Installation without Root Access in Linux - c++

I have to compile Locally Aware NMS (lanms) in my remote server LINUX based with an user account without root access.
In lanms there is a script named adapter.cpp , I have to convert it to .pyd so that it works with python. I have given the code described here.
#include "pybind11/pybind11.h"
#include "pybind11/numpy.h"
#include "pybind11/stl.h"
#include "pybind11/stl_bind.h"
#include "lanms.h"
namespace py = pybind11;
namespace lanms_adaptor {
std::vector<std::vector<float>> polys2floats(const std::vector<lanms::Polygon> &polys) {
std::vector<std::vector<float>> ret;
for (size_t i = 0; i < polys.size(); i ++) {
auto &p = polys[i];
auto &poly = p.poly;
ret.emplace_back(std::vector<float>{
float(poly[0].X), float(poly[0].Y),
float(poly[1].X), float(poly[1].Y),
float(poly[2].X), float(poly[2].Y),
float(poly[3].X), float(poly[3].Y),
float(p.score),
});
}
return ret;
}
/**
*
* \param quad_n9 an n-by-9 numpy array, where first 8 numbers denote the
* quadrangle, and the last one is the score
* \param iou_threshold two quadrangles with iou score above this threshold
* will be merged
*
* \return an n-by-9 numpy array, the merged quadrangles
*/
std::vector<std::vector<float>> merge_quadrangle_n9(
py::array_t<float, py::array::c_style | py::array::forcecast> quad_n9,
float iou_threshold) {
auto pbuf = quad_n9.request();
if (pbuf.ndim != 2 || pbuf.shape[1] != 9)
throw std::runtime_error("quadrangles must have a shape of (n, 9)");
auto n = pbuf.shape[0];
auto ptr = static_cast<float *>(pbuf.ptr);
return polys2floats(lanms::merge_quadrangle_n9(ptr, n, iou_threshold));
}
}
PYBIND11_PLUGIN(adaptor) {
py::module m("adaptor", "NMS");
m.def("merge_quadrangle_n9", &lanms_adaptor::merge_quadrangle_n9,
"merge quadrangels");
return m.ptr();
}
To convert it I have used the following command.
cl adaptor.cpp ./include/clipper/clipper.cpp /I ./include /I "C:\ProgramData\Anaconda3\include" /LD /Fe:adaptor.pyd /link/LIBPATH:"C:\ProgramData\Anaconda3\libs"
It shows an error:
Command 'cl' not found, but can be installed with:
apt install cl-launch
Please ask your administrator.
Furthermore, I don't have the root access. Is there any other way to install "cl" without administrator privileges?
The other way to compile lanms is need to install the g++ compiler in order to compile the adaptar.cpp file.
sudo apt-get install build-essential
It is also asking for the administrator privileges.

I'm afraid, that it is almost impossible to compile your code on a machine that doesn't have a compiler installed.
The best option, that I can come up with, would be to set up a virtual machine, that runs the same version of the same linux distribution as the server. In that virtual machine, you have root access and can install a compiler. After compiling the code you just copy the program/library to the server. It is however not guaranteed, that the program compiled in the virtual machine will run without problems on the real server.

Related

error: ‘row’ in namespace ‘pqxx’ does not name a type

I compiled my c++ program using libpqxx on my development machine.
but in deployment machine i got this error:
error: ‘row’ in namespace ‘pqxx’ does not name a type
i installed same version libpqxx on deployment machine.
boost::property_tree::ptree UserModel::GetUsersJson(int page, std::string query){
pqxx::result R = GetUsers(page, query);
int count = R.size();
int pageCount = count / OFFSET_COUNT;
boost::property_tree::ptree users_node;
boost::property_tree::ptree user_node;
for(pqxx::row r : R)
{
user_node.put("id", r[0]);
user_node.put("email", r[1]);
user_node.put("password", r[2]);
user_node.put("details", r[3]);
user_node.put("created_at", r[4]);
users_node.push_back(std::make_pair(r[0].c_str(), user_node));
}
return users_node;
}
I think find reason.
I downloaded pqxx source (ver 5) and compiled on my development machine and used some new features. and after that install libpqxx-dev (ver 4).
but on deployment machine only install libpqxx(ver 4).
this was my mistake.
thanks for very helpful comments.

