I am still learning SwiftUI and I have come across a small problem.
In my app, I have a main view. On the top is a search bar and at the bottom, a menu with different buttons. I want to change views when clicking those buttons. However, I only want to change the middle section.
No big deal, I will just put the middle part into a NavigationView. That works alright and I am able to change my views. My problem is that the buttons below do not have any impact on the new view.
To try to simplify: Let’s say I’m on home page. I then click the grocery list button (guess what I’m making school projects lol). My navigation link works just fine and goes to the list. So, now I’m on view 2 let’s say. When I press the home button, it doesn’t close that view and go to my main one. Here is my code setup:
import SwiftUI
struct ContentView: View {
#State private var searchText: String = ""
#State private var action: Int? = 0
var body: some View {
ZStack {
// Top Menu
VStack{
HStack {
Spacer()
TextField("Search",
text: $searchText)
.background(Color.white)
Button(action: {
self.action = 1
}, label: {
Image(systemName: "magnifyingglass.circle")
.font(.largeTitle)
})
Spacer()
}
// Body
NavigationView {
VStack {
Text("Can I See Something")
NavigationLink(destination: SearchView(), tag: 1, selection: $action) {
}
Text("Yes/No")
}
}
Spacer()
// Bottom Menu
HStack (alignment: .top) {
Spacer()
VStack {
Button(action: {
}, label: {
Image(systemName: "house.fill")
.font(.largeTitle)
})
.padding(.top)
Text("Home")
}
Divider()
.padding(.horizontal)
.frame(width: 2.5, height: 100)
VStack {
Button(action: {
}, label: {
Image(systemName: "newspaper")
.font(.largeTitle)
})
.padding(.top)
Text("Weekly\nAd")
.multilineTextAlignment(.center)
}
Divider()
.padding(.horizontal)
.frame(width: 2.5, height: 100)
VStack {
Button(action: {
}, label: {
Image(systemName: "checklist")
.font(.largeTitle)
})
.padding(.top)
Text("Grocery\nList")
.multilineTextAlignment(.center)
}
Divider()
.padding(.horizontal)
.frame(width: 2.5, height: 100)
VStack {
Button(action: {
}, label: {
Image(systemName: "person.crop.circle")
.font(.largeTitle)
})
.padding(.top)
Text("Account")
}
Spacer()
}
}
}
}
}
struct SearchView: View {
var body: some View {
ZStack {
Text("Nothing to see here!")
}
.navigationBarBackButtonHidden(true)
}
}
SearchView is a separate view (in its own file) in the app that opens up when the magnifying glass button is pressed. Currently it does not do anything. However I want to be able to press those buttons on this view above to still navigate the app.
Also, on another note, is there anyway to get rid of the back button?
In your code the buttons do not have any function.
Instead of creating a tab bar on your own, I'd rather take something like:
import SwiftUI
struct ContentView: View {
var body: some View {
TabView {
MainView()
.tabItem {
Label("Home", systemImage: "house.fill")
}
NewsView()
.tabItem {
Label("Weekly\nAd", systemImage: "newspaper")
}
OrderView()
.tabItem {
Label("Grocery\nList", systemImage: "checklist")
}
AccountView()
.tabItem {
Label("Account", systemImage: "person.crop.circle")
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
struct MainView: View {
var body: some View {
Text("Home View")
}
}
struct NewsView: View {
var body: some View {
Text("News View")
}
}
struct OrderView: View {
var body: some View {
Text("Order View")
}
}
struct AccountView: View {
var body: some View {
Text("Account View")
}
}
In that case you'll have to create a view for each tab you are configuring (see the last 4 structs).
If you want to do it with a Stack with your own created buttons, I think you should create al 4 views as well and then you either hide them or put them out of focus by using an offset. In that case the buttons should hide/show the specific views or change the offset accordingly to move the specific views into the visible area. With the offset you also can add some animation.
Regarding the search bar on top of your app, since the views are all different, I wouldn't keep the same search bar everywhere, but if you really want to have it that way, you can embed the code + your search bar into a VStack (as you did it in your example).
Related
Does anyone know how I can create a bottom sheet similar to the one in the Diary Queen app. I have tried a few times but every thing I've tried has made the bottom sheet appear above the bottom tabview. I need it to appear from behind the tabview just like in the screenshots.
