I am making a scrollbar for the first time and don't understand why I have a duplicate of my scrollbar when content is scrollable.
Here is how it looks, I don't know if you can see it good enough but here's a screenshot; one scrollbar is the thick gray one (the one a want to keep, looks more like the classic scrollbar), and one is a little gray rectangle to the left of it. Both of these scrollbars work and scroll my program.
:
But when content is not scrollable then it looks like this:
Here is my ScrollBar.cpp if this will help:
#include "ScrollBar.h"
ScrollBar::ScrollBar(){}
ScrollBar::~ScrollBar(){
RemoveWindowSubclass(hWnd, scrollProc, IDC_STATIC);
delete con;
}
ScrollBar::ScrollBar(HWND hWnd, HINSTANCE hInst) : hWnd(hWnd),hInst(hInst) {
this->hWndParent = GetParent(hWnd);
con = new Controls(hWndParent);
}
void ScrollBar::createScroll(int x, int y, int w, int h, bool stickRight, bool stickBottom) {
this->x = x;
this->y = y;
this->width = w;
this->height = h;
hScroll = con->create("scrollbar", WS_VISIBLE | WS_CHILD | SBS_VERT, x, y, width, height,"scrollBar","",0, stickRight, stickBottom);
//Creates like this
/// CreateWindowEx(0, type, text, styles, cData.x, cData.y, cData.width, cData.height, hWnd, (HMENU)id, NULL, (LPVOID)lParam);
SetWindowSubclass(hScroll, scrollProc, IDC_STATIC, (DWORD_PTR)this);
SetWindowSubclass(hWndParent, scrollProc, IDC_STATIC, (DWORD_PTR)this);
con->setEventListener();
}
void ScrollBar::setScrollRange(int scrollMaxHeight) {
scrollMaxH = scrollMaxHeight == -1 ? scrollMaxH : scrollMaxHeight;
SCROLLINFO si = { 0 };
si.cbSize = sizeof(si);
si.fMask = SIF_RANGE;
si.nMin = 0;
si.nMax = scrollMaxH;
SetScrollInfo(hScroll, SB_VERT, &si, false);
}
void ScrollBar::setScrollSize() {
SCROLLINFO oSi = { 0 };
oSi.cbSize = sizeof(oSi);
oSi.fMask = SIF_RANGE | SIF_PAGE | SIF_POS | SIF_TRACKPOS;
GetScrollInfo(hScroll, SB_VERT, &oSi);
RECT rect = GetLocalCoordinates(hWnd);
int width = rect.right - rect.left;
int height = rect.bottom - rect.top;
SCROLLINFO si = { 0 };
si.cbSize = sizeof(si);
si.fMask = SIF_PAGE;
si.nPage = height;
SetScrollInfo(hScroll, SB_VERT, &si, TRUE);
si.fMask = SIF_RANGE | SIF_PAGE | SIF_POS | SIF_TRACKPOS;
GetScrollInfo(hScroll, SB_VERT, &si);
int res = oSi.nPos - si.nPos;
if (res > 0) {
setChildScrollOffset(hWnd, res);
}
}
void ScrollBar::handleVScroll(int action,int thum) {
int nPos;
int nOldPos;
SCROLLINFO si = { 0 };
si.cbSize = sizeof(si);
si.fMask = SIF_RANGE | SIF_PAGE | SIF_POS | SIF_TRACKPOS;
GetScrollInfo(hScroll, SB_VERT, &si);
nOldPos = si.nPos;
switch (action)
{
case SB_TOP:
nPos = si.nMin;
break;
case SB_BOTTOM:
nPos = si.nMax;
break;
case SB_LINEUP:
nPos = si.nPos - 30;
break;
case SB_LINEDOWN:
nPos = si.nPos + 30;
break;
case SB_PAGEUP:
nPos = si.nPos - 30;
break;
case SB_PAGEDOWN:
nPos = si.nPos + 30;
break;
case SB_THUMBTRACK:
nPos = thum;
break;
default:
nPos = si.nPos;
break;
}
SetScrollPos(hScroll, SB_VERT, nPos, TRUE);
nPos = GetScrollPos(hScroll, SB_VERT);
if (nOldPos != nPos) {
ScrollWindowEx(hWnd, 0, nOldPos - nPos, NULL, NULL, NULL, NULL,
SW_INVALIDATE | SW_ERASE | SW_SCROLLCHILDREN);
UpdateWindow(hWnd);
setChildScrollOffset(hWnd, nOldPos - nPos);
}
}
void ScrollBar::setChildScrollOffset(HWND h, int offset) {
Controls* childsCon = reinterpret_cast<Controls*>(GetWindowLongPtr(h, GWLP_USERDATA));
for (auto it : childsCon->sControls)
{
childsCon->getControlItem(it.first)->y += offset;
}
}
LRESULT CALLBACK ScrollBar::scrollProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData) {
ScrollBar* lpData = (ScrollBar*)dwRefData;
HDC hdc = (HDC)wParam;
PAINTSTRUCT ps;
HBRUSH hbrBackground;
switch (uMsg) {
case WM_SIZE:
{
lpData->setScrollSize();
break;
}
case WM_VSCROLL:
{
lpData->handleVScroll(LOWORD(wParam), HIWORD(wParam));
return true;
}
case WM_MOUSEWHEEL:
{
short zDelta = (short)(0xFFFF & (wParam >> 16));
if (zDelta > 0)
PostMessage(lpData->hScroll, WM_VSCROLL, SB_LINEUP, NULL);
else
PostMessage(lpData->hScroll, WM_VSCROLL, SB_LINEDOWN, NULL);
return 0;
}
}
return DefSubclassProc(hWnd, uMsg, wParam, lParam);
}
I am blind and so can't see your screen shots but does your parent window have WS_VSCROLL? (you don't show the styles associated with that window). If so remove it, the WS_VSCROLL adds a scrollbar that is not control-based to the window's non-client area.
You need to distinguish between Standard Scroll Bars and Scroll Bar Controls. A scroll bar control is a control window that belongs to the SCROLLBAR window class.
For more details about how to Create Scroll Bar, I suggest you could refer to the Doc: How to Create Scroll Bars
According to the code, you want to create a Scroll Bar Controls. So you should creates a window without standard horizontal and vertical scroll bars and then use the CreateWindowEx function to create a scroll bar by specifying the SCROLLBAR window class.
Could you please show a minimal, reproducible sample?
Related
I am having troubles painting my static text controls. I have done some reading on this matter, and I have also tried some codes, but none of them worked. The closest that I managed to get was until the text control detects my mouse hover event. For this, I use control subclassing. However, I don't know what I can do to paint the text controls upon mouse hover.
