Cmd script using If Exists with a file version - if-statement

I have 3 different versions of a software with 3 different uninstall strings.
Is it possible I can use a .cmd script to recognise the 3 different .exe versions to differentiate them?
For example:
If exists "c:\Program Files\xxxxxxx\xxxxxx.exe" and version equals "6.xxx.xx" GOTO Uninstall V6
If exists "c:\Program Files\xxxxxxx\xxxxxx.exe" and version equals "7.xxx.xx" GOTO Uninstall V7
If exists "c:\Program Files\xxxxxxx\xxxxxx.exe" and version equals "8.xxx.xx" GOTO Uninstall V8
If not, then I will split the collections into the versions but thought maybe this would be easier if it was possible.

Related

How to install C++ 14.0 Offline and make python aware of it?

I am trying to figure out how to install c++ 14.0 offline using suggestions from other Stackoverflow Q&A. But none of them seem to work. I need it for Cython. I don't want to install the binary version. I installed suggested redistributables and then restarted the server for paths to be applied properly but when I pip install cython.tar it still does not find the c++ 14.0 dependency. Any help would be greatly appreciated.
The following are links to what I have installed based on other Stackoverflow answers:
Microsoft Build Tools 2015: https://www.microsoft.com/en-za/download/details.aspx?id=48159
Windows 10 SDK ISO: https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk
Then I restarted the windows server and I even ran the following command suggested by some other answers:
python -m pip install setuptools --upgrade
After months of researching and trying all sorts of methods the following has worked:
Step 1: Download the build_tools.exe of your choice
Step 2: Make sure you are on a machine with the exact same environment you are going to install the c++ dependencies on. i.e. If server is windows server 2016 64bit run a vm to emulate that exact environment.
Step 3: Goto this site to get a list of all possible components you can download in the next step - https://learn.microsoft.com/en-us/visualstudio/install/workload-component-id-vs-community?view=vs-2019
Step 4: Follow the following instructions to get a local cache download of your choice -
https://learn.microsoft.com/en-us/visualstudio/install/create-an-offline-installation-of-visual-studio?view=vs-2019
Step 5: copy everything to the server and continue following the instructions from step 4
Step 6: restart the machine to apply paths properly
Step 7: copy rc.exe and rcdll.dll from C:\Program Files (x86)\Windows Kits\8.0\bin\x86 to C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\bin
Step 8: Download the latest setuptools from pypi.org
Step 9: run the following command with admin rights python -m pip install path/to/setuptools.tar --upgrade
Step 10: Restart machine again to apply paths.
Once all steps are followed c++ 14.0 (or of your choice) will be installed properly and linked with no issues.
Install chocolatey, then use their script to install Visual Studio 2019 build tools, better use following command:
choco install visualstudio2019buildtools --package-parameters "--allWorkloads --includeRecommended --includeOptional --passive --locale en-US"
After that you will see Visual Studio GUI installer where you can manually select packages needed (be aware of size)
Source: https://chocolatey.org/packages/visualstudio2019buildtools
According to this site, "Another option is to use Microsoft’s Visual C. One must then use the same version which the installed Python was compiled with." It's likely you're not on a matching version. Cython itself recommends MinGW, which is easy enough to install following the directions on their site. Just make sure the compiler and standard library are in your Windows PATH. I believe they have to be added manually, which is pretty easy in Windows 10.
download visualcppbuildtools_full.exe file and execute.
unselect all the checkboxes.
install button will be shown, click it.
restart pc and it's done.

How to compile GMP for windows using Visual Studio

I am trying to install gmp on windows. I have found the mingw way of compiling from sources on windows.
But was unable to find binaries fro gmp 6.1.2 or visual studio project in order to compile from sources.
So the question is: Where can I download the gmp 6.1.2 binaries or compile from sources using Visual Studio.
I'll describe three ways of compiling GMP in Windows.
First
Install Visual Studio 2022 Community from this page.
Install VCPKG package manager as described here, basically just do two steps:
git clone https://github.com/Microsoft/vcpkg --depth=1
inside vcpkg directory run
cmd /c bootstrap-vcpkg.bat
Set system environment variable VCPKG_DEFAULT_TRIPLET=x64-windows-static, for doing this press WinKey+Pause, then click "Advanced system settings", then "Environment variables", inside "System variables" click "New" and set value of VCPKG_DEFAULT_TRIPLET to x64-windows-static.