I've tried a zstack, but every time my bottom view appears above.
import SwiftUI
struct Menu: View {
#State private var showingBottomSheet = true
var body: some View {
TabView{
orderView()
.tabItem{
Image(systemName: "questionmark")
Text("Order")
}
rewardView()
.tabItem{
Image(systemName: "star")
Text("Rewards")
}
dealsView()
.tabItem{
Image(systemName: "tag")
Text("Deals")
}
myDQView()
.tabItem{
Image(systemName: "person")
Text("My DQ")
}
currentOrderView()
.tabItem{
Image(systemName: "bag")
}
}
.padding()
.sheet(isPresented: $showingBottomSheet) {
Text("hello")
//
}
}
}
struct Menu_Previews: PreviewProvider {
static var previews: some View {
Menu()
}
}
The solution to this, is to not use a .sheet, instead you need to have a view that is built and .offset(y:...) off the screen, and have it watch for your boolean value to change. For example:
struct Menu: View {
#State private var showingBottomSheet = false
var body: some View {
TabView{
Group {
ScrollView{}
.tabItem{
Image(systemName: "questionmark")
Text("Order")
}
Text("")
.tabItem{
Image(systemName: "star")
Text("Rewards")
}
Text("")
.tabItem{
Image(systemName: "tag")
Text("Deals")
}
Text("")
.tabItem{
Image(systemName: "person")
Text("My DQ")
}
Text("")
.tabItem{
Image(systemName: "bag")
}
}
.background(
Color.gray.offset(y: showingBottomSheet ? 0 : UIScreen.main.bounds.size.height - 120)
)
}
}
}
Notice that constructing it like this, puts it behind your view. Also in this example, I set the height - 120 soley so if you copied this, you'll see that the offset is indeed behind the other view. I was also forced to use a ScrollView and replace all the other views with Text because you didn't post those views, the principle should still remain the same.
In the order view, create #state variable and using if statement to display the custom view as a sheet
struct Order: View {
#State var isShow: Bool = true
var body: some View {
ZStack(alignment: .bottom) {
VStack {
Button("Display Sheet") {
isShow.toggle()
}
Spacer()
}
if isShow {
RoundedRectangle(cornerRadius: 20)
.fill(Color.gray.opacity(0.2))
.frame(height: UIScreen.main.bounds.height * 0.8)
.transition(.push(from: .bottom))
.animation(.easeInOut(duration: 1))
}
}
}
}
I am using a NavigationView to navigate between views. As I don't want to use the NavigationBar, I am hiding it. Unfortunately, the area where the NavigationBar was (it is hidden) is still blocking the UI. A button there cannot be tapped.
How can I fix this?
// First View
struct ContentView: View {
var body: some View {
NavigationView {
VStack {
Spacer()
Text("Title")
Spacer()
NavigationLink(destination: View2()) {
Text("Next")
}
.navigationBarTitle("", displayMode: .inline)
.navigationBarBackButtonHidden(true)
.navigationBarHidden(true)
Spacer()
}
}
}
}
and
// Second View: Here the button cannot be tapped
struct View2: View {
var body: some View {
NavigationView {
VStack {
Button(action: {
print("this button doesn't work")
}, label: {
Text("Do something")
})
Spacer()
}
.padding(.top, 50)
.edgesIgnoringSafeArea(.all)
}
.navigationBarTitle("", displayMode: .inline)
.navigationBarBackButtonHidden(true)
.navigationBarHidden(true)
}
}
The issue is due to used second NavigationView - it is wrong, there should be only one root navigation view which manages navigation stack in this case.
So here is fixed view (child one)
struct View2: View {
var body: some View {
VStack {
Button(action: {
print("this button doesn't work")
}, label: {
Text("Do something")
})
Spacer()
}
.padding(.top, 50)
.edgesIgnoringSafeArea(.all)
.navigationBarBackButtonHidden(true)
.navigationBarHidden(true)
}
}
Tested with Xcode 13.2 / iOS 15.2
Note: as you hide navigation but you don't need mode modifier as well, so removed .navigationBarTitle("", displayMode: .inline). Just for your info.
I have two views
import SwiftUI
import CoreData
struct ContentView: View {
var body: some View {
NavigationView {
VStack {
Image("qr-code")
.resizable()
.scaledToFit()
.position(x: 100, y: 100)
.offset(x: 100)
Text("Thank you")
.position(x: 200)
}.toolbar{
ToolbarItemGroup(placement: .bottomBar) {
NavigationLink(destination: ContentView().navigationBarBackButtonHidden(true)) {
Text("Show QR")
}
Spacer()
NavigationLink(destination: CustomizeView().navigationBarBackButtonHidden(true)) {
Text("Customize")
}
}
}
}
}
}
struct CustomizeView: View {
var body: some View {
List {
Section(header: Text("Important tasks")) {
Text("Task data goes here")
Text("Task data goes here")
}
}.toolbar{
ToolbarItemGroup(placement: .bottomBar) {
NavigationLink(destination: ContentView().navigationBarBackButtonHidden(true)) {
Text("Show QR")
}
Spacer()
NavigationLink(destination: CustomizeView().navigationBarBackButtonHidden(true)) {
Text("Customize")
}
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
Group {
ContentView().environment(\.managedObjectContext, PersistenceController.preview.container.viewContext)
CustomizeView().environment(\.managedObjectContext, PersistenceController.preview.container.viewContext)
}
}
}
When I click on Customize and the click on Show, I see that the picture moves down. Is it expected behavior? How can I make sure that all elements are in the same positions regardless of how much I clicked on nvaigation buttons?
