Cmake Compiler unkown - c++

I'm trying to use cmake build an empty project of mine over the command line.
My project has this barebones file structure
-Project
-Build
-CMakeLists.txt (empty file)
-main.cpp (contains hello world and nothing else)
I'm running the command "cmake .." in the build folder of the project
However I'm getting this error...
CMake Warning (dev) in CMakeLists.txt:
No project() command is present. The top-level CMakeLists.txt file must
contain a literal, direct call to the project() command. Add a line of
code such as
project(ProjectName)
near the top of the file, but after cmake_minimum_required().
CMake is pretending there is a "project(Project)" command on the first
line.
This warning is for project developers. Use -Wno-dev to suppress it.
-- Selecting Windows SDK version 10.0.19041.0 to target Windows 10.0.19043.
-- The C compiler identification is unknown
-- The CXX compiler identification is unknown
CMake Error in CMakeLists.txt:
No CMAKE_C_COMPILER could be found.
CMake Error in CMakeLists.txt:
No CMAKE_CXX_COMPILER could be found.
I have all the required visual studio modules installed, also when I try to configure the same cmake project through the GUI I don't have the same problem and can open the project through visual studio.

I've figured out the issue, installing cmake before installing VS is the main cause of this problem. Uninstalling cmake, reinstalling and then restarting your pc seems to fix the issue.

Related

How to install a cpp library using cmake on Windows x64?

I'm using CLion with MinGW-GCC on the Windows-x64 platform - This is the background of the problem.
I was trying to install gtest before. But a lot of confusion arose in the middle.
First time I ran those commands(in googletest-release-1.12.1\) according to the instructions of googletest-release-1.12.1\googletest\README.md:
mkdir build
cd build
cmake ..
But I got error messages like:
CMake Error at CMakeLists.txt:51 (project):
Failed to run MSBuild command:
C:/Windows/Microsoft.NET/Framework/v4.0.30319/MSBuild.exe
to get the value of VCTargetsPath:
Then I changed my last command to
cmake -G "MinGW Makefiles" ..
because I use make provided by MinGW. I don't know whether it's right but, it ran properly.
then I called
make
make install
make ran smoothly. But when I ran make install, I got these messages:
Install the project...
-- Install configuration: ""
-- Installing: C:/Program Files (x86)/googletest-distribution/include
CMake Error at googlemock/cmake_install.cmake:41 (file):
file INSTALL cannot make directory "C:/Program Files
(x86)/googletest-distribution/include": No such file or directory.
Call Stack (most recent call first):
cmake_install.cmake:42 (include)
make: *** [Makefile:109: install] Error 1
I have no idea at all this time. So I changed my way. According to this answer, I copied the whole library into my project and edited CMakeLists.txt like this:
cmake_minimum_required(VERSION 3.23)
project(gtest_study)
set(CMAKE_CXX_STANDARD 20)
add_subdirectory(googletest-release-1.12.1)
include_directories(googletest-release-1.12.1/googletest/include)
include_directories(googletest-release-1.12.1/googlemock/include)
add_executable(gtest_study main.cpp)
target_link_libraries(gtest_study gtest gtest_main)
target_link_libraries(gtest_study gmock gmock_main)
So my questions are:
Is there any difference between the two which build it using make and cmake metioned firstly, and just use commands like include_directories and target_link_libraries in CMakeLists.txt? (maybe like .h and .dll file? Or just completely the same? I don't know)
When I use make install to install a library on Windows, what should I do in particular? Specify some directory (I don't know which one) or what?
Although in my system environment I use MinGW-makefile, in CLion which the libraries are eventually used, I use ninja as the generator for CMake (it just comes with CLion, not installed for the system). Do I have to specify it and how? (-G "Ninja"doesn't work in my native env)
The difference between
cmake ..
and
cmake -G "MinGW Makefiles" ..
Is the choice of generator: The former uses the default generator, the latter uses the generator you specified. (cmake --help should put a * next to the default generator.)
Based on the error message I assume this is a visual studio generator and you may not be able to run that one properly from within a MinGW terminal.
In the latter case the default install directory seems to be based on the target OS (Windows) but does not seem to incorporate the fact that you're running from a MinGW terminal where the default install path (C:/Program Files (x86)/googletest-distribution) is not valid.
You could try to fix this by providing it during cmake configuration (passing -D 'CMAKE_INSTALL_PREFIX=/c/Program Files (x86)/googletest-distribution' before the source dir) or by providing the install directory during the installation.
The following process should allow you to install the lib. I'm using my preferred way of building here, i.e. not using build system dependent commands, but using cmake to run the build/install commands. I assume the working directory to be the root directory of the gtest sources:
cmake -G "MinGW Makefiles" -S . -B build
cmake --build build
cmake --install build --prefix '/c/Program Files (x86)/googletest-distribution'
The last command needs to be run with admin privileges, the first 2 I don't recommend running as admin. You could instead install to a directory where you do have the permissions to create directories even without admin privileges.
The difference between using the process described above and using add_subdirectory is that the former results in a installation on the system which can be used via find_package and the google test libs won't be rebuilt for every project where you do this.
...
project(gtest_study)
...
# you may need to pass the install location via -D CMAKE_PREFIX_PATH=<install_location> during configuration for this to work
find_package(GTest REQUIRED)
target_link_libraries(gtest_study PRIVATE GTest::gtest_main GTest::gmock)
The latter builds the google test project as part of your own project build and for every project where you use this approach a seperate version of the google test libs is built. Note: there should be no need to specify the include dirs yourself, since this kind of information is attached to the cmake target and gets applied to the linking target automatically:
#include_directories(googletest-release-1.12.1/googletest/include)
#include_directories(googletest-release-1.12.1/googlemock/include)
add_executable(gtest_study main.cpp)
target_link_libraries(gtest_study PRIVATE gtest_main gmock)
As for 3.: The CMake generator used for building GTest should be independent of the generator of the project using it. The thing that's important is that the compilers used by the build systems are compatible. I cannot go into detail about this, since I've never used CLion and therefore have too little knowlege about the compilers used by it. (Personally I'm working with Visual Studio on Windows.)