Instead of this step above (setting variable) you can just pass triple directly to all vcpkg commands like vcpkg install gmp --triplet=x64-windows-static.
Inside git directory of vcpkg run following command:
vcpkg install gmp --triplet=x64-windows-static
(you may omit --triplet=x64-windows-static if you set environment variable as I told above)
It will take quite a lot of time, it will compile many packages from sources.
After full compilation is finished it will show in console path to ZIP file with compiled GMP library. On my system ZIP file was created at C:\Users\user\AppData\Local\vcpkg\archives\8d\8d1c08fabf677187083dedd12d6accf7114d91580e75611c065f1674b600bee9.zip.
Unpack this ZIP file and then you can compile your C++ program like following:
cl program.cpp /O2 /GL /EHsc /std:c++latest /Ipath_to_unpacked_zip/include/ path_to_unpacked_zip/lib/gmp.lib
As you might know cl command should be run from "x64 Native Command Prompt" command shell which can be found in "Windows Start Menu / Visual Studio 2022 /".
Also you may install MPIR instead of GMP, this is a fork of GMP, with same interface, but more preferred by Windows users. Just do vcpkg install mpir, but this can be done only if you delete GMP package first, only one of MPIR or GMP can be installed.
Second
This step doesn't compile GMP, but uses precompiled binaries from MinGW installation.
Install Visual Studio as in first step.
Go to home page of MSYS2. Download installer, link is located near "1. Download the installer:" phrase. Install it to any location, e.g. c:\bin\msys\.
After installation in Windows Start Menu go to application "MSYS2 64bit" and inside it start program "MSYS2 MSYS", it will run Unix-like shell, from it do:
pacman -S msys/binutils msys/gcc msys/mingw-w64-cross-crt-git clang64/mingw-w64-clang-x86_64-gmp
This command above will install all needed packages to use GMP. If you need more packages use -Ss option like pacman -Ss clang, this will search for CLang, so -Ss does search and -S installs.
If you need some time later, pacmans -Syu command updates all installed packages, run this command two times, one time updates base system files, second time all other packages (after first time you need to close and open MSYS shell again).
Now you need one tweak, rename two symbols inside library libmingwex.a because of collisions with libucrt.lib library of Visual Studio.
In following two commands I assume that your MSYS installation folder is c:\dev\msys\, you can change to one that you installed to.
c:\bin\msys\usr\bin\objcopy.exe --redefine-sym wcsnlen=wcsnlen_renamed --redefine-sym strnlen=strnlen_renamed c:\bin\msys\opt\x86_64-w64-mingw32\lib\libmingwex.a c:\bin\msys\opt\x86_64-w64-mingw32\lib\libmingwex_renamed.a
(this will create file libmingwex_renamed.a with renamed two symbols out of libmingwex.a library)
Now everything is ready and you can compile your C++ program like following:
cl program.cpp /O2 /GL /EHsc /std:c++latest /Ic:\bin\msys\clang64\include\ c:\bin\msys\clang64\lib\libgmp.a c:\bin\msys\usr\lib\gcc\x86_64-pc-msys\11.3.0\libgcc.a c:\bin\msys\opt\x86_64-w64-mingw32\lib\libmingwex_renamed.a
See that in command above I used 3 libraries libgmp.a and libgcc.a and libmingwex_renamed.a. Also notice that libgcc.a is taked from sub-folder \11.3.0\, it is current version of installed GCC, but when time passes MSYS2 updates GCC to later versions, so this version-subfolder should be changed accordingly.
Third
Install Visual Studio like in First and Second steps.
In this step we will use MPIR, it is a fork of GMP, really good fork more suitable for Windows.
Clone repository:
git clone https://github.com/BrianGladman/mpir --depth=1
Inside folder .\mpir\msvc\vs22\ run:
cmd /c msbuild.bat gc LIB x64 Release
Above command builds Generic version that is suitable for any CPU. After that do
cmd /c msbuild.bat skylake_avx LIB x64 Release
Which builds very optimized version, faster than generic.
