I am unable to connect Mapnik via cmake to my application.
I tried to do like this:
cmake_minimum_required(VERSION 3.1)
project(MapnikTest)
set(MAPNIK_LIB "/usr/local/lib/libmapnik.so.3.1.0") dont work
#set(MAPNIK_LIB "/usr/local/lib/libmapnik.so") dont work
set(MAPNIK_INCLUDE_DIR "/usr/local/include/mapnik") work
#find_package(mapnik REQUIRED) dont work
#find_package(Mapnik REQUIRED) dont work
include_directories(${MAPNIK_INCLUDE_DIR})
add_executable(${PROJECT_NAME} main.cpp)
target_link_libraries(${PROJECT_NAME} PRIVATE ${MAPNIK_LIB})
The thing is, I don't have mapnikConfig.cmake in /usr/local/bin/cmake
Can't connect the library directly. Include he sees.
I edited already LD_LIBRARY_PATH it didn't help either.
/usr/bin/ld: CMakeFiles/MapnikTest.dir/main.cpp.o: in function `main':
main.cpp:(.text+0x3b): undefined reference to `mapnik::Map::Map(int, int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'
/usr/bin/ld: main.cpp:(.text+0xb8): undefined reference to `mapnik::load_map(mapnik::Map&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, bool, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)'
/usr/bin/ld: main.cpp:(.text+0x1b9): undefined reference to `void mapnik::save_to_file<mapnik::image<mapnik::rgba8_t> >(mapnik::image<mapnik::rgba8_t> const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'
/usr/bin/ld: CMakeFiles/MapnikTest.dir/main.cpp.o: in function `icu_66::UnicodeString::hashCode() const':
main.cpp:(.text._ZNK6icu_6613UnicodeString8hashCodeEv[_ZNK6icu_6613UnicodeString8hashCodeEv]+0x18): undefined reference to `icu_66::UnicodeString::doHashCode() const'
collect2: error: ld returned 1 exit status
make[2]: *** [CMakeFiles/MapnikTest.dir/build.make:104: MapnikTest] Error 1
make[1]: *** [CMakeFiles/Makefile2:95: CMakeFiles/MapnikTest.dir/all] Error 2
make: *** [Makefile:103: all] Error 2
(dont work mean this)
Find where you have mapnikConfig.cmake or mapnik-config.cmake and set mapnik_DIR to it. Like this:
cmake -Dmapnik_DIR="/path/to/config" ..
and it should be
find_package(mapnik REQUIRED)
Edit
When I inspect github more carefully it turn out that cmake config was introduced recently, after last release. So my answer will become valid for next release of this library.
You can inspect this change to see how import that library.
Original (valid after next release 3.2):
Based on demo form Mapnik repo it should go like this:
cmake_minimum_required(VERSION 3.1)
project(MapnikTest)
find_package(mapnik REQUIRED)
add_executable(${PROJECT_NAME} main.cpp)
target_link_libraries(${PROJECT_NAME} PRIVATE mapnik::agg mapnik::mapnik)
Didn't test it, but should work. I can see library provides proper config.
Related
I have used boost/json inside my C++ project which I have created under windows. There the dependency was installed with vcpkg (vcpkg.exe install boost-json). Now I want to port this project to Ubuntu. But I have no clue how to install the library under Linux. Probably this is obvious to a C++ veteran but I couldn't get it to work. I can't find any hints in the git project or on the official website.
I have already tried:
using CMake to build and install the library
including the code via add_library in my CMakeLists.txt
Using it as header-only by copying only the include folder
What is the best practice to include such a library in a project and what are the steps to achieve it? Is there a tutorial for such tasks? My biggest problem is, I don`t know what to google for.
I hope someone can help me, thank you in advance.
