Is reading a variable outside its lifetime during constant evaluation diagnosable? - c++

Shall one expect a reliable failure of in constant evaluation if it reads a variable outside of its lifetime?
For example:
constexpr bool g() {
int * p = nullptr;
{
int c = 0;
p = &c;
}
return *p == 0;
};
int main() {
static_assert( g() );
}
Here Clang stops with the error
read of object outside its lifetime is not allowed in a constant expression
But GCC accepts the program silently (Demo).
Are both compilers within their rights, or GCC must fail the compilation as well?

GCC dropped the ball.
[expr.const]
5 An expression E is a core constant expression unless the
evaluation of E, following the rules of the abstract machine
([intro.execution]), would evaluate one of the following:
...
an operation that would have undefined behavior as specified in [intro] through [cpp];
...
Indirection via dangling pointer has undefined behavior.
[basic.stc.general]
4 When the end of the duration of a region of storage is reached, the values of all pointers representing the address of any part of that region of storage become invalid pointer values. Indirection through an invalid pointer value and passing an invalid pointer value to a deallocation function have undefined behavior. Any other use of an invalid pointer value has implementation-defined behavior.
So the invocation of g() may not be a constant expression, and may not appear in the condition of a static_assert which must be constant evaluated.
The program is ill-formed.
The above quotes are from the C++20 standard draft, but C++17 has them too.

Shall one expect a reliable failure of in constant evaluation if it reads a variable outside of its lifetime?
Yes, but your example doesn't necessarily do this. Its behavior is implementation-defined.
When the block with the variable c exits ([basic.stc.auto]/1), the value of p becomes an invalid pointer value ([basic.stc.general]/4).
When *p is evaluated, the lvalue-to-rvalue conversion ([conv.lval]) is applied to p. And [conv.lval]/3 says:
The result of the conversion is determined according to the following rules:
...
— Otherwise, if the object to which the glvalue refers contains an invalid pointer value, the behavior is implementation-defined.
So.
Are both compilers within their rights, or GCC must fail the compilation as well?
AFAIK neither of the implementations define its behavior here, but I think it could theoretically be defined in such a way that neither the conversion nor the rest of the evaluation would make g() not a constant expression.

Related

Does implicit object creation apply in constant expressions?

#include <memory>
int main() {
constexpr auto v = [] {
std::allocator<char> a;
auto x = a.allocate(10);
x[2] = 1;
auto r = x[2];
a.deallocate(x, 10);
return r;
}();
return v;
}
Is the program ill-formed? Clang thinks so, GCC and MSVC don't: https://godbolt.org/z/o3bcbxKWz
Removing the constexpr I think the program is not ill-formed and has well-defined behavior:
By [allocator.members]/5 the call a.allocate(10) starts the lifetime of the char[10] array it allocates storage for.
According to [intro.object]/13 starting the lifetime of an array of type char implicitly creates objects in its storage.
Scalar types such as char are implicit lifetime types. ([basic.types.general]/9
[intro.object]/10 then says that objects of type char are created in the storage of the char[10] array (and their lifetime started) if that can give the program defined behavior.
Without beginning the lifetime of the char object at x[2], the program without constexpr would have undefined behavior due to the write to x[2] outside its lifetime, but the char object can be implicitly created due to the arguments above, making the program behavior well-defined to exit with status 1.
With constexpr, I am wondering if the program is ill-formed or not. Does implicit object creation apply in constant expressions?
According to [intro.object]/10 objects are implicitly created to give the program defined behavior, but does being ill-formed count as defined behavior?
If not, then the program should not be ill-formed because of implicit creation of the char object for x[2].
If yes, then the next question would be if it is unspecified whether the program is ill-formed or not, because [intro.object]/10 also says that it is unspecified which objects are implicitly created if multiple sets can give the program defined behavior.
From a language design perspective I would expect that implicit object creation is not supposed to happen in constant expressions, because verifying the (non-)existence of a set of objects making the constant expression valid is probably infeasible for a compiler in general.
2469. Implicit object creation vs constant expressions
It is not intended that implicit object creation, as described in 6.7.2 [intro.object] paragraph 10, should occur during constant expression evaluation, but there is currently no wording prohibiting it.
Clang is incorrect here. You've already cited all the parts in the spec that make it well-formed. std::allocator<T>::allocate is constexpr; you get a pointer to char*; allocator<T>::allocate creates an array of T; creating an array of char implicitly creates objects; accessing a char attempts to cause UB, but IOC prevents UB, so UB doesn't happen. Therefore: the code isn't allowed to be il-formed.
Clang claims full support for both IOC and constexpr allocators, so this code should work.
Does implicit object creation apply in constant expressions?
All expressions are core constant expressions unless [expr.const]/5 explicitly excludes it. Nothing there mentions operations which might be UB that determines which objects are created, so such operations must be included.
IOC prevents an expression from being UB.
I would expect that implicit object creation is not supposed to happen in constant expressions, because verifying the (non-)existence of a set of objects making the constant expression valid is probably infeasible for a compiler in general.
You have forgotten about the other restrictions on constexpr code. So long as [expr.const]/5 continues to explicitly forbid reinterpret_cast and conversions from void*, the number of ways you can abuse IOC is pretty limited. You cannot, for example, take the pointer returned by your allocate(10) call and convert it to an int*. So the compiler knows that the only objects that can be implicitly created in that storage are chars.
So at constant evaluation time, the compiler could just take the result of allocator<char>::allocate and create all the char members of that array immediately before returning it. There's no constexpr-valid way for you to take that storage and implicitly create anything other than chars.
And using allocator<T>::allocate when T isn't a byte-wise type will not implicitly create objects in that storage. So either you're just getting a pointer to an array of unformed elements, or you're getting a pointer to an array of byte-wise types.
I'd guess Clang forgot to check this particular case.