My questions are:
I am confused whether to place the code responsible for painting the text control either in WM_MOUSEMOVE or WM_MOUSEHOVER in the subclass. The reason is because in the WM_MOUSEMOVE, I set it so that when the rectangle area of the text control detects the cursor, painting should happen. At the same time, I feel weird because shouldn't that particular role already be done by WM_MOUSEHOVER?
I really need help on how I could highlight the text control when the mouse is hovered.
// global text control handler
HWND txtHwnd; //somewhere in the global area of codes
//class for mouse event tracking
class MouseTrackEvents
{
bool m_bMouseTracking;
public:
MouseTrackEvents() : m_bMouseTracking(false) {}
void OnMouseMove(HWND hwnd)
{
if (!m_bMouseTracking)
{
// Enable mouse tracking.
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(tme);
tme.hwndTrack = hwnd;
tme.dwFlags = TME_HOVER;
tme.dwHoverTime = 100; //0.1s
TrackMouseEvent(&tme);
m_bMouseTracking = true;
}
}
void Reset(HWND hwnd)
{
m_bMouseTracking = false;
}
};
//subclass proc for text control
LRESULT CALLBACK OwnerTxtProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData) {
//local mouse track object
MouseTrackEvents mouseTrack;
const int numOfMsg = 4;
int myMsgBox[numOfMsg]; //limit to only 4
HBRUSH hbrBkgndA = CreateSolidBrush(RGB(0, 255, 0));
//just want to print what wparam is..
int wmId, wmEvent;
wchar_t wParamHI[1000];
wchar_t wParamLO[1000];
//for painting
COLORREF hbrHighlight;
//HBRUSH hbrHighlight;
HDC txtHDC;
RECT txtRect;
POINT txtPt;
RECT txtRt;
switch (uMsg) {
case WM_CREATE: {
//testing purposes
myMsgBox[0] = MessageBox(nullptr, L"Yessir!", L":D", MB_OK | MB_ICONINFORMATION);
break;
}
case WM_MOUSEMOVE: {
mouseTrack.OnMouseMove(hWnd); //activate mouse tracking
GetWindowRect(hWnd, &txtRt); //see what value lies within
GetCursorPos(&txtPt);
if (PtInRect(&txtRt, txtPt)) {
//to check whether cursor is in text rect or not
MessageBox(nullptr, L"Okea..nice..!", L":D", MB_OK | MB_ICONINFORMATION);
//i dont know what to do here
//i was thinking that painting should be placed here...
//HBRUSH hbrBkgndEdit = CreateSolidBrush(RGB(100, 100, 255));
}
else {
//to check whether cursor is in text rect or not
MessageBox(nullptr, L"Oh noooo!", L":D", MB_OK | MB_ICONINFORMATION);
}
break;
}
case WM_MOUSEHOVER: {
//do something when txt ctrl is hovered
//to test whether wm_mousehover works, and the text control is mouse hovered
//myMsgBox[1] = MessageBox(nullptr, L"Yahooooo!", L":D", MB_OK | MB_ICONINFORMATION);
OutputDebugString(L"--------------This text control is being hovered---------------\n");
//testing painting when hovered
//plan is to send message to hChild to manage the painting since it is the parent window
//HDC theHDC = (HDC)wParam;
//SendMessage(hWnd, WM_CTLCOLORSTATIC, (WPARAM)theHDC, (LPARAM)txtHwnd);
//SendMessage(hWnd, WM_CTLCOLORSTATIC, (WPARAM)theHDC, lParam);
//for painting
//hbrHighlight = (COLORREF)(GetSysColor(COLOR_HIGHLIGHT));
//HDC hdcStatic = (HDC)wParam;
////SetTextColor(hdcStatic, RGB(0, 0, 0));
//SetBkColor(hdcStatic, hbrHighlight);
//for painting II
//HDC txtCtrlMe = (HDC)wParam;
//SetTextColor(txtCtrl, RGB(0, 0, 0));
//SetBkColor(txtCtrlMe, RGB(0, 255, 0));
//SendMessage(hChild, WM_CTLCOLORSTATIC, (WPARAM)txtCtrlMe, (LPARAM)txtHwnd);
//DeleteBrush(hbrBkgndA);
mouseTrack.Reset(hWnd);
//return (INT_PTR)hbrHighlight;
//mouseTrack.Reset(hWnd);
break;
//return TRUE;
}
//case WM_CTLCOLORSTATIC:
//{
// HDC txtCtrlMe = (HDC)wParam;
// //SetTextColor(txtCtrl, RGB(0, 0, 0));
// SetBkColor(txtCtrlMe, RGB(0, 255, 0));
// if (hbrBkgndA == NULL)
// {
// hbrBkgndA = CreateSolidBrush(RGB(255, 255, 255)); //eqivalent to delete brush objet
// }
// return (INT_PTR)hbrBkgndA;
// //break;
//}
//painting
/*
SendMessage(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
SendMessage(hChild, WM_CTLCOLORSTATIC, (WPARAM)txtCtrlMe, (LPARAM)txtHwnd);
*/
//you can just ignore this, this is just for me to see whats inside wParam of the subclass
case WM_LBUTTONDOWN: {
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
int HI = swprintf_s(wParamHI, 1000, L"wParamHI: %d", wmEvent);
MessageBox(nullptr, wParamHI, L":D", MB_OK | MB_ICONINFORMATION);
int LO = swprintf_s(wParamLO, 1000, L"wParamLO: %d", wmId);
MessageBox(nullptr, wParamLO, L":D", MB_OK | MB_ICONINFORMATION);
break;
}
}
return DefSubclassProc(hWnd, uMsg, wParam, lParam);
}
//child window proc, which contains the static text control
LRESULT CALLBACK WndProcChild(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
//...some other codes...
txtHwnd = CreateWindow(L"Static", L"Hello World!", WS_VISIBLE | WS_CHILD | SS_NOTIFY, 100, 100, 120, 15, hChild, (HMENU)testingTxtID, nullptr, nullptr);
//control subclassing
//a.k.a attaching subclass proc to the static text control
SetWindowSubclass(txtHwnd, OwnerTxtProc, 0, 0);
//...some other codes...
default: {
return DefWindowProc(hChild, message, wParam, lParam);
}
return 0;
}
Please ignore the codes I commented out in WM_MOUSEHOVER and also WM_CTLCOLORSTATIC inside OwnerTxtProc(...). They are just codes that I used to try to paint the text control, which didn't work.
