Concatenate 2 string using operator+= in class C++ - c++

I've seen some similar questions before asking, but I'm still stuck at the part of concatenating two strings using operator+=.
Currently, I can get separate strings correctly by constructor method. But when I compile code, the line str[length+i] = s[i]; in the method String& String::operator+= (const String& s) shows an error:
no match for ‘operator[]’ (operand types are ‘const String’ and ‘unsigned int’)
So I need your help to fix this bug.
Here's my code:
#include <iostream>
#include <cstring>
class String {
// Initialise char array
char* data;
unsigned length;
public:
// Constructor without arguments
String();
// Constructor with 1 arguments
String(char* s);
// Copy Constructor
String(const String& source);
// Move Constructor
String(String&& source);
// Destructor
~String() { delete[] data; }
/*!
* #brief String length.
* #return Value in String #c length.
*/
unsigned len ( ) const;
/*!
* #brief Append to String.
* #param[in] s A String object.
* #return A String reference to *this.
* #post String will equal the concatenation of itself with #a s.
*/
String& operator+= (const String& s);
};
// Constructor with no arguments
String::String()
: data{ nullptr }
{
data = new char[1];
data[0] = '\0';
}
// Constructor with one arguments
String::String(char* s)
{
if (s == nullptr) {
data = new char[1];
data[0] = '\0';
}
else {
data = new char[strlen(s) + 1];
// Copy character of s[]
// using strcpy
strcpy(data, s);
data[strlen(s)] = '\0';
std::cout << data << "\n";
}
}
// Copy Constructor
String::String(const String& source)
{
data = new char[strlen(source.data) + 1];
strcpy(data, source.data);
data[strlen(source.data)] = '\0';
}
// Move Constructor
String::String(String&& source)
{
data = source.data;
source.data = nullptr;
}
unsigned String::len ( ) const
{
return length;
}
String& String::operator+= (const String& s)
{
unsigned len = length + s.len();
char* str = new char[len];
for (unsigned j=0; j < length; j++)
str[j] = data[j];
for (unsigned i=0; i < s.len(); i++)
str[length+i] = s[i];
delete data;
length = len;
data = str;
return *this;
}
int main()
{
// Constructor with no arguments
String a;
// Convert string literal to
// char array
char temp[] = "Hello world.";
// Constructor with one argument
std::cout << "s1: ";
String s1{ temp };
// Copy constructor
String s11{ a };
char temp1[] = "Goodbye!";
std::cout << "s2: ";
String s2{ temp1 };
String s3 = String s1 + String s2;
return 0;
}
Another way of writing main function:
int main()
{
String s1("Hello World.");
String s2("Goodbye!");
std::cout << "s1: " << s1 << std::endl;
std::cout << "s2: " << s2 << std::endl;
String s3 = s1 + s2;
std::cout << "s3: " << s3 << std::endl;
std::cout << "The last char of s3: " << s3[s3.size()-1] << std::endl;
return 0;
}
Expected result:
s1: Hello World.
s2: Goodbye!
s3: Hello World.Goodbye!
The last char of s3: !
How can I modify my code to get s3 and last char of s3 correctly?

In many of your constructors, you do not set length which leaves it with an indeterminate value - and reading such values makes the program have undefined behavior. So, first fix that:
#include <algorithm> // std::copy_n
// Constructor with no arguments
String::String() : data{new char[1]{'\0'}}, length{0} {}
// Constructor with one argument
String::String(const char* s) { // note: const char*
if (s == nullptr) {
data = new char[1]{'\0'};
length = 0;
} else {
length = std::strlen(s);
data = new char[length + 1];
std::copy_n(s, length + 1, data);
}
}
// Copy Constructor
String::String(const String& source) : data{new char[source.length + 1]},
length{source.length}
{
std::copy_n(source.data, length + 1, data);
}
// Move Constructor
String::String(String&& source) : String() {
std::swap(data, source.data);
std::swap(length, source.length);
}
In operator+= you are trying to use the subscript operator, String::operator[], but you haven't added such an operator so instead of s[i], use s.data[i]:
String& String::operator+=(const String& s) {
unsigned len = length + s.length;
char* str = new char[len + 1];
for (unsigned j = 0; j < length; j++) str[j] = data[j];
for (unsigned i = 0; i < s.length; i++) str[length + i] = s.data[i];
str[len] = '\0';
delete[] data; // note: delete[] - not delete
length = len;
data = str;
return *this;
}
If you want to be able to use the subscript operator on String objects, you would need to add a pair of member functions:
class String {
public:
char& operator[](size_t idx);
char operator[](size_t idx) const;
};
char& String::operator[](size_t idx) { return data[idx]; }
char String::operator[](size_t idx) const { return data[idx]; }
And for String s3 = s1 + s2; to work, you need a free operator+ overload:
String operator+(const String& lhs, const String& rhs) {
String rv(lhs);
rv += rhs;
return rv;
}
Also, to support printing a String like you try in your alternative main function, you need an operator<< overload. Example:
class String {
friend std::ostream& operator<<(std::ostream& os, const String& s) {
os.write(s.data, s.length);
return os;
}
};
Full demo