EDIT:
As proposed by #vre, I built boost 1.78.0 from source. CMake finds now the boost version with version 1.78.0 and the include error is gone. Nevertheless it is still not working as the linking under Linux is failing. The following output I get:
/usr/bin/ld: CMakeFiles/Server.dir/main.cpp.o: in function `parse_server_config_json(std::filesystem::__cxx11::path)':
main.cpp:(.text+0x511): undefined reference to `boost::json::parse(boost::basic_string_view<char, std::char_traits<char> >, boost::json::storage_ptr, boost::json::parse_options const&)'
/usr/bin/ld: main.cpp:(.text+0x544): undefined reference to `boost::json::value::~value()'
/usr/bin/ld: main.cpp:(.text+0x589): undefined reference to `boost::json::object::operator[](boost::basic_string_view<char, std::char_traits<char> >)'
/usr/bin/ld: main.cpp:(.text+0x5d0): undefined reference to `boost::json::object::operator[](boost::basic_string_view<char, std::char_traits<char> >)'
/usr/bin/ld: main.cpp:(.text+0x615): undefined reference to `boost::json::object::operator[](boost::basic_string_view<char, std::char_traits<char> >)'
/usr/bin/ld: main.cpp:(.text+0x662): undefined reference to `boost::json::object::operator[](boost::basic_string_view<char, std::char_traits<char> >)'
/usr/bin/ld: main.cpp:(.text+0x6af): undefined reference to `boost::json::object::operator[](boost::basic_string_view<char, std::char_traits<char> >)'
/usr/bin/ld: CMakeFiles/Server.dir/main.cpp.o:main.cpp:(.text+0x758): more undefined references to `boost::json::object::operator[](boost::basic_string_view<char, std::char_traits<char> >)' follow
/usr/bin/ld: CMakeFiles/Server.dir/main.cpp.o: in function `parse_server_config_json(std::filesystem::__cxx11::path)':
main.cpp:(.text+0xb46): undefined reference to `boost::json::object::~object()'
/usr/bin/ld: main.cpp:(.text+0xbb4): undefined reference to `boost::json::value::~value()'
/usr/bin/ld: main.cpp:(.text+0xd4f): undefined reference to `boost::json::object::~object()'
/usr/bin/ld: CMakeFiles/Server.dir/main.cpp.o: in function `boost::json::object::object(boost::json::object const&)':
main.cpp:(.text._ZN5boost4json6objectC2ERKS1_[_ZN5boost4json6objectC5ERKS1_]+0x4a): undefined reference to `boost::json::object::object(boost::json::object const&, boost::json::storage_ptr)'
/usr/bin/ld: CMakeFiles/Server.dir/main.cpp.o: in function `boost::json::value::as_object()':
main.cpp:(.text._ZN5boost4json5value9as_objectEv[_ZN5boost4json5value9as_objectEv]+0x66): undefined reference to `boost::json::detail::throw_invalid_argument(char const*, boost::source_location const&)'
/usr/bin/ld: CMakeFiles/Server.dir/main.cpp.o: in function `boost::json::value::as_array()':
main.cpp:(.text._ZN5boost4json5value8as_arrayEv[_ZN5boost4json5value8as_arrayEv]+0x66): undefined reference to `boost::json::detail::throw_invalid_argument(char const*, boost::source_location const&)'
/usr/bin/ld: CMakeFiles/Server.dir/main.cpp.o: in function `boost::json::value::as_string() const':
main.cpp:(.text._ZNK5boost4json5value9as_stringEv[_ZNK5boost4json5value9as_stringEv]+0x66): undefined reference to `boost::json::detail::throw_invalid_argument(char const*, boost::source_location const&)'
/usr/bin/ld: CMakeFiles/Server.dir/main.cpp.o: in function `boost::json::value::as_int64()':
main.cpp:(.text._ZN5boost4json5value8as_int64Ev[_ZN5boost4json5value8as_int64Ev]+0x66): undefined reference to `boost::json::detail::throw_invalid_argument(char const*, boost::source_location const&)'
collect2: error: ld returned 1 exit status
make[2]: *** [CMakeFiles/Server.dir/build.make:102: Server] Error 1
make[1]: *** [CMakeFiles/Makefile2:140: CMakeFiles/Server.dir/all] Error 2
make: *** [Makefile:84: all] Error 2
I also added as mentioned by #GP8:
find_package(
Boost 1.78 REQUIRED
COMPONENTS json
)
Edit2:
I forgot to link boost-json. After adding the following to my CMakeLists.txt the build was successfull under linux:
target_link_libraries(${PROJECT_NAME}
Boost::boost
Boost::json
)
You should first install boost using the following command : sudo apt-get install libboost-all-dev
To get Boost libraries included in your project you must find the package this way :
find_package(
Boost 1.65 REQUIRED
COMPONENTS json
)
You can then, tell CMake to with which file to create your executable and against which libraries to link :
add_execublable( anyExecutable main.cpp )
target_link_libraries( exeLINK_PUBLIC ${Boost_LIBRARIES})
#GPB outlines the general procedure.
