async call once it returns.
Several solutions have been given in this thread. Perhaps the easiest way is to pass an object to the foo() method, and to store the results in a member of that object after the async call completes.
function foo(result) {
$.ajax({
url: '...',
success: function(response) {
result.response = response; // Store the async result
}
});
}
var result = { response: null }; // Object to hold the async result
foo(result); // Returns before the async completes
Note that the call to foo() will still return nothing useful. However, the result of the async call will now be stored in result.response.
Here are some approaches to work with asynchronous requests:
Browser Promise object
Q - A promise library for JavaScript
A+ Promises.js
jQuery deferred
XMLHttpRequest API
Using callback concept - As implementation in first answer
Example: jQuery deferred implementation to work with multiple requests
var App = App || {};
App = {
getDataFromServer: function(){
var self = this,
deferred = $.Deferred(),
requests = [];
requests.push($.getJSON('request/ajax/url/1'));
requests.push($.getJSON('request/ajax/url/2'));
$.when.apply(jQuery, requests).done(function(xhrResponse) {
return deferred.resolve(xhrResponse.result);
});
return deferred;
},
init: function(){
this.getDataFromServer().done(_.bind(function(resp1, resp2) {
// Do the operations which you wanted to do when you
// get a response from Ajax, for example, log response.
}, this));
}
};
App.init();
Use a callback() function inside the foo() success.
Try it in this way. It is simple and easy to understand.
var lat = "";
var lon = "";
function callback(data) {
lat = data.lat;
lon = data.lon;
}
function getLoc() {
var url = "http://ip-api.com/json"
$.getJSON(url, function(data) {
callback(data);
});
}
getLoc();
Using Promise
The most perfect answer to this question is using Promise.
function ajax(method, url, params) {
return new Promise(function(resolve, reject) {
var xhr = new XMLHttpRequest();
xhr.onload = function() {
resolve(this.responseText);
};
xhr.onerror = reject;
xhr.open(method, url);
xhr.send(params);
});
}
Usage
ajax("GET", "/test", "acrive=1").then(function(result) {
// Code depending on result
})
.catch(function() {
// An error occurred
});
But wait...!
There is a problem with using promises!
Why should we use our own custom Promise?
I was using this solution for a while until I figured out there is an error in old browsers:
Uncaught ReferenceError: Promise is not defined
So I decided to implement my own Promise class for ES3 to below JavaScript compilers if it's not defined. Just add this code before your main code and then safely use Promise!
if(typeof Promise === "undefined"){
function _typeof(obj) { "#babel/helpers - typeof"; return
_typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }, _typeof(obj); }
function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }
function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); }
function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
function _iterableToArray(iter) { if (typeof Symbol !== "undefined" && iter[Symbol.iterator] != null || iter["##iterator"] != null) return Array.from(iter); }
function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }
function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); }
function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("##toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
var Promise = /*#__PURE__*/function () {
"use strict";
function Promise(main) {
_classCallCheck(this, Promise);
this.main = main;
this.mainExecuted = false;
this.resolved = false;
this.rejected = false;
this.promiseChain = [];
this.handleError = function () {};
this.onResolve = this.onResolve.bind(this);
this.onReject = this.onReject.bind(this);
}
_createClass(Promise, [{
key: "then",
value: function then(handleSuccess) {
if (this.resolved) {
if (!this.rejected) {
this.args = handleSuccess(this.args);
}
} else {
this.promiseChain.push(handleSuccess);
this.main(this.onResolve, this.onReject);
this.thenExecuted = true;
}
return this;
}
}, {
key: "catch",
value: function _catch(handleError) {
this.handleError = handleError;
if (!this.mainExecuted) {
this.main(this.onResolve, this.onReject);
this.thenExecuted = true;
}
return this;
}
}, {
key: "onResolve",
value: function onResolve() {
var _this = this;
this.resolved = true;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
this.args = args;
try {
this.promiseChain.forEach(function (nextFunction) {
_this.args = nextFunction.apply(void 0, _toConsumableArray(_this.args));
});
} catch (error) {
this.promiseChain = [];
this.onReject(error);
}
}
}, {
key: "onReject",
value: function onReject(error) {
this.rejected = true;
this.handleError(error);
}
}]);
return Promise;
}();
}
Of course there are many approaches like synchronous request, promise, but from my experience I think you should use the callback approach. It's natural to asynchronous behavior of JavaScript.