For starters neither constructor sets the data member length.
So the operator
String& String::operator+= (const String& s)
{
unsigned len = length + s.len();
char* str = new char[len];
//...
has undefined behavior.
Also provided that the data member length was initialized you need to write
char* str = new char[len + 1];
instead of
char* str = new char[len];
to reserve memory for the terminating zero character '\0' because you are using the standard C string function strcpy in the copy constructor
strcpy(data, source.data);
And the class does not have the subscript operator used in this for loo[
for (unsigned i=0; i < s.len(); i++)
str[length+i] = s[i];
And you forgot to append the terminating zero character '\0'.
Pay attention to that there is no member function size in the class used in this expression
s3[s3.size()-1]
And this construction
String s3 = String s1 + String s2;
is invalid. At least you should write
String s3 = s1 + s2;
and correspondingly define the operator +.

Related

error: conversion from ‘const char [5]’ to non-scalar type ‘String’ requested

I am trying to create a class String which can be assigned by operator=. But the compiler shows an error:
error: conversion from ‘const char [5]’ to non-scalar type ‘String’ requested
Can anyone help me to fix it?
#include <iostream>
using namespace std;
class String
{
private:
char string[];
public:
void operator=(const char str[])
{
for (int i = 0; ; i++) {
if (str[i] == '\0') {
string[i] = str[i];
break;
} else {
string[i] = str[i];
}
}
}
friend ostream &operator<<(ostream &output, const String& str)
{
output << str.string;
return output;
}
};
int main()
{
String str1 = "test";
cout << str1 << endl;
}
String str1 = "test"; does not use operator= at all. It is just syntax sugar for String str1("test");, which uses a conversion constructor that you have not defined yet, hence the compiler error. You need to add such a constructor.
Also, char string[]; is not a valid variable declaration for an array. You need to specify a size for the array, and then make sure the class never exceeds that size.
For example
#include <iostream>
#include <cstring>
using namespace std;
class String {
private:
char string[256];
public:
String(const char *str = NULL) {
if (str) strncpy(string, str, sizeof(string)-1);
string[sizeof(string)-1] = '\0';
}
String& operator=(const String &str) {
if (this != &str) {
memcpy(string, str.string, sizeof(string));
}
return *this;
}
friend ostream& operator<<(ostream &output, const String& str) {
output << str.string;
return output;
}
};
int main() {
String str1 = "test";
cout << str1 << endl;
}
However, in this situation, using a dynamically allocated array makes more sense than using a fixed array. Just be sure to follow the Rule of 3 for proper memory management.
Try this instead:
#include <iostream>
#include <cstring>
using namespace std;
class String {
private:
char *string;
int length;
int capacity;
public:
String(const char *str = NULL)
: string(NULL), length(0), capacity(0)
{
if ((str) && (*str != '\0')) {
length = capacity = strlen(str);
string = new char[length + 1];
memcpy(string, str, length + 1);
}
}
String(const String &str)
: string(NULL), length(0), capacity(0)
{
if (str.string) {
length = capacity = str.length;
string = new char[length + 1];
memcpy(string, str.string, length + 1);
}
}
~String() {
delete[] string;
}
String& operator=(const String &str) {
if (this != &str) {
int len = str.length;
if (capacity >= len) {
memcpy(string, str.string, len + 1);
}
else {
int cap = int(double(len) * 1.5);
char *temp = new char[cap + 1];
memcpy(temp, str.string, len + 1);
delete[] string;
string = temp;
capacity = cap;
}
length = len;
}
return *this;
}
friend ostream& operator<<(ostream &output, const String& str) {
if (str.string) {
output.write(str.string, str.length);
}
return output;
}
};
int main() {
String str1 = "test";
cout << str1 << endl;
}
You need to add a ctor to your class. You are using the assignment operator to try to construct your String object. Add this to your class.
String(const char str[]) {
for (int i = 0; ; i++) {
if (str[i] == '\0') {
string[i] = str[i];
break;
} else {
string[i] = str[i];
}
}
}