Very Important. If second (skylake) builds with failure, then Generic (gc) version can be used but it can be even 5x times slower. If fast Skylake version has failed then better not to use this Third way of compiling GMP, unless you can't do others, or if slow version is enough for you.
This command above should be run as usual from "x64 Native Command Prompt" shell of Visual Studio in Start Menu.
After build is finished GMP (actually MPIR), you can compile your program as:
cl program.cpp /O2 /GL /EHsc /std:c++latest /Ipath_to_mpir_repo\msvc\vs22\lib_mpir_skylake_avx\x64\Release\ path_to_mpir_repo\msvc\vs22\lib_mpir_skylake_avx\x64\Release\mpir.lib
Note that in command above I used \lib_mpir_skylake_avx\ subfolder for optimized AVX version, please use \lib_mpir_gc\ subfolder if only Generic version is available.
Compiling GMP on Windows with VisualStudio might be tricky, however there are already some SO questions, that might help you (depending on your exact use-case):
Building GMP library with Visual Studio?
How to install MPFR and GMP for C++ on visual studio
GMP on visual studio c++
Simple answer is, that there are no sources of GMP compilable directly using VisualStudio as GMP is developed with UNIX in mind.
Summary of your options:
Use GMP version provided in your MinGW distribution
Compile own GMP using MinGW/Cygwin
Use MPIR fork of GMP compilable using VisualStudio
Try to solve all the compilation problems yourself, some hints for older GMP versions are here:
https://cs.nyu.edu/exact/core/gmp/
http://www.blizzhackers.cc/viewtopic.php?t=393933
I faced the same problem in Windows 11 when I needed both gmp and gmpxx for which only the first option works, thanks to #Arty.
The only thing to add is that vcpkg install gmp --triplet=x64-windows-static command should be run in a terminal with admin privilege, otherwise the following error will occur:
file RENAME failed to rename
C:/Users/Desktop/polycut/vcpkg/packages/gmp_x64-windows-static
to
C:/Users/Desktop/polycut/vcpkg/packages/gmp_x64-windows-static_tmp
because: Access is denied.

Installing vc++ 2013 x86 from MSI file does not work

I fetched the extracted msi & cab files for the runtime installation but for some reason it does not work. It says "Gathering required information" and then just disappears. I took the arguments from the original install logs (MSIFASTINSTALL="7" NOVSUI="1") and I tested on XP and windows 7
Any ideas ?
The other alternative is to make use of merge modules to install the VC runtimes, instead of having to use a bootstrapper. Again, it depends on what you want the runtimes for. If they are required for any of the custom action dll's that make up your msi package, then bootstrapping is the only option you have. However, if they are required for your product, then a merge module can very well serve your pupose.
Windows Installer has a mutex that generally prevents one MSI from installing another MSI. You need a bootstrapper / chainer to install the packages in serial.

Installing Theano on windows 8.1 with Anaconda: setting the system path configuration script

I’m trying to install Theano on windows 8.1 64 with Anaconda following step by step the guide provided here: http://theano.readthedocs.org/en/latest/install_windows.html.
I get stuck with the environment configuration script 'env.bat' needed to configure the system path.
The example refers to a WinPython distribution but as I’m installing in Anaconda and I don’t know how to configure that specific row.
This is the example for WinPython:
REM add winpython stuff
CALL %SCISOFT%\WinPython-64bit-2.7.9.4\scripts\env.bat
Which directory should I set here after the CALL considering I’m using Anaconda? Struggling quite a lot, could anyone please help?
EDIT: please note that SCISOFT is the directory where WinPython is installed in the tutorial, the author says: "The script assumes that you installed WinPython distribution, update the winpython line otherwise." and that is what I'm not able to do because it is not specified what to point at.