All painting operations for your control should be only inside of a WM_CTLCOLORSTATIC handler, or even a WM_PAINT handler.
To trigger a repaint of the control, simply invalidate the control's client area using InvalidateRect().
If you want to change the painting conditions, store the relevant information in variables that the painting code uses, and then update those variables before invalidating the control.
Try something like this:
HWND txtHwnd;
bool bMouseTracking = false;
COLORREF bkgndColor = ...; // whatever you want...
COLORREF txtColor = ...; // whatever you want...
HBRUSH hbrBkgnd = nullptr;
const UINT APP_CTLCOLORSTATIC = WM_APP + 1;
LRESULT CALLBACK StaticTxtProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData) {
switch (uMsg) {
case WM_NCDESTROY: {
RemoveWindowSubclass(hWnd, StaticTxtProc, uIdSubclass);
if (hbrBkgnd) {
DeleteBrush(hbrBkgnd);
hbrBkgnd = NULL;
}
bMouseTracking = false;
break;
}
case WM_MOUSEMOVE: {
if (!bMouseTracking) {
TRACKMOUSEEVENT tme = {};
tme.cbSize = sizeof(tme);
tme.hwndTrack = hWnd;
tme.dwFlags = TME_HOVER;
tme.dwHoverTime = 100; //0.1s
bMouseTracking = TrackMouseEvent(&tme);
}
RECT txtRt;
GetWindowRect(hWnd, &txtRt);
POINT txtPt;
GetCursorPos(&txtPt);
if (PtInRect(&txtRt, txtPt)) {
bkgndColor = ...; // whatever you want...
txtColor = ...; // whatever you want...
InvalidateRect(hWnd, NULL, TRUE);
}
break;
}
case WM_MOUSEHOVER: {
mMouseTracking = false;
bkgndColor = ...; // whatever you want...
txtColor = ...; // whatever you want...
InvalidateRect(hWnd, NULL, TRUE);
break;
}
case APP_CTLCOLORSTATIC: {
HDC hdc = reinterpret_cast<HDC>(wParam);
SetTextColor(hdc, txtColor);
SetBkColor(hdc, bkgndColor);
if (hbrBkgnd)
DeleteBrush(hbrBkgnd);
hbrBkgnd = CreateSolidBrush(bkgndColor);
return reinterpret_cast<LRESULT>(bkgndColor);
}
case WM_LBUTTONDOWN: {
// ...
break;
}
}
return DefSubclassProc(hWnd, uMsg, wParam, lParam);
}
LRESULT CALLBACK WndProcChild(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
case WM_CREATE: {
bkgndColor = ...; // whatever you want...
txtColor = ...; // whatever you want...
txtHwnd = CreateWindow(L"Static", L"Hello World!", WS_VISIBLE | WS_CHILD | SS_NOTIFY, 100, 100, 120, 15, hChild, (HMENU)testingTxtID, nullptr, nullptr);
SetWindowSubclass(txtHwnd, StaticTxtProc, 0, 0);
break;
}
case WM_CTLCOLORSTATIC: {
return SendMessage(reinterpret_cast<HWND>(lParam), APP_CTLCOLORSTATIC, wParam, 0);
}
//...some other codes...
default: {
return DefWindowProc(hChild, message, wParam, lParam);
}
}
return 0;
}
(Posting solution on behalf of the question author to move it to the answer space).
I managed to deal with my problem on this matter.
//global variable(s)
COLORREF bkgndColor;
COLORREF txtColor;
HBRUSH hbrBkgnd = nullptr;
const UINT APP_CTLCOLORSTATIC = WM_APP + 1;
//class for mouse event
class MouseTrackEvents
{
bool m_bMouseTracking;
public:
MouseTrackEvents() : m_bMouseTracking(false) {}
void OnMouseMove(HWND hwnd)
{
if (!m_bMouseTracking)
{
// Enable mouse tracking.
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(tme);
tme.hwndTrack = hwnd;
tme.dwFlags = TME_HOVER | TME_LEAVE;
tme.dwHoverTime = 10; //1ms
TrackMouseEvent(&tme);
m_bMouseTracking = true;
}
}
void Reset(HWND hwnd)
{
m_bMouseTracking = false;
}
};
//proc for static text contorl subclass
LRESULT CALLBACK OwnerTxtProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData) {
//local mouse track variable
MouseTrackEvents mouseTrack;
RECT txtRt;
GetWindowRect(hWnd, &txtRt);
POINT txtPt;
GetCursorPos(&txtPt);
switch (uMsg) {
//...some other codes...
case WM_NCDESTROY: {
RemoveWindowSubclass(hWnd, OwnerTxtProc, uIdSubclass);
if (hbrBkgnd) {
DeleteBrush(hbrBkgnd);
hbrBkgnd = NULL;
}
mouseTrack.Reset(hWnd);
break;
}
case WM_MOUSEMOVE: {
mouseTrack.OnMouseMove(hWnd); //activate mouse tracking
break;
}
case WM_MOUSEHOVER: {
if (PtInRect(&txtRt, txtPt)) {
OutputDebugString(L"--------------This text control is being hovered---------------\n");
bkgndColor = RGB(0, 0, 200); // blue
txtColor = RGB(200, 0, 0); // red
InvalidateRect(hWnd, NULL, FALSE);
}
else {
OutputDebugString(L"--------------This text control is being left---------------\n");
bkgndColor = RGB(100, 0, 0); // red bg
txtColor = RGB(0, 100, 0); // green txt
InvalidateRect(hWnd, NULL, FALSE);
}
mouseTrack.Reset(hWnd);
break;
}
case WM_MOUSELEAVE: {
if (!(PtInRect(&txtRt, txtPt))) {
OutputDebugString(L"--------------This text control is being hovered---------------\n");
bkgndColor = RGB(100, 0, 0); // red bg
txtColor = RGB(0, 100, 0); // green txt
InvalidateRect(hWnd, NULL, FALSE);
}
mouseTrack.Reset(hWnd);
break;
}
case APP_CTLCOLORSTATIC: {
HDC hdc = reinterpret_cast<HDC>(wParam);
SetTextColor(hdc, txtColor);
SetBkColor(hdc, bkgndColor);
if (hbrBkgnd) {
DeleteBrush(hbrBkgnd);
}
hbrBkgnd = CreateSolidBrush(bkgndColor);
//return reinterpret_cast<LRESULT&>(bkgndColor); //--> error --> so i added '&'
return (LRESULT)hbrBkgnd;
}
//...some other codes...
