Making a SwiftUI view disappear - swiftui

Good day.
Is there a way to make a child view that is being called from the parent view disappear if, let's say, a bool condition is true? I want to make it completely disappear, not hidden via opacity, isHidden, etc.
I want to know if this is possible, thank you!

In SwiftUI you can conditionally show a view like...
if someCondition {
YourConditionalView()
}
This will only show that view if the someCondition is true.
From your comment...
struct YourView: View {
#State var showView = true
var body: some View {
VStack {
if showView {
Text("Hello there!")
}
Button {
self.showView.toggle()
} label: {
Text("Press me")
}
}
}
}
This view will start with a label "Hello there!" and a button. When you tap the button the showView boolean is toggled. This will then cause the label to be added/removed from the view based on the value of showView.

Related

SwiftUI: State management inside Lists

Can someone, please, explain me why MyButton's label stays in I'm pressed state (should be clicked once) and never reverts to its initial state Press Me when I switch views in a list by clicking the yellow rectangle.
Here is the example:
import SwiftUI
struct MyButton: View {
#State private var label: String
init() {
label = "Press Me"
}
var body: some View {
Button() {
label = "I'm Pressed"
} label: {
Text(label)
}
}
}
struct ContentView: View {
enum Mode {
case text
case button
}
#State private var mode: Mode
init() {
mode = .button
}
var body: some View {
VStack {
List{
switch mode {
case .button:
MyButton()
case .text:
Text("No button here for sure!")
}
}
Spacer()
Button() {
mode = mode == .text ? .button : .text
} label: {
Color(.yellow)
.frame(width: 100, height: 100)
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
I understand that this behaviour is because MyButton is in the List. If the List is removed from the sources, then switching the views by tapping on the yellow rectangle does give me the result I expect, e.g. MyButton gets initial state Press Me. Why is it so different with the List then?
I'm aware I can "reset" state by providing different .id() to MyButton, but are there any other options? I also tried .onDisappear to reset the state, seems to work as well, but first of all I would really love to know why List is so special that it remembers state of a non-rendered MyButton?
The List caches cell types. It is like UITableView's dequeueReusableCell(withIdentifier. And state inside view persist until anything changes, but in question code view is just removed and then inserted, ie. no data changed - it remains the same.

Sheet is Only Presented Once in SwiftUI

I have an app which presents a sheet. It works for the first time but when I click on it again it does not work. I am making isPresented false when you dismiss a sheet but when I tap on the Filter button again, it does not show the sheet.
ContentView
struct ContentView: View {
#State private var isPresented: Bool = false
var body: some View {
NavigationView {
List(1...20, id: \.self) { index in
Text("\(index)")
}.listStyle(.plain)
.navigationTitle("Hotels")
.toolbar {
Button("Filters") {
isPresented = true
}
}
.sheet(isPresented: $isPresented) {
isPresented = false
} content: {
FilterView()
}
}
}
}
FilterView:
import SwiftUI
struct FilterView: View {
#Environment(\.presentationMode) private var presentationMode
var body: some View {
ZStack {
Text("FilterView")
Button {
// action
presentationMode.wrappedValue.dismiss()
} label: {
Text("Dismiss")
}
}
}
}
struct FilterView_Previews: PreviewProvider {
static var previews: some View {
FilterView()
}
}
A couple of things to note from my experience.
Firstly, when using the isPresented binding to show a sheet, you don't need to reset the bound value in a custom onDismiss handler to reset it to false - that's handled for you internally by SwiftUI as part of the dismiss action.
So your modifier can be simplified a little:
.sheet(isPresented: $isPresented) {
FilterView()
}
Secondly, when running an app in the Simulator I've noticed that when you come back to the main view after dismissing a sheet you have to interact with the app somehow before clicking on the toolbar button, or the action won't trigger.
In cases like this, just scrolling the list up or down a little would be enough, and then the toolbar button works as you'd expect.
I've not encountered the same thing while running apps on a physical device – whether that's because the bug isn't present, or just that it's a lot easier to interact with the app in some microscopic form of gesture, I couldn't say.

LazyVGrid onTapGesture navigate to next screen swiftUI

I am quite new to swiftUI. I have created a grid view on tapping on which I want to go to next screen. But somehow I am not able to manage to push to next screen. I am doing like this:
var body: some View {
NavigationView {
ScrollView {
LazyVGrid(columns: gridItems, spacing: 16) {
ForEach(viewModel.pokemon) { pokemon in
PokemonCell(pokemon: pokemon, viewModel: viewModel)
.onTapGesture {
NavigationLink(destination: PokemonDetailView(pokemon: pokemon)) {
Text(pokemon.name)
}
}
}
}
}
.navigationTitle("Pokedex")
}
}
Upon doing like this, I am getting a warning stating
Result of 'NavigationLink<Label, Destination>' initializer is unused
Can someone please guide me, how to do this?
.onTapGesture adds an action to perform when the view recognizes a tap gesture. In your case you don't need to use .onTapGesture. If you want to go to another view when cell is tapped you need to write NavigationLink as below.
NavigationLink(destination: PokemonDetailView(pokemon: pokemon)) {
PokemonCell(pokemon: pokemon, viewModel: viewModel)
}
If you want to use .onTapGesture, another approach is creating #State for your tapped cell's pokemon and using NavigationLink's isActive binding. So when user tap the cell it will change the #State and toggle the isActive in .onTapGesture. You may need to add another Stack (ZStack etc.) for this.
NavigationView {
ZStack {
NavigationLink("", destination: PokemonDetailView(pokemon: pokemon), isActive: $isNavigationActive).hidden()
ScrollView {
// ...