I'm including the whole .bat, though I have no problem with the other settings:
REM configuration of paths
set VSFORPYTHON="C:\Program Files (x86)\Common Files\Microsoft\Visual C++ for Python\9.0"
set SCISOFT=%~dp0
REM add tdm gcc stuff
set PATH=%SCISOFT%\TDM-GCC-64\bin;%SCISOFT%\TDM-GCC-64\x86_64-w64mingw32\bin;%PATH%
REM add winpython stuff
CALL %SCISOFT%\WinPython-64bit-2.7.9.4\scripts\env.bat
REM configure path for msvc compilers
REM for a 32 bit installation change this line to
REM CALL %VSFORPYTHON%\vcvarsall.bat
CALL %VSFORPYTHON%\vcvarsall.bat amd64
REM return a shell
cmd.exe /k
I don't know what is in the WinPython env.bat, but you probably can just delete it. You likely just need to make sure that Anaconda is on the PATH.
next winpython should have theano working out of the box https://groups.google.com/forum/#!topic/theano-users/lta_34FXIwg
I had similar problems and so I compiled a solid guide on how to install Theano on Windows 8.1 x64, using WinPython x64 and CUDA 7 with MS Visual Studio 2012 - CPU and GPU both set up.
http://machinelearning.berlin/?p=383
Hope this helps.

Building Qt5 with Visual Studio 2012 / Visual Studio 2013, and integrating with the IDE

How do you get Qt5 to download and integrate with Visual Studio 2012? What are some of the problems you will encounter, and how do you solve those problems?
UPDATE re. Visual Studio 2013
Successes are reported with Visual Studio 2013 as well, and the notes are being maintained for VS 2013.
Also note that the focus of the question is strongly on just building Qt with Visual Studio. There are also notes about integrating with the Visual Studio IDE
This method is tested to work on Visual Studio 2013. Pre-built binaries using Visual Studio 2012 and 2013 are available here, including OpenGL versions.
Step 1: The Setup
Download and install RapidEE here. RapidEE is a windows environment variables editor. It is extremely useful for the rest of this process (and just in general).
Install the DirectX 11 SDK. It is now part of the Windows 8 SDK, so you first have to install the DirectX 10 SDK, which you can get here (but see warning in next sentence). If you have the Visual C++ 2010 Redistributable Package installed, and you probably do (it is automatically installed along with VS 2010), follow the steps outlined here to assist with the DirectX 10 installation. Once you have the DirectX 10 SDK installed, download and install the Windows 8 SDK here, which contains the DirectX 11 SDK. Yes, this is a pain, but unless you know you have the DirectX 11 SDK, the Qt build will fail.
Install Python for Windows (I've heard 2.6+, working with 3.3) from Python.org or Anaconda Python.
Install Perl for Windows from ActiveState.
Step 2: Gitting (and building) Qt5 (yes, that means Git)
Follow the installation guide for Windows at the qt-project website.
Summary
To summarize the details from the above link and from the following notes (PLEASE SEE FOLLOWING NOTES if you have any errors; they might be answered):
Uninstall Avast (if you have this installed) to avoid build errors. Yes, that literally means uninstall it. Remove it 100% from your system. Deactivating it will not work. See detailed notes below.
Note for the first steps: DO NOT use SmartGit for the first git pull, below (unless you really know what you're doing), as SmartGit's defaults will pull everything, and that's not what you want.
Git for Windows must be installed.
Decide where you want to put the Qt installation, and cd to the directory that will contain the new installation from any Command Prompt window. (Because the process is so fragile and error-prone, I personally put it directly in C:, but this is likely not necessary).
From the above directory, execute:
git clone git://gitorious.org/qt/qt5.git qt5
This is fast. Once complete, you should be on the 'stable' branch, but you can always run git checkout stable after cding into the newly-created qt5 directory, just to be sure. Using git checkout 5.4.1 is confirmed to work with VS2013 64-bit.
Close out of your current command prompt window (if it's not a Visual Studio command prompt window) before proceeding to the next step. This is to make sure you're using the Visual Studio command prompt window in the next steps.
Next run the 32-bit (x86) or 64-bit VS Tools command prompt (depending on whether you're building Qt5 as 32- or 64-bit). To access this, you must find it through the Start menu - go to Program Files -> [Microsoft] Visual Studio 2012/2013 -> Visual Studio Tools, and you'll see it in there with a funny name; the name should include the phrase Native Tools; the 32-bit version will have x86 in the name and the 64-bit version will have x64 in the name.
cd into the newly-created qt5 directory from the step above.