CMake can't find protobuf when compiling Google's protobuf example

I am trying to solve this problem for 2 days now with no luck. I've read an endless number of threads allover the web and tried a lot of suggestions but so far with no luck.
I'm doing this on Windows 10 with VS2017 and most recent VS Code installed. I installed protobuf with vcpkg install protobuf:
The package protobuf:x64-windows provides CMake targets:
find_package(protobuf CONFIG REQUIRED)
target_link_libraries(main PRIVATE protobuf::libprotoc protobuf::libprotobuf protobuf::libprotobuf-lite)
I downloaded Google's example code and extracted it on my drive. The .PROTO file compiles without a problem:
d:\protobuf-3.12.2\examples>protoc -I=d:\protobuf-3.12.2\examples --cpp_out=d:\protobuf-3.12.2\examples d:\protobuf-3.12.2\examples\addressbook.proto
and creates the two files "addressbook.pb.cc" and "addressbook.pb.h" as expected.
Now when I try to compile the project in Visual Studio Code it constantly fails no matter how I modify the CMakeLists.txt file. As mentioned I went through dozens of threads regarding this problem and tried a lot with no luck.
Update 29.05.2020
I checked that protobuf is installed just once and indeed the demo package also included a full protobuf installation. I removed this extra demo package and un-/installed protobuf with vcpgk. I then compiled the .proto file with protoc (which is in my path) and got the two files "addressbook.pb.cc" and "addressbook.pb.h".
Then I tried to compile the project again, this time using the CMakeLists.txt that came with the demo.
The relevant part seems to be right in the beginning:
# Minimum CMake required
cmake_minimum_required(VERSION 2.8.12)
# Project
project(protobuf-examples)
# Find required protobuf package
find_package(protobuf CONFIG REQUIRED)
if(protobuf_VERBOSE)
message(STATUS "Using Protocol Buffers ${Protobuf_VERSION}")
endif()
set(CMAKE_INCLUDE_CURRENT_DIR TRUE)
Compiling this gives me:
[main] Building folder: examples
[main] Configuring folder: examples
[cms-client] Configuring using the "Visual Studio 15 2017" CMake generator with platform "x64" and toolset "host=x64"
[cmake] Selecting Windows SDK version 10.0.17763.0 to target Windows
...
[cmake] CMake Error at CMakeLists.txt:8 (find_package):
[cmake] Could not find a package configuration file provided by "protobuf" with any
[cmake] of the following names:
[cmake]
[cmake] protobufConfig.cmake
[cmake] protobuf-config.cmake
[cmake]
[cmake] Add the installation prefix of "protobuf" to CMAKE_PREFIX_PATH or set
[cmake] "protobuf_DIR" to a directory containing one of the above files. If
[cmake] "protobuf" provides a separate development package or SDK, be sure it has
[cmake] been installed.
[cmake]
[cmake]
[cmake] Configuring incomplete, errors occurred!
[cmake] See also "d:/vcpkg/buildtrees/protobuf/src/v3.12.0-8ba83cbbdb/examples/build/CMakeFiles/CMakeOutput.log".
[cms-driver] Error during CMake configure: [cmake-server] Configuration failed.
The file protobuf-config.cmake can be found multiple times in the protobuf folder:
D:\vcpkg\buildtrees\protobuf\<BUILDCFG>\share\protobuf\protobuf-config.cmake
D:\vcpkg\installed\<BUILDCFG>\share\protobuf\protobuf-config.cmake
D:\vcpkg\packages\<BUILDCFG>\share\protobuf\protobuf-config.cmake
What could be the cause that CMake can't locate these files?
Fair warning I am no expert.
I ran in to a similar problem in my own build trying to get Boost working and I think it has to do with your environment variables and how you have your Visual Studio setup. While you are setting crucial things such as
SET(PROTOBUF_INCLUDE_DIR "d:/vcpkg/packages/protobuf_x64-windows/include/")
The actual find_package(protobuf CONFIG REQUIRED) throws these settings out the window. Once it finds that config file it only cares about what the config file is finding, I think this is the cause of how your first MESSAGE has the right one, and then your 2nd one doesn't find one.
Are you positive you only have one installation of protobuf on your machine?
It appears to be finding this "used as include directory in directory D:/protobuf-3.12.2/examples"
yet you are trying to find "D:/vcpkg/packages/protobuf_x64-windows" no?
Try adding a "-DCMAKE_PREFIX_PATH="d:/vcpkg/packages/protobuf_x64-windows" to your CMake options in Visual Studio
Good luck and sorry if this doesn't help, I'm relatively new to programming but its worth a try.
in this thread fraser solved the problem but if you need to develop according to protobuf CMake config and find_package command in CMake for finding protobuf libraries. your protobuf library must be compiled with CMake and do not use configure routine .
after compile protobuf with CMake , a config file named protobuf-config.cmake will be generated into the prefix/lib/CMake/protobuf directory.
If the problem is in finding the protobuf installation then your protobuf path isn't on the Environment Variables try adding that to your path and let me know in case if it is there.
Will glad to help you more in case this doesn't work