Toggle a button on Navigation Bar in SwiftUI & have it change appearance

Using SwiftUI, I would like to have the ability to change the button on my NavigationView based upon some Bool value indicating if it should be On or Off.
This would behave similar to how with UIKit you can replace a bar button item on either side of the screen to show a different button & associated action upon clicking.
I am able to get it working with the following code, but I am not certain if this is the best way to accomplish it, so am open to improvement.
import SwiftUI
struct HomeList: View {
#State var isOn = true
var body: some View {
NavigationView {
List(1 ..< 4) { index in
Text("Row \(index)")
}
.navigationBarTitle(Text(verbatim: "Title"), displayMode: .inline)
.navigationBarItems(trailing:
Button(action: {
self.isOn = !self.isOn
}, label: {
Text(self.isOn ? "On" : "Off")
})
)
}
}
}
The key pieces being:
Using the #State modifier on my isOn variable, which tells my interface to invalidate & re-render upon changes
Having my Button action modify isOn &it can also support other actions if I need
The ternary operator in my Button label that updates the Text (or an Image if I want) to reflect the correct appearance
Finally, how it appears in action:

Disable drag to dismiss in SwiftUI Modal

I've presented a modal view but I would like the user to go through some steps before it can be dismissed.
Currently the view can be dragged to dismiss.
Is there a way to stop this from being possible?
I've watched the WWDC Session videos and they mention it but I can't seem to put my finger on the exact code I'd need.
struct OnboardingView2 : View {
#Binding
var dismissFlag: Bool
var body: some View {
VStack {
Text("Onboarding here! 🙌🏼")
Button(action: {
self.dismissFlag.toggle()
}) {
Text("Dismiss")
}
}
}
}
I currently have some text and a button I'm going to use at a later date to dismiss the view.
iOS 15+
Starting from iOS 15 we can use interactiveDismissDisabled:
func interactiveDismissDisabled(_ isDisabled: Bool = true) -> some View
We just need to attach it to the sheet. Here is an example from the documentation:
struct PresentingView: View {
#Binding var showTerms: Bool
var body: some View {
AppContents()
.sheet(isPresented: $showTerms) {
Sheet()
}
}
}
struct Sheet: View {
#State private var acceptedTerms = false
var body: some View {
Form {
Button("Accept Terms") {
acceptedTerms = true
}
}
.interactiveDismissDisabled(!acceptedTerms)
}
}
It is easy if you use the 3rd party lib Introspect, which is very useful as it access the corresponding UIKit component easily. In this case, the property in UIViewController:
VStack { ... }
.introspectViewController {
$0.isModalInPresentation = true
}
Not sure this helps or even the method to show the modal you are using but when you present a SwiftUI view from a UIViewController using UIHostingController
let vc = UIHostingController(rootView: <#your swiftUI view#>(<#your parameters #>))
you can set a modalPresentationStyle. You may have to decide which of the styles suits your needs but .currentContext prevents the dragging to dismiss.
Side note:I don't know how to dismiss a view presented from a UIHostingController though which is why I've asked a Q myself on here to find out 😂
I had a similar question here
struct Start : View {
let destinationView = SetUp()
.navigationBarItem(title: Text("Set Up View"), titleDisplayMode: .automatic, hidesBackButton: true)
var body: some View {
NavigationView {
NavigationButton(destination: destinationView) {
Text("Set Up")
}
}
}
}
The main thing here is that it is hiding the back button. This turns off the back button and makes it so the user can't swipe back ether.
For the setup portion of your app you could create a new SwiftUI file and add a similar thing to get home, while also incorporating your own setup code.
struct SetUp : View {
let destinationView = Text("Your App Here")
.navigationBarItem(title: Text("Your all set up!"), titleDisplayMode: .automatic, hidesBackButton: true)
var body: some View {
NavigationView {
NavigationButton(destination: destinationView) {
Text("Done")
}
}
}
}
There is an extension to make controlling the modal dismission effortless, at https://gist.github.com/mobilinked/9b6086b3760bcf1e5432932dad0813c0
A temporary solution before the official solution released by Apple.
/// Example:
struct ContentView: View {
#State private var presenting = false
var body: some View {
VStack {
Button {
presenting = true
} label: {
Text("Present")
}
}
.sheet(isPresented: $presenting) {
ModalContent()
.allowAutoDismiss { false }
// or
// .allowAutoDismiss(false)
}
}
}