I have placed a .clang-format file in my project and can apply the formatting with Ctrl+K, Ctrl+D. I have also configured and enabled "Run Code Cleanup profile on Save" under Options -> Text Editor -> Code Cleanup. But when I save a file, the formatting is not applied.
Is there something I'm missing?
Thank you in advance!
Edit: Since it does not seem to be possible for C++ (as of June 2022), I will be using the extension Format on Save for VS2022 for now, which has a bit more functionality compared to Sedenion's suggestion.
You can use the free "Format document on Save" extension (github) to format C++ code via clang-format in Visual Studio 2022 on saving.
Side note, in case anyone else is reading this: In Visual Studio 2017 and 2019 you can also use the Microsoft extension "Power Commands for Visual Studio" for this purpose.
Unfortunately, Code Cleanup only applies to C# and VB.Net, and not to C++ code.
From MS documentation
For C# code, you can also configure Visual Studio to apply these code style preferences using the Code Cleanup
Related
Im currently a C++ student in uni. I started using visual studio code configurated by a friend and then i changed to visual studio 2022 (the community version).
In visual studio code the code looks prrety much like this:
Then in visual studio it looks like this:
Does anyone know how to change the highlighted or at least can give me a hint? thanks!
I tried looking in the settings on visual studio but i got confused since there are many options and i dont know exactly what to change
You are probably looking for the Visual Studio Theme Pack extension, which brings the default VS code themes to VS. Also see this blog post for other converted popular VS code themes, and this blog post which describes a tool to convert any VS code theme.
Regarding the colored (rainbow) braces, there is the "Rainbow Braces" extension (corresponding blog post).
For further configuration, you might also want to have a look at the Visfora extension, which also includes rainbow braces.
Extensions aside, many of the colors can also be manually and individually configured in the Visual Studio's options → Environment → Fonts and Colors.
Visual Studio has native integration for clang-format since 15.7 prev1.
I'm using 15.9.9 and nicely see the configuration in the options.
From my understanding, as 'Google' is selected in the formatting style, it should use either my .clang-format file which is in the root of my checkout or fallback to the hard-coded configuration with name 'Google'.
However, if I format my file: Ctrl+K, Ctrl+D, my file gets formatted using Whitesmiths; which is the brace configuration of my Visual Studio formatting.
Did I forget to configure something that allows me to use clang-format or is something horribly going wrong? If it is the last one, I appreciate some debugging tips.
Strangely enough, this started to work without any extra changes after a couple of days.
In Visual Studio 2015, I had coloring for the indent guides like this.
I can't seem to find this feature in Visual Studio 2017. Is there an extension that does this?
There's an option in the Fonts and Colors to change the color for all Guidelines. But what I want is the same in 2015 where it's automatically color coded (blue, green, teal, purple, etc.) depending on the type/level of the braces.
I think this is just what you want.This is that extension called "Indent Guides".
The number behind the '#' on behalf of the different level of the Indent Guides.
I know my answer looks terrible. Please forgive me. As a new one here, i really try my best.
Native in VS2017. It's called "Structure Guide Lines"
There is no such feature built into VS2015. It is added by extensions.
Eg. the "Structure Visualiser" from Productivity Power Tools.
However for 2017 there is a (lesser) feature built in, so the Productivity PowerTools 2017 does not include this feature. (It is now also a set of separate extentions rather than a monolithic tool.)
This is explained in a blog post see section What's Missing?
There is also an excellent extension for Visual Studio 2015 called Indent Guides that is working really well.
It is not compatible with VS2017 by default, but you can get around that by modifying the extension manifest file within the vsix file:
1) Download IndentGuide v14.vsix for VS2015
2) Use 7-zip (or other archive utility) to open the .vsix file (which is actually a .zip)
3) Edit the extension.vsixmanifest file within the .vsix file
4) Make a copy of the whole VisualStudio Version="14.0" section
5) Change that new copy to VisualStudio Version="15.0"
6) Save the manifest, save the vsix.
7) Double-click the .vsix file to install it. Ignore the compatibility warning.