How to configure CMake so that the generated Visual Studio project finds the executable?

I'm trying to set up a project with CMake in Visual Studio 2017 on Windows. The CMakeLists.txt is pretty simple. I am just adding an executable with source files and I specify the linker language to C++.
Then I run cmake in my build_64 folder and I get the generated VS solution containing ALL_BUILD, ZERO_CHECK and my actual project of course. I set it to be my start project and try to run it but then I get this error message:
Unable to start program 'C:\Users...\Documents\MyProject\build_64\Debug\Project1.exe'.
The system is unable to find the specified file.
CMakeLists.txt:
cmake_minimum_required(VERSION 3.2)
project(MyProject)
# create Project1
set(PROJECT1_SOURCES ${CMAKE_SOURCE_DIR}/Project1/src/)
add_executable(Project1 ${PROJECT1_SOURCES})
set_target_properties(Project1 PROPERTIES LINKER_LANGUAGE CXX)
cmake command:
cmake .. -G "Visual Studio 15 2017 Win64"
Why can Visual Studio not find my executable? And how can I configure it so that Visual Studio finds it?
Here is my folder structure:
MyProject
- build_64
- ALL_BUILD.vcxproj
...
- MyProject.sln
- Project1.vcxproj
- ZERO_CHECK.vcxproj
- Project1
- src
CMakeLists.txt
CMakeSettings.json
Cmake does not generate executable - cmake creates a build system for you. Then you need to build your project in VS or inside the command line.
If you need to address some executable and later call it here is a snippet for you :
find_program(THRIFT_COMPILER NAMES thrift thrift.exe HINTS ${THRIFT_COMPILER_ROOT} ${THRIFT_ROOT}/compiler/cpp/bin ${THRIFT_ROOT}/bin ${THRIFT_ROOT}/bin/Release /usr/local /opt/local PATH_SUFFIXES bin bin64)
exec_program(${THRIFT_COMPILER}
ARGS -version
OUTPUT_VARIABLE __thrift_OUT
RETURN_VALUE THRIFT_RETURN)
message( STATUS "Thrift compiler version: ${__thrift_OUT}" )