Do all transient allocations have unique address?

While reading comments of a C++ Weekly video about the constexpr new support in C++20 I found the comment that alleges that C++20 allows UB in constexpr context.
At first I was convinced that comment is right, but more I thought about it more and more I began to suspect that C++20 wording contains some clever language that makes this defined behavior.
Either that all transient allocations return unique addresses or maybe some more general notion in C++ that makes 2 distinct allocation pointers always(even in nonconstexpr context) compare false even if at runtime in reality it is possible that allocator would give you back same address(since you deleted the first allocation).
As a bonus weirdness: you can only use == for comparison, <, > fail...
Here is the program with alleged UB in constexpr:
#include <iostream>
static constexpr bool f()
{
auto p = new int(1);
delete p;
auto q = new int(2);
delete q;
return p == q;
}
int main()
{
constexpr bool res1 = f();
std::cout << res1 << std::endl; // May output 0 or 1
}
godbolt
The result here is implementation-defined. res1 could be false, true, or ill-formed, based on how the implementation wants to define it. And this is just as true for equality comparison as it is for relational comparison.
Both [expr.eq] (for equality) and [expr.rel] (for relational) start by doing an lvalue-to-rvalue conversion on the pointers (because we have to actually read what the value is to do a comparison). [conv.lval]/3 says that the result of that conversion is:
Otherwise, if the object to which the glvalue refers contains an invalid pointer value ([basic.stc.dynamic.deallocation], [basic.stc.dynamic.safety]), the behavior is implementation-defined.
That is the case here: both pointers contain an invalid pointer value, as per [basic.stc.general]/4:
When the end of the duration of a region of storage is reached, the values of all pointers representing the address of any part of that region of storage become invalid pointer values. Indirection through an invalid pointer value and passing an invalid pointer value to a deallocation function have undefined behavior. Any other use of an invalid pointer value has implementation-defined behavior.
with a footnote reading:
Some implementations might define that copying an invalid pointer value causes a system-generated runtime fault.
So the value we get out of the lvalue-to-rvalue conversion is... implementation-defined. It could be implementation-defined in a way that causes those two pointers to compare equal. It could be implementation-defined in a way that causes those two pointers to compare not equal (as apparently all implementations do). Or it could even be implementation-defined in a way that causes the comparison between those two pointers to be unspecified or undefined behavior.
Notably, [expr.const]/5 (the main rule governing constant expressions), despite rejecting undefined behavior and explicitly rejecting any comparison whose result is unspecified ([expr.const]/5.23), says nothing about a comparison whose result is implementation-defined.
There's no undefined behavior here. Anything goes. Which is admittedly very weird during constant evaluation, where we'd expect to see a stricter set of rules.
Notably, with p < q, it appears that gcc and clang reject the comparison as being not a constant expression (which is... an allowed result) while msvc considers both p < q and p > q to be constant expressions whose value is false (which is... also an allowed result).