Read Access Violation _First was nullPtr

I have a default constructor, copy constructor, destructor, assignment operator, length, and string functions. When I call the copy constructor and try to print the value of the new char*, I get a Read Access Violation _First was nullptr. The debugger shows iosfwd code and breaks at the error, but I have no clue what this means. Any help would be awesome.
This is where the debugger shows the error.
static size_t __CLRCALL_OR_CDECL length(const _Elem *_First)
{ // find length of null-terminated string
return (*_First == 0 ? 0 // <- this line
: _CSTD strlen(_First));
}
These are my functions (also not that we were not allowed to use STRCPY)
MyString::MyString() { //default constructor
string = new char[6];
int i = 0;
for (i; i < strlen(string); i++) {
string[i] = NULL;
}
string[i] = '\0';
}
MyString::MyString(const MyString &s) { //copy constructor
char* string = new char[strlen(s.string) + 1];
int i = 0;
for (i; i < strlen(s.string); i++) {
string[i] = s.string[i];
}
string[i] = '\0';
}
MyString::~MyString() { //destructor
delete[] string;
string = NULL;
}
MyString& MyString::operator=(const MyString& s) { //assignment operator
char* temp = new char[strlen(s.string) + 1];
int i = 0;
for (i; i < strlen(s.string); i++) {
temp[i] = s.string[i];
}
temp [i] = '\0';
delete[] string;
string = temp;
return *this;
}
size_t MyString::length() const { //length of string
return strlen(string);
}
char* MyString::cString() { //string
return string;
}
int main(int argc, const char * argv[]){
MyString s;
std::cout << "Empty: '" << s.cString() << "'\n";
s = "hello";
std::cout << "After operator=: '" << s.cString() << "'\n";
{
MyString t(s);
std::cout << "After copy: '" << t.cString() << "'\n";
s = t;
}
}
This line in your copy constructor
char* string = new char[strlen(s.string) + 1];
Creates a new local variable called string which means that your member variable called string is never assigned a value.
Remove the char *

how to overload accessor and mutator operator[] in c++

I want to write a String class. And want to use subscript to access element in my String. So, I write two member function, one to get the element in the String, and another to set the element in the String. Please look at following code;
#include <iostream>
#include <algorithm>
using namespace std;
class String {
public:
String();
String(const char *s);
char &operator[] (int index);
char operator[] (int index) const;
private:
char *arr;
int len;
};
String::String() {
arr = new char[1];
arr[0] = '\0';
len = 0;
}
String::String(const char *s) {
len = strlen(s);
arr = new char[len + 1];
std::copy(s, s + len + 1, arr);
}
//mutator operator[] ---> used to change data members;
char& String::operator[](int index)
{
cout << "mutator []" << endl;
if (index > len || index < 0)
throw std::out_of_range("Index out of range");
return arr[index];
}
//Accessor operator[]---> used to read data members
char String::operator[](int index) const
{
cout << "accessor []" << endl;
if (index > len || index < 0)
throw std::out_of_range("Index out of range");
return arr[index];
}
int main()
{
String s1 = "abc";
s1[1] = 'b'; //---> should use mutator operator
String s2 = "efg";
s2[1] = s1[2]; //---> should use both accessor and mutator operator
char a = s1[2]; //---> should use accessor operator
cout << s2[1] << endl; //---> should use accessor operator
}
when I run this code. It's outputs are all mutator; It confuses me a lot;
Let's see this case with the point of view of the compiler. I present you this code:
String s2;
/* things */ s1[2] /* things */
What function do you choose? The accessor or the mutator? Since s2 is not a const object, let's take the non-const version!
That's why your code is always printing mutator, the compiler will not choose which function to call depending of what you do with the result. Whether you call the char's assignment operator or not.
And your const version should not return a copy, but a const reference:
char& operator[](size_t index);
const char& operator[](size_t index) const;
You will get a compilation error instead of a value not assigned if you try to write into a const string.
char operator[] (int index) const; will only be called when you have a const String. If we change your main() to:
int main()
{
const String s1 = "abc";
char a = s1[2]; //---> should use accessor operator
}
It will ouptut:
accessor []
Live Example

Concatenate two customized string objects in C++?

