I am creating a log in screen for my app, I created the buttons but I dont know how to make my program do something when one of these buttons are pressed.Here is my code(I dont think it will be usefull)
LRESULT CALLBACK WndProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam) {
switch(Message) {
case WM_CREATE:
CreateWindow(TEXT("button"), TEXT("CONFIRM"), WS_VISIBLE | WS_CHILD, 355, 400, 95, 35, hwnd, NULL, NULL , NULL);
CreateWindow(TEXT("button"), TEXT("SIGN UP"), WS_VISIBLE | WS_CHILD, 50, 400, 95, 35, hwnd, NULL, NULL, NULL);
CreateWindow(TEXT("static"), TEXT("USERNAME:"), WS_VISIBLE | WS_CHILD, 50, 40, 80, 15, hwnd, NULL, NULL, NULL);
CreateWindow(TEXT("static"), TEXT("EMAIL:"), WS_VISIBLE | WS_CHILD, 85, 100, 45, 15, hwnd, NULL, NULL, NULL);
CreateWindow(TEXT("static"), TEXT("PASSWORD:"), WS_VISIBLE | WS_CHILD, 50, 160, 83, 15, hwnd, NULL, NULL, NULL);
CreateWindow(TEXT("edit"), TEXT(""), WS_VISIBLE | WS_CHILD, 135, 40, 200, 17, hwnd, NULL, NULL, NULL);
CreateWindow(TEXT("edit"), TEXT(""), WS_VISIBLE | WS_CHILD, 135, 100, 200, 17, hwnd, NULL, NULL, NULL);
CreateWindow(TEXT("edit"), TEXT(""), WS_VISIBLE | WS_CHILD, 135, 160, 200, 17, hwnd, NULL, NULL, NULL);
break;
/* Upon destruction, tell the main thread to stop */
case WM_DESTROY: {
PostQuitMessage(0);
break;
}
/* All other messages (a lot of them) are processed using default procedures */
default:
return DefWindowProc(hwnd, Message, wParam, lParam);
}
return 0;
}
/* The 'main' function of Win32 GUI programs: this is where execution starts */
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
WNDCLASSEX wc; /* A properties struct of our window */
HWND hwnd; /* A 'HANDLE', hence the H, or a pointer to our window */
MSG msg; /* A temporary location for all messages */
/* zero out the struct and set the stuff we want to modify */
memset(&wc,0,sizeof(wc));
wc.cbSize = sizeof(WNDCLASSEX);
wc.lpfnWndProc = WndProc; /* This is where we will send messages to */
wc.hInstance = hInstance;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
/* White, COLOR_WINDOW is just a #define for a system color, try Ctrl+Clicking it */
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc.lpszClassName = "WindowClass";
wc.hIcon = LoadIcon(NULL,"XBM LOGO.png"); /* Load a standard icon */
wc.hIconSm = LoadIcon(NULL, "A"); /* use the name "A" to use the project icon */
if(!RegisterClassEx(&wc)) {
MessageBox(NULL, "Window Registration Failed!","Error!",MB_ICONEXCLAMATION|MB_OK);
return 0;
}
hwnd = CreateWindowEx(WS_EX_CLIENTEDGE,"WindowClass","Verification",WS_VISIBLE|WS_OVERLAPPEDWINDOW,
400, /* x */
75, /* y */
500, /* width */
600, /* height */
NULL,NULL,hInstance,NULL);
if(hwnd == NULL) {
MessageBox(NULL, "Window Creation Failed!","Error!",MB_ICONEXCLAMATION|MB_OK);
return 0;
}
/*
This is the heart of our program where all input is processed and
sent to WndProc. Note that GetMessage blocks code flow until it receives something, so
this loop will not produce unreasonably high CPU usage
*/
while(GetMessage(&msg, NULL, 0, 0) > 0) { /* If no error is received... */
TranslateMessage(&msg); /* Translate key codes to chars if present */
DispatchMessage(&msg); /* Send it to WndProc */
}
return msg.wParam;
}
NOTE: windows.h and iostream are included but there are not any other libraries
Thank you :)
The first thing you need to change is to assign an ID to your button CreateWindow calls, this is done through the HMENU parameter. The next thing you need to do is handle WM_COMMAND for those IDs and the BN_CLICKED command identifier.
For example, to assign the ID 1 to your Confirm button:
CreateWindow(TEXT("button"), TEXT("CONFIRM"), WS_VISIBLE | WS_CHILD, 355, 400, 95, 35, hwnd, (HMENU)1, NULL, NULL);
Then to handle when that is clicked:
case WM_COMMAND:
{
UINT uID = LOWORD(wParam), uCmd = HIWORD(wParam);
switch(uID)
{
case 1:
if(BN_CLICKED == uCmd)
{
/* Action here */
break;
}
else
return DefWindowProc(hWnd, uMsg, wParam, lParam);
default:
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
}
Related
My goal is to create 5 groups of radio buttons (i know it contradict with the title but you still get the point) for user choice using only Win32 API (so no window form here).