}
return DefSubclassProc(hWnd, uMsg, wParam, lParam);
}
//parent of static text control
LRESULT CALLBACK WndProcChild(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
//...some other codes...
switch (message)
{
case WM_CTLCOLORSTATIC:
{
return SendMessage(reinterpret_cast<HWND>(lParam), APP_CTLCOLORSTATIC, wParam, 0);
}
case WM_CREATE: //put all sorts of stuff when the context menu is called
{
//font to be set to
hFont = CreateFont(17, 0, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, TEXT("Segoe UI"));
//set font of the textCtrl
//doesnt work if handler target = hChild
for (int i = 0; i < textCtrlSize; i++) {
SendMessage(textCtrl[i], WM_SETFONT, (WPARAM)hFont, TRUE);
}
bkgndColor = RGB(100, 0, 0); // red bg
txtColor = RGB(0, 100, 0); // green txt
txtHwnd = CreateWindow(L"Static", L"Hello World!", WS_VISIBLE | WS_CHILD | SS_NOTIFY, 100, 100, 120, 30, hChild, (HMENU)testingTxtID, nullptr, nullptr);
SetWindowSubclass(txtHwnd, OwnerTxtProc, 0, 0);
break;
}
//...some other codes...
default:
return DefWindowProc(hChild, message, wParam, lParam);
}
return 0;
}
I have a bunch of windows inside another window.
Child Windows are created in the CreateBoard() method of MainWindow class. Create() method of MainWindow and GemWindow is from the MS Documentation BaseWindow abstract class and this is where the each class is registered with a call to RegisterClass()
template <class DERIVED_TYPE>
class BaseWindow
{
public:
static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
DERIVED_TYPE* pThis = NULL;
if (uMsg == WM_NCCREATE)
{
CREATESTRUCT* pCreate = (CREATESTRUCT*)lParam;
pThis = (DERIVED_TYPE*)pCreate->lpCreateParams;
SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)pThis);
pThis->m_hwnd = hwnd;
}
else
{
pThis = (DERIVED_TYPE*)GetWindowLongPtr(hwnd, GWLP_USERDATA);
}
if (pThis)
{
//getting read access violation here why?
//because on resize you are not initializing tiles
//but resizing the thing
return pThis->HandleMessage(uMsg, wParam, lParam);
}
else
{
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
}
BaseWindow() : m_hwnd(NULL) { }
BOOL Create(
PCWSTR lpWindowName,
DWORD dwStyle,
DWORD dwExStyle = 0,
int x = CW_USEDEFAULT,
int y = CW_USEDEFAULT,
int nWidth = CW_USEDEFAULT,
int nHeight = CW_USEDEFAULT,
HWND hWndParent = 0,
HMENU hMenu = 0
)
{
WNDCLASS wc = { 0 };
wc.lpfnWndProc = DERIVED_TYPE::WindowProc;
wc.hInstance = GetModuleHandle(NULL);
wc.lpszClassName = ClassName();
RegisterClass(&wc);
m_hwnd = CreateWindowEx(
dwExStyle, ClassName(), lpWindowName, dwStyle, x, y,
nWidth, nHeight, hWndParent, hMenu, GetModuleHandle(NULL), this
);
return (m_hwnd ? TRUE : FALSE);
}
//returns handle
HWND Window() const { return m_hwnd; }
protected:
virtual PCWSTR ClassName() const = 0;
virtual LRESULT HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam) = 0;
HWND m_hwnd;
};
CreateBoard() method creates the Gems in the board.
BOOL MainWindow::CreateBoard()
{
for (unsigned int i = 0; i < GetcGem(); i++)
{
for (unsigned int j = 0; j < GetcGem(); j++)
{
if (Gems[i][j].Create(L"gem", WS_CHILDWINDOW | WS_VISIBLE, NULL,
5 + i * GetsGem().cx + i * 10,
5 + j * GetsGem().cy + j * 10, GetsGem().cx, GetsGem().cy, Window(), NULL))
{
//pass from main window to Gem object
Gems[i][j].SetSize(GetsGem().cx, GetsGem().cy);
Gems[i][j].SetPosition(5 + i * GetsGem().cx + i * 10, 5 + j * GetsGem().cy + j * 10);
HBRUSH hbrush = CreateSolidBrush(RGB(125,125,125));
HBRUSH hOldBrush = (HBRUSH)SetClassLongPtr(Gems[i][j].Window(), GCLP_HBRBACKGROUND, (LONG_PTR)hbrush);
DeleteObject(hOldBrush);
InvalidateRect(Gems[i][j].Window(), NULL, TRUE);
}
else
{
return FALSE;
}
}
}
return TRUE;
}
I want each child window to increase their size by 4 pixels on mouse hover separately. However, after expanding the size, they leave a trace, and sometimes hovering on a single-window increases the size of the whole row or column. Referer to Image, for example:
I have the handling code for each child window as below. tracking is a static BOOL in the GemWindow class
BOOL GemWindow::tracking = false;
LRESULT GemWindow::HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_DESTROY:
DestroyWindow(Window());
break;
case WM_MOUSEMOVE:
{
if (!tracking) {
TrackMouse();
tracking = true;
}
}break;
case WM_MOUSEHOVER:
{
MoveWindow(Window(), GetSize().cx + 4, GetSize().cy + 4, GetPosition().x - 2, GetPosition().y - 2, TRUE);
InvalidateRect(Window(), NULL, TRUE);
OutputDebugString(L"MOUSE ENTERED\n");
}break;
case WM_MOUSELEAVE:
{
MoveWindow(Window(), GetSize().cx, GetSize().cy, GetPosition().x, GetPosition().y, TRUE);
InvalidateRect(Window(), NULL, TRUE);
OutputDebugString(L"MOUSE LEFT\n");
tracking = false;
}break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(m_hwnd, &ps);
//FillRect(hdc, &ps.rcPaint, CreateSolidBrush(color));
EndPaint(m_hwnd, &ps);
//OutputDebugString(L"PAINT\n");
}
return 0;
default:
return DefWindowProc(m_hwnd, uMsg, wParam, lParam);
}
return TRUE;
}
TrackMouse() is a method of GemWindow which initialize a TRACKMOUSEEVENTand call TrackMouseEvent()
//method for tracking mouse
void TrackMouse(/*reusability enhanced if you add arguments in the future*/)
{
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_HOVER | TME_LEAVE; //Type of events to track & trigger.
tme.dwHoverTime = 1; //How long the mouse has to be in the window to trigger a hover event.
tme.hwndTrack = Window();
TrackMouseEvent(&tme);
}
I thought it is because I am not Updating regions, but doing that did not change anything. I am confused about this bug and can't think of any good reason for it.
Thanks to all who take their time to help.