From within the Visual Studio command prompt, the remainder of the Qt submodules must be downloaded:
perl ./init-repository --no-webkit
It takes kind of a while to execute this step, because it has to download a lot, but it's not too terrible on a decent connection.
Then download any remaining OPTIONAL submodules that init-repository does not download - SmartGit works well only starting at this stage (see comments below).
Once the download of Qt is complete, the following command prepares the build environment (it should also be executed using the [32|64] VS Native Tools Command Prompt):
configure -developer-build -opensource -confirm-license -mp -nomake examples -nomake tests -debug-and-release -c++11 -no-warnings-are-errors -platform win32-msvc2012.
Notes on this command line: the c++11 option might not be necessary with the VS2012 compiler, but works with VS2013; the -no-warnings-are-errors is necessary in case you get errors on a 64-bit automatic build of ANGLE; -platform is automatically set to win32-msvc2012, so by default the 32-bit build of Qt is used, and -platform probably does not need to be supplied at the command line (EVEN if you have previous versions of VS installed). For VS2013, use -platform win32-msvc2013.
It takes a few minutes to execute this step, but it's not so bad.
Finally, the command to actually build Qt on the system (also run within the VS Native Tools Command Prompt) is simply:
nmake
Expect to wait hours for the build to complete. If you specified an output folder with -prefix (see notes below), then use nmake install, otherwise that's it.
NOTES:
General Notes
In case you're confused from the above-linked documentation, just an FYI that the ANGLE library will be used (by default) instead of OpenGL, and that's why you had to install DirectX 11, above.
Make sure that you use the VS Native Tools Command Prompt to run all commands from the above link (that is, perl .\init-repository --no-webkit, configure, and nmake). You will use the [32|64] bit command prompt (x86 or x64), depending on whether you are building Qt as 32-bit or 64-bit. If you install perl with the Command Prompt open (make sure it is in the PATH), you will need to restart the Command Prompt for perl to be recognized as a command.
When running "init-repository" (from the steps in the above link), it's not clear from the documentation, but you must execute this via perl; i.e. perl ./init-repository --no-webkit. The configure and nmake commands, however, are called directly.
One very useful option to pass to configure is -mp, which causes Qt to build on multiple cores in parallel, significantly speeding up the (long) build time.
To specify an output folder add the -prefix [outfolder] to the configure command. For example, use -prefix %CD%\output\x64\vc12 would be a suitable output (sub)folder for a 64-bit Visual Studio 2013 (12.0) build.
Unicode Support (ICU)
If you want Unicode support (via ICU), pay special attention to the instructions noted within the link above. In summary, ICU must be built from scratch in VS 2012, as the only prebuilt ICU binaries for Windows are for VS 2010. Building in VS 2012 is painless - simply locate the ICU solution (.sln) in <icuroot>\icu\source\allinone, and build in both Debug and Release mode (either in 32-bit or 64-bit mode, depending on which mode you're building Qt in - DO NOT build in the other bitness, because ICU will overwrite the output folder with the binaries). (The Qt build process will properly locate the debug vs. release build of ICU.) It should build without errors. Then, add the path to <icuroot>\lib as a string entry in a (probably) NEW Windows environment variable called "LIB" (you can use Rapid EE for this; make LIB an "expandable string" in RapidEE even though there's only 1 entry), and also add the path to <icuroot>\include as a string entry in a (probably) NEW Windows environment variable called "INCLUDE". (Note: Adding these paths to the PATH variable will not work.) After Qt is built, you can remove all of these entries you've just added. Also, do add the runtime path to the ICU dll's (<icuroot>\bin) to the environment's PATH variable, or the Qt build process (specifically, when uic.exe runs) will give a deceptive and misleading error. Finally, on the configure command line (below), be sure to add -icu as an additional command-line parameter.
ICU Failure:
Currently, there seems to be a bug building Qt5 with the VS2012 compiler WHEN ICU IS ENABLED. Specifically, qtbase\src\corelib\codecs\qtextcodec.cpp Line 688 (Qt5 v5.02) fails to return a codec for codec name "US-ASCII" (the codec is NULL), causing "lrelease.exe" to crash when trying to dereference the codec later (I have lost track of that file/line number, but it is an obvious dereference of the NULL codec variable). Unfortunately, this means that to my knowledge, WebKit cannot be built with (at least the) 32-bit build of Qt5 with the VS2012 compiler, because WebKit requires ICU.