I tried using a combination of groupbox and SetWindowLongPtr but it still not working as expected (note that im using GWLP_WNDPROC as the index). If i use SetWindowLongPtr to a group box then that groupbox is gone and everything else work as expected.
I could use a "virtual" group box but it reduce the efficency of my code. Some one might recommend using WS_GROUP but it only apply if there are 2 group of radio buttons ( I think ). And i also dont like using resource so is there any solution to this problem or i just have to stuck with the "virtual" group box?
Minimal reproducible sample:
#include <Windows.h>
LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wp, LPARAM lp)
{
switch (uMsg)
{
default:
return DefWindowProc(hwnd, uMsg, wp, lp);
}
}
int WINAPI wWinMain(HINSTANCE hinst, HINSTANCE hiprevinst, PWSTR nCmdLine, int ncmdshow)
{
const wchar_t CLASS_NAME[] = L"Sample";
WNDCLASS wc = { };
wc.lpfnWndProc = WndProc;
wc.hInstance = hinst;
wc.lpszClassName = CLASS_NAME;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
RegisterClass(&wc);
HWND hwnd = CreateWindowEx(
0,
CLASS_NAME,
L"Sample window",
WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX, // Window style
CW_USEDEFAULT, CW_USEDEFAULT, 800, 600,
NULL,
NULL,
hinst,
NULL);
HWND groupbox = CreateWindowEx(0, L"Button", L"Groupbox", WS_VISIBLE | WS_CHILD | BS_GROUPBOX, 10, 10, 100, 100, NULL, NULL, hinst, NULL);
HWND radiobutton1 = CreateWindowEx(0, L"Button", L"Groupbox", WS_VISIBLE | WS_CHILD | BS_AUTORADIOBUTTON, 10, 10, 60, 60, groupbox, NULL, hinst, NULL);
SetWindowLongPtr(groupbox, GWLP_WNDPROC, (LONG)WndProc);
SendMessage(groupbox, NULL, NULL, TRUE);
ShowWindow(hwnd, ncmdshow);
MSG msg;
while (GetMessage(&msg, NULL, NULL, NULL))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
Due to i stripped so much of the necessary function away, you need to go to task manager and kill the process named "Autoclicker" for some reason to be able to recompile it again
Make sure you handle WM_DESTROY otherwise window won't close properly.
The radio buttons, all child dialog items, and all child windows should be created in WM_CREATE section of parent window. They need the HWND handle from parent window.
SetWindowLongPtr(.. GWLP_WNDPROC ...) is an old method used for subclassing. Your usage is incorrect. You don't need it anyway.
It's unclear what SendMessage(groupbox, NULL, NULL, TRUE); is supposed to do.
Just add the radio buttons, make sure the first radio button has an added WS_TABSTOP|WS_GROUP as shown below
LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wp, LPARAM lp)
{
switch (uMsg)
{
case WM_CREATE:
{
HINSTANCE hinst = GetModuleHandle(0);
auto add = [&](const wchar_t* name,
int id, int x, int y, int w, int h, bool first = false)
{
DWORD style = WS_VISIBLE | WS_CHILD | BS_AUTORADIOBUTTON;
if (first) style |= WS_GROUP | WS_TABSTOP;
return CreateWindowEx(0, L"Button", name, style,
x, y, w, h, hwnd, (HMENU)id, hinst, NULL);
};
HWND groupbox1 = CreateWindowEx(0, L"Button", L"Groupbox1",
WS_VISIBLE | WS_CHILD | BS_GROUPBOX, 2, 2, 250, 120, hwnd, NULL, hinst, NULL);
HWND radio1 = add(L"radio1", 1, 10, 30, 200, 20, true);
HWND radio2 = add(L"radio2", 2, 10, 51, 200, 20);
HWND radio3 = add(L"radio3", 3, 10, 72, 200, 20);
HWND radio4 = add(L"radio4", 4, 10, 93, 200, 20);
HWND groupbox2 = CreateWindowEx(0, L"Button", L"Groupbox2",
WS_VISIBLE | WS_CHILD | BS_GROUPBOX, 280, 2, 250, 120, hwnd, NULL, hinst, NULL);
HWND radio11 = add(L"radio1", 11, 300, 30, 200, 20, true);
HWND radio12 = add(L"radio2", 12, 300, 51, 200, 20);
HWND radio13 = add(L"radio3", 13, 300, 72, 200, 20);
HWND radio14 = add(L"radio4", 14, 300, 93, 200, 20);
return 0;
}
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
return DefWindowProc(hwnd, uMsg, wp, lp);
}
}
int WINAPI wWinMain(HINSTANCE hinst, HINSTANCE hiprevinst, PWSTR nCmdLine, int ncmdshow)
{
const wchar_t CLASS_NAME[] = L"Sample";
WNDCLASS wc = { };
wc.lpfnWndProc = WndProc;
wc.hInstance = hinst;
wc.lpszClassName = CLASS_NAME;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
RegisterClass(&wc);
HWND hwnd = CreateWindowEx(0, CLASS_NAME, L"Sample window",
WS_OVERLAPPEDWINDOW, 0, 0, 800, 600,
NULL, NULL, hinst, NULL);
ShowWindow(hwnd, ncmdshow);
MSG msg;
while (GetMessage(&msg, NULL, NULL, NULL))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
I am writing my first Win32 app in C++ and I am trying to create 3 windows between which to redirect based on what buttons the user clicks on. I initialised the windows (window1,window2,window3) as children of the main window hwnd and only set window1 as visible. window1 also has two buttons, each of which is supposed to direct either to window2 or window3.