If your CMake/FindBoost doesn't support Boost Json yet, the simplest thing to do is to
#include <boost/json/src.hpp>
in exactly 1 (one) translation unit that participates in your linked binary.
See Header Only
I'm using yaml-cpp from conan center, in my conan file, yaml-cpp/0.6.3, along with other dependencies.
The rest of the libraries link properly, so there must be something missing in my CMakeLists.txt file. (Maybe some extra definition...?)
Until now, with those lines:
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
conan_basic_setup()
set(CMAKE_CXX_STANDARD 20)
It worked fine (For other libraries, like bullet, glm...)
At link time, problems with missing implementation arise:
cmake --build build --config Debug --target all -- -j 10
/usr/bin/ld: CMakeFiles/my-project.dir/src/MySourceFile.cpp.o: in function `YAML::Node::Scalar[abi:cxx11]() const':
/home/my-user/.conan/data/yaml-cpp/0.6.3/_/_/package/82ef5eac51c38971dea2fd342dd55ddf2ddfbbc3/include/yaml-cpp/node/impl.h:169: undefined reference to `YAML::detail::node_data::empty_scalar[abi:cxx11]()'
/usr/bin/ld: CMakeFiles/my-project.dir/src/MySource.cpp.o: in function `tojson::loadyaml(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
/home/my-user/my-project/lib/nlohmann/tojson.hpp:162: undefined reference to `YAML::LoadFile(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'
collect2: error: ld returned 1 exit status
Seems that the problem is that YAML::LoadFile appears to be undefined.
(I've tried using it without tojson also)
YAML::Node test = YAML::LoadFile("test.yaml");
The package is okay, but your profile is misconfigured.
undefined reference to `YAML::LoadFile(std::__cxx11::basic_string<char, std::char_traits, std::allocator > const&)'
collect2: error: ld returned 1 exit status
You have to update your libcxx setting:
conan profile update settings.compiler.libcxx=libstdc++11 default
More info about: https://docs.conan.io/en/latest/howtos/manage_gcc_abi.html
I want to add the library ixwebsocket my project. Following the instructions of the library I get the libixwebsocket.a (the compiled static library, correct me if I am wrong).
How I can use this .a file in my project?
For testing I have created the following program: main.cpp
#CMakeLists.txt
cmake_minimum_required(VERSION 3.0.0)
project(cpptest VERSION 0.1.0)
include(CTest)
enable_testing()
add_executable(cpptest main.cpp)
set(CPACK_PROJECT_NAME ${PROJECT_NAME})
set(CPACK_PROJECT_VERSION ${PROJECT_VERSION})
include(CPack)
target_link_libraries(cpptest "${CMAKE_SOURCE_DIR}/libixwebsocket.a")
//main.cpp
#include <iostream>
#include <ixwebsocket/IXNetSystem.h>
#include <ixwebsocket/IXWebSocket.h>
int main(int, char**) {
std::cout << "Hello, world!\n";
ix::WebSocket webSocket;
}
In the directory I have CMakeLists.txt, libixwebsocket.a and main.cpp.
I get a long list of undefined reference errors, the firsts ones:
[build] [ 50%] Linking CXX executable cpptest
[build] /usr/bin/ld: ../libixwebsocket.a(IXWebSocket.cpp.o): in function `ix::WebSocket::start()':
[build] IXWebSocket.cpp:(.text+0x2240): undefined reference to `pthread_create'
ld] /usr/bin/ld: ../libixwebsocket.a(IXWebSocket.cpp.o): in function `ix::WebSocket::checkConnection(bool)':
[build] IXWebSocket.cpp:(.text+0x5b8d): undefined reference to `pthread_cond_clockwait'
[build] /usr/bin/ld: ../libixwebsocket.a(IXWebSocketPerMessageDeflateCodec.cpp.o): in function `bool ix::WebSocketPerMessageDeflateCompressor::compressData<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&) [clone .part.0]':
[build] IXWebSocketPerMessageDeflateCodec.cpp:(.text+0x67): undefined reference to `deflate'
[build] /usr/bin/ld: ../libixwebsocket.a(IXWebSocketPerMessageDeflateCodec.cpp.o): in function `ix::WebSocketPerMessageDeflateCompressor::~WebSocketPerMessageDeflateCompressor()':
