is dev have to write all of test cases in one API? - unit-testing

i have trouble when my company tell me write 16K test cases in just one API, it take many time and i think i just write default cases, and rest of test cases give it to testing team.

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How is unit testing testing anything?

I don't understand how I'm testing anything with unit testing.
Suppose I am testing that my repository class can retrieve values from the database correctly. The proper way to do this would be to actually call the real database and retrieve and check those values.
But the idea behind unit testing is that it should be done in isolation, and connecting to a running database is not isolation. So what is usually done is to mock or stub the database.
But why would testing on a fake database with hardcoded data and hardcoded return values even test anything? It seems tautological and a waste of time.
Or am I not understanding how to unit test properly?
Does one even unit test database calls?
I don't understand how I'm testing anything with unit testing.
Short answer: you are testing the logic, and leaving out the side effects.
You aren't testing everything; but you are testing something.
Furthermore, if you keep in mind that you aren't really testing the code with side effects, then you are motivated to arrange your code so that the pieces that actually depend on the side effect are small. The big pieces don't actually care where the data comes from, to those are easy to test.
So "something" can be "most things".
There is an impedance problem -- if your test doubles impersonate the production originals inadequately, then some of your test results will be inaccurate.
my philosophy is to test as little as possible to reach a given level of confidence
Kent Beck, 2008
One way of imagining "as little as possible" is to think in terms of cost -- we're aiming for a given confidence level, so we want to achieve as much of that confidence as we can using cheap unit tests, and then make up the difference with more expensive techniques.
Cory Benfield's talk Building Protocol Libraries the Right Way describes an example of the kind of separation we're talking about here. The logic of how to parse an HTTP message is separable from the problem of reading the bytes. If you make the complicated part easy to test, and the hard to test part too simple to fail, your chances of succeeding are quite good.
I think your concern is valid. For me, TDD is more of an evolutionary design practice than unit testing practice, but I'll save that for another discussion.
In your example, what we are really testing is that the logic contained within your individual classes is sound. By stubbing the data coming from the database you have a controlled scenario that you can ensure your code works for that particular scenario. This makes it much easier to ensure full test coverage for all data scenarios. You're correct that this really doesn't test the whole system end to end, but the point is to reduce the overall test maintenance costs and enable faster feedback.
My approach is to mock most collaborators at the unit test level, then write acceptance tests at the integration test level, which validates your system using real data. Because the unit tests with their mocked data allows you to test various data scenarios out, you only need to test a few of those scenarios using integration tests to feel confident that your code will perform as you expect.
You can test your code against actual database in isolation. Just create new database instance for every test, or execute tests synchronously one after another and clean database before next test.
But using actual database will make your tests slow, which will slow down your work, because you want quick feedback on what you are doing.
Do not test every class - test main feature logic, which can use many different classes and mock/stub only dependencies which makes tests slow.
Find your application boundaries and tests logic between them without mocking.
For example in trivial web api application boundaries can be:
- controller action -> request(input)
- controller action -> response(output)
- database -> side effect of received request.
Assume we live in perfect world where new database and web server setup will takes milliseconds. Then you will tests whole pipeline of your application:
1. Configure database for test
2. Send request to the web api server
3. Assert that response contains expected data
4. Assert that database state changed as expected
But in now days world your boundaries will be controller action and abstracted database access point. Which makes your test look like below:
1. Configure mocked database access point(repository)
2. Call controller action with given parameters
3. Assert that action returns expected result
4. Possibly assert that mocked repository received expected update arguments.
If your application have no logic, just read/update data from database - test with actual database or, if your database framework allows it, use database in-memory.

Big project, huge lack of test coverage, how would you approach this?