I tried to hide window1 and show which window I want to switch to using the ShowWindow() function. However, it is not working (clicking the buttons does nothing). Could you help me understand why?
On another piece of code I had before, where I had not created window1, and the buttons and the other two windows were just children of hwnd, pressing the button did show the right window, but the button remained there, even if it did not belong on that window.
Also, is there a more efficient way of switching between windows (without deleting and creating them again and again?
Thanks!!!
EDIT: I managed to solve my problem. It arose from the fact that I had declared windows 1,2 and 3 as static. By declaring them under the same class as hwnd, I was able to process the messages from the buttons under the main WindowProcedure(). Since my program is gonna be quite simple, I do not need to create a different procedure for the new windows, but thanks to the comments, now I also know how to do that!
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_CREATE:
window1 = CreateWindow("STATIC","Window 1",WS_VISIBLE|WS_BORDER|WS_CHILD,0,0,600,600,hwnd,NULL,NULL,NULL);
window2 = CreateWindow("STATIC","Window 2",WS_BORDER|WS_CHILD,0,0,600,600,hwnd,NULL,NULL,NULL);
button2 = CreateWindow(
"BUTTON",
"SECOND WINDOW",
WS_CHILD | WS_VISIBLE | WS_BORDER,
350, 480,
200, 20,
window1, (HMENU) 2, NULL, NULL);
window3 = CreateWindow("STATIC","Window 3",WS_BORDER|WS_CHILD,0,0,600,600,hwnd,NULL,NULL,NULL);
button3 = CreateWindow(
"BUTTON",
"THIRD WINDOW",
WS_CHILD | WS_VISIBLE | WS_BORDER,
50, 480,
200, 20,
window1, (HMENU) 3, NULL, NULL);
break;
case WM_COMMAND:
switch(LOWORD(wParam))
{
case 2:
ShowWindow(window1,SW_HIDE);
ShowWindow(window2,SW_SHOW);
break;
case 3:
ShowWindow(window1,SW_HIDE);
ShowWindow(window3,SW_SHOW);
break;
}
break;
case WM_DESTROY:
PostQuitMessage (0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
First, create a new window1 as in the steps of creating the main form.
Then create a windowprocessforwindow1 for window1, process the WM_COMMAND message in this function.