Accessing field of NULL pointer to a struct works if address-of is used [duplicate]

Code sample:
struct name
{
int a, b;
};
int main()
{
&(((struct name *)NULL)->b);
}
Does this cause undefined behaviour? We could debate whether it "dereferences null", however C11 doesn't define the term "dereference".
6.5.3.2/4 clearly says that using * on a null pointer causes undefined behaviour; however it doesn't say the same for -> and also it does not define a -> b as being (*a).b ; it has separate definitions for each operator.
The semantics of -> in 6.5.2.3/4 says:
A postfix expression followed by the -> operator and an identifier designates a member
of a structure or union object. The value is that of the named member of the object to
which the first expression points, and is an lvalue.
However, NULL does not point to an object, so the second sentence seems underspecified.
Also relevant might be 6.5.3.2/1:
Constraints:
The operand of the unary & operator shall be either a function designator, the result of a
[] or unary * operator, or an lvalue that designates an object that is not a bit-field and is
not declared with the register storage-class specifier.
However I feel that the bolded text is defective and should read lvalue that potentially designates an object , as per 6.3.2.1/1 (definition of lvalue) -- C99 messed up the definition of lvalue, so C11 had to rewrite it and perhaps this section got missed.
6.3.2.1/1 does say:
An lvalue is an expression (with an object type other than void) that potentially
designates an object; if an lvalue does not designate an object when it is evaluated, the
behavior is undefined
however the & operator does evaluate its operand. (It doesn't access the stored value but that is different).
This long chain of reasoning seems to suggest that the code causes UB however it is fairly tenuous and it's not clear to me what the writers of the Standard intended. If in fact they intended anything, rather than leaving it up to us to debate :)
From a lawyer point of view, the expression &(((struct name *)NULL)->b); should lead to UB, since you could not find a path in which there would be no UB. IMHO the root cause is that at a moment you apply the -> operator on an expression that does not point to an object.
From a compiler point of view, assuming the compiler programmer was not overcomplicated, it is clear that the expression returns the same value as offsetof(name, b) would, and I'm pretty sure that provided it is compiled without error any existing compiler will give that result.
As written, we could not blame a compiler that would note that in the inner part you use operator -> on an expression than cannot point to an object (since it is null) and issue a warning or an error.
My conclusion is that until there is a special paragraph saying that provided it is only to take its address it is legal do dereference a null pointer, this expression is not legal C.
Yes, this use of -> has undefined behavior in the direct sense of the English term undefined.
The behavior is only defined if the first expression points to an object and not defined (=undefined) otherwise. In general you shouldn't search more in the term undefined, it means just that: the standard doesn't provide a meaning for your code. (Sometimes it points explicitly to such situations that it doesn't define, but this doesn't change the general meaning of the term.)
This is a slackness that is introduced to help compiler builders to deal with things. They may defined a behavior, even for the code that you are presenting. In particular, for a compiler implementation it is perfectly fine to use such code or similar for the offsetof macro. Making this code a constraint violation would block that path for compiler implementations.
Let's start with the indirection operator *:
6.5.3.2 p4:
The unary * operator denotes indirection. If the operand points to a function, the result is
a function designator; if it points to an object, the result is an lvalue designating the
object. If the operand has type "pointer to type", the result has type "type". If an
invalid value has been assigned to the pointer, the behavior of the unary * operator is
undefined. 102)
*E, where E is a null pointer, is undefined behavior.
There is a footnote that states:
102) Thus, &*E is equivalent to E (even if E is a null pointer), and &(E1[E2]) to ((E1)+(E2)). It is
always true that if E is a function designator or an lvalue that is a valid operand of the unary &
operator, *&E is a function designator or an lvalue equal to E. If *P is an lvalue and T is the name of
an object pointer type, *(T)P is an lvalue that has a type compatible with that to which T points.
Which means that &*E, where E is NULL, is defined, but the question is whether the same is true for &(*E).m, where E is a null pointer and its type is a struct that has a member m?
C Standard doesn't define that behavior.