You should only have one NavigationView in your view hierarchy.
Right now, there are NavigationViews in ContentView and in CustomizeView any time you navigate to either with a NavigationLink, it will add an additional navigation bar to the view, pushing down your content.
To fix this, your root view could just be the NavigationView and then you links could navigation to views that do not contain additional NavigationViews.
struct ContentView: View {
var body: some View {
NavigationView {
BasicView()
}
}
}
struct BasicView : View {
var body: some View {
VStack {
Image(systemName: "pencil")
.resizable()
.scaledToFit()
.position(x: 100, y: 100)
.offset(x: 100)
Text("Thank you")
.position(x: 200)
}.toolbar{
ToolbarItemGroup(placement: .bottomBar) {
NavigationLink(destination: BasicView().navigationBarBackButtonHidden(true)) {
Text("Show QR")
}
Spacer()
NavigationLink(destination: CustomizeView().navigationBarBackButtonHidden(true)) {
Text("Customize")
}
}
}
}
}
struct CustomizeView: View {
var body: some View {
List {
Section(header: Text("Important tasks")) {
Text("Task data goes here")
Text("Task data goes here")
}
}.toolbar{
ToolbarItemGroup(placement: .bottomBar) {
NavigationLink(destination: BasicView().navigationBarBackButtonHidden(true)) {
Text("Show QR")
}
Spacer()
NavigationLink(destination: CustomizeView().navigationBarBackButtonHidden(true)) {
Text("Customize")
}
}
}
}
}
The problem is, I think you have called another ContentView from a ContentView. That's why one more navigation bar is added and shifted
You can create another view called QRShowView and place the qr image there and you have already CustomizeView view . Add two buttons in ContentView like show or customized.
Then call the respective view when is clicked.
I am having trouble with a return from a navigation view within a tabbed view. My project has a Settings tab where the user may select via navigation link "View Entries". And from there another navigation link to "Add New Entry". Returning from Add New Entry should bring you to View Entries but instead is return another level to the Setting Menu.
I am seeing a warning on the console stating "trying to pop to a missing destination at /Library/Caches/com.apple...". Using the tabbed view sample code at SwiftUI NavigationView trying to pop to missing destination (Monoceros?) I no longer get the "pop-to-missing-destination" warning but I still have the same problem with the navigation return.
The sample code below is ready to run and test in Xcode 12.
In the sample code below, tap settings and select the navigation view "View Entries". This would be a screen where entries are displayed in a list. Tapping the plus button is where new entries could be added. The textfield on the "Add New Entry" screen doesn't do anything. Clicking the Save or Back buttons should return you to "View Entries" screen but instead returns you to the Setting Menu. The Save button uses presentationMode.wrappedValue.dismiss to dismiss the view.
The fact that two different version of the tab view logic didn't have any impact on my navigation view return logic leads me to believe that I just have some kind on plain old bug in my navigation view logic but I sure don't see one. The sample code below is using the standard tab view logic.
struct ContentView: View {
#State private var selection = 0
var body: some View {
NavigationView {
TabView (selection: $selection) {
HomeView()
.tabItem {
Label("Home", systemImage: "house")
}.tag(1)
AView()
.tabItem {
Label("A", systemImage: "a.circle")
}.tag(2)
BView()
.tabItem {
Label("B", systemImage: "b.circle")
}.tag(3)
SettingsView()
.tabItem {
Label("Settings", systemImage: "gearshape")
}.tag(4)
}
}
}
}
struct HomeView: View {
var body: some View {
Text("Home Screen")
}
}
struct AView: View {
var body: some View {
Text("A Screen")
}
}
struct BView: View {
var body: some View {
Text("B Screen")
}
}
struct SettingsView: View {
var body: some View {
VStack (alignment: .leading) {
List {
Text("Settings")
.font(.title)
.fontWeight(.bold)
.padding(.leading, 15)
NavigationLink(destination: SetAView()) {Text("View Entries")}
}
}
.font(.body)
}
}
struct SetAView: View {
var body: some View {
List {
Text("View Entries")
.padding(.vertical, 10)
Text("Normally entires would be displayed here")
Text("Should return here upon adding new entry")
.padding(.vertical, 10)
Text("Click the + button to add new entry")
}
.navigationBarItems(trailing: NavigationLink (destination: AddTestView()) {
Image(systemName: "plus")
.resizable()
.foregroundColor(Color(.systemBlue))
.frame(width: 18, height: 18)
} // body
)
}
}
struct AddTestView: View {
#Environment(\.presentationMode) var presentationMode
#State private var catSelect: String = ""
var body: some View {
NavigationView {
VStack {
Form {
Section {
TextField("Enter Entry Name", text: $catSelect)
.padding(.horizontal, 20)
.keyboardType(.default)
}
}
}
.navigationBarTitle(Text("Add new Entry"), displayMode: .inline)
.navigationViewStyle(StackNavigationViewStyle())
.navigationBarItems(trailing: Button(action: {
self.presentationMode.wrappedValue.dismiss()
}) {
Text ("Save")
})
}
}
}
After considerable analysis I discovered in my actual code that I had two copies of NavigationView––nothing wrong with the TabView code. Removing the one NavigationView not in contentView then caused several functions from working so rebuilt them from scratch. Now have everything working with TabView and NaigationView including the back buttons.