Here is the sample:
#include <Windows.h>
LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
LRESULT CALLBACK windowprocessforwindow1(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
static HWND window1, window2, button2, window3, button3;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT("hello windows");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WindowProcedure;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
if (!RegisterClass(&wndclass))
{
MessageBox(NULL, TEXT("This program requires Windows NT!"), szAppName, MB_ICONERROR);
}
hwnd = CreateWindow(szAppName,
TEXT("the hello program"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInstance,
NULL);
ShowWindow(hwnd, iCmdShow);
UpdateWindow(hwnd);
while (GetMessageW(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
static HINSTANCE hInstance;
static WNDCLASSEX win1;
case WM_CREATE:
hInstance = (HINSTANCE)::GetWindowLong(hwnd, GWL_HINSTANCE);
win1.hInstance = hInstance;
win1.lpszClassName = L"Window 1";
win1.lpfnWndProc = (WNDPROC)windowprocessforwindow1; /* This function is called by windows */
win1.style = CS_DBLCLKS; /* Catch double-clicks */
win1.cbSize = sizeof(WNDCLASSEX);
win1.hIcon = LoadIcon(NULL, IDI_APPLICATION);
win1.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
win1.hCursor = LoadCursor(NULL, IDC_ARROW);
win1.lpszMenuName = NULL; /* No menu */
win1.cbClsExtra = 0; /* No extra bytes after the window class */
win1.cbWndExtra = 0; /* structure or the window instance */
win1.hbrBackground = (HBRUSH)COLOR_BACKGROUND;
if (!RegisterClassEx(&win1))
return 0;
window1 = CreateWindowEx(
0, /* Extended possibilites for variation */
L"Window 1", /* Classname */
L"Window 1", /* Title Text */
WS_VISIBLE | WS_BORDER | WS_CHILD, /* default window */
0, /* Windows decides the position */
0, /* where the window ends up on the screen */
600, /* The programs width */
600, /* and height in pixels */
hwnd, /* The window is a child-window to desktop */
NULL, /* No menu */
hInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
window2 = CreateWindow(L"STATIC", L"Window 2", WS_BORDER | WS_CHILD, 0, 0, 600, 600, hwnd, NULL, NULL, NULL);
button2 = CreateWindow(
L"BUTTON",
L"SECOND WINDOW",
WS_CHILD | WS_VISIBLE | WS_BORDER,
350, 480,
200, 20,
window1, (HMENU)2, NULL, NULL);
window3 = CreateWindow(L"STATIC", L"Window 3", WS_BORDER | WS_CHILD, 0, 0, 600, 600, hwnd, NULL, NULL, NULL);
button3 = CreateWindow(
L"BUTTON",
L"THIRD WINDOW",
WS_CHILD | WS_VISIBLE | WS_BORDER,
50, 480,
200, 20,
window1, (HMENU)3, NULL, NULL);
ShowWindow(window1, SW_SHOW);
break;
case WM_DESTROY:
PostQuitMessage(0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc(hwnd, message, wParam, lParam);
}
return 0;
}
LRESULT CALLBACK windowprocessforwindow1(HWND handleforwindow1, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_COMMAND:
{
switch (wParam) {
case 2:
ShowWindow(window1, SW_HIDE);
ShowWindow(window2, SW_SHOW);
break;
case 3:
ShowWindow(window1, SW_HIDE);
ShowWindow(window3, SW_SHOW);
break;
}
}
return 0;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(handleforwindow1, msg, wParam, lParam);
}
return 0;
}
I have one question for you. I just started to learn C++ GUI (windows.h) and I got a problem. I have to do for my mother a program that record some information so I designed a GuI that add a new set of empty field every time I click on "Adaugare" button . Near every set of fields, on right, there is a button named "Scrie" that should get the information from textBoxes and store it into a string. The problem is when I press the button to get the info, I don t know how to make my switch to figure out what field I want to get . Example : I writed 5 records, but I want to modify the first one, so how do I get the index of it even thought I have another 5 set of fields after ?
PLEASE HELP ME GUYS !
#if defined(UNICODE) && !defined(_UNICODE)
#define _UNICODE
#elif defined(_UNICODE) && !defined(UNICODE)
#define UNICODE
#endif
#include <tchar.h>
#include <windows.h>
#include <iostream>
using namespace std;
/* Declare Windows procedure */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
HWND hwnd; /* This is the handle for our window */
HWND button[5];
HWND banda[100];
HWND tip[100];
HWND lungime[100];
HWND latime[100];
HWND data[100];
HWND button_valideaza[100];
int i = 1;
char textSaved[20];
/* Make the class name into a global variable */
TCHAR szClassName[ ] = _T("CodeBlocksWindowsApp");