[build] IXWebSocketPerMessageDeflateCodec.cpp:(.text+0x35c): undefined reference to `deflateEnd'
[build] /usr/bin/ld: ../libixwebsocket.a(IXWebSocketPerMessageDeflateCodec.cpp.o): in function `ix::WebSocketPerMessageDeflateCompressor::init(unsigned char, bool)':
[build] IXWebSocketPerMessageDeflateCodec.cpp:(.text+0x3a6): undefined reference to `deflateInit2_'
[build] /usr/bin/ld: ../libixwebsocket.a(IXWebSocketPerMessageDeflateCodec.cpp.o): in function `ix::WebSocketPerMessageDeflateDecompressor::~WebSocketPerMessageDeflateDecompressor()':
[build] IXWebSocketPerMessageDeflateCodec.cpp:(.text+0x64c): undefined reference to `inflateEnd'
[build] /usr/bin/ld: ../libixwebsocket.a(IXWebSocketPerMessageDeflateCodec.cpp.o): in function `ix::WebSocketPerMessageDeflateDecompressor::init(unsigned char, bool)':
[build] IXWebSocketPerMessageDeflateCodec.cpp:(.text+0x685): undefined reference to `inflateInit2_'
[build] /usr/bin/ld: ../libixwebsocket.a(IXWebSocketPerMessageDeflateCodec.cpp.o): in function `ix::WebSocketPerMessageDeflateDecompressor::decompress(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&)':
[build] IXWebSocketPerMessageDeflateCodec.cpp:(.text+0x7d6): undefined reference to `inflate'
[build] /usr/bin/ld: ../libixwebsocket.a(IXWebSocketPerMessageDeflateCodec.cpp.o): in function `bool ix::WebSocketPerMessageDeflateCompressor::compressData<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::vector<unsigned char, std::allocator<unsigned char> > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<unsigned char, std::allocator<unsigned char> >&) [clone .part.0]':
[build] IXWebSocketPerMessageDeflateCodec.cpp:(.text+0x90d): undefined reference to `deflate'
[build] /usr/bin/ld: ../libixwebsocket.a(IXSocketOpenSSL.cpp.o): in function `ix::SocketOpenSSL::openSSLInitialize()':
[build] IXSocketOpenSSL.cpp:(.text+0x1c): undefined reference to `OPENSSL_init_ssl'
[build] /usr/bin/ld: IXSocketOpenSSL.cpp:(.text+0x29): undefined reference to `OPENSSL_init_ssl'
How may these undefined refrence errors be resolved?
Thanks in advance!
It would be always best to use find_package() calls. This way you ensure that the library is indeed installed on your system, or is exported in the build tree.
If you have the library installed on your system you can use this call, like this:
find_package(ixwebsocket REQUIRED)
target_link_libraries(cpptest ixwebsocket::ixwebsocket)
In your case, since the library is compiled independently (and it is not a target in your tree), you need to use find_library(IXWEBSOCKET_LIB ixwebsocket) and specify additional hints/names if you have the library in your own location, following the docs.
I ran into a similar issue today, the library was linking just fine but a static lib is just a collection of .o files and has no understanding of it's own dependencies...
This command worked for me:
g++ -o output/myapp -std=c++17 myapp.cpp -Llib -framework CoreFoundation -framework Security -lmylib
I'm no expert in CMake but this answer seems to indicate that the below would achieve the same effect
target_link_libraries(program "-framework CoreFoundation" "-framework Security")
So if we apply it to your case:
#CMakeLists.txt
cmake_minimum_required(VERSION 3.0.0)
project(cpptest VERSION 0.1.0)
include(CTest)
enable_testing()
add_executable(cpptest main.cpp)
set(CPACK_PROJECT_NAME ${PROJECT_NAME})
set(CPACK_PROJECT_VERSION ${PROJECT_VERSION})
include(CPack)
target_link_libraries(cpptest "${CMAKE_SOURCE_DIR}/libixwebsocket.a" "-framework CoreFoundation")
I've got a feeling pthread_create is likely to live in CoreFoundation but I'm just guessing... You may need to try a few frameworks to find the right one.