If it were defined, new problems would arise, one of which is listed below. C Standard is correct to keep it undefined, and provides a macro offsetof that handles the problem internally.
6.3.2.3 Pointers
An integer constant expression with the value 0, or such an expression cast to type
void *, is called a null pointer constant. 66) If a null pointer constant is converted to a
pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal
to a pointer to any object or function.
This means that an integer constant expression with the value 0 is converted to a null pointer constant.
But the value of a null pointer constant is not defined as 0. The value is implementation defined.
7.19 Common definitions
The macros are
NULL
which expands to an implementation-defined null pointer constant
This means C allows an implementation where the null pointer will have a value where all bits are set and using member access on that value will result in an overflow which is undefined behavior
Another problem is how do you evaluate &(*E).m? Do the brackets apply and is * evaluated first. Keeping it undefined solves this problem.
First, let's establish that we need a pointer to an object:
6.5.2.3 Structure and union members
4 A postfix expression followed by the -> operator and an identifier designates a member
of a structure or union object. The value is that of the named member of the object to
which the first expression points, and is an lvalue.96) If the first expression is a pointer to
a qualified type, the result has the so-qualified version of the type of the designated
member.
Unfortunately, no null pointer ever points to an object.
6.3.2.3 Pointers
3 An integer constant expression with the value 0, or such an expression cast to type
void *, is called a null pointer constant.66) If a null pointer constant is converted to a
pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal
to a pointer to any object or function.
Result: Undefined Behavior.
As a side-note, some other things to chew over:
6.3.2.3 Pointers
4 Conversion of a null pointer to another pointer type yields a null pointer of that type.
Any two null pointers shall compare equal.
5 An integer may be converted to any pointer type. Except as previously specified, the
result is implementation-defined, might not be correctly aligned, might not point to an
entity of the referenced type, and might be a trap representation.67)
6 Any pointer type may be converted to an integer type. Except as previously specified, the
result is implementation-defined. If the result cannot be represented in the integer type,
the behavior is undefined. The result need not be in the range of values of any integer
type.
67) The mapping functions for converting a pointer to an integer or an integer to a pointer are intended to be consistent with the addressing structure of the execution environment.
So even if the UB should happen to be benign this time, it might still result in some totally unexpected number.
Nothing in the C standard would impose any requirements on what a system could do with the expression. It would, when the standard was written, have been perfectly reasonable for it to to cause the following sequence of events at runtime:
Code loads a null pointer into the addressing unit
Code asks the addressing unit to add the offset of field b.
The addressing unit trigger a trap when attempting to add an integer to a null pointer (which should for robustness be a run-time trap, even though many systems don't catch it)
The system starts executing essentially random code after being dispatched through a trap vector that was never set because code to set it would have wasted been a waste of memory, as addressing traps shouldn't occur.
The very essence of what Undefined Behavior meant at the time.
Note that most of the compilers that have appeared since the early days of C would regard the address of a member of an object located at a constant address as being a compile-time constant, but I don't think such behavior was mandated then, nor has anything been added to the standard which would mandate that compile-time address calculations involving null pointers be defined in cases where run-time calculations would not.
No. Let's take this apart:
&(((struct name *)NULL)->b);
is the same as:
struct name * ptr = NULL;
&(ptr->b);
The first line is obviously valid and well defined.
In the second line, we calculate the address of a field relative to the address 0x0 which is perfectly legal as well. The Amiga, for example, had the pointer to the kernel in the address 0x4. So you could use a method like this to call kernel functions.
In fact, the same approach is used on the C macro offsetof (wikipedia):
#define offsetof(st, m) ((size_t)(&((st *)0)->m))
So the confusion here revolves around the fact that NULL pointers are scary. But from a compiler and standard point of view, the expression is legal in C (C++ is a different beast since you can overload the & operator).