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nCmdShow)
{
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof (WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default colour as the background of the window */
wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx (&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx (
0, /* Extended possibilites for variation */
szClassName, /* Classname */
_T("Flux Artego"), /* Title Text */
WS_OVERLAPPEDWINDOW, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
700, /* The programs width */
300, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
/* Make the window visible on the screen */
ShowWindow (hwnd, nCmdShow);
/* Run the message loop. It will run until GetMessage() returns 0 */
while (GetMessage (&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
/* This function is called by the Windows function DispatchMessage() */
void scrie() {
}
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message) /* handle the messages */
{
case WM_CREATE: // fac butoane, label etc
button[0] = CreateWindow("BUTTON",
"Iesire",
WS_VISIBLE | WS_CHILD | WS_BORDER,
560, 220, 100, 20,
hwnd, (HMENU) 1, NULL, NULL); // (HMENU) 1 reprezinta care case din switch se executa
button[1] = CreateWindow("BUTTON",
"Adauga",
WS_VISIBLE | WS_CHILD | WS_BORDER,
450, 220, 100, 20,
hwnd, (HMENU) 2, NULL, NULL);
break;
case WM_COMMAND: // fac instructiuni butoane
switch(LOWORD(wParam) )
{
case 1:
//::MessageBeep(MB_ICONERROR);
//::MessageBox(hwnd, "Ai salvat ?", "atentie", MB_OKCANCEL);
cout << "GoodBye!";
PostQuitMessage (0);
break;
case 2: // Adaug nou record
banda[i] = CreateWindow("EDIT",
"EP",
WS_BORDER | WS_CHILD | WS_VISIBLE,
20, 30 * i, 30, 25,
hwnd, NULL, NULL, NULL);
tip[i] = CreateWindow("EDIT",
"100",
WS_BORDER | WS_CHILD | WS_VISIBLE,
55, 30 * i, 100, 25,
hwnd, NULL, NULL, NULL);
lungime[i] = CreateWindow("EDIT",
"Lungime",
WS_BORDER | WS_CHILD | WS_VISIBLE,
160, 30 * i, 100, 25,
hwnd, NULL, NULL, NULL);
latime[i] = CreateWindow("EDIT",
"Latime",
WS_BORDER | WS_CHILD | WS_VISIBLE,
265, 30 * i, 100, 25,
hwnd, NULL, NULL, NULL);
data[i] = CreateWindow("EDIT",
"Data",
WS_BORDER | WS_CHILD | WS_VISIBLE,
370, 30 * i, 100, 25,
hwnd, NULL, NULL, NULL);
button_valideaza[i] = CreateWindow("BUTTON",
"Scrie",
WS_VISIBLE | WS_CHILD | WS_BORDER,
475, 30 * i, 80, 20,
hwnd, NULL, NULL, NULL);
i++;
break;
case 3: // scriu record
int gwtstat = 0;
gwtstat = GetWindowText(banda[i], &textSaved[0], 20);
break;
}
break;
case WM_DESTROY:
PostQuitMessage (0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
Use the different command for each "Scrie" Button , set its Menu like that:
#if defined(UNICODE) && !defined(_UNICODE)
#define _UNICODE
#elif defined(_UNICODE) && !defined(UNICODE)
#define UNICODE
#endif
#include <tchar.h>
#include <windows.h>
#include <iostream>
using namespace std;
/* Declare Windows procedure */
LRESULT CALLBACK WindowProcedure(HWND, UINT, WPARAM, LPARAM);
HWND hwnd; /* This is the handle for our window */
HWND button[5];
HWND banda[100];
HWND tip[100];
HWND lungime[100];
HWND latime[100];
HWND data1[100];
HWND button_valideaza[100];
int i = 0;
char textSaved[20];
/* Make the class name into a global variable */
TCHAR szClassName[] = _T("CodeBlocksWindowsApp");
int WINAPI WinMain(HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nCmdShow)
{
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof(WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor(NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default colour as the background of the window */
wincl.hbrBackground = (HBRUSH)COLOR_BACKGROUND;
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx(&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx(
0, /* Extended possibilites for variation */
szClassName, /* Classname */
_T("Flux Artego"), /* Title Text */
WS_OVERLAPPEDWINDOW, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
700, /* The programs width */
300, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
/* Make the window visible on the screen */
ShowWindow(hwnd, nCmdShow);
/* Run the message loop. It will run until GetMessage() returns 0 */
while (GetMessage(&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
/* This function is called by the Windows function DispatchMessage() */
void scrie() {
}
LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
WORD cmd = LOWORD(wParam);
switch (message) /* handle the messages */
{