Hope this helps a little :)
I want to connect to mysql 8 using mysql-c++-connector8 (xdevapi) and I use .so file for linking but I get errors
here is my main.cpp file
#include <iostream>
#include <mysqlx/xdevapi.h>
using namespace ::mysqlx;
using std::cout;
using std::cin;
using std::endl;
int main(){
Session sess("localhost",3306,"root","mypass");
Schema db = sess.getSchema("university");
Collection myColl = db.getCollection("student");
DocResult myDocs = myColl.find("name like :param").execute();
cout<<myDocs.fetchOne();
}
CMakeLists.txt
cmake_minimum_required(VERSION 3.10)
project(1)
set(CMAKE_CXX_STANDARD 17)
include_directories(~/mysql-connector-c++/include)
link_directories(~/mysql-connector-c++/lib64)
set(PROJECT_LINK_LIBS libmysqlcppconn8.so)
add_executable(myExe main.cpp)
target_link_libraries(myExe ${PROJECT_LINK_LIBS})
Errors:
[ 50%] Linking CXX executable myExe
/usr/bin/ld: CMakeFiles/myExe.dir/main.cpp.o: in function `mysqlx::string::string(char const*)':
/home/amir/mysql-connector-c++/include/mysqlx/devapi/common.h:100: undefined reference to `mysqlx::string::Impl::from_utf8(mysqlx::string&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'
/usr/bin/ld: CMakeFiles/myExe.dir/main.cpp.o: in function `mysqlx::string::string(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
/home/amir/mysql-connector-c++/include/mysqlx/devapi/common.h:105: undefined reference to `mysqlx::string::Impl::from_utf8(mysqlx::string&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'
/usr/bin/ld: CMakeFiles/myExe.dir/main.cpp.o: in function `mysqlx::string::operator std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >() const':
/home/amir/mysql-connector-c++/include/mysqlx/devapi/common.h:115: undefined reference to `mysqlx::string::Impl::to_utf8[abi:cxx11](mysqlx::string const&)'
/usr/bin/ld: CMakeFiles/myExe.dir/main.cpp.o: in function `void mysqlx::internal::Settings_detail<mysqlx::internal::Settings_traits>::set<true, mysqlx::SessionOption, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mysqlx::SessionOption, unsigned int&, mysqlx::SessionOption, mysqlx::string const&>(mysqlx::SessionOption, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mysqlx::SessionOption&&, unsigned int&, mysqlx::SessionOption&&, mysqlx::string const&)':
/home/amir/mysql-connector-c++/include/mysqlx/devapi/detail/settings.h:67: undefined reference to `mysqlx::internal::Settings_detail<mysqlx::internal::Settings_traits>::do_set(std::__cxx11::list<std::pair<int, mysqlx::common::Value>, std::allocator<std::pair<int, mysqlx::common::Value> > >&&)'
/usr/bin/ld: CMakeFiles/myExe.dir/main.cpp.o: in function `void mysqlx::internal::Settings_detail<mysqlx::internal::Settings_traits>::set<true, mysqlx::SessionOption, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(mysqlx::SessionOption, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&&)':
/home/amir/mysql-connector-c++/include/mysqlx/devapi/detail/settings.h:67: undefined reference to `mysqlx::internal::Settings_detail<mysqlx::internal::Settings_traits>::do_set(std::__cxx11::list<std::pair<int, mysqlx::common::Value>, std::allocator<std::pair<int, mysqlx::common::Value> > >&&)'
/usr/bin/ld: CMakeFiles/myExe.dir/main.cpp.o: in function `void mysqlx::internal::Settings_detail<mysqlx::internal::Settings_traits>::set<true, mysqlx::SessionOption, mysqlx::string const&>(mysqlx::SessionOption, mysqlx::string const&)':
/home/amir/mysql-connector-c++/include/mysqlx/devapi/detail/settings.h:67: undefined reference to `mysqlx::internal::Settings_detail<mysqlx::internal::Settings_traits>::do_set(std::__cxx11::list<std::pair<int, mysqlx::common::Value>, std::allocator<std::pair<int, mysqlx::common::Value> > >&&)'
collect2: error: ld returned 1 exit status
make[3]: *** [CMakeFiles/myExe.dir/build.make:95: myExe] Error 1
make[2]: *** [CMakeFiles/Makefile2:68: CMakeFiles/myExe.dir/all] Error 2
make[1]: *** [CMakeFiles/Makefile2:80: CMakeFiles/myExe.dir/rule] Error 2
make: *** [Makefile:118: myExe] Error 2
I don't want to use legacy connectors as it is not recommended .
TL;DR; You need to use the old GCC ABI by setting the _GLIBCXX_USE_CXX11_ABI to 0. This can be done with cmake by adding the following to your CMakeLists.txt:
add_definitions(-D_GLIBCXX_USE_CXX11_ABI=0)
The issue comes from the "Linux - Generic" of the MySQL connector which have likely been built without the new CXX11 ABI of GCC (introduced in gcc 5.1).