I am working on defining my own string class for a homework. It comes to my attention that the following code
class MyString {
public:
MyString(const char* s = NULL) {len = strlen(s); str = new char[len + 1]; strcpy(str, s);}
~MyString() {delete [] str;}
friend ostream& operator << (ostream& ost, const MyString& s) { ost << s.str; return ost;}
friend MyString operator + (const MyString &s1, const MyString &s2) {
int length = strlen(s1.str) + strlen(s2.str);
char *str = new char[length + 1];
strcpy(str, s1.str);
strcat(str, s2.str);
return MyString(str);
}
private:
char * str;
int len;
};
int main () {
MyString s1 = MyString("hello");
MyString s2 = MyString("world");
cout << s1 + s2 << endl;
return 0;
}
works, as the return object is created at the last moment. But the following code
class MyString {
public:
MyString(const char* s = NULL) {len = strlen(s); str = new char[len + 1]; strcpy(str, s);}
~MyString() {delete [] str;}
friend ostream& operator << (ostream& ost, const MyString& s) { ost << s.str; return ost;}
friend MyString operator + (const MyString &s1, const MyString &s2) {
int length = strlen(s1.str) + strlen(s2.str);
MyString temp;
temp.str = new char[length + 1];
strcpy(temp.str, s1.str);
strcat(temp.str, s2.str);
return temp;
}
private:
char * str;
int len;
};
int main () {
MyString s1 = MyString("hello");
MyString s2 = MyString("world");
cout << s1 + s2 << endl;
return 0;
}
Does not, giving me a run time error. So I am confused by why the second approach fails, if a temporary object is defined, modified and returned in the overloaded operator.
The issue is that when you default-construct temp here:
MyString temp;
You have to execute:
MyString(const char* s = NULL) {len = strlen(s); ... }
strlen on a null pointer is undefined. It would work if you instead changed the default argument to:
MyString(const char* s = "")
However, both solutions are still poor in that they both leak memory. In the former, you never delete[] the temporary str. In the latter, your default constructor allocated a new str member, and then you immediately override it with a new allocated str member. The original is leaked.
in your constructor you allocate your memory for your string:
len = strlen(s); str = new char[len + 1]; strcpy(str, s);
so if you append a string later on; there is no memory allocated therefore.
When creating the sum of your two string; you create your "sum-string" like this:
MyString temp;
then the memory allocated for str is unknown; since
len = strlen(NULL);
If you want to continue along; you might consider adding two things:
a check whether s = NULL; then not allocate memory but this will cause trouble later on...
a method to allocate more memory; something like temp.allocate(strlen(s1) + strlen(s2))
The return is creating an object and copying pointer. Then 2 deletes occur on same address

C++ Dynamic Allocation, Is my use of new correct?

I'm having trouble with dynamic allocation.In my code
am I initializing the dynamic array correctly?.
When I try to write + operator member for my class String, it doesn't return what I want. Any guidance to the correct path would be great.
Ex.
String s1("One");
String s2("Two");
String s3 = s1+ s1;
cout <<s3;
//Output is OneTwo
cout <<s1;
//OUtput is OneTwo.
Also I don't understand why I can not add delete[] buf into my constructor.
class String{
public:
String (const char *s =""):buf(new char[strlen(s)]){
buf = strdup(s);
};
String (const String &s):buf(new char[strlen(s.buf)]){
buf = strdup(s.buf);
delete []buf;
};
String operator =(const String &s){
return buf =strdup(s.buf);
};
char & operator [] (int index){
assert(inBounds(index));
return buf[index];
};
int size()
{
return strlen(buf);
};
String operator + (const String s){
delete []buf;
char *temp = new char[strlen(buf)+strlen(s.buf)];
///NEed to ask about t*his acan get this operator tor work
cout<< s.buf;
return temp;
};
String operator += (const String s){
strcpy(buf + strlen(buf),s.buf);
return buf;
};
void print(ostream & out){
out << buf;
};
void read (istream & in){
in >> buf;
};
~String(){
//delete [] buf;
};
private:
bool inBounds(int x){
return x >= 0 && x < strlen(buf);
};
static int strlen(const char *s){
int len =0;
for(int i=0;s[i] != '\0';i++)
len++;
return len;
};
static char *strcpy(char *dest,const char *src){
int i=0;
for(;(dest[i] = src[i]); ++i);
dest[i] = '\0';
return dest;
};
static char *strdup(const char *s){
char * buf;
buf = new char[strlen(s)+1];
int i=0;
for(;s[i] != '\0';i++)
buf[i] = s[i];
buf[i] = '\0';
return buf;
}
char * buf;
};
Your first constructor
String (const char *s ="") : buf(new char[strlen(s)]){
buf = strdup(s);
}
first allocates a buffer that's one character too small, then it throws it away by pointing bufto the result of strdup – a memory leak.
You want
String (const char *s ="") : buf(new char[strlen(s) + 1]){
strcpy(buf, s);
}
or
String (const char *s ="") : buf(strdup(s))
{
}
Your second constructor
String (const String &s) : buf(new char[strlen(s.buf)]){
buf = strdup(s.buf);
delete []buf;
};
has the same problem with a memory leak, and has the added complication that you immediately deallocate buf.
You want something like
String (const String& s) : buf(strdup(s.buf))
{
}
Your + deallocates buf, allocates an uninitialised (and too small) buffer, prints buf(which is undefined) and then returns a String made from the uninitialised buffer.
The addition operator should not modify *this; it should use += and look like
String operator+ (const String& s) const
{
String result = *this;
result += s;
return result;
};
Which leaves +=, which needs to reallocate buf to be large enough to hold the result.
I'll leave it as an exercise.
And reimplementing standard library functions using the standard name is very confusing.