case WM_CREATE: // fac butoane, label etc
button[0] = CreateWindow("BUTTON",
"Iesire",
WS_VISIBLE | WS_CHILD | WS_BORDER,
560, 220, 100, 20,
hwnd, (HMENU)1, NULL, NULL); // (HMENU) 1 reprezinta care case din switch se executa
button[1] = CreateWindow("BUTTON",
"Adauga",
WS_VISIBLE | WS_CHILD | WS_BORDER,
450, 220, 100, 20,
hwnd, (HMENU)2, NULL, NULL);
break;
case WM_COMMAND: // fac instructiuni butoane
switch (cmd)
{
case 1:
//::MessageBeep(MB_ICONERROR);
//::MessageBox(hwnd, "Ai salvat ?", "atentie", MB_OKCANCEL);
cout << "GoodBye!";
PostQuitMessage(0);
break;
case 2: // Adaug nou record
banda[i] = CreateWindow("EDIT",
"EP",
WS_BORDER | WS_CHILD | WS_VISIBLE,
20, 30 * i, 30, 25,
hwnd, NULL, NULL, NULL);
tip[i] = CreateWindow("EDIT",
"100",
WS_BORDER | WS_CHILD | WS_VISIBLE,
55, 30 * i, 100, 25,
hwnd, NULL, NULL, NULL);
lungime[i] = CreateWindow("EDIT",
"Lungime",
WS_BORDER | WS_CHILD | WS_VISIBLE,
160, 30 * i, 100, 25,
hwnd, NULL, NULL, NULL);
latime[i] = CreateWindow("EDIT",
"Latime",
WS_BORDER | WS_CHILD | WS_VISIBLE,
265, 30 * i, 100, 25,
hwnd, NULL, NULL, NULL);
data1[i] = CreateWindow("EDIT",
"Data",
WS_BORDER | WS_CHILD | WS_VISIBLE,
370, 30 * i, 100, 25,
hwnd, NULL, NULL, NULL);
button_valideaza[i] = CreateWindow("BUTTON",
"Scrie",
WS_VISIBLE | WS_CHILD | WS_BORDER,
475, 30 * i, 80, 20,
hwnd, (HMENU)(i+3), NULL, NULL);
i++;
break;
default:
if (cmd > 2 && cmd < 103)
{
int gwtstat = 0;
gwtstat = GetWindowText(banda[cmd-3], &textSaved[0], 20);
::MessageBox(hwnd, textSaved,"text", MB_OKCANCEL);
}
break;
}
break;
case WM_DESTROY:
PostQuitMessage(0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc(hwnd, message, wParam, lParam);
}
return 0;
}
Okay, so I need this button that, when clicked, opens a user-specified file. After the file is opened, it needs to be read/copied into the text box below that button. Eventually other things need to happen but I'm having trouble just doing that. The following is the code I have so far for creating the GUI, then I'm completely lost on how to proceed.
#include <iostream>
#include <fstream>
#include <windows.h>
/* Declare Windows procedure */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
/* Make the class name into a global variable */
char szClassName[ ] = "WindowsApp";
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nFunsterStil)
{
HWND hwnd; /* This is the handle for our window */
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof (WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default color as the background of the window */
wincl.hbrBackground = GetSysColorBrush(COLOR_3DFACE);
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx (&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx (
0, /* Extended possibilites for variation */
szClassName, /* Classname */
"Software Engineering II", /* Title Text */
WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
900, /* The programs width */
500, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
/* Make the window visible on the screen */
ShowWindow (hwnd, nFunsterStil);
/* Run the message loop. It will run until GetMessage() returns 0 */
while (GetMessage (&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
#define ID_LABEL
static HWND hwndLbl1;
static HWND hwndLbl2;
static HWND hwndLbl3;
static HWND hwndLbl4;
bool buttonPressed = false;
/* This function is called by the Windows function DispatchMessage() */
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message) /* handle the messages */
{
case WM_CREATE:
hwndLbl1 = CreateWindow(TEXT("STATIC"),TEXT("Building File Selection"),
WS_VISIBLE | WS_CHILD,
10,10,150,25,
hwnd, (HMENU) 0, NULL, NULL
);
hwndLbl2 = CreateWindow(TEXT("STATIC"),TEXT("Class File Selection"),
WS_VISIBLE | WS_CHILD,
500,10,150,25,
hwnd, (HMENU) 0, NULL, NULL
);
hwndLbl3 = CreateWindow(TEXT("STATIC"),TEXT("Building No."),
WS_VISIBLE | WS_CHILD,
10, 75, 150, 25,
hwnd, (HMENU) 0, NULL, NULL
);
hwndLbl4 = CreateWindow(TEXT("STATIC"),TEXT("Room No."),
WS_VISIBLE | WS_CHILD,
500,75,150,25,
hwnd, (HMENU) 0, NULL, NULL
);
// Building Room open
CreateWindow(TEXT("button"),TEXT("Open"),
WS_VISIBLE | WS_CHILD,
10,40,80,25,
hwnd, (HMENU) 1, NULL, NULL
);
// Classroom open
CreateWindow(TEXT("button"),TEXT("Open"),
WS_VISIBLE | WS_CHILD,
500, 40, 80, 25,
hwnd, (HMENU) 2, NULL, NULL
);
CreateWindow(TEXT("button"),TEXT("Search"),
WS_VISIBLE | WS_CHILD,
800,100,80,25,
hwnd, (HMENU) 3, NULL, NULL
);
// The information should be read from here.