Since your compiler is recent, the default is to use the new ABI, so when you include <mysqlx/xdevapi.h>, you create declarations such as:
mysqlx::string::Impl::from_utf8(
mysqlx::string&,
std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
...that use the new ABI (see the __cxx11 namespace).
But since the connectors have been built with the old ABI, the libmysqlcppconn8.so contains symbols for functions matching this kind of declaration:
mysqlx::string::Impl::from_utf8(
mysqlx::string&,
std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
You can check this by running readelf -Ws libmysqlcppconn8.so, for the "Linux - Generic" version I get (with a grep from_utf8)1:
1428: 00000000000a0a86 193 FUNC GLOBAL DEFAULT 12 _ZN6mysqlx6string4Impl9from_utf8ERS0_RKSs
9437: 00000000000a0a86 193 FUNC GLOBAL DEFAULT 12 _ZN6mysqlx6string4Impl9from_utf8ERS0_RKSs
But for the Ubuntu 18.10 version I get:
725: 00000000000a23e0 183 FUNC GLOBAL DEFAULT 12 _ZN6mysqlx6string4Impl9from_utf8ERS0_RKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE
10141: 00000000000a23e0 183 FUNC GLOBAL DEFAULT 12 _ZN6mysqlx6string4Impl9from_utf8ERS0_RKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE
The easiest fix is to tell your compiler to use the old ABI, so that the symbol will match. This can be done by setting the _GLIBCXX_USE_CXX11_ABI macro to 0 when compiling:
g++ -D_GLIBCXX_USE_CXX11_ABI=0 main.cpp
...or by adding the following to CMakeLists.txt:
add_definitions(-D_GLIBCXX_USE_CXX11_ABI=0)
If you use multiple external libraries, you have to be careful that those also use the old ABI, otherwise you will likely face the opposite issue, i.e., a library built with the new ABI cannot be used directly to build a program with the old ABI.
1 The "Linux - Generic" version contains reference to the CXX11 ABI, so I do not really know what is going on here. It looks like some parts of the library has been compile with the new ABI.
You may need to download the specific version for current OS instead generic-linux version.
for example rhel8 x86_64 platform, the mysql-connector-c++-8.0.23-1.el8.x86_64.rpm and mysql-connector-c++-devel-8.0.23-1.el8.x86_64.rpm should be downloaded. (https://dev.mysql.com/downloads/connector/cpp/)
Then unarchive that into same folder. (note if you have windows system, please unarchive it in linux since there's some soft link in it)
Then just using it without old CXX11ABI (need NOT to define _GLIBCXX_USE_CXX11_ABI=0)
So, I cloned SqAtx's GitHub repository SuperMarioWorld onto my Ubuntu 16.04 (64bit) machine. I would like to run his Super Mario clone in order to understand his project and learn by the way he did this game.
First of all, I could not compile it as he explained it in the README.md. However, I have successfully compiled an own Battleship game the same way (which tells me Cmake, make, SFML, and a C compiler are correctly installed). As an error I got this error message after running cmake .. from the build folder:
CMake Error at CMakeLists.txt:24 (add_executable):
add_executable called with incorrect number of arguments
-- Found SFML 2.4.0 in /usr/include
CMake Error at CMakeLists.txt:32 (target_link_libraries):
Cannot specify link libraries for target "SuperMarioWorld" which is not
built by this project.
-- Configuring incomplete, errors occurred!