What is the significance of special language in standard for lvalue-to-rvalue conversions for unsigned character types of indeterminate value

In the C++14 standard (n3797), the section on lvalue to rvalue conversions reads as follows (emphasis mine):
4.1 Lvalue-to-rvalue-conversion [conv.lval]
A glvalue (3.10) of a non-function, non-array type T can be converted to a prvalue. If T is an incomplete type, a program that necessitates this conversion is ill-formed. If T is a non-class type, the type of the prvalue is the cv-unqualified version of T. Otherwise the type of the prvalue is T.
When an lvalue-to-rvalue conversion occurs in an unevaluated operand
or a subexpression thereof (Clause 5) the value contained in the
referenced object is not accessed. In all other cases, the result of the
conversion is determined according to the following rules:
If T is a (possibly cv-qualified) std::nullptr_t then the result is a null pointer constant.
Otherwise, if T has class type, the conversion copy-initializes a temporary of type T from the glvalue and the result of the conversion is a prvalue for the temporary.
Otherwise, if the object to which the glvalue refers contains an invalid pointer value, the behavior is implementation-defined.
Otherwise, if T is a (possibly cv-qualified) unsigned character type, and the object to which the glvalue refers contains an indeterminate value, and that object does not have automatic storage duration or the glvalue was the operand of a unary & operator or it was bound to a reference, the result is an unspecified value.
Otherwise, if the object to which the glvalue refers has an indeterminate value, the behavior is undefined.
Otherwise, the object indicated by the glvalue is the prvalue result.
[Note: See also 3.10]
What's the significance of this paragraph (in bold)?
If this paragraph were not here, then the situations in which it applies would lead to undefined behavior. Normally, I would expect that accessing an unsigned char value while it has an indeterminate value leads to undefined behavior. But, with this paragraph it means that
If I'm not actually accessing the character value, i.e. I'm immediately passing it to & or binding it to a reference, or
If the unsigned char does not have automatic storage duration,
then the conversion yields an unspecified value, and not undefined behavior.
Am I correct to conclude that this program:
#include <new>
#include <iostream>
// using T = int;
using T = unsigned char;
int main() {
T * array = new T[500];
for (int i = 0; i < 500; ++i) {
std::cout << static_cast<int>(array[i]) << std::endl;
}
delete[] array;
}
is well-defined by the standard, and must output a sequence of 500 unspecified ints, while the same program where T = int, would have undefined behavior?
IIUC, one of the reasons to make it UB to read things with indeterminate values, is to allow aggressive dead store elimination by the optimizer. So, this paragraph may mean that a conforming compiler can't do as much optimization when working with unsigned char or arrays of unsigned char.
Assuming I understand correctly, what is the rationale for this rule? When is it useful to be able to read unsigned char that have indeterminate values, and get unspecified results instead of UB? I have this feeling that if they put this much effort into crafting this part of the rule, they had some motivation to help certain code examples that they cared about, or to be consistent with some other part of the standard, or simplify some other issue. But I have no idea what that might be.
In many situations, code will write some parts of a PODS or array without writing everything, and then use functions like memcpy or fwrite to copy or write the entire thing without regard for which parts had assigned values and which did not. Although it is not terribly common for C++ code to use byte-based operations to copy or write out the contents of aggregates, the ability to do so is a fundamental part of the language. Requiring that a program write definite values to all portions of an object, including those nothing will ever "care" about, would needlessly impair efficiency.