BOOL MoveWindow(
HWND hWnd,
int X, //The new position of the left side of the window.
int Y, //The new position of the top of the window.
int nWidth, //The new width of the window.
int nHeight, //The new height of the window.
BOOL bRepaint
);
Modify the following code:
case WM_MOUSEHOVER:
{
// MoveWindow(Window(), GetSize().cx + 4, GetSize().cy + 4, GetPosition().x - 2, GetPosition().y - 2, TRUE);
MoveWindow(Window(), GetPosition().x - 2, GetPosition().y - 2, GetSize().cx + 4, GetSize().cy + 4, TRUE);
...
case WM_MOUSELEAVE:
{
// MoveWindow(Window(), GetSize().cx, GetSize().cy, GetPosition().x, GetPosition().y, TRUE);
MoveWindow(Window(), GetPosition().x, GetPosition().y, GetSize().cx, GetSize().cy, TRUE);
...
Debug:
I want to scroll a painted region. I use the CS_OWNDC style with WS_HSCROLL | WS_VSCROLL.My WM_PAINT block draws a line outgoing from the visible region (I suspect that I need to increase the buffer somehow).How can I make this?Please give me an example
PS. Block of code WM_HSCROLL incorrect working i don't know how to fix this.
My code:
// C++ WINAPI LEARN
#include <Windows.h>
WNDCLASS windowClass;
HDC hdc;
PAINTSTRUCT ps;
int hScroll, vScroll;
bool first = true;
LRESULT CALLBACK WndProc(HWND hWindow, UINT typeMessage, WPARAM wParam, LPARAM lParam)
{
switch (typeMessage)
{
case WM_PAINT:
hdc = BeginPaint(hWindow, &ps);
//HERE ANYTHING DRAW CODE (words, line any figure)
//(draw line out visible region)
if (first == true)
{
first = false;
MoveToEx(hdc, 5, 5, NULL);
LineTo(hdc, 900, 500);
}
EndPaint(hWindow, &ps);
break;
case WM_HSCROLL:
//SCOLLBAR NOT JOB!
if (LOWORD(wParam) == SB_LINERIGHT) // this block not job!!!
{
hScroll++;
}
else if (LOWORD(wParam) == SB_LINELEFT) // this block not job!!!
{
hScroll--;
}
else if (LOWORD(wParam) == SB_THUMBTRACK)
{
hScroll=HIWORD(wParam);
}
SetScrollPos(hWindow, SB_HORZ, hScroll, FALSE);
ScrollWindow(hWindow, hScroll, vScroll, NULL, NULL);
break;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
break;
}
return DefWindowProc(hWindow, typeMessage, wParam, lParam);
}
int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstanse, LPSTR LpszCmdParam, int nCmdShow)
{
//CREATE WINDOW
windowClass = { 0 };
windowClass.lpszClassName = "ScrollTest";
windowClass.hInstance = hInstance;
windowClass.lpfnWndProc = WndProc;
windowClass.style = CS_OWNDC;
//REGISTER CLASS
RegisterClass(&windowClass);
HWND myWindow = ::CreateWindowEx(
0,
"ScrollTest",
"Scroll Paint",
WS_VISIBLE | WS_OVERLAPPEDWINDOW | WS_HSCROLL | WS_VSCROLL,
100, 100,
500, 500,
NULL,
0,
hInstance,
0
);
//TRANSLATE MESSAGE
for (MSG windowMessage; GetMessage(&windowMessage, NULL, 0, 0);)
{
DispatchMessage(&windowMessage); //TRANSLATE MESSAGES
TranslateMessage(&windowMessage); //TRANSLATE KEYS
}
}
Based on the demo, I modified part of the code and it works normally.
Some code:
LRESULT CALLBACK MyTextWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
TEXTMETRIC tm;
SCROLLINFO si;
// These variables are required to display text.
static int xChar; // horizontal scrolling unit
static int yChar; // vertical scrolling unit
static int xPos; // current horizontal scrolling position
static int yPos; // current vertical scrolling position
int x, y; // horizontal and vertical coordinates
// Create an array of lines to display.
switch (uMsg)
{
case WM_CREATE:
// Get the handle to the client area's device context.
hdc = GetDC(hwnd);
// Extract font dimensions from the text metrics.
GetTextMetrics(hdc, &tm);
xChar = tm.tmAveCharWidth;
yChar = tm.tmHeight + tm.tmExternalLeading;
// Free the device context.
ReleaseDC(hwnd, hdc);
return 0;
case WM_HSCROLL:
// Get all the vertial scroll bar information.
si.cbSize = sizeof(si);
si.fMask = SIF_ALL;
// Save the position for comparison later on.
GetScrollInfo(hwnd, SB_HORZ, &si);
xPos = si.nPos;
switch (LOWORD(wParam))
{
// User clicked the left arrow.
case SB_LINELEFT:
si.nPos -= 1;
break;
// User clicked the right arrow.
case SB_LINERIGHT:
si.nPos += 1;
break;
// User clicked the scroll bar shaft left of the scroll box.
case SB_PAGELEFT:
si.nPos -= si.nPage;
break;
// User clicked the scroll bar shaft right of the scroll box.
case SB_PAGERIGHT:
si.nPos += si.nPage;
break;
// User dragged the scroll box.
case SB_THUMBTRACK:
si.nPos = si.nTrackPos;
break;
default:
break;
}
// Set the position and then retrieve it. Due to adjustments
// by Windows it may not be the same as the value set.
si.fMask = SIF_POS;
SetScrollInfo(hwnd, SB_HORZ, &si, TRUE);
GetScrollInfo(hwnd, SB_HORZ, &si);
// If the position has changed, scroll the window.
if (si.nPos != xPos)
{
ScrollWindow(hwnd, xChar * (xPos - si.nPos), 0, NULL, NULL);
}
return 0;
case WM_VSCROLL:
// Get all the vertial scroll bar information.
si.cbSize = sizeof(si);
si.fMask = SIF_ALL;
GetScrollInfo(hwnd, SB_VERT, &si);
// Save the position for comparison later on.
yPos = si.nPos;
switch (LOWORD(wParam))
{
// User clicked the HOME keyboard key.
case SB_TOP:
si.nPos = si.nMin;
break;
// User clicked the END keyboard key.
case SB_BOTTOM:
si.nPos = si.nMax;
break;
// User clicked the top arrow.
case SB_LINEUP:
si.nPos -= 1;
break;
// User clicked the bottom arrow.
case SB_LINEDOWN:
si.nPos += 1;
break;
// User clicked the scroll bar shaft above the scroll box.