I then modified his CMakeList.txt so that it successfully creates a makefile. My CMakeList.txt looks as follows:
#Change this if you need to target a specific CMake version
cmake_minimum_required (VERSION 2.6)
# Enable debug symbols by default
# must be done before project() statement
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build (Debug or Release)" FORCE)
endif()
project (SuperMarioWorld)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++11 -Wall -g")
# I guess you have not released the project yet :p
set (SuperMarioWorld_VERSION_MAJOR 0)
set (SuperMarioWorld_VERSION_MINOR 1)
set (SuperMarioWorld_VERSION_PATCH 0)
include_directories("${PROJECT_BINARY_DIR}")
set(SOURCE_FILES
EventEngine/Listeners/CharacterDiedListener.cpp
EventEngine/Listeners/CharacterPositionUpdateListener.cpp
EventEngine/Listeners/CloseRequestListener.cpp
EventEngine/Listeners/DebugInfoUpdatedListener.cpp
EventEngine/Listeners/ForegroundItemRemovedListener.cpp
EventEngine/Listeners/ForegroundItemUpdatedListener.cpp
EventEngine/Listeners/GotLevelInfoListener.cpp
EventEngine/Listeners/KeyboardListener.cpp
EventEngine/Listeners/LevelStartListener.cpp
EventEngine/Listeners/MarioJumpListener.cpp
EventEngine/Listeners/MarioKickedEnemyListener.cpp
EventEngine/Listeners/NewCharacterReadListener.cpp
EventEngine/Listeners/NewForegroundItemReadListener.cpp
EventEngine/Listeners/NewPipeReadListener.cpp
EventEngine/Listeners/ToggleIgnoreInputListener.cpp
EventEngine/EventEngine.cpp
Game/CollisionHandler.cpp
Game/GameEngine.cpp
Game/LevelImporter.cpp
Graphics/GraphicsEngine.cpp
Graphics/SpriteHandler.cpp
Sound/SoundEngine.cpp
SuperMario/Game.cpp
SuperMario/main.cpp
System/Characters/Enemy.cpp
System/Characters/Goomba.cpp
System/Characters/MovingObject.cpp
System/Characters/Player.cpp
System/Items/Box.cpp
System/Items/Pipe.cpp
System/irrXML/irrXML.cpp
System/Engine.cpp
System/Util.cpp
)
# Define sources and executable
set (EXECUTABLE_NAME "SuperMarioWorld")
add_executable(${EXECUTABLE_NAME} ${SOURCE_FILES})
# Detect and add SFML
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/lib" ${CMAKE_MODULE_PATH})
#Find any version 2.X of SFML
#See the FindSFML.cmake file for additional details and instructions
find_package(SFML 2 REQUIRED system window graphics network audio)
if(SFML_FOUND)
include_directories(${SFML_INCLUDE_DIR})
target_link_libraries(${EXECUTABLE_NAME} ${SFML_LIBRARIES})
endif()
# Install target
install(TARGETS ${EXECUTABLE_NAME} DESTINATION bin)
With this CMakeList.txt I could successfully create a makefile. Running the make I first got two errors which where the same:
/home/lex/Documents/cs/games/SuperMarioWorld/EventEngine/Listeners/NewForegroundItemReadListener.cpp:21:95: error: taking address of temporary [-fpermissive]
m_graphicsEngine->UpdateForegroundItem(&(_event->GetDisplayableObject()->GetInfoForDisplay()));
So I had to fix it in NewPipeReadListener.cpp on line 24 and in NewForegroundItemReadListener.cpp on line 24. I fixed it like this:
InfoForDisplay temp = _event->GetPipe()->GetInfoForDisplay();
m_graphicsEngine->UpdateForegroundItem(&temp);
Now, the makefile gives me an error I cannot fix, since I don't understand a word.. I would like to include the whole error message here, but Stackoverflow doesn't allow me to do so...
But it starts like this.
[ 2%] Linking CXX executable SuperMarioWorld
CMakeFiles/SuperMarioWorld.dir/EventEngine/Listeners/KeyboardListener.cpp.o: In function `KeyboardListener::onEvent(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Event*)':
/home/lex/Documents/cs/games/SuperMarioWorld/EventEngine/Listeners/KeyboardListener.cpp:12: undefined reference to `KeyboardEvent::GetType()'
/home/lex/Documents/cs/games/SuperMarioWorld/EventEngine/Listeners/KeyboardListener.cpp:13: undefined reference to `KeyboardEvent::GetKey()'
/home/lex/Documents/cs/games/SuperMarioWorld/EventEngine/Listeners/KeyboardListener.cpp:14: undefined reference to `KeyboardEvent::GetType()'
/home/lex/Documents/cs/games/SuperMarioWorld/EventEngine/Listeners/KeyboardListener.cpp:15: undefined reference to `KeyboardEvent::GetKey()'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::HandleCollisionsWithMapEdges(MovingObject&)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:25: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::DetectCollisionWithObj(MovingObject&, DisplayableObject&)':
I would appreciate if someone could help me understand this error and possibly make the project run on my system.