So i have this huge SF2 project, which is luckily pretty 'OK' written. Services are there, background jobs are there, no god classes, it's testable--but, i never gotten any further than just unit-testing stuff, so the question is basically, where do i start taking this further.
The project consists of SF2 and all the yada yada, Doctrine2, Beanstalkd, Gaufrette, some other abstractions--its fine.
The one problem it has is some gluecode in controllers here and there, but i don't see it as a big problem since functional tests are going to me the main focus.
The infrastructure is setup pretty ok as well, its covered by docker so CI is going to work out well also.
But it has basically gotten too large to manually test any longer, so i want full functional coverage on short notice, and let the unit-testing grow over time. (Gonna dive into the isolated objects as they need future adjustments and build test for them in due course)
So i got the unit-testing covered, thats going to need to grow over time, but i want to make some steps towards the functional testing to get some quick gains on the testing dep. YESTERDAY.
My plan as of now is use Behat and Mink for this, the tests are going to be huge, so i might as well want to have it set as stories instead of code. Behat also seem to have a extension for Symfony' BrowserKit.
There are plenty of services and external things happening, but they are all isolated by services, so i can mock them through the test environment service config i guess.
Please some advice here if there is as better way
I'm also going to need fixtures, i'm using Alice for generating some fixtures so far, seems nice together with the doctrine extension, don't think there are "better" options on this one.
How should i test external services? Im mocking things as a Facebook service, but i also want to really test it to some test account, is this advisable? I know that this goes beyond its scope, the service has to be mocked and tested in every way possible to "ensure its working" according to the purist. But in the end of the day it still breaks because of some API key or other problem in the connection, which i cant afford really. So please advice here also
All your suggestions to use other tools are welcome ofcourse, and especially if there is a good book that covers my story.
I'm glad you brought up behat, I was going to suggest the same thing.
I would consider starting with your most business critical pieces; unit test the extremely important business logic and use behat on the rest.
For the most part, I would create stubs for your services that have expected output for expected input. That way you can create failures based on specific input. You can override your services in your test config.
Another approach would be to do very thin functional testing where you make GET requests to all of your endpoints and look for 200's. This is a very quick way to make sure that your pages are at least loading. From there, you can start writing tests for your POST endpoints and expanding your suite further with more detailed test cases.

What do you test with Unit tests?

I am new to unit testing. Suppose I am building a web application. How do I know what to test? All the examples that you see are some sort of basic sum function that really has no real value, or at least I've never written a function to add to inputs and then return!
So, my question...on a web application, what are the sort of things that need tested?
I know that this is a broad question but anything will be helpful. I would be interested in links or anything that gives real life examples as opposed to concept examples that don't have any real life usage.
Take a look at your code, especially the bits where you have complex logic with loops, conditionals, etc, and ask yourself: How do I know if this works?
If you need to change the complex logic to take into account other corner cases then how do you know that the changes you introduce don't break the existing cases? This is precisely what unit testing is intended to address.
So, to answer your question about how it applies to web applications: suppose you have some code that lays out the page differently depending on the browser. One of your customers refuses to upgrade from IE6 and insists that you support that. So you unit test your layout code by simulating the connection string from IE6 and checking that the layout is what you expect.
A customer tells you they've found a security hole where using a particular cookie will give you administrator access. How do you know that you've fixed the bug and it doesn't happen again? Create a unit test for it, and run the unit tests on a daily basis so that you get an early warning if it fails.
You discover a bug where users with accents in their names get corrupted in the database. Abstract out the webform input from the database layer and add unit tests to ensure that (eg) UTF8 encoded data is stored in the database correctly and can be retrieved.
You get the idea. Anywhere where part of the process has a well-defined input and output is ideal for unit testing. Anything that doesn't is ideal for refactoring until it is well defined. Take a look at projects such as WebUnit, HTMLUnit, XMLUnit, CSSUnit.