c++ access static members using null pointer

Recently tried the following program and it compiles, runs fine and produces expected output instead of any runtime error.
#include <iostream>
class demo
{
public:
static void fun()
{
std::cout<<"fun() is called\n";
}
static int a;
};
int demo::a=9;
int main()
{
demo* d=nullptr;
d->fun();
std::cout<<d->a;
return 0;
}
If an uninitialized pointer is used to access class and/or struct members behaviour is undefined, but why it is allowed to access static members using null pointers also. Is there any harm in my program?
TL;DR: Your example is well-defined. Merely dereferencing a null pointer is not invoking UB.
There is a lot of debate over this topic, which basically boils down to whether indirection through a null pointer is itself UB.
The only questionable thing that happens in your example is the evaluation of the object expression. In particular, d->a is equivalent to (*d).a according to [expr.ref]/2:
The expression E1->E2 is converted to the equivalent form
(*(E1)).E2; the remainder of 5.2.5 will address only the first
option (dot).
*d is just evaluated:
The postfix expression before the dot or arrow is evaluated;65 the
result of that evaluation, together with the id-expression, determines
the result of the entire postfix expression.
65) If the class member access expression is evaluated, the subexpression evaluation happens even if the result is unnecessary
to determine the value of the entire postfix expression, for example if the id-expression denotes a static member.
Let's extract the critical part of the code. Consider the expression statement
*d;
In this statement, *d is a discarded value expression according to [stmt.expr]. So *d is solely evaluated1, just as in d->a.
Hence if *d; is valid, or in other words the evaluation of the expression *d, so is your example.
Does indirection through null pointers inherently result in undefined behavior?
There is the open CWG issue #232, created over fifteen years ago, which concerns this exact question. A very important argument is raised. The report starts with
At least a couple of places in the IS state that indirection through a
null pointer produces undefined behavior: 1.9 [intro.execution]
paragraph 4 gives "dereferencing the null pointer" as an example of
undefined behavior, and 8.3.2 [dcl.ref] paragraph 4 (in a note) uses
this supposedly undefined behavior as justification for the
nonexistence of "null references."
Note that the example mentioned was changed to cover modifications of const objects instead, and the note in [dcl.ref] - while still existing - is not normative. The normative passage was removed to avoid commitment.
However, 5.3.1 [expr.unary.op] paragraph 1, which describes the unary
"*" operator, does not say that the behavior is undefined if the
operand is a null pointer, as one might expect. Furthermore, at least
one passage gives dereferencing a null pointer well-defined behavior:
5.2.8 [expr.typeid] paragraph 2 says
If the lvalue expression is obtained by applying the unary * operator
to a pointer and the pointer is a null pointer value (4.10
[conv.ptr]), the typeid expression throws the bad_typeid exception
(18.7.3 [bad.typeid]).
This is inconsistent and should be cleaned up.
The last point is especially important. The quote in [expr.typeid] still exists and appertains to glvalues of polymorphic class type, which is the case in the following example:
int main() try {
// Polymorphic type
class A
{
virtual ~A(){}
};
typeid( *((A*)0) );
}
catch (std::bad_typeid)
{
std::cerr << "bad_exception\n";
}
The behavior of this program is well-defined (an exception will be thrown and catched), and the expression *((A*)0) is evaluated as it isn't part of an unevaluated operand. Now if indirection through null pointers induced UB, then the expression written as
*((A*)0);
would be doing just that, inducing UB, which seems nonsensical when compared to the typeid scenario. If the above expression is merely evaluated as every discarded-value expression is1, where is the crucial difference that makes the evaluation in the second snippet UB? There is no existing implementation that analyzes the typeid-operand, finds the innermost, corresponding dereference and surrounds its operand with a check - there would be a performance loss, too.
A note in that issue then ends the short discussion with:
We agreed that the approach in the standard seems okay: p = 0; *p;
is not inherently an error. An lvalue-to-rvalue conversion would give
it undefined behavior.
I.e. the committee agreed upon this. Although the proposed resolution of this report, which introduced so-called "empty lvalues", was never adopted…
However, “not modifiable” is a compile-time concept, while in fact
this deals with runtime values and thus should produce undefined
behavior instead. Also, there are other contexts in which lvalues can
occur, such as the left operand of . or .*, which should also be
restricted. Additional drafting is required.
…that does not affect the rationale. Then again, it should be noted that this issue even precedes C++03, which makes it less convincing while we approach C++17.
CWG-issue #315 seems to cover your case as well:
Another instance to consider is that of invoking a member function
from a null pointer:
struct A { void f () { } };
int main ()
{
A* ap = 0;
ap->f ();
}
[…]
Rationale (October 2003):