case SB_PAGEUP:
si.nPos -= si.nPage;
break;
// User clicked the scroll bar shaft below the scroll box.
case SB_PAGEDOWN:
si.nPos += si.nPage;
break;
// User dragged the scroll box.
case SB_THUMBTRACK:
si.nPos = si.nTrackPos;
break;
default:
break;
}
// Set the position and then retrieve it. Due to adjustments
// by Windows it may not be the same as the value set.
si.fMask = SIF_POS;
SetScrollInfo(hwnd, SB_VERT, &si, TRUE);
GetScrollInfo(hwnd, SB_VERT, &si);
// If the position has changed, scroll window and update it.
if (si.nPos != yPos)
{
ScrollWindow(hwnd, 0, yChar * (yPos - si.nPos), NULL, NULL);
UpdateWindow(hwnd);
}
return 0;
case WM_PAINT:
// Prepare the window for painting.
hdc = BeginPaint(hwnd, &ps);
// Get vertical scroll bar position.
si.cbSize = sizeof(si);
si.fMask = SIF_POS;
GetScrollInfo(hwnd, SB_VERT, &si);
yPos = si.nPos;
// Get horizontal scroll bar position.
GetScrollInfo(hwnd, SB_HORZ, &si);
xPos = si.nPos;
x = xChar * (1 - xPos);
y = yChar * (1 - yPos);
MoveToEx(hdc, 5 + x, 5 + y, NULL);
LineTo(hdc, 900 + x, 500 + y);
// Indicate that painting is finished.
EndPaint(hwnd, &ps);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
Debug:
I created a ListView using CreateWindowEx and using the WC_LISTVIEW as class name.
I'm trying to create a smooth scrolling. Everything works perfectly except that list is not drawn correctly. See below the screenshot of the list:
The list view has the following style in CreateWindowEx:
WS_CHILD | WS_VISIBLE | LVS_REPORT | LVS_NOCOLUMNHEADER |
WS_TABSTOP | WS_BORDER | LVS_SHOWSELALWAYS | LVS_SINGLESEL | LVS_OWNERDRAWFIXED
I'm using a timer to scroll window. It does the following:
ScrollWindowEx(
listHandle,
0,
step * linesDelta,
NULL,
NULL,
0, 0, 0
);
UpdateWindow(listHandle);
Scroll works perfectly except painting.
I tried:
UpdateWindow() - screenshoot attached
RedrawWindow with all possible options - window is painted only once
InvalidateRect + UpdateWindow = same as 2
InvalidateRect + SendMessage(hwnd, WM_PAINT, 0, 0) - same as 2
The code that paints the item for the list is below:
LRESULT drawItem(HWND hwnd, DRAWITEMSTRUCT* drawStruct) {
Item *itemData = (Item *)drawStruct->itemData;
HDC hdc = drawStruct->hDC;
COLORREF backgroundColor;
COLORREF oldColor;
if (drawStruct->itemState & ODS_SELECTED || ListView_GetHotItem(hwnd) == drawStruct->itemID) {
backgroundColor = GetSysColor(COLOR_HIGHLIGHT);
oldColor = SetTextColor(hdc, GetSysColor(COLOR_HIGHLIGHTTEXT));
} else {
backgroundColor = RGB(255, 255, 255);
oldColor = SetTextColor(hdc, GetSysColor(COLOR_CAPTIONTEXT));
}
HBRUSH backgroundBrush = CreateSolidBrush(backgroundColor);
HBRUSH hOldBrush = (HBRUSH)SelectObject(hdc, backgroundBrush);
FillRect(hdc, &drawStruct->rcItem, backgroundBrush);
drawStruct->rcItem.left += 5;
drawStruct->rcItem.right -= 5;
drawStruct->rcItem.left += 30;
DrawText(hdc, itemData->path, -1, &drawStruct->rcItem,
DT_NOPREFIX | DT_SINGLELINE | DT_END_ELLIPSIS);
drawStruct->rcItem.left -= 30;
if (itemData->searchData && itemData->searchData->bitmap) {
HBITMAP bitmap = itemData->searchData->bitmap;
HDC hdcMem = CreateCompatibleDC(hdc);
HGDIOBJ oldBitmap = SelectObject(hdcMem, bitmap);
BITMAPINFO bi = { 0 };
bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
// Get the bitmap info header.
if (0 != GetDIBits(
hdcMem, // hdc
bitmap, // hbmp
0, // uStartScan
0, // cScanLines
NULL, // lpvBits
&bi,
DIB_RGB_COLORS
)) {
BLENDFUNCTION blendFunc;
blendFunc.BlendOp = AC_SRC_OVER;
blendFunc.BlendFlags = 0;
blendFunc.SourceConstantAlpha = 255;
blendFunc.AlphaFormat = AC_SRC_ALPHA;
AlphaBlend(hdc,
drawStruct->rcItem.left + 2, //dest X
drawStruct->rcItem.top + 3, //dest Y
bi.bmiHeader.biWidth,
bi.bmiHeader.biHeight,
hdcMem, 0, 0,
bi.bmiHeader.biWidth,
bi.bmiHeader.biHeight, blendFunc);
}
SelectObject(hdcMem, oldBitmap);
DeleteDC(hdcMem);
}
SelectObject(hdc, hOldBrush);
DeleteObject(backgroundBrush);
SetTextColor(hdc, oldColor);
return 0;
}
Does anyone know a solution for this?