This really should be a comment, but as I do not have enough reputation to make it, an "answer" it is.
A uservoice was added to solicit feedback on missing features of the current Structure Visualizer added to VS2017. If you have an interest in seeing these features restored, please vote.
Improve the Structure Visualizer in Visual Studio 2017
In the German Version of VS2017 Enterprise the setting your looking for is called "Strukturführungslinien" in Options / Environment / Fonts and Colors. I would translate it with "structurelines".
I have already created a simple source code analyses tool for C/C++, but I wanted it to be an extension or tool for Visual Studio 2010 and 2012 editions. It is written completely in C++. For this reason I created it using "Create an Add-in using Visual C++/ATL" option. And then under "Choose Add-in Options", I have some problems. I don't know which one or ones to select. I want it to have a name and icon under Tools section, but on the other hand, my code analyzer can be used from command line too. If someone can advice me which option(s) to select there I would be glad.
My second question is this, when I have opened a source file in Visual Studio, and if I go to Tools -> MyAddin, and press it, I want it to do its job and analyze the code, and show the results in the output section below.
And my last question is that, if I have a C/C++ project with few files let's say, and if I right-click one of the files, I want to see my add-in and be able to execute the add-in from there, not to go always to Tools -> MyAddin. And also the same thing to work if I right-click the project, then it should analyze the all files and show the problems in the output section.
Please note that I have already created the source code analyzer tool in C++, and I have it as a DLL. I can also use it in Linux from terminal, and if I want I can also create a GUI for it, which I plan to do later. But I'm not that much experienced with Visual Studio, especially about add-ins, that's why I need your help. As you can see my first question is a kind of advice, but I think my second and third questions require some source code. I know that it is very hard for you to give me some help without seeing my code, but if you would help me somehow I would be glad.
For Visual Studio 2010 and 2012 you should consider using Extensions, not Add-Ins. It is a new technology introduced in Visual Studio 2010. Extensions come in form of a VSIX packages and are automatically installed in all applicable versions of Visual Studio. If you are not targeting Visual Studio version prior to 2010, I strongly recommend using extensions.
From this point of view, I will not answer any of your technical questions about Add-Ins. Here are a couple of links to start using extensions instead:
Anatomy of a VSIX Package
Building and publishing an extension for Visual Studio 2010
VSX FAQ
Walkthrough: Creating an Options Page
I think you will find valuable information on this topic here: Developing extension packages for Visual Studio 2005/2008/2010/2012 using C# with real-life samples
Im using MS visual studio 2010 PRoofessional version , and in both languages I'm using (C++ and UnrealScript with Nfringe ) there seems to be no auto complete , also with the nfringe there is no auto indentation either .
I was wondering how to fix this?
Most probably you accidentally switched into low-impact IntelliSense mode by pressing
CTRL+ALT+SPACE Just hit CTRL+ALT+SPACE to go back to the IntelliSense mode.
Are you writing a totally unmanaged C++ dll? There is no intellisense support for CLI/C++ projects in VS 2010
I have actually problems with C++ and Intellisense since VC6...
We now use Whole Tomatoes "Visual Assist" and it repairs Intellisense. :-) This single feature is the money worth.
When you open the solution file, do you get a warning about being unable to open the IntelliSense database? If so, that's the reason—UnrealEngine intentionally has a directory with the same name as the IntelliSense database to prevent its creation (Visual Studio can't create a file if a directory of the same name already exists). The engine code base is so large that having IntelliSense enabled slows everything to a crawl when you're editing code.
I'm also using Unreal Engine, and I met the same problem before, the solution was set the dirs by myself in VS project setting.
Open the property window of ur game project(e.g UDKGame), navigate to "NMake", "Include Search Path", and fill the needed header search path there.
You may copy the path list from the output of UnrealBuildTool.
The values u set here is only used by Visual Studio's IntelliSense, so there's no need to worry about build error.
This only works for C++, I'm not sure what's wrong with Unreal Script. I just updated to Visual Studio 2010 and has not installed the new nFringe.
Hope this answer is not too late