The first part of testing is to write testable applications. Separate out as much functionality as possible from the UI. Refactor into smaller methods. Learn about dependency injection, and try using that to create methods that can take simple, throw-away input that produces known (and therefor testable) results. Look at mocking tools.
Infrastructure and data layer code is easiest to test.
Look at behavior-driven testing as well as test-driven design. For my money, behavior testing is better than pure unit testing; you can follow use-cases, so that tests match against expected usage patterns.
Unit testing means testing any unit of work, the smallest units of work are methods and functions., The art of unit testing is to define tests for a function that cannot just be checked by inspection, what unit test aims at is to test every possible functional requirement of a method.
Consider for example you have a login function, then there could be following tests that you could write for failures:
1. Does the function fail on empty username and password
2. Does the function fail on the correct username but the wrong password
3. Does the function fail on the correct password but the wrong username
The you would also write tests that the function would pass:
1. Does the function pass on correct username and password
This is just a basic example but this is what unit testing attempts to achieve, testing out things that may have been overlooked during development.
Then there is a purist approach too where a developer is first supposed to write tests and then the code to pass those tests (aka test driven development).
Resources:
http://devzone.zend.com/article/2772
http://www.ibm.com/developerworks/library/j-mocktest.html
If you're new to TDD, may I suggest a quick trip into the world of BDD? My experience is that the language really helps people pick up TDD more quickly. Particularly, I point you at this article, in which Dan North suggests "what to test":
http://blog.dannorth.net/introducing-bdd/
Note for transparency: I may be heavily involved in the BDD movement.
Regarding the classes to unit test in a web-app, I'd consider starting with controllers, domain objects if they have complex behaviour, and anything called "service", "manager", "helper" or "util". Please also try renaming any classes like this so that they are less generic and actually say what they do. Classes called "calculator" or "converter" are also good candidates, and you'll probably find more in the same package / folder.
There are a couple of good books which could help you too:
Martin Fowler, "Refactoring"
Michael Feathers, "Working Effectively with Legacy Code"
Good luck!
If you start out saying, "How do I test my web app?" that is biting off a lot at once, and it's going to be hard to see unit testing as providing any kind of benefit. I got into unit testing by starting with small pieces that were isolated, then writing libraries test-first, and only then building whole applications that were testable.
Generally a web app has a domain model, it has data access objects that do queries on a database and return domain objects, it has services that call the data access objects, and it has controllers that accept http requests and call the services.
Tests for the controllers will check that they call the right service method with the right parameters. Service objects can be mocks injected during test setup.
Tests for the services will check that they call the right data access objects and perform whatever logic they need to be performing. Data access objects can be mocks injected during test setup.
Tests for the data access objects will check that they perform the right database operation (query or update or whatever) by checking the contents of the database before and after. For dao tests you'll need a database, and a tool like DBUnit to pre-populate it before the test. Also your domain objects' getters and setters will get exercised with this test so you won't need a separate test for them.
Tests for the domain model will check that whatever domain logic you have encoded in them works (Sometimes you may not have any). If you design your domain model so it is not coupled to the database then the more logic you put in the domain model the better because it's easy to test. You shouldn't need any mocks for these tests.
For a web app the kind of tests you need to do are slightly different. Unit tests are tests which test a particular component of your program. For a web app, you would need to test that forms accept/reject the right inputs, that all links point to the right place, that it can cope with unexpected inputs etc. I'd have a look at Selenium if I were you, I've used it extensively in testing a number of sites: Selenium HQ
I don't have experience of testing web apps, but speaking generally: you unit test the smallest 'chunks' of your program possible. That means you test each function on an individual basis. Anything on a larger scale becomes an integration test.
Of course, there are going to be methods so simple that its not worth your time to write a test for them, but on the whole aim to test as great a proportion of your code as possible.
A rule of thumb is that if it is not worth testing it is not worth writing.
However, some things are very difficult to test, so you have the do some cost benefit analysis on what you test. If you initially aim for 70% code coverage, you will be on the right track.