CreateWindow(TEXT("edit"), TEXT("Text goes here"),
WS_VISIBLE | WS_CHILD | WS_BORDER,
10, 100, 300, 20,
hwnd, (HMENU) 5, NULL, NULL
);
CreateWindow(TEXT("edit"),TEXT("Text goes here"),
WS_VISIBLE | WS_CHILD | WS_BORDER,
500,100,300,20,
hwnd, (HMENU) 5, NULL, NULL
);
CreateWindow(TEXT("edit"),TEXT("Output from Building"),
WS_CHILD | WS_VISIBLE | ES_READONLY | WS_BORDER,
10, 150, 400, 250,
hwnd, (HMENU) 6, NULL, NULL
);
CreateWindow(TEXT("edit"),TEXT("Output from Room file"),
WS_CHILD | WS_VISIBLE | ES_READONLY | WS_BORDER,
500, 150, 380, 250,
hwnd, (HMENU) 7, NULL, NULL
);
CreateWindow(TEXT("button"),TEXT("Continue"),
WS_VISIBLE | WS_CHILD,
500,410,80,25,
hwnd, (HMENU) 8, NULL, NULL
);
CreateWindow(TEXT("button"),TEXT("Show .PRN"),
WS_VISIBLE | WS_CHILD,
600,410,80,25,
hwnd, (HMENU) 9, NULL, NULL
);
CreateWindow(TEXT("button"),TEXT("Show .LOG"),
WS_VISIBLE | WS_CHILD,
700,410,80,25,
hwnd, (HMENU) 10, NULL, NULL
);
CreateWindow(TEXT("button"),TEXT("Show .CSV"),
WS_VISIBLE | WS_CHILD,
800,410,80,25,
hwnd, (HMENU) 11, NULL, NULL
);
break;
// This is where you issue commands for buttons
// To read from files and output them into those 2 text boxes that are ID'd (HMENU) 6 and (HMENU 7.
case WM_COMMAND:
if(LOWORD(wParam) == 1){
FILE * BuildingFile;
buttonPressed = true;
/* ifstream infile;
infile.open ("Bldgs-Rms-Txt-File-2012-08082012.txt");
if(infile.is_open()){
while(infile.good())
print to buildingtextbox (char) infile.get();
//BuildingFile = fopen("Bldgs-Rms-Txt-File-2012-08082012.txt","r"); // In the argument of MessageBox, this is the PARENT WINDOW, which should be the same for all
*/
}
if (LOWORD (wParam) == 2){
FILE * RoomFile;
RoomFile = fopen("cbm_005_003639_201310_08082012.DAT","r");
}
if (LOWORD (wParam) == 6){
std::cout << "chuck";
}
break;
case WM_DESTROY:
PostQuitMessage (0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
1) You need to preserve the window handles (hWnd)s from the CreateWindow calls.
// Up top
#include <string>
// Class member:
HWND building1text;
// Saving the hWnd on the CreateWindow call
building1text = CreateWindow(TEXT("edit"),TEXT("Output from Building"),
WS_CHILD | WS_VISIBLE | ES_READONLY | WS_BORDER,
10, 150, 400, 250,
hwnd, (HMENU) 6, NULL, NULL
);
2) Then you can use SetWindowText(hWnd, LPCTSTR) to put the text into the text box.
string lineString, totalString;
// open file here
while(infile.good()) {
// concatenate next line from file (works if file contains
// null-terminated lines of stuff
getline(infile, lineString, '\n');
totalString += lineString;
}
SetWindowText(building1text, totalString);
I don't have a compiler set up, but hopefully that works for you. Of course, I don't know how your data file is formatted, either.
I'm trying to create window that contain richedit control and listbox control,
the problem is that the second control which I create, doesn't show up.
I mean:
case WM_CREATE: // In main window procedure
{
/* Center the main window */
This->CenterWindow(hwnd);
/* Initialize the clients list */
This->InitListClients(hwnd);
/* Initialize the server log */
This->InitEditLog(hwnd);
return 0;
}
If InitListClients function will be first, only the listbox will show up,
if InitEditLog will be first, only the richedit will show up.
Here are the functions:
void ApostleServer::InitEditLog(HWND &_hwnd)
{
LoadLibrary(TEXT("Riched32.dll"));
hEditLog = CreateWindowEx(WS_EX_STATICEDGE, "richedit", "bla", WS_CHILD | WS_VISIBLE | ES_MULTILINE, 10, 10, 390, 310, _hwnd, NULL, (HINSTANCE)GetWindowLong(_hwnd, GWL_HINSTANCE), NULL);
}
void ApostleServer::InitListClients(HWND &_hwnd)
{
hListClients = CreateWindowEx(WS_EX_STATICEDGE, "listbox", "bla", WS_CHILD | WS_VISIBLE | LBS_NOTIFY, 550, 20, 150, 150, _hwnd, NULL, (HINSTANCE)GetWindowLong(_hwnd, GWL_HINSTANCE), NULL);
}
I'm kinda newbie with winapi and I couldn't find solution for this problem.