Please see below a complete example created from scratch that has exactly the same behavior:
#include "stdafx.h"
#include "TestList.h"
#include <strsafe.h>
#include <commctrl.h>
#define MAX_LOADSTRING 100
#define ID_LIST_BOX 200
#define TIMER_ID_SMOOTH_SCROLL 100
class ListData {
int scrollToDelta;
int currentScrollPos;
int numPixelsToChangeScrollPos;
int numPixelsChanged;
public:
HWND listWindow;
WNDPROC defaultListProcedure;
void startSmoothScrolling(HWND hwnd, int delta) {
if (delta < 0) {
scrollToDelta = 100;
} else {
scrollToDelta = -100;
}
SCROLLINFO si;
si.cbSize = sizeof(si);
si.fMask = SIF_RANGE | SIF_POS;
if (GetScrollInfo(listWindow, SB_VERT, &si)) {
double count = SendMessage(listWindow, LVM_GETITEMCOUNT, 0, 0);
double totalHeight = count * 30;
currentScrollPos = (int)((totalHeight * (double)si.nPos) / (double)si.nMax);
numPixelsToChangeScrollPos = totalHeight / si.nMax;
numPixelsChanged = 0;
} else {
currentScrollPos = 0;
numPixelsChanged = 0;
numPixelsToChangeScrollPos = 30;
}
}
void smoothScroll(HWND listHandle) {
SCROLLINFO si;
si.cbSize = sizeof(si);
si.fMask = SIF_RANGE | SIF_POS;
DWORD linesDelta;
SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, &linesDelta, 0);
if (scrollToDelta < 0) {
if (GetScrollInfo(listHandle, SB_VERT, &si)) {
if (si.nPos == 0) {
KillTimer(listHandle, TIMER_ID_SMOOTH_SCROLL);
return;
}
}
scrollToDelta += 5;
int step = -5;
if (scrollToDelta > -80) {
step = -4;
} else if (scrollToDelta > -60) {
step = -3;
} else if (scrollToDelta > -40) {
step = -3;
} else if (scrollToDelta > -20) {
step = -2;
}
numPixelsChanged += abs(step);
if (numPixelsChanged >= numPixelsToChangeScrollPos) {
int posDelta = numPixelsChanged / numPixelsToChangeScrollPos;
numPixelsChanged -= posDelta * numPixelsToChangeScrollPos;
si.nPos = si.nPos + posDelta;
si.fMask = SIF_POS;
SetScrollInfo(listHandle, SB_VERT, &si, TRUE);
}
ScrollWindowEx(
listHandle,
0,
step * linesDelta,
NULL,
NULL,
0, 0,
SW_INVALIDATE);
if (scrollToDelta >= 0) {
KillTimer(listHandle, TIMER_ID_SMOOTH_SCROLL);
}
} else {
if (GetScrollInfo(listHandle, SB_VERT, &si)) {
int pos = GetScrollPos(listHandle, SB_VERT);
if (pos == si.nMax) {
KillTimer(listHandle, TIMER_ID_SMOOTH_SCROLL);
return;
}
}
scrollToDelta -= 5;
int step = 5;
if (scrollToDelta > -80) {
step = 4;
} else if (scrollToDelta > -60) {
step = 3;
} else if (scrollToDelta > -40) {
step = 3;
} else if (scrollToDelta > -20) {
step = 2;
}
numPixelsChanged += abs(step);
if (numPixelsChanged >= numPixelsToChangeScrollPos) {
int posDelta = numPixelsChanged / numPixelsToChangeScrollPos;
numPixelsChanged -= posDelta * numPixelsToChangeScrollPos;
si.nPos = si.nPos - posDelta;
si.fMask = SIF_POS;
SetScrollInfo(listHandle, SB_VERT, &si, TRUE);
}
ScrollWindowEx(
listHandle,
0,
step * linesDelta,
NULL,
NULL,
0, 0, 0
);
if (scrollToDelta <= 0) {
KillTimer(listHandle, TIMER_ID_SMOOTH_SCROLL);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
//RedrawWindow(listHandle, NULL, NULL,
// RDW_UPDATENOW | RDW_INTERNALPAINT | RDW_INVALIDATE | RDW_NOERASE | RDW_ALLCHILDREN | RDW_ERASENOW);
//InvalidateRect(listHandle, NULL, FALSE);
//SendMessage(listHandle, WM_PAINT, 0, 0);
UpdateWindow(listHandle);
//ListView_RedrawItems(listHandle, 0, 300);
////////////////////////////////////////////////////////////////////////////////////////////////////
}
};
struct Item {
WCHAR *name;
};
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
StringCchCopy(szTitle, MAX_LOADSTRING, L"Test");
StringCchCopy(szWindowClass, MAX_LOADSTRING, L"TestClassList");
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_TESTLIST));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_TESTLIST));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_TESTLIST);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
LRESULT drawItem(HWND hwnd, DRAWITEMSTRUCT* drawStruct) {
Item *itemData = (Item *)drawStruct->itemData;
HDC hdc = drawStruct->hDC;
COLORREF backgroundColor;
//pcd->clrTextBk;
COLORREF oldColor;
if (drawStruct->itemState & ODS_SELECTED || ListView_GetHotItem(hwnd) == drawStruct->itemID) {
backgroundColor = GetSysColor(COLOR_HIGHLIGHT);
oldColor = SetTextColor(hdc, GetSysColor(COLOR_HIGHLIGHTTEXT));
} else {
backgroundColor = RGB(255, 255, 255);
oldColor = SetTextColor(hdc, GetSysColor(COLOR_CAPTIONTEXT));
}
HBRUSH backgroundBrush = CreateSolidBrush(backgroundColor);
HBRUSH hOldBrush = (HBRUSH)SelectObject(hdc, backgroundBrush);
FillRect(hdc, &drawStruct->rcItem, backgroundBrush);
drawStruct->rcItem.left += 5;
drawStruct->rcItem.right -= 5;
drawStruct->rcItem.left += 30;
DrawText(hdc, itemData->name, -1, &drawStruct->rcItem,
DT_NOPREFIX | DT_SINGLELINE | DT_END_ELLIPSIS);
drawStruct->rcItem.left -= 30;
SelectObject(hdc, hOldBrush);
DeleteObject(backgroundBrush);
SetTextColor(hdc, oldColor);
return 0;
}
LRESULT CALLBACK ListViewWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
switch (uMsg) {
////////////////////////////////////////////////////////////////////////////////////////////////////
case WM_TIMER: {
if (wParam == TIMER_ID_SMOOTH_SCROLL) {
ListData *listData = (ListData*)GetWindowLongPtr(hwnd, GWLP_USERDATA);
listData->smoothScroll(hwnd);
}
break;
}
case WM_MOUSEWHEEL: {
int delta = HIWORD(wParam);
ListData *listData = (ListData*)GetWindowLongPtr(hwnd, GWLP_USERDATA);
listData->startSmoothScrolling(hwnd, delta);
SetTimer(hwnd, TIMER_ID_SMOOTH_SCROLL, 200, NULL);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
default:
ListData *listData = (ListData*)GetWindowLongPtr(hwnd, GWLP_USERDATA);
return CallWindowProc(listData->defaultListProcedure, hwnd, uMsg, wParam, lParam);
}
return 0;
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
100, 100, 400, 400, nullptr, nullptr, hInstance, nullptr);
if (!hWnd) {