How to configure cmake-based project for a build with Qt

here is a doc about that, but it doesn't look correct for me ,
so I've copied cmake instructions into my cmakelists.txt and it doesn't work.
it's clear why it doesn't work - because there is no one instruction how to search qt:
I suppose two cases:
some additional cmake instructions requires to set
some environment variables should be set
but nothing about that.
the instruction :
find_package(Qt5Widgets)
refers to extra cmake script from qt kit , isn't it?
I see the directory with that name (annd contains *.cmake scripts but another names) but there is no the script with this name
these are the only .cmake files with qt in names in cmake 3.6 :
cmake-3.6\Modules\DeployQt4.cmake
cmake-3.6\Modules\FindosgQt.cmake
cmake-3.6\Modules\FindQt.cmake
cmake-3.6\Modules\FindQt3.cmake
cmake-3.6\Modules\FindQt4.cmake
cmake-3.6\Modules\Qt4ConfigDependentSettings.cmake
cmake-3.6\Modules\Qt4Macros.cmake
cmake-3.6\Modules\UseQt4.cmake
===================
C:\dev\tools\CLion.RC\bin\cmake\bin\cmake.exe -DCMAKE_BUILD_TYPE=Debug
-G "CodeBlocks - MinGW Makefiles" C:\dev\workspace\algolist.v2 CMake Warning at CMakeLists.txt:14 (find_package): By not providing
"FindQt5Widgets.cmake" in CMAKE_MODULE_PATH this project has asked
CMake to find a package configuration file provided by "Qt5Widgets",
but CMake did not find one.
Could not find a package configuration file provided by "Qt5Widgets"
with any of the following names:
Qt5WidgetsConfig.cmake
qt5widgets-config.cmake
Add the installation prefix of "Qt5Widgets" to CMAKE_PREFIX_PATH or
set "Qt5Widgets_DIR" to a directory containing one of the above
files. If "Qt5Widgets" provides a separate development package or
SDK, be sure it has been installed.
CMake Error at CMakeLists.txt:20 (target_link_libraries): Cannot
specify link libraries for target "helloworld" which is not built by
this project.
-- Configuring incomplete, errors occurred! See also "C:/dev/workspace/algolist.v2/cmake-build-debug/CMakeFiles/CMakeOutput.log".
seems it found Qt5Widgets, but absolutely not clear how it does this...
so it looks for cmake files inside Qt5Widgets folder, in Qt kit.
I can add this folder to the path but I don't think this is a valid way,
because there is a lot of subfolders with cmake files
Qt5.8 beta, built with MinGW, Win10, cmake 3.6
You need to use CMAKE_PREFIX_PATH.
For example:
cmake.exe -DCMAKE_PREFIX_PATH="C:/path/to/Qt/5.X/compiler/lib/cmake"

Building MySQL Connector/C++ from source (can't find Boost libraries error)

I'm trying to make a release build of MySQL Connector/C++ 1.1.1 from the source code (on Windows 7) so that I can use it (the mysqlcppconn.dll file only) in a Win32 project in Visual Studio 2010. I followed these instructions:
http://dev.mysql.com/doc/refman/5.1/en/connector-cpp-installation-source-windows.html
But when I try to execute the command cmake -G "Visual Studio 10" I get an error message saying that Boost or some of it's libraries can't be found. The error was:
C:\CMake 2.8\bin>cmake -G "Visual Studio 10"
CMake Warning (dev) in CMakeLists.txt:
A logical block opening on the line
C:/CMake 2.8/bin/CMakeLists.txt:39 (if)
closes on the line
C:/CMake 2.8/bin/CMakeLists.txt:41 (endif)
with mis-matching arguments.
This warning is for project developers. Use -Wno-dev to suppress it.
-- Environment compile flags:
-- Environment link flags:
-- Could NOT find Boost
-- Could NOT find Boost
CMake Error at CMakeLists.txt:120 (MESSAGE):
Boost or some of its libraries found. If not in standard place please set
-DBOOST_ROOT:STRING=
-- Configuring incomplete, errors occurred!
First I tried to copy the folder boost_1_49_0 to the same directory as CMake (C:\CMake 2.8\bin), but that resulted in the same error. Then I tried to set the -DBOOST_ROOT:STRING= variable as the message indicates with the command *cmake -DBOOST_ROOT:STRING=\boost_1_49_0*, but that didn't work either.
So my question is: how do I set the variable to the correct value so that the Boost libraries can be found? (I searched google on the name of the variable, but no results were found)?
Fixed it! I have changed the BOOST_ROOT variable in the CMakeList file to the correct path and then it finally worked.