Grpc c++ client to connect in secure mode using server side tls - c++

I have grpc server in Java and client in C++, I want to connect grpc client to server in tls mode without using certificates on client side. I am using the default methods and trying to connect but getting grpc code as 12.
creds = grpc::SslCredentials(grpc::SslCredentialsOptions());
Note:- No issue with proto files as it works fine in insecure mode

Which cert is your server using? If it's self-signed or not signed by a standard CA (whose root cert should be present in the standard trust store) then you need to make sure you are using a custom root cert on the client

Related

Use SignalR-Client-Cpp with client certificate from windows cert store

I am trying to communicate via SignalR with a server which requires client authentication with a certificate. Hence, i receive the following error when trying to start the connection:
"connection could not be started due to: WinHttpSendRequest: 12044: A certificate is required to complete client authentication".
My program is in cpp, so i use the SignalR-Client-Cpp which is integrate to my project via vcpkg.
My implementation is similar to the example in readme.md, you can use it as a base for a sample code.
My client-certificate is stored in Windows certificate store. How can I establish the connection with this certificate?

using c++ wss server with websocket++ or other c++ websocket lib

I am trying to write a c++ websocket server and have browser/chrome clients connect over websockets, for a multiplayer game. The websocket c++ library I'm using atm is websocketpp or websocket++. I wrote an app that allows clients to connect over ws and localhost, but when I add an ip for the address, connections don't occur at all. Now I think I have to use ssl and wss for ip connection? I tried it and there is some connection activity, but then the handshake times out. Could I be experiencing cross-orgin issues, or what, do i need ssl? I am new to websockets. Could the problem be my ssl certs I made with openssl? I can post code, or if you are familiar with a c++ library to do websockets, what is it? Is this even a possible thing to do?
There could be multiple reasons why it won't connect over ip.
The first is port forwarding. On a local network it's not necessary but running a server over a remote network, portforwarding has to be done. You can just run your server then use a simple port checker (there's many websites for them) to see if a connection can be established.
The other reason could be as you said ssl. If you are running your client on a web host, the host may require a connection to be made over ssl/wss for websockets. If your server isn't running a valid ssl certificate then this could prevent the client from connecting to your server. I know for exampe Github pages requires the server to be running wss or valid ssl certificates on the server side in order for a client connection to be established; however, if you use a custom domain name for Github pages then you can disable the need for ssl.
In order to get valid ssl certificates you would need to register a domain for your ip address then either buy certificates or use free certificates from zerossl or other distributors.
Here is a game I have written which connects to a c++ server which I'm running on my own machine with its own domain with valid ssl certificates and the client is running on github pages with a custom domain I have registered.
It's basically multiplayer minesweeper where the objective is to locate the flags rather than avoid them.

Make OpenSSL server only accept connections from clients that already have the server's public certificate

I'm still learning to program in C++ using OpenSSL, and trying to build and application where the client initiates the connections to the server. I have
Generated a certificate/key pair using OpenSSL (as .pem)
Called the SSL_use_certificate_file/PrivateKey_file in the server's initialization
Store the server's certificate with the clien and verify the certificate on client side when trying to connect to server
I noticed that even when I passed an incorrect certificate to the client and (correctly) failed 3., the connection still goes through, and the client and server continue doing whatever they were originally supposed to do.
What I would like to ask is,
Is there something wrong with how I'm using the certificate?
How can I make it such that the connection will fail if the client does not have the server's certificate?
You seem to have a design flaw.
The point of a server certificate is to protect the client. If you control the client, you should use the (detected) failure to abort the connection from the client side.
If you don't control the client, but need to trust it, you need to use client certificates. These are much less common, but definitely allowed in the SSL/TLS protocol underlying HTTPS. The effect of a client certificate is reversed: when the server detects a failure with a client certificate, the server can disconnect.

Requirements for Successful SSL Communication

I'm using thrift to write a C++ client which will call securely to the server (which is not written by me) written in java (code generated for both server and client using same thrift files). I'm a newbie in SSL communication. For the java server side, I imported the public key certificate of client to the server truststore (server-truststore.jks) to verify the client authenticity. I exported the public certificate from the server side keystore (server.jks) and used it in the client side to authenticate the server key certificate during the SSL handshake. If I list down what I did for the SSL communication:
Server Side (java):
exported the client's public key certificate to the server's truststore
Cleint Side (C++):
Loaded the server's public certificate which was exported from the server's keystore
separately loaded the client's public key and private key (This is because I can't directly use a java key store since the client is written in c++)
All the certificates used are self signed.
So far I have been unsuccessful and got the following error continuously:
SSL_connect: certificate verify failed
I have two questions:
Is the approach I used for SSL communication correct? If not, what is the correct one?
Any possible reasons for this error?
Thank you.
Check if you can verify the key invoking directly: openssl s_client -connect serverIP:Port .
If you can is problem of your code, and for that we will need more details about it.
If not... your are not using the cert. the server is sending you, or something is wrong with the certificate.

How to enable SSL communication between two Apache Tomcat servers

I have two computer systems each having an apache server. One machine is a client machine and the other is a server machine. I want both the client request and the server response to be encrypted thus making the data transfer safe.
Could someone please give pointers/steps on how I could make progress in this front.
The communication doesn't involve any GUI components meaning the communication is purely a backend one.
Both the client and the server are coded in java. I am using Axis2 and jaxws for the communication.
Currently I am able to send the client request and receive the server response without SSL enabled. Now If I enable SSL does it mean that I should also modify the existing code according to the SSL or the current working code still holds good.
You have many options here. Since you mention SSL...
On each server generate an asymmetric key-pair (RSA 2048 is a safe choice). Then create a self signed certificate on each server. Then copy each certificate to the other machine and mark it as trusted by the Java environment that apache is using and that NONE OTHER are trusted. Configure SSL/TLS on each of the apaches to use a good symmetric cypher (3DES is a safe choice, but there are other newer ciphers if you want leading edge). Next ensure that all access between Tomcat servers is via https URLs and you should be in decent shape.
An alternative is to use IPSEC to establish a static tunnel between the two servers using certificates or other trust bases.
One fairly simple option is to use stunnel, which is available via the standard package-manager on most *NIX systems. You configure an stunnel as a client (and server if you with) on one server and then another as the server (and client if you wish) and then configure your Tomcat instance(s) to connect to localhost:XYZ where XYZ is the port where stunnel is listening.
The nice part about using stunnel is that you can use it to tunnel any protocol: it is neither a Tomcat-specific nor a Java-specific technique, so you can use it for other applications in the same environment if you want.