return FALSE;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
HWND listWindow = CreateWindowEx(
0,
WC_LISTVIEW,
L"",
WS_CHILD | WS_VISIBLE | LVS_REPORT | LVS_NOCOLUMNHEADER |
WS_TABSTOP | WS_BORDER | LVS_SHOWSELALWAYS | LVS_SINGLESEL | LVS_OWNERDRAWFIXED,
1, //x
1, //y
400 - 20, //width
400 - 20, //height
hWnd,
(HMENU)ID_LIST_BOX,
hInstance,
NULL);
ListData *listData = new ListData();
listData->listWindow = listWindow;
SetWindowLongPtr(listWindow, GWLP_USERDATA, (LPARAM)listData);
listData->defaultListProcedure = (WNDPROC)SetWindowLongPtr(listWindow, GWLP_WNDPROC, (LONG_PTR)ListViewWindowProc);
ListView_SetExtendedListViewStyle(listWindow, LVS_EX_FULLROWSELECT | LVS_EX_DOUBLEBUFFER | LVS_EX_AUTOSIZECOLUMNS);
SendMessage(listWindow, LVM_SETTEXTBKCOLOR, 0, 0xFFFFFF);
LVCOLUMN col;
col.mask = LVCF_TEXT | LVCF_WIDTH;
col.pszText = L"";
col.cx = 390;
SendMessage(listWindow, LVM_INSERTCOLUMN, 0, (LPARAM)&col);
LVITEM item;
item.mask = LVIF_PARAM | LVIF_TEXT;
item.iSubItem = 0;
for (int i = 0; i < 300; i++) {
item.iItem = i;
Item *itemData = (Item*)malloc(sizeof(Item));
WCHAR *name = (WCHAR*)malloc(sizeof(WCHAR) * 30);;
wsprintf(name, L"Item Name %d", i);
itemData->name = name;
item.pszText = name;
item.lParam = (LPARAM)itemData;
SendMessage(listWindow, LVM_INSERTITEM, 0, (LPARAM)&item);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message) {
case WM_DRAWITEM: {
////////////////////////////////////////////////////////////////////////////////////////////////////
if (wParam == ID_LIST_BOX) {
DRAWITEMSTRUCT *drawStruct = (DRAWITEMSTRUCT*)lParam;
drawItem(drawStruct->hwndItem, drawStruct);
return TRUE;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
break;
}
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
case WM_MEASUREITEM: {
if (wParam == ID_LIST_BOX) {
MEASUREITEMSTRUCT *measureStruct = (MEASUREITEMSTRUCT*)lParam;
measureStruct->itemHeight = 30;
measureStruct->itemWidth = 390;
return TRUE;
}
break;
}
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
Here's an old trick: before invoking ScrollWindowEx() invalidate the entire listHandle area without erasing the background.
InvalidateRect(listHandle, NULL, FALSE);
ScrollWindowEx(...
Have a nice day!
From MSDN for ScrollWindowEx:
If the SW_INVALIDATE and SW_ERASE flags are not specified, ScrollWindowEx does not invalidate the area that is scrolled from. If either of these flags is set, ScrollWindowEx invalidates this area. The area is not updated until the application calls the UpdateWindow function, calls the RedrawWindow function (specifying the RDW_UPDATENOW or RDW_ERASENOW flag), or retrieves the WM_PAINT message from the application queue.
So let's look at what you tried:
UpdateWindow() - screenshoot attached
Nothing got invalidated, so the update region is empty, so UpdateWindow does nothing.
RedrawWindow with all possible options - window is painted only once
If called correctly, this should invalidate the client. You can cause the WM_ERASEBKGND to happen immediately, but the WM_PAINT message will come only when there's nothing else in the queue. I suspect this didn't work because the WM_TIMER takes priority over the WM_PAINT. (Both are special messages in that they are not actually posted but synthesized when you call GetMessage and nothing else is pending.)
InvalidateRect + UpdateWindow = same as 2
I would expect this to work, but it seems to make more sense to pass the flags to ScrollWindowEx to get the invalidation. I think what's happening is that the control is not designed to draw the items an non-integral positions. So you're getting invalidation, but the window is attempting to draw the items at different offsets than you expect. I don't see an straightforward way to solve this.
InvalidateRect + SendMessage(hwnd, WM_PAINT, 0, 0) - same as 2
That's not a valid WM_PAINT message. Don't do that.
The problem is that ListView is created using the LVS_REPORT flag. This means that list cannot scroll smoothly but only in lines. I.e. if line height is, for instance, 25, scrolling 20 pixels will make the list scroll 25 pixels.
One more issue is that ScrollWindowEx doesn't really scroll the list (or at least it wasn't used correctly). In order to scroll the list, the ListView_Scroll macro should be used (which again scrolls by lines not by pixels).
I created an owner draw listbox. Do you know why in WM_DRAWITEM message, I only receive (LPDRAWITEMSTRUCT)lParam->itemID = -1?
I'm coding with VS 2010 C++ Express and Win 7.
Create listbox and set scroll info:
lbHWND = CreateWindowExW(NULL, WC_LISTBOX, NULL,
WS_CHILD | WS_BORDER | WS_VISIBLE | LBS_NODATA |
LBS_OWNERDRAWFIXED | LBS_NOTIFY | LBS_NOINTEGRALHEIGHT,
0, 0, 400, 400, tkHWND, (HMENU)IDC_LISTBOX_ENTRY, hInstance, 0);
SCROLLINFO lbSi = { 0 };
lbSi.cbSize = sizeof(SCROLLINFO);
lbSi.fMask = SIF_RANGE | SIF_PAGE | SIF_POS;
lbSi.nMin = 0;
lbSi.nMax = 1000;
lbSi.nPage = 20;
lbSi.nPos = 0;
SetScrollInfo(lbHWND, SB_VERT, &lbSi, TRUE);
WinProc:
LRESULT CALLBACK WndProc(HWND phwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_MEASUREITEM:
{
MEASUREITEMSTRUCT* lpmis = (LPMEASUREITEMSTRUCT)lParam;
switch (lpmis->CtlID)
{
case IDC_LISTBOX_ENTRY:
lpmis->itemHeight = 20;
break;
default:
break;
}
return TRUE;
}
case WM_DRAWITEM:
{
DRAWITEMSTRUCT* lpdis = (LPDRAWITEMSTRUCT)lParam;
// Check lpdis->itemID, for test purpose only
FILE *f;
if (!_wfopen_s(&f, L"E:\\lb.txt", L"ab"))
{
fprintf(f,"%d\r\n", lpdis->itemID);
fclose(f);
}
// lpdis->itemID always = -1
return TRUE;
}
}
}
I have find the answer: For an owner draw listbox with LBS_NODATA style, I have to tell the listbox number of items it has.
SendMessage(lbHWND, LB_RESETCONTENT, 0, 0); // Remove all items, if have any
SendMessage(lbHWND, LB_SETCOUNT, 1000, 0); // Set number of items (here is 1000)