Bash autocomplete an option without running the application

I have found this code as a bash autocomplete. But, it looks strange to me. What if I do not like to run the code at all. If I would like to type ./a.out then space (without entering) and then by pressing tab, I would like to see only two options apple and cherry and if I type a and press tab, then it autocomplete the option apple and similarly for c. Let's say only one of the two options are acceptable:
./a.out apple
./a.out cherry
where apple and cherry are options and not the name of the files in the directory. In the first case, I would like the program types that your option is apple and in the second case your option is cherry. In any other case, the program should print an error that the option is not valid.
All examples that I find on the internet such as what follows look like that you should run the program first, then it reacts. The while loop inside the main function collides with the normal functionality of the program. Have I misunderstood the readline library? Is the above-described application possible to implement by editing the following code?
// sudo apt-get install libreadline-dev
// g++ -std=c++11 main.cpp -lreadline
#include <iostream>
#include "readline/readline.h"
#include "readline/history.h"
using namespace std;
int main(int argc, char** argv)
{
const char *line;
while ((line = readline("? ")) != nullptr) {
cout << "[" << line << "]" << endl;
if (*line) add_history(line);
free(line);
}
// if(argc!=2)
// {
// cout<<"<exe> one_parameter"<<endl;
// return 1;
// }
// string option=argv[1];
// if(option=="apple" || option=="cherry")
// cout<<"Your option is "<<option<<endl;
// else
// {
// cout<<"Error: invalid option "<<option<<endl;
// return 1;
// }
return 0;
}
// partial answer - why you may want to invoke the app while doing the autocompletion
One way of implementing the autocomplete for an application is to have the application binary configure it (by having a flag that prints the instructions for autocomplete configuration or by just parsing the --help output of the application).
Schemataically:
complete -F $(./a.out --generate-autocomplete-config) ./a.out
This is why you might see the binary actually invoked as a part of autocomplete implementation.
This has nothing to do with your executable. You need to put this in a file and source (source autocomplete_file or . autocomplete_file) it in the bash.
_a_complete_()
{
local word=${COMP_WORDS[COMP_CWORD]}
local files='apple cherry'
COMPREPLY=( $( compgen -W "${files}" -- ${word} ) )
}
complete -F _a_complete_ ./a.out
Here a nice documentation can be found.

RStudio hangs when calling boost::threadpool through Rcpp

I'm having a problem calling a local library through Rcpp with R Studio Server. It's a bit perplexing, since I have no issues when I call it from R at the command line.
I've written an analytics library which uses boost's threadpool functionality for running multiple threads. I've stripped everything down to the bare essentials, the minimum code which will cause the problem -- this code just starts the threads in the threadpool, then exits them:
#include <Rcpp.h>
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/thread.hpp>
#include <boost/thread/thread.hpp>
RcppExport SEXP test_thread()
{
BEGIN_RCPP
double retdbl = 10.4;
boost::shared_ptr<boost::asio::io_service::work> threadpool_work;
boost::asio::io_service threadpool_io_service;
boost::thread_group threadpool_threads;
threadpool_work.reset( new
boost::asio::io_service::work(threadpool_io_service) );
for (int i = 0; i < 6; ++i) {
threadpool_threads.create_thread(
boost::bind(&boost::asio::io_service::run, &threadpool_io_service));
}
threadpool_io_service.stop();
threadpool_work.reset();
threadpool_threads.join_all();
return( Rcpp::wrap(retdbl) );
END_RCPP
}
When I run from command-line R, there's no problem. I get the double returned. However, when I run through R Studio Server, it either hangs endlessly, or it crashes when it gets to the create_thread statement.
My version info is:
R: R version 3.1.1 (2014-07-10) -- "Sock it to Me"
R Studio: 0.99.489
Linux: Linux Debian-Jessie 3.16.0-4-amd64 #1 SMP Debian 3.16.7-ckt11-1+deb8u6 (2015-11-09) x86_64 GNU/Linux
boost: 1.55
That may just be your cost of running inside RStudio with threaded code. RStudio itself is using Boost for this, and also talking to R -- so it seems that two event queues are getting mixed up. I think short of talking to them there is little you can do.
I really do like littler for running bigger jobs as scripts on the command-line. It has been part of Debian since 2006 too as is just an apt-get away for you.
Edit: As an Rcpp aside you can write your function more compactly as
// [[Rcpp::export]]
double test_thread() {
double retdbl = 10.4;
boost::shared_ptr<boost::asio::io_service::work> threadpool_work;
boost::asio::io_service threadpool_io_service;
boost::thread_group threadpool_threads;
threadpool_work.reset( new
boost::asio::io_service::work(threadpool_io_service) );
for (int i = 0; i < 6; ++i) {
threadpool_threads.create_thread(
boost::bind(&boost::asio::io_service::run, &threadpool_io_service));
}
threadpool_io_service.stop();
threadpool_work.reset();
threadpool_threads.join_all();
return(retdbl);
}
See the vignette Rcpp Attributes for details; you probably want to call compileAttributes() in the package directory; RStudio will do it to your source package.