Thanks.
EDIT:
As I commented, the cause of the problem is the use of class members.
Here is a whole code that I've wrote and has the same problem:
#include <Windows.h>
#include <stdlib.h>
class Server
{
public:
/* Fields */
MSG* msg;
WNDCLASSW* wc;
HWND hListClients;
HWND hEditLog;
/* Methods */
void InitEditLog(HWND &_hwnd)
{
LoadLibrary(TEXT("Riched32.dll"));
hEditLog = CreateWindowExW(WS_EX_STATICEDGE, L"richedit", L"Text", WS_CHILD | WS_VISIBLE | ES_MULTILINE, 10, 10, 390, 306, _hwnd, (HMENU)2, (HINSTANCE)GetWindowLong(_hwnd, GWL_HINSTANCE), NULL);
}
void InitListClients(HWND &_hwnd)
{
// Here I'm using hListClients class member, and that what cause the problem (I will see only the list on the window)
hListClients = CreateWindowExW(WS_EX_STATICEDGE, L"listbox", L"asd", WS_CHILD | WS_VISIBLE | LBS_NOTIFY, 410, 10, 160, 306, _hwnd, (HMENU)1, (HINSTANCE)GetWindowLong(_hwnd, GWL_HINSTANCE), NULL);
// If I was only creating the listbox (without returning handler), I will see the listbox and the richedit.
}
static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
Server* This = (Server*)GetWindowLongW(hwnd, GWL_USERDATA);
switch(msg)
{
case WM_CREATE:
{
/* Initialize the clients list */
This->InitListClients(hwnd); // Attention that I called this function first.
/* Initialize the server log */
This->InitEditLog(hwnd);
// If I would call this function first, I will see only the richedit.
return 0;
}
case WM_DESTROY:
{
PostQuitMessage(0);
return 0;
}
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
Server(HINSTANCE &_hInstance)
{
msg = new MSG;
wc = new WNDCLASSW;
wc->style = CS_HREDRAW | CS_VREDRAW;
wc->cbClsExtra = 0;
wc->cbWndExtra = 0;
wc->lpszClassName = L"ApostleServer";
wc->hInstance = _hInstance;
wc->hbrBackground = GetSysColorBrush(COLOR_3DFACE);
wc->lpszMenuName = NULL;
wc->lpfnWndProc = WndProc;
wc->hCursor = LoadCursor(NULL, IDC_ARROW);
wc->hIcon = LoadIcon(NULL, IDI_APPLICATION);
RegisterClassW(&(*wc));
CreateWindowW(wc->lpszClassName, L"Apostle Server", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 100, 100, 600, 400, 0, 0, _hInstance, 0);
while(GetMessage(&(*msg), NULL, 0, 0))
{
TranslateMessage(&(*msg));
DispatchMessage(&(*msg));
}
}
};
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow)
{
Server* srvr = new Server(hInstance);
return 0;
}
Problem solved by creating the controls on WM_CREATE message (but not to set control handlers!), and set the control handlers after the creation of the main window.
WM_CREATE message:
case WM_CREATE:
{
/* Center the main window */
This->CenterWindow(hwnd);
/* Initialize the clients list */
This->InitListClients(hwnd);
/* Initialize the server log */
This->InitEditLog(hwnd);
return 0;
}
After main window creation:
RegisterClassW(&(*wc));
hMainWindow = CreateWindowW(wc->lpszClassName, L"Apostle Server", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 100, 100, 600, 400, 0, 0, _hInstance, 0);
/* Set controls handlers */
hListClients = GetDlgItem(hMainWindow, IDC_LISTCLIENTS);
hEditLog = GetDlgItem(hMainWindow, IDC_EDITLOG);
InitEditLog and InitListClients functions:
void ApostleServer::InitEditLog(HWND &_hwnd)
{
LoadLibrary(TEXT("Riched32.dll"));
CreateWindowExW(WS_EX_STATICEDGE, L"richedit", L"Text", WS_CHILD | WS_VISIBLE | ES_MULTILINE, 10, 10, 390, 306, _hwnd, (HMENU)IDC_EDITLOG, (HINSTANCE)GetWindowLong(_hwnd, GWL_HINSTANCE), NULL);
}
void ApostleServer::InitListClients(HWND &_hwnd)
{
CreateWindowExW(WS_EX_STATICEDGE, L"listbox", L"asd", WS_CHILD | WS_VISIBLE | LBS_NOTIFY, 410, 10, 160, 306, _hwnd, (HMENU)IDC_LISTCLIENTS, (HINSTANCE)GetWindowLong(_hwnd, GWL_HINSTANCE), NULL);
}