We agreed the example should be allowed. p->f() is rewritten as
(*p).f() according to 5.2.5 [expr.ref]. *p is not an error when
p is null unless the lvalue is converted to an rvalue (4.1
[conv.lval]), which it isn't here.
According to this rationale, indirection through a null pointer per se does not invoke UB without further lvalue-to-rvalue conversions (=accesses to stored value), reference bindings, value computations or the like. (Nota bene: Calling a non-static member function with a null pointer should invoke UB, albeit merely hazily disallowed by [class.mfct.non-static]/2. The rationale is outdated in this respect.)
I.e. a mere evaluation of *d does not suffice to invoke UB. The identity of the object is not required, and neither is its previously stored value. On the other hand, e.g.
*p = 123;
is undefined since there is a value computation of the left operand, [expr.ass]/1:
In all cases, the assignment is sequenced after the value computation
of the right and left operands
Because the left operand is expected to be a glvalue, the identity of the object referred to by that glvalue must be determined as mentioned by the definition of evaluation of an expression in [intro.execution]/12, which is impossible (and thus leads to UB).
1 [expr]/11:
In some contexts, an expression only appears for its side effects.
Such an expression is called a discarded-value expression. The
expression is evaluated and its value is discarded. […]. The lvalue-to-rvalue conversion (4.1) is
applied if and only if the expression is a glvalue of
volatile-qualified type and […]
From the C++ Draft Standard N3337:
9.4 Static members
2 A static member s of class X may be referred to using the qualified-id expression X::s; it is not necessary to use the class member access syntax (5.2.5) to refer to a static member. A static member may be referred
to using the class member access syntax, in which case the object expression is evaluated.
And in the section about object expression...
5.2.5 Class member access
4 If E2 is declared to have type “reference to T,” then E1.E2 is an lvalue; the type of E1.E2 is T. Otherwise,
one of the following rules applies.
— If E2 is a static data member and the type of E2 is T, then E1.E2 is an lvalue; the expression designates the named member of the class. The type of E1.E2 is T.
Based on the last paragraph of the standard, the expressions:
d->fun();
std::cout << d->a;
work because they both designate the named member of the class regardless of the value of d.
runs fine and produces expected output instead of any runtime error.
That's a basic assumption error. What you are doing is undefined behavior, which means that your claim for any kind of "expected output" is faulty.
Addendum: Note that, while there is a CWG defect (#315) report that is closed as "in agreement" of not making the above UB, it relies on the positive closing of another CWG defect (#232) that is still active, and hence none of it is added to the standard.
Let me quote a part of a comment from James McNellis to an answer to a similar Stack Overflow question:
I don't think CWG defect 315 is as "closed" as its presence on the "closed issues" page implies. The rationale says that it should be allowed because "*p is not an error when p is null unless the lvalue is converted to an rvalue." However, that relies on the concept of an "empty lvalue," which is part of the proposed resolution to CWG defect 232, but which has not been adopted.
The expressions d->fun and d->a() both cause evaluation of *d ([expr.ref]/2).
The complete definition of the unary * operator from [expr.unary.op]/1 is:
The unary * operator performs indirection: the expression to which it is applied shall be a pointer to an object type, or a pointer to a function type and the result is an lvalue referring to the object or function to which the expression points.
For the expression d there is no "object or function to which the expression points" . Therefore this paragraph does not define the behaviour of *d.
Hence the code is undefined by omission, since the behaviour of evaluating *d is not defined anywhere in the Standard.
What you are seeing here is what I would consider an ill-conceived and unfortunate design choice in the specification of the C++ language and many other languages that belong to the same general family of programming languages.
These languages allow you to refer to static members of a class using a reference to an instance of the class. The actual value of the instance reference is of course ignored, since no instance is required to access static members.
So, in d->fun(); the the compiler uses the d pointer only during compilation to figure out that you are referring to a member of the demo class, and then it ignores it. No code is emitted by the compiler to dereference the pointer, so the fact that it is going to be NULL during runtime does not matter.
So, what you see happening is in perfect accordance to the specification of the language, and in my opinion the specification suffers in this respect, because it allows an illogical thing to happen: to use an instance reference to refer to a static member.
P.S. Most compilers in most languages are actually capable of issuing warnings for that kind of stuff. I do not know about your compiler, but you might want to check, because the fact that you received no warning for doing what you did might mean that you do not have enough warnings enabled.