If anyone is able to build Qt5 with the VS2012 compiler with ICU enabled, please update this Wiki saying so.
ICU Clarification:
If you have ICU in your path, Qt will automatically built it. In other words, the flag "-icu" is there implicitly. However, this causes an error with "lrelease.exe" as mentioned above. So the way around this would be to add the flag, -no-icu to the configure command
Additional Submodules
If you want submodules in addition to the default submodules, you can use SmartGit (or command line) after you complete the init-repository command. SmartGit is perhaps easiest, because you do not need to copy the path to the command line, but can use the user interface directly.
WARNING: DO NOT DOWNLOAD THE OPTIONAL qlalr SUBMODULE, as it will not build in combination with the overall Qt build, and is not necessary for users of Qt, but is only used for internal Qt development.
WARNING: A shell command line, followed by perl .\init-repository --no-webkit, must be used (NOT SmartGit); these steps will properly only download the default Qt submodules. You must not use SmartGit to clone and download the Git files from git://gitorious.org/qt/qt5.git because SmartGit does not currently handle the submodules properly. Instead, open a standard Windows shell command prompt (using any command-prompt application, not necessarily the VS Tools command prompt), and (assuming Git is properly installed on the system; a SmartGit installation might or might not do this automatically; if it does not, go to Git for Windows and install directly) type git clone git://gitorious.org/qt/qt5.git directly from the command line; perhaps follow that with git checkout stable (I'm not sure if this branch is checked out by default); then follow that with the command line perl .\init-repository --no-webkit to pull down the DEFAULT repositories (except WebKit, which requires ICU and ICU seemingly cannot be built in 32-bit Qt5 with VS2012; see comments).
The steps for downloading all necessary Qt source files therefore are:
1. Use a Windows command line to execute the initial git clone git://gitorious.org/qt/qt5.git;
2. Execute perl .\init-repository --no-webkit from within a VS Tools 2012 Command Prompt; and then optionally
3. Use SmartGit (from above link) (or equivalent) to "open an existing project" (choose the Qt5 root folder) and do a Pull from within SmartGit to download any non-default repositories (but do not download qlalr). That's it; you have all necessary and optional Qt files (including submodules) on your system.
If anybody discovers other optional submodules that fail to build and/or are for internal use only (besides qlalr), please update this Wiki to specify them.
In general, the default submodules obtained via perl .\init-repository --no-webkit are sufficient. If you know, or later find out, that you other (non-default) modules, you can always add them later.
General Problems
If at some point you get the error saying that the command "python" (or anything similar) is not recognized, just check that the folder containing python.exe (or the appropriate .exe) is part of the path variable. If it is not, add it (use RapidEE as noted above for convenience) and try what you were doing again. If it is there, make sure you have restarted your command prompt AFTER the addition of the command to the path.
Two other path-related issues are important to note (quoted from the documentation associated with the link above): "Make sure the perl executable is found in the path before the perl executable provided by msysgit, since the latter is outdated"; and "You might not be able to build if sh.exe is in your PATH (for example due to a git or msys installation). Such an error is indicated by qt5-srcqtbasebinqmake.exe: command not found and alike. In this case, make sure that sh.exe is not in your path. You will have to re-configure if your installation is already configured."
During the process, you may encounter an error using nmake on a file. If you do, just go into that directory and force build the problem file. Then begin the nmake process on Qt5 again.
Specific Problems
WARNING: You may need to disable antivirus software AND SANDBOXING during the Qt nmake process (and, to be safe, throughout this entire process). Internally, Qt executes a number of executables that antivirus programs can interfere with (sometimes silently). In particular, if you have any sandboxing software, be SURE to disable sandboxing.
WARNING: AVAST! Sandbox users: Avast Sandbox has a bug in which even when you disable Avast's auto-sandbox, the sandbox will NOT turn off and it will silently sandbox all resource files automatically created by Qt's rcc program during Qt's build process. The Qt build ALWAYS fails for any user who has installed the Avast autosandbox feature, EVEN WITH AUTO-SANDBOXING TURNED OFF. THE ONLY WAY TO OVERCOME THIS ISSUE IS TO COMPLETELY UNINSTALL AVAST! FROM YOUR SYSTEM before building Qt. You can reinstall Avast! after the Qt build is complete.
