How to handle concurrent bids in an online auction? - concurrency

I wanted to how the system handles the concurrent bids. There is a possibility that two bidders might bid the same amount at the same time even going down to the milliseconds (considering a large number of users are bidding for the item). In that case, how will the system manage the bid?
For example;
A pendant is placed for a bid let's suppose. The current bid is $ 3.75. Now the next bidder must place a bid of $4 or more. Now, two bidders (multiple bidders) bid $4 at the same time, since they are seeing the current bid of $3.75. Multiple bidders bid the same amount at the same time. How will the system now handle the bid? If any one of them had placed the bid a bit earlier, then automatically the next bidder had to bid a little more than the previous bidder. But in this case, both bidders happened to bid the same amount at the same time for the same item.
Whose bid is considered to be the current bid?

I think the least thing you could probably comes with is DB Transaction (which probably going to slow down your users experience) but, I think its a worth shot to try using Redis in this case!
Since Redis is single threaded.
And I also think you could probably make use of the INCR functionality of it since its the best way IMHO.
Note:
I believe Redis also have been supporting Transaction since version 6 (CMIIW), but please be aware that Redis's Transaction doesn't support rollback.
Read more about Redis Transaction and INCR.

Related

Mailgun: algorithm for event polling

We are implementing support for tracking of Mailgun events in our application. We reviewed the proposed event polling algorithm but find ourselves not quite comfortable with it. First, we would prefer not to discard the data that we have already fetched and then retry from scratch after a pause. It is not very efficient and leaves a door open for a long loop of retries, as it is not clear when the loop is supposed to end. Second, the "threshold age" seems to be the key to determine "trustworthiness", but its value is not defined, only a very large "half an hour" is suggested.
It is our understanding that the events become "trustworthy" after some threshold delay, let us call it D_max, when the events are guaranteed to reside in the event storage. If so, we can implement this algorithm in a different way, so that we do not fetch the data that we know are not "trustworthy" and make use of all data which have been fetched.
We would be fetching data periodically, and on each iteration we would:
Make a request to the events API specifying an ascending time range from T_1 to T_2 = now() - D_max. For the first iteration, T_1 can be set to some time in the past, "e.g., half an hour ago". For the subsequent iterations, T_1 is set to the value of T_2 from the previous iteration.
Fetch all pages one by one while the next page URL is returned.
Use all fetched events, as they are all "trustworthy".
My questions are:
Q1: Are there any problems with this approach?
Q2: What is the minimum realistic value of D_max? Obviously, we can use "half an hour" for it, but we would like to be more agile in tracking events, so it would be great to know what is the minimum value we can set it to and still reliably fetch all events.
Thanks!
1: I see no problems with this solution (in fact I'm doing something very similar). I'm also storing ID's of the events to validate I'm not inserting duplicate entries.
2: I've been working through this similar process. Right now I am testing with D_max at 10 minutes.
Additionally, While going through a testing process I'm running an additional task nightly that goes back over the entire day to validate a few things:
Am I missing existing metrics?
Diagnose if there is a problem with the assumptions I've made about D_max.

Modelling EVERY day in Django

I have a booking system for something where the price can change based on the day. The admins for the site can make these changes. If a booking crosses the boundary of a daily rate, they pay pro-rata for the rates they used.
I'm losing confidence in how this is implemented. There are at least two ways:
Having Rates that specify their validity (start, end fields) and then working out which of those apply. But which overlapping ones take priority? Etc. Nasty. This is what we're trying to do and cannot currently answer sufficiently well.
The same except that there is some form of unique quality to date so that no two rates can overlap. The problem here is we'd need to split existing Rates on insert and rejoin two on delete/edit, etc if they had the same value. We'd need to make sure there were no gaps. It requires some heavy ORM overriding.
Keeping a DayRate table with every day defined. This means keeping a load of extra data around but most bookings are for tens of days, not thousands so I'm not worried about the database bandwidth requirements here. Date would be primary-unique and I'd just do a range filter for grabbing which ones I need to factor in.
The problem is generating these dates ahead of time. I know that as soon as I implement this, somebody will make a booking for 2032. Is there a good way around this or should we limit them?
None of these answers seems great and I have to imagine that I'm not the first guy with a booking system. Is there a better way of keeping track of a rate over a contiguous (possibly infinite) amount of time?