Run CGAL c++ program on OS X?

I want to be able to execute programs on my computer. I installed CGAL using Macports, I am not sure how to proceed next. Can anybody tell me how to execute the program, I am desperately trying to run the following program but don't know how to:
#include <iostream>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/convex_hull_2.h>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef K::Point_2 Point_2;
int main()
{
Point_2 points[5] = { Point_2(0,0), Point_2(10,0), Point_2(10,10), Point_2(6,5), Point_2(4,1) };
Point_2 result[5];
Point_2 *ptr = CGAL::convex_hull_2( points, points+5, result );
std::cout << ptr - result << " points on the convex hull:" << std::endl;
for(int i = 0; i < ptr - result; i++){
std::cout << result[i] << std::endl;
}
return 0;
}
CGAL comes with a script called cgal_create_cmake_script that should be run where you saved your example file.
Then run cmake . and make
CGAl gets installed on the directory :
opt/local/include/cgal
steps:
Write your program into a text file and save excutable.cpp
In the command line go to the directory of the executable( use cd command)
then write the following commands
cgal_create_CMakeLists -s executable //without .cpp!!
cmake -DCGAL_DIR = opt/local/include/cgal
make
go to the folder where you saved executable.cpp and then click on the executable file(has a black square icon)
and your done :)
NOTE: only works if you installed using macports. if you installed using homebrew directories change,the procedure remains the same :)
You also need command line tools installed.