I have tried to use Buttons and Navigation Links from various examples when researched on this channel and on the net. The NavigationLink would be ok, except that the NavigationView is pushing everything down in my view.
I have a view that contains an image and a text like this: ( x Close) but when I use the code below, the Close button is not doing anything.
In ContentView() I have a (?) button that takes me from WalkthroughView(), then to the PageTabView, then to this view, TabDetailsView:
ContentView():
ZStack {
NavigationView {
VStack {
Text("Hello World")
.padding()
.font(.title)
.background(Color.red)
.foregroundColor(.white)
}
.toolbar {
ToolbarItem(placement: .navigationBarLeading) {
Button {
withAnimation {
showOnBoarding = true
}
} label: {
Image(systemName: "questionmark.circle.fill")
}
}
}
}
.accentColor(.red)
.disabled(showOnBoarding)
.blur(radius: showOnBoarding ? 3.0 : 0)
if showOnBoarding {
WalkthroughView(isWalkthroughViewShowing: $isWalkthroughViewShowing)
}
}
.onAppear {
if !isWalkthroughViewShowing {
DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
withAnimation {
showOnBoarding.toggle()
isWalkthroughViewShowing = true
}
}
}
}
WalkthroughView():
var body: some View {
ZStack {
GradientView()
VStack {
PageTabView(selection: $selection)
// shows Previous/Next buttons only
ButtonsView(selection: $selection)
}
}
.transition(.move(edge: .bottom))
}
PageTabView():
var body: some View {
TabView(selection: $selection) {
ForEach(tabs.indices, id: \.self) { index in
TabDetailsView(index: index)
}
}
.tabViewStyle(PageTabViewStyle())
}
below, is the TabDetailsView():
At the top of the view is this Close button, when pressed, should send me back to ContentView, but nothing is happening.
struct TabDetailsView: View {
#Environment(\.presentationMode) var presentationMode: Binding<PresentationMode>
let index: Int
then, inside the body:
VStack(alignment: .leading) {
Spacer()
VStack(alignment: .leading) {
// Button to close each walkthrough page...
Button(action: {
self.presentationMode.wrappedValue.dismiss()
}) {
Image(systemName: "xmark.circle.fill")
Text("Close")
}
.padding(.leading)
.font(.title2)
.accentColor(.orange)
Spacer()
VStack {
Spacer()
Image(tabs[index].image)
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 415)
.padding(.leading, 10)
Text(tabs[index].title)
.font(.title)
.bold()
Text(tabs[index].text)
.padding()
Spacer()
}
.foregroundColor(.white)
}
}
if showOnBoarding {
WalkthroughView(isWalkthroughViewShowing: $isWalkthroughViewShowing)
}
Inserting view like above is not a presentation in standard meaning, that's why provided code does not work.
As this view is shown via showOnBoarding it should be hidden also via showOnBoarding, thus the solution is to pass binding to this state into view where it will be toggled back.
Due to deep hierarchy the most appropriate way is to use custom environment value. For simplicity let's use ResetDefault from https://stackoverflow.com/a/61847419/12299030 (you can rename it in your code)
So required modifications:
if showOnBoarding {
WalkthroughView(isWalkthroughViewShowing: $isWalkthroughViewShowing)
.environment(\.resetDefault, $showOnBoarding)
}
and in child view
struct TabDetailsView: View {
#Environment(\.resetDefault) var showOnBoarding
// .. other code
Button(action: {
self.showOnBoarding.wrappedValue.toggle()
}) {
Image(systemName: "xmark.circle.fill")
Text("Close")
}