So, your code snippet can be rewritten to be a little different:
function foo() {
var result;
$.ajax({
url: '...',
success: function(response) {
myCallback(response);
}
});
return result;
}
function myCallback(response) {
// Does something.
}
The question was:
How do I return the response from an asynchronous call?
which can be interpreted as:
How to make asynchronous code look synchronous?
The solution will be to avoid callbacks, and use a combination of Promises and async/await.
I would like to give an example for an Ajax request.
(Although it can be written in JavaScript, I prefer to write it in Python, and compile it to JavaScript using Transcrypt. It will be clear enough.)
Let’s first enable jQuery usage, to have $ available as S:
__pragma__ ('alias', 'S', '$')
Define a function which returns a Promise, in this case an Ajax call:
def read(url: str):
deferred = S.Deferred()
S.ajax({'type': "POST", 'url': url, 'data': { },
'success': lambda d: deferred.resolve(d),
'error': lambda e: deferred.reject(e)
})
return deferred.promise()
Use the asynchronous code as if it were synchronous:
async def readALot():
try:
result1 = await read("url_1")
result2 = await read("url_2")
except Exception:
console.warn("Reading a lot failed")
Rather than throwing code at you, there are two concepts that are key to understanding how JavaScript handles callbacks and asynchronicity (is that even a word?)
The Event Loop and Concurrency Model
There are three things you need to be aware of; The queue; the event loop and the stack
In broad, simplistic terms, the event loop is like the project manager, it is constantly listening for any functions that want to run and communicates between the queue and the stack.
while (queue.waitForMessage()) {
queue.processNextMessage();
}
Once it receives a message to run something it adds it to the queue. The queue is the list of things that are waiting to execute (like your AJAX request). imagine it like this:
call foo.com/api/bar using foobarFunc
Go perform an infinite loop
... and so on
When one of these messages is going to execute it pops the message from the queue and creates a stack, the stack is everything JavaScript needs to execute to perform the instruction in the message. So in our example it's being told to call foobarFunc
function foobarFunc (var) {
console.log(anotherFunction(var));
}
So anything that foobarFunc needs to execute (in our case anotherFunction) will get pushed onto the stack. executed, and then forgotten about - the event loop will then move onto the next thing in the queue (or listen for messages)
The key thing here is the order of execution. That is
WHEN is something going to run
When you make a call using AJAX to an external party or run any asynchronous code (a setTimeout for example), JavaScript is dependant upon a response before it can proceed.
The big question is when will it get the response? The answer is we don't know - so the event loop is waiting for that message to say "hey run me". If JavaScript just waited around for that message synchronously your app would freeze and it will suck. So JavaScript carries on executing the next item in the queue whilst waiting for the message to get added back to the queue.
That's why with asynchronous functionality we use things called callbacks. - A function or handler that, when passed into another function, will be executed at a later date. A promise uses callbacks (functions passed to .then() for example) as a way to reason about this asynchronous behaviour in a more linear way. The promise is a way of saying "I promise to return something at some point" and the callback is how we handle that value that is eventually returned. jQuery uses specific callbacks called deffered.done deffered.fail and deffered.always (amongst others). You can see them all here
So what you need to do is pass a function that is promised to execute at some point with data that is passed to it.
Because a callback is not executed immediately but at a later time it's important to pass the reference to the function not it executed. so
function foo(bla) {
console.log(bla)
}
so most of the time (but not always) you'll pass foo not foo()
Hopefully that will make some sense. When you encounter things like this that seem confusing - i highly recommend reading the documentation fully to at least get an understanding of it. It will make you a much better developer.