Understanding "Real world modelling" program

Few days now I've got new project to do related with a "real world modelling" program.
Here's how it looks like:
A visit to a psychologist (Use queue). Experts provides psychologist's advice, some of them (n) forms therapeutic groups of k people (GrT - duration of group therapy in hours), other experts (m) takes individual patients (InT - duration of individual therapy in hours). Each newly came patient (new patient's appearance probability is p1, recurring patients comes after period of time (h)) can choose to go to a psychologist providing individual therapies, or to group therapies. If group therapy session is full, patients who are wishing to participate in group sessions must wait. Recurring patients wishing to go to group sessions can start a session with smaller group, but can't go to same session with newly came patients. It has been observed that patients who took individual therapy are recovering faster than those, who chose group sessions(they will need less sessions), but there are exceptions - due to social interaction factor, some patients (probability p2) recover h percent faster than those, who choose individual therapy. Individual session costs InC, group session GrC. You need to assess what therapeutic approach patient should choose optimizing with their resources, and how many and what specialists should hire a health care facility.
Here's my approach to this problem:
Read text file containing Names, Surnames, money willing to spend and place everything in queue structure.
Find which group is better for patient by generating random number for p2probability and using it, we'll find if patient recover faster in individual or group therapy. IMO factor sequence here: Money(looking, if patient can afford individual therapy sessions) > p2 (should patient take group sessions if it's better for him).
By looking how many patients there are in queue, we can find how many psychologists we'll need. (Are there any other factors here? What if we are short of experts?)
Problems that I can't understand: how do I implement p1 probability of new patients appearance if I write every patient into a text file and put them in a queue? How many therapy sessions does it take for patient to recover (static number?)?
Am I missing something? Basically it's open question and there could be no right answer. If anyone have any suggestions how to build this program to better one, I'd be glad to take it!
Programming language I'm using: C++
If you want to break up a task, analyse it and prepare it for coding, you could :
Firstly make a Block diagram, representing program flow control.
Followed by Pseudo code implementation.
P.S. update the question following the above and when you reach the "code stage", there, definitely, will be more help.

Incremental update of millions of records, indexed vs. join

I'm currently developing a strategy for an incremental update of our user data. We assume 100_000_000 records in our database of which approximately 1_000_000 records are updated per workflow.
The idea is to update records in a MapReduce job. Is it useful to use an indexed storage (eg. Cassandra) to be able to access current records randomly? Or is it preferable to retrieve data from HDFS and join new information to existing records.
The record size is O(200 Bytes). The user data has a fixed length but should be extendable. The log events have a similar but not equal structure. The number of user records is likely to grow. Near real-time updates are desirable, ie. a 3 hour time gap is not acceptable, few minutes is OK.
Have you made any experiences with either of these strategies and data of this size?
Is the pig JOIN fast enough? Is it a bottleneck always to read all records? Is Cassandra able to hold this amount of data efficiently? Which solution is scalable? What about the complexity of the system?
You need to define your requirements first. Your record volumes are not a problem, but you don't give a record length. Are they fixed length, fixed field number, likely to change format over time? Are we talking 100 byte records or 100,000 byte records? You need an index on a field/column if you wish to query by that field/column, unless you do all your work using map/reduce. Will the number of user records stay at 100mill (1 server will probably suffice) or will it grow 100% per year ( probably multiple servers adding new ones over time).
How you access records for updating depends on whether you need to update them in real-time or whether you can run a batch job. Will updates be every minute, or hour, or month?
I would strongly suggest you do some experimenting. Have you done any testing already? This will give you a context for your questions and this will lead to more objective questions and answers. It is unlikely that you can 'whiteboard' a solution based on your question.