EDIT:
After fixing the the first error which was including EventEngine/KeyboardEvent.cpp it links up to a 100% and spits out the following error message:
[100%] Linking CXX executable SuperMarioWorld
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::HandleCollisionsWithMapEdges(MovingObject&)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:25: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::DetectCollisionWithObj(MovingObject&, DisplayableObject&)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:40: undefined reference to `DisplayableObject::GetCoordinates() const'
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:40: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::ReactToCollisionsWithObj(MovingObject&, DisplayableObject&, CollisionDirection)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:45: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::HandleCollisionWithRect(unsigned int, sf::Rect<float>)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:73: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o:/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:138: more undefined references to `DisplayableObject::GetCoordinates() const' follow
CMakeFiles/SuperMarioWorld.dir/Game/GameEngine.cpp.o: In function `GameEngine::UpdateForegroundItem(unsigned int, sf::Rect<float>)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/GameEngine.cpp:114: undefined reference to `DisplayableObject::SetCoordinates(sf::Rect<float>)'
CMakeFiles/SuperMarioWorld.dir/Game/LevelImporter.cpp.o: In function `LevelImporter::StoreFloor()':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/LevelImporter.cpp:180: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)'
CMakeFiles/SuperMarioWorld.dir/System/Characters/MovingObject.cpp.o: In function `MovingObject::MovingObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:5: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)'
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:5: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Characters/MovingObject.cpp.o: In function `MovingObject::MovingObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, float, State)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:10: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, float, State)'
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:10: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Characters/MovingObject.cpp.o: In function `MovingObject::~MovingObject()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:25: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Characters/MovingObject.cpp.o: In function `MovingObject::GetInfoForDisplay()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:32: undefined reference to `DisplayableObject::GetInfoForDisplay()'
CMakeFiles/SuperMarioWorld.dir/System/Characters/MovingObject.cpp.o:(.rodata._ZTI12MovingObject[_ZTI12MovingObject]+0x10): undefined reference to `typeinfo for DisplayableObject'
CMakeFiles/SuperMarioWorld.dir/System/Items/Box.cpp.o: In function `Box::Box(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Box.cpp:3: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)'
CMakeFiles/SuperMarioWorld.dir/System/Items/Box.cpp.o: In function `Box::Box(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, float, State)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Box.cpp:8: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, float, State)'
CMakeFiles/SuperMarioWorld.dir/System/Items/Box.cpp.o:(.rodata._ZTV3Box[_ZTV3Box]+0x20): undefined reference to `DisplayableObject::GetInfoForDisplay()'
CMakeFiles/SuperMarioWorld.dir/System/Items/Box.cpp.o: In function `Box::~Box()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Box.hpp:9: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Items/Box.cpp.o:(.rodata._ZTI3Box[_ZTI3Box]+0x10): undefined reference to `typeinfo for DisplayableObject'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o: In function `Pipe::Pipe(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, int, PipeType, EventEngine*)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:5: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)'
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:5: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o: In function `Pipe::~Pipe()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:14: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o: In function `Pipe::SpawnEnemyIfTimeElapsed()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:50: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, float, State)'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o: In function `Pipe::MoveEnemyBeingSpawned(float)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:58: undefined reference to `DisplayableObject::Slide(float, float)'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o: In function `Pipe::IsEnemyReadyToLeavePipe()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:92: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o:(.rodata._ZTV4Pipe[_ZTV4Pipe]+0x20): undefined reference to `DisplayableObject::GetInfoForDisplay()'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o:(.rodata._ZTV4Pipe[_ZTV4Pipe]+0x28): undefined reference to `DisplayableObject::UpdateAfterCollision(CollisionDirection, ObjectClass)'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o:(.rodata._ZTI4Pipe[_ZTI4Pipe]+0x10): undefined reference to `typeinfo for DisplayableObject'
collect2: error: ld returned 1 exit status
CMakeFiles/SuperMarioWorld.dir/build.make:957: recipe for target 'SuperMarioWorld' failed
make[2]: *** [SuperMarioWorld] Error 1
CMakeFiles/Makefile2:67: recipe for target 'CMakeFiles/SuperMarioWorld.dir/all' failed
make[1]: *** [CMakeFiles/SuperMarioWorld.dir/all] Error 2
Makefile:127: recipe for target 'all' failed
make: *** [all] Error 2
EDIT2:
Now, I feel stupid, there was another file I forgot to include, it was System/DisplayableObject.cpp.
Thanks, everyone for the help!!!
You did not include all the source files in the build.
For instance, in your error message the linker is complaining that it is missing the definition for the KeyboardEvent::GetType() function.
Searching the repo on github for KeyboardEvent will quickly tell you that this function is defined in EventEngine/KeyboardEvent.cpp, which is not part of your CMake's SOURCE_FILES.
You might be missing other source files as well. Try fixing the linker errors one by one until it compiles.