Wt a.exe file won't run

I am trying to start developing in WT, but it's not working out. I am using Windows 8, downloaded Wt 3.3.1, and had downloaded the codeblocks-12.11mingw-setup_user.exe which has the GCC compiler and GDB debugger. But I am not using code blocks, because the compiler didn't like the cmake preproccessor directives in WtConfig.h. So I tried to compile manually (I am a newb at using this type of technique, so I had to look it up).
I have my project as:
└───HelloWorldWt
└───source
├───bin
│ ├───Debug
│ │ └───CMakeFiles
│ │ └───CMakeFiles
│ └───Release
├───build
└───source
| └───CMakeFiles
| └───wt_project.wt.dir
| |___CMakeLists.txt
| |
| |___main.cpp
|____CMakeLists.txt
The main.cpp has (this is the HelloWorld example from http://www.webtoolkit.eu/wt/examples/):
/*
* Copyright (C) 2008 Emweb bvba, Heverlee, Belgium.
*
* See the LICENSE file for terms of use.
*/
#include <Wt/WApplication>
#include <Wt/WBreak>
#include <Wt/WContainerWidget>
#include <Wt/WLineEdit>
#include <Wt/WPushButton>
#include <Wt/WText>
// c++0x only, for std::bind
// #include <functional>
using namespace Wt;
/*
* A simple hello world application class which demonstrates how to react
* to events, read input, and give feed-back.
*/
class HelloApplication : public WApplication
{
public:
HelloApplication(const WEnvironment& env);
private:
WLineEdit *nameEdit_;
WText *greeting_;
void greet();
};
/*
* The env argument contains information about the new session, and
* the initial request. It must be passed to the WApplication
* constructor so it is typically also an argument for your custom
* application constructor.
*/
HelloApplication::HelloApplication(const WEnvironment& env)
: WApplication(env)
{
setTitle("Hello world"); // application title
root()->addWidget(new WText("Your name, please ? ")); // show some text
nameEdit_ = new WLineEdit(root()); // allow text input
nameEdit_->setFocus(); // give focus
WPushButton *button
= new WPushButton("Greet me.", root()); // create a button
button->setMargin(5, Left); // add 5 pixels margin
root()->addWidget(new WBreak()); // insert a line break
greeting_ = new WText(root()); // empty text
/*
* Connect signals with slots
*
* - simple Wt-way
*/
button->clicked().connect(this, &HelloApplication::greet);
/*
* - using an arbitrary function object (binding values with boost::bind())
*/
nameEdit_->enterPressed().connect
(boost::bind(&HelloApplication::greet, this));
/*
* - using a c++0x lambda:
*/
// b->clicked().connect(std::bind([=]() {
// greeting_->setText("Hello there, " + nameEdit_->text());
// }));
}
void HelloApplication::greet()
{
/*
* Update the text, using text input into the nameEdit_ field.
*/
greeting_->setText("Hello there, " + nameEdit_->text());
}
WApplication *createApplication(const WEnvironment& env)
{
/*
* You could read information from the environment to decide whether
* the user has permission to start a new application
*/
return new HelloApplication(env);
}
int main(int argc, char **argv)
{
/*
* Your main method may set up some shared resources, but should then
* start the server application (FastCGI or httpd) that starts listening
* for requests, and handles all of the application life cycles.
*
* The last argument to WRun specifies the function that will instantiate
* new application objects. That function is executed when a new user surfs
* to the Wt application, and after the library has negotiated browser
* support. The function should return a newly instantiated application
* object.
*/
int retval = WRun(argc, argv, &createApplication);
char* ch = new ch();
cin() >> ch;
return retval;
}
The HelloWorldWt/CMakeLists.txt has:
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(WT_HELLO_WORLD)
SET (WT_CONNECTOR "wtfcgi" CACHE STRING "Connector used (wthttp or wtfcgi)")
ADD_SUBDIRECTORY(source)
The HelloWorldWt/source/CMakeLists.txt has
SET(WT_PROJECT_SOURCE
main.cpp
)
SET(WT_PROJECT_TARGET wt_project.wt)
ADD_EXECUTABLE(${WT_PROJECT_TARGET} ${WT_PROJECT_SOURCE})
TARGET_LINK_LIBRARIES(${WT_PROJECT_TARGET} ${WT_CONNECTOR} wt)
INCLUDE_DIRECTORIES("C:/Users/Me/My Code Libraries/wt-3.3.1/src")
I then ran
cmake .. -G "MinGW Makefiles" from the MyCode directory
That created a few files,
this created cmake_install.cmake, among other files.
I then ran: cmake .. -G "MinGW Makefiles" from HelloWorldWt/source
then I ran: cmake -P cmake_install.cmake
I then had:
My Code\HelloWorldWt\source\build\CMakeFiles\2.8.12\CompilerIdCXX\a.exe file, and I clicked that program to run it, and a console window just opened then closed.
what am I missing here?, I am trying to get a Wt application running, but can't seem to do it yet
(Maybe I should note that when I use the command:
cmake -P cmake_install.cmake
the cmd console, replies with
-- Install configuration: ""
and then goes back to the prompt. - If that helps).
My Code\HelloWorldWt\source\build\CMakeFiles\2.8.12\CompilerIdCXX\a.exe
Is not the file you want to run. It is an internal CMake test cmake creates during configuration to verify that the selected compiler even compiles and detect the target architecture.
You executable will be called
My Code\HelloWorldWt\source\build\wt_project.wt.exe
when you actually compile it.
To compile it, you either call make, or other appropriate build command depending on the selected generator, or you can ask cmake to call it for you with the command:
cmake --build .
The code you pasted contains syntax error—
cin() >> ch;
should be
std::cin >> ch;
(and ch should be a char, not char *)—which confirms you didn't yet try to compile it.
I should add that brief look at the WT documentation suggests the resulting executable should also need a bunch of options before it does anything interesting too.
We are using g++ since its a c++ interface (opposed to gcc), and scons as the build model. This works well and was pretty simple to deploy. I would suggest trying the next Ubuntu 14.04 release as it will contain a stable Wt version in its packages.