Amazon SimpleDB Woes: Implementing counter attributes

Long story short, I'm rewriting a piece of a system and am looking for a way to store some hit counters in AWS SimpleDB.
For those of you not familiar with SimpleDB, the (main) problem with storing counters is that the cloud propagation delay is often over a second. Our application currently gets ~1,500 hits per second. Not all those hits will map to the same key, but a ballpark figure might be around 5-10 updates to a key every second. This means that if we were to use a traditional update mechanism (read, increment, store), we would end up inadvertently dropping a significant number of hits.
One potential solution is to keep the counters in memcache, and using a cron task to push the data. The big problem with this is that it isn't the "right" way to do it. Memcache shouldn't really be used for persistent storage... after all, it's a caching layer. In addition, then we'll end up with issues when we do the push, making sure we delete the correct elements, and hoping that there is no contention for them as we're deleting them (which is very likely).
Another potential solution is to keep a local SQL database and write the counters there, updating our SimpleDB out-of-band every so many requests or running a cron task to push the data. This solves the syncing problem, as we can include timestamps to easily set boundaries for the SimpleDB pushes. Of course, there are still other issues, and though this might work with a decent amount of hacking, it doesn't seem like the most elegant solution.
Has anyone encountered a similar issue in their experience, or have any novel approaches? Any advice or ideas would be appreciated, even if they're not completely flushed out. I've been thinking about this one for a while, and could use some new perspectives.
The existing SimpleDB API does not lend itself naturally to being a distributed counter. But it certainly can be done.
Working strictly within SimpleDB there are 2 ways to make it work. An easy method that requires something like a cron job to clean up. Or a much more complex technique that cleans as it goes.
The Easy Way
The easy way is to make a different item for each "hit". With a single attribute which is the key. Pump the domain(s) with counts quickly and easily. When you need to fetch the count (presumable much less often) you have to issue a query
SELECT count(*) FROM domain WHERE key='myKey'
Of course this will cause your domain(s) to grow unbounded and the queries will take longer and longer to execute over time. The solution is a summary record where you roll up all the counts collected so far for each key. It's just an item with attributes for the key {summary='myKey'} and a "Last-Updated" timestamp with granularity down to the millisecond. This also requires that you add the "timestamp" attribute to your "hit" items. The summary records don't need to be in the same domain. In fact, depending on your setup, they might best be kept in a separate domain. Either way you can use the key as the itemName and use GetAttributes instead of doing a SELECT.
Now getting the count is a two step process. You have to pull the summary record and also query for 'Timestamp' strictly greater than whatever the 'Last-Updated' time is in your summary record and add the two counts together.
SELECT count(*) FROM domain WHERE key='myKey' AND timestamp > '...'
You will also need a way to update your summary record periodically. You can do this on a schedule (every hour) or dynamically based on some other criteria (for example do it during regular processing whenever the query returns more than one page). Just make sure that when you update your summary record you base it on a time that is far enough in the past that you are past the eventual consistency window. 1 minute is more than safe.
This solution works in the face of concurrent updates because even if many summary records are written at the same time, they are all correct and whichever one wins will still be correct because the count and the 'Last-Updated' attribute will be consistent with each other.
This also works well across multiple domains even if you keep your summary records with the hit records, you can pull the summary records from all your domains simultaneously and then issue your queries to all domains in parallel. The reason to do this is if you need higher throughput for a key than what you can get from one domain.
This works well with caching. If your cache fails you have an authoritative backup.
The time will come where someone wants to go back and edit / remove / add a record that has an old 'Timestamp' value. You will have to update your summary record (for that domain) at that time or your counts will be off until you recompute that summary.
This will give you a count that is in sync with the data currently viewable within the consistency window. This won't give you a count that is accurate up to the millisecond.
The Hard Way
The other way way is to do the normal read - increment - store mechanism but also write a composite value that includes a version number along with your value. Where the version number you use is 1 greater than the version number of the value you are updating.
get(key) returns the attribute value="Ver015 Count089"
Here you retrieve a count of 89 that was stored as version 15. When you do an update you write a value like this:
put(key, value="Ver016 Count090")
The previous value is not removed and you end up with an audit trail of updates that are reminiscent of lamport clocks.
This requires you to do a few extra things.
the ability to identify and resolve conflicts whenever you do a GET
a simple version number isn't going to work you'll want to include a timestamp with resolution down to at least the millisecond and maybe a process ID as well.
in practice you'll want your value to include the current version number and the version number of the value your update is based on to more easily resolve conflicts.
you can't keep an infinite audit trail in one item so you'll need to issue delete's for older values as you go.
What you get with this technique is like a tree of divergent updates. you'll have one value and then all of a sudden multiple updates will occur and you will have a bunch of updates based off the same old value none of which know about each other.
When I say resolve conflicts at GET time I mean that if you read an item and the value looks like this:
11 --- 12
/
10 --- 11
\
11