The compilation of Qt5 can take a long time (hours, even with the -mp multithreading option). Patience.
Step 3: Integrating Qt5 with Visual Studio 2012
Download and install the Visual Studio Qt5 addin. It is in the "Other Downloads" section near the bottom of the page, and will not work with Visual Studio Express.
Open Visual Studio 2012, and go to Qt Options (It's under "Qt5" on the top menu bar).
In the Qt Versions tab, check to see if Qt5 is already there. If it is not, click add, choose a version name (probably a name such as 5.x.x), and navigate to the folder containing qmake.exe (usually C:\Qt\qt5\qtbase).
Exit the Qt Options dialog.
Create a new Visual Studio Project. When you see the New Project dialog, you should see the Qt5 Projects Template option.
Once you have your new Qt Project, right click on it and select "Convert to QMake generated project". Build the project, then right click on it again and select "Convert project to Qt Add-in project". Build again, then run. You should now have a working Qt Project.
Add Qt5 to an existing Visual Studio 2012 VC++ project
This section may or may not work for you. If you run into problems or have additional/better solutions, please leave a comment or edit the appropriate step.
Right-click on your project in VS, and choose "unload project". Right click on the project again, and select "edit [project name].vcxproj". This opens the project file so you can add Qt5 to it.
Go down to the Global PropertyGroup, and add or change the <Keyword> to Qt4VSv1.0.
Reload the project, then right-click and select "Convert project to Qt Add-in project"
Wait for the conversion to finish (it does not take more than a couple seconds), then choose Qt5>Project Settings. Go to the Modules tab, and check the modules you would like your project to rely on (the basic ones are Core, Widgets, and GUI).
Following the steps here, add the directory $(QTDIR)\include.
NOTES:
If at any time you are including windows.h, you need to #define NOMINMAX before doing so to prevent conflict with qdatetime.h.
Once the above steps are done, you can make your project usable by Qt Creator by selecting Qt5>Create basic .pro file.
ENDING NOTES: If you have a question related to the information contained in this guide, please post it as a new question (not an answer here), and the answer or a link to the answer may get added.
I successfully managed to integrate Qt 5.0.2 with Visual Studio 2012 on Windows 7 based on the excellent wiki above and on this qt-project link as well. Since I made some of the steps on a slightly different way, I thought it would be valid to post it in here:
The sequence below should be executed in the exact given order:
0 - Uninstall Avast (if you have this installed) to avoid build errors. Due to an Avast bug, deactivating it will not work;
1 - Install Git (>= 1.6.x);
2 - Install Python (>=2.6.x). [python.org];
3 - Install Perl (>=5.14). [activestate.com];
4 - Install Ruby. [rubyinstaller.org];
5 - Open the Windows 7 Command Prompt (don't use VS2012 Developer Command Prompt by now);
6 - Choose any directory you want for qt5, regarding that NO SPACES ARE ALLOWED for the chosen path. I decided to use the path "C:\qt5";
7 - Back to Windows 7 Command Prompt (in my case, prompting "C:\qt5>") type:
git clone git://gitorious.org/qt/qt5.git qt5
8 - Checkout the stable version:
cd qt5
git checkout stable
9 - You'll probably receive a message confirming that this version is already stable. Close the Command Prompt;
10 - Open Visual Studio's Developers Console (All Programs > Visual Studio 2012 > Visual Studio Tools > Developer Command Prompt for VS2012) and change the current directory to the one you have chosen("C:\qt5" in my example);
11 - Download Qt submodules, ignoring webkit (common source of build errors...):
perl .\init-repository --no-webkit
12 - Now enter this huge command to configure your build properly:
configure -developer-build -opensource -nomake examples -nomake tests -nomake demos -debug-and-release -c++11 -mp -nomake webkit -confirm-license
13 - Next, ensure that the module qlalr will NOT be built. To do this, open Windows Explorer and navigate to your chosen Qt directory ("C:\qt5" in my example) and check if the folder qlalr exists. If so, delete it;
14 - Time to build... Possible build errors would come from secondary modules (such as webkit), which don't affect the main Qt functionality (webkit itself should not be a problem since we've previously set the configuration not to build it). We can then ignore them and also keep the build running on independent modules:
nmake /I /K
15 - To conclude integration, follow the step 3 of the community wiki above("Step 3: Integrating Qt5 with Visual Studio 2012").