You have to to be able to figure that the real value is 14. Which you can do if you include for each new value the version of the value(s) you are updating.
It shouldn't be rocket science
If all you want is a simple counter: this is way over-kill. It shouldn't be rocket science to make a simple counter. Which is why SimpleDB may not be the best choice for making simple counters.
That isn't the only way but most of those things will need to be done if you implement an SimpleDB solution in lieu of actually having a lock.
Don't get me wrong, I actually like this method precisely because there is no lock and the bound on the number of processes that can use this counter simultaneously is around 100. (because of the limit on the number of attributes in an item) And you can get beyond 100 with some changes.
Note
But if all these implementation details were hidden from you and you just had to call increment(key), it wouldn't be complex at all. With SimpleDB the client library is the key to making the complex things simple. But currently there are no publicly available libraries that implement this functionality (to my knowledge).
To anyone revisiting this issue, Amazon just added support for Conditional Puts, which makes implementing a counter much easier.
Now, to implement a counter - simply call GetAttributes, increment the count, and then call PutAttributes, with the Expected Value set correctly. If Amazon responds with an error ConditionalCheckFailed, then retry the whole operation.
Note that you can only have one expected value per PutAttributes call. So, if you want to have multiple counters in a single row, then use a version attribute.
pseudo-code:
begin
attributes = SimpleDB.GetAttributes
initial_version = attributes[:version]
attributes[:counter1] += 3
attributes[:counter2] += 7
attributes[:version] += 1
SimpleDB.PutAttributes(attributes, :expected => {:version => initial_version})
rescue ConditionalCheckFailed
retry
end
I see you've accepted an answer already, but this might count as a novel approach.
If you're building a web app then you can use Google's Analytics product to track page impressions (if the page to domain-item mapping fits) and then to use the Analytics API to periodically push that data up into the items themselves.
I haven't thought this through in detail so there may be holes. I'd actually be quite interested in your feedback on this approach given your experience in the area.
Thanks
Scott
For anyone interested in how I ended up dealing with this... (slightly Java-specific)
I ended up using an EhCache on each servlet instance. I used the UUID as a key, and a Java AtomicInteger as the value. Periodically a thread iterates through the cache and pushes rows to a simpledb temp stats domain, as well as writing a row with the key to an invalidation domain (which fails silently if the key already exists). The thread also decrements the counter with the previous value, ensuring that we don't miss any hits while it was updating. A separate thread pings the simpledb invalidation domain, and rolls up the stats in the temporary domains (there are multiple rows to each key, since we're using ec2 instances), pushing it to the actual stats domain.
I've done a little load testing, and it seems to scale well. Locally I was able to handle about 500 hits/second before the load tester broke (not the servlets - hah), so if anything I think running on ec2 should only improve performance.
Answer to feynmansbastard:
If you want to store huge amount of events i suggest you to use distributed commit log systems such as kafka or aws kinesis. They allow to consume stream of events cheap and simple (kinesis's pricing is 25$ per month for 1K events per seconds) – you just need to implement consumer (using any language), which bulk reads all events from previous checkpoint, aggregates counters in memory then flushes data into permanent storage (dynamodb or mysql) and commit checkpoint.
Events can be logged simply using nginx log and transfered to kafka/kinesis using fluentd. This is very cheap, performant and simple solution.
Also had similiar needs/challenges.
I looked at using google analytics and count.ly. the latter seemed too expensive to be worth it (plus they have a somewhat confusion definition of sessions). GA i would have loved to use, but I spent two days using their libraries and some 3rd party ones (gadotnet and one other from maybe codeproject). unfortunately I could only ever see counters post in GA realtime section, never in the normal dashboards even when the api reported success. we were probably doing something wrong but we exceeded our time budget for ga.
We already had an existing simpledb counter that updated using conditional updates as mentioned by previous commentor. This works well, but suffers when there is contention and conccurency where counts are missed (for example, our most updated counter lost several million counts over a period of 3 months, versus a backup system).
We implemented a newer solution which is somewhat similiar to the answer for this question, except much simpler.
We just sharded/partitioned the counters. When you create a counter you specify the # of shards which is a function of how many simulatenous updates you expect. this creates a number of sub counters, each which has the shard count started with it as an attribute :
COUNTER (w/5shards) creates :
shard0 { numshards = 5 } (informational only)
shard1 { count = 0, numshards = 5, timestamp = 0 }
shard2 { count = 0, numshards = 5, timestamp = 0 }
shard3 { count = 0, numshards = 5, timestamp = 0 }
shard4 { count = 0, numshards = 5, timestamp = 0 }
shard5 { count = 0, numshards = 5, timestamp = 0 }
Sharded Writes
Knowing the shard count, just randomly pick a shard and try to write to it conditionally. If it fails because of contention, choose another shard and retry.
If you don't know the shard count, get it from the root shard which is present regardless of how many shards exist. Because it supports multiple writes per counter, it lessens the contention issue to whatever your needs are.
Sharded Reads
if you know the shard count, read every shard and sum them.
If you don't know the shard count, get it from the root shard and then read all and sum.
Because of slow update propogation, you can still miss counts in reading but they should get picked up later. This is sufficient for our needs, although if you wanted more control over this you could ensure that- when reading- the last timestamp was as you expect and retry.