Just want to mention that there is a prebuilt version of Qt 5.2 for Visual Studio 2012 available at http://qt-project.org/downloads. So if you don't have a special interest in building Qt 5 from sources you can use the prebuild binaries, too.
There are also several precompiled (x64) binaries for different compiler versions available at the Tver-Soft website.
I was finally able to compile QT 5.1 (git) with QWebKit on Windows 8 x64 using Visual Studio 2012 and figured I'd share my experience with those that had problems as well.
Did step 1 and 2 as stated in the above post. I tried to do step 3 but SmartGit pulled a bunch of extra projects that wouldn't compile with Qt5. I was able to solve most of the problems by cloning from a different fork (e.g. https://qt.gitorious.org/qt/qt3d/), but this became too tedious to do for every extra module, so I decided against compiling any of them.
The post at ICU support in a 32-bit build of Qt5 with the VS2012 compiler causes Qt5 build failure; Webkit is also therefore unbuildable told me how to fix the ICU problem.
Download the source code at http://download.icu-project.org/files/icu4c/51.2/icu4c-51_2-src.zip and add the line
#define U_CHARSET_IS_UTF8 1
to the file %ICU%\source\common\unicode\platform.h , where %ICU% is the path to the ICU source code.
Open %ICU%\source\allinone\allinone.sln file in Visual Studio 2012 and compile. Add %ICU%\bin to your path
set PATH=%ICU%\bin64;%PATH%
Then I ran the following command in the QT root directory
configure -platform win32-msvc2012 -opengl desktop -opensource -debug-and-release -I %ICU%\include -L %ICU%\icu\lib64 -mp -qt-freetype -icu
At this point I started to suspect that no one tried to do what I was doing, because nmake started to complain about unexpected lines in the makefiles (all of which had the extension DerivedSources, e.g. Makefile.JavaScriptCore.DerivedSources and Makefile.WebCore.DerivedSources))
(set PATH=<stuff>;%PATH%) && ....
do the set PATH manually before running nmake and delete the characters up to and including && e.g.
(set PATH=<stuff>;%PATH%) && perl -ne "print $1" css\CSSPropertyNames.in ...
Becomes
perl -ne "print $1" css\CSSPropertyNames.in ...
Finally, one of these files will try to call win_flex.exe (or win-flex.exe) instead of flex. I changed it to flex.exe and everything finally compiled (Had to change it twice, because I think the file got regenerated).
Brief experience with a program that uses QWebKit and linked against this build leads me to believe everything is fine.
--Update--
Just to be complete. According to What does (set PATH=...;%PATH:)=^)%) mean in a Windows shell script, and how can I overcome failure of this line in the context of a Qt5 nmake build? (which points to http://qt-project.org/forums/viewthread/20605) most of the Makefile problems should be solvable by using jsom instead of nmake (although I still wonder about win-flex.exe)
compile Qt 5.5 with visual studio 2015:
1- Modify configure.bat in qtbase directory so it can generate configure.exe (just the first 18 lines)
#echo off
set QTSRC=%~dp0
set QTDIR=%CD%
rem if not exist %QTSRC%.gitignore goto sconf
echo Please wait while bootstrapping configure ...
for %%C in (cl.exe icl.exe g++.exe perl.exe) do set %%C=%%~$PATH:C
rem if "%perl.exe%" == "" (
rem echo Perl not found in PATH. Aborting. >&2
rem exit /b 1
rem )
if not exist mkspecs (
md mkspecs
if errorlevel 1 goto exit
)
rem perl %QTSRC%bin\syncqt.pl -minimal -module QtCore -outdir "%QTDIR%" %QTSRC%
rem if errorlevel 1 goto exit
2- configure -opensource -confirm-license -mp -nomake examples -nomake tests -release -c++11 -no-warnings-are-errors -platform win32-msvc2015 -no-ltcg
3- nmake