Integration testing - can it be done right?

I used TDD as a development style on some projects in the past two years, but I always get stuck on the same point: how can I test the integration of the various parts of my program?
What I am currently doing is writing a testcase per class (this is my rule of thumb: a "unit" is a class, and each class has one or more testcases). I try to resolve dependencies by using mocks and stubs and this works really well as each class can be tested independently. After some coding, all important classes are tested. I then "wire" them together using an IoC container. And here I am stuck: How to test if the wiring was successfull and the objects interact the way I want?
An example: Think of a web application. There is a controller class which takes an array of ids, uses a repository to fetch the records based on these ids and then iterates over the records and writes them as a string to an outfile.
To make it simple, there would be three classes: Controller, Repository, OutfileWriter. Each of them is tested in isolation.
What I would do in order to test the "real" application: making the http request (either manually or automated) with some ids from the database and then look in the filesystem if the file was written. Of course this process could be automated, but still: doesn´t that duplicate the test-logic? Is this what is called an "integration test"? In a book i recently read about Unit Testing it seemed to me that integration testing was more of an anti-pattern?
IMO, and I have no literature to back me on this, but the key difference between our various forms of testing is scope,
Unit testing is testing isolated pieces of functionality [typically a method or stateful class]
Integration testing is testing the interaction of two or more dependent pieces [typically a service and consumer, or even a database connection, or connection to some other remote service]
System integration testing is testing of a system end to end [a special case of integration testing]
If you are familiar with unit testing, then it should come as no surprise that there is no such thing as a perfect or 'magic-bullet' test. Integration and system integration testing is very much like unit testing, in that each is a suite of tests set to verify a certain kind of behavior.
For each test, you set the scope which then dictates the input and expected output. You then execute the test, and evaluate the actual to the expected.
In practice, you may have a good idea how the system works, and so writing typical positive and negative path tests will come naturally. However, for any application of sufficient complexity, it is unreasonable to expect total coverage of every possible scenario.
Unfortunately, this means unexpected scenarios will crop up in Quality Assurance [QA], PreProduction [PP], and Production [Prod] cycles. At which point, your attempts to replicate these scenarios in dev should make their way into your integration and system integration suites as automated tests.
Hope this helps, :)
ps: pet-peeve #1: managers or devs calling integration and system integration tests "unit tests" simply because nUnit or MsTest was used to automate it ...
What you describe is indeed integration testing (more or less). And no, it is not an antipattern, but a necessary part of the sw development lifecycle.
Any reasonably complicated program is more than the sum of its parts. So however well you unit test it, you still have not much clue about whether the whole system is going to work as expected.
There are several aspects of why it is so:
unit tests are performed in an isolated environment, so they can't say anything about how the parts of the program are working together in real life
the "unit tester hat" easily limits one's view, so there are whole classes of factors which the developers simply don't recognize as something that needs to be tested*
even if they do, there are things which can't be reasonably tested in unit tests - e.g. how do you test whether your app server survives under high load, or if the DB connection goes down in the middle of a request?
* One example I just read from Luke Hohmann's book Beyond Software Architecture: in an app which applied strong antipiracy defense by creating and maintaining a "snapshot" of the IDs of HW components in the actual machine, the developers had the code very well covered with unit tests. Then QA managed to crash the app in 10 minutes by trying it out on a machine without a network card. As it turned out, since the developers were working on Macs, they took it for granted that the machine has a network card whose MAC address can be incorporated into the snapshot...
What I would do in order to test the
"real" application: making the http
request (either manually or automated)
with some ids from the database and
then look in the filesystem if the
file was written. Of course this
process could be automated, but still:
doesn´t that duplicate the test-logic?
Maybe you are duplicated code, but you are not duplicating efforts. Unit tests and integrations tests serve two different purposes, and usually both purposes are desired in the SDLC. If possible factor out code used for both unit/integration tests into a common library. I would also try to have separate projects for your unit/integration tests b/c
your unit tests should be ran separately (fast and no dependencies). Your integration tests will be more brittle and break often so you probably will have a different policy for running/maintaining those tests.
Is this what is called an "integration
test"?
Yes indeed it is.
In an integration test, just as in a unit test you need to validate what happened in the test. In your example you specified an OutfileWriter, You would need some mechanism to verify that the file and data is good. You really want to automate this so you might want to have a:
Class OutFilevalidator {
function isCorrect(fName, dataList) {
// open file read data and
// validation logic
}
You might review "Taming the Beast", a presentation by Markus Clermont and John Thomas about automated testing of AJAX applications.
YouTube Video
Very rough summary of a relevant piece: you want to use the smallest testing technique you can for any specific verification. Spelling the same idea another way, you are trying to minimize the time required to run all of the tests, without sacrificing any information.
The larger tests, therefore are mostly about making sure that the plumbing is right - is Tab A actually in slot A, rather than slot B; do both components agree that length is measured in meters, rather than feet, and so on.
There's going to be duplication in which code paths are executed, and possibly you will reuse some of the setup and verification code, but I wouldn't normally expect your integration tests to include the same level of combinatoric explosion that would happen at a unit level.
Driving your TDD with BDD would cover most of this for you. You can use Cucumber / SpecFlow, with WatiR / WatiN. For each feature it has one or more scenarios, and you work on one scenario (behaviour) at a time, and when it passes, you move onto the next scenario until the feature is complete.
To complete a scenario, you have to use TDD to drive the code necessary to make each step in the current scenario pass. The scenarios are agnostic to your back end implementation, however they verify that your implementation works; if there is something that isn't working in the web app for that feature, the behaviour needs to be in a scenario.
You can of course use integration testing, as others pointed out.

What's the Point of Selenium?

Ok, maybe I'm missing something, but I really don't see the point of Selenium. What is the point of opening the browser using code, clicking buttons using code, and checking for text using code? I read the website and I see how in theory it would be good to automatically unit test your web applications, but in the end doesn't it just take much more time to write all this code rather than just clicking around and visually verifying things work?
I don't get it...
It allows you to write functional tests in your "unit" testing framework (the issue is the naming of the later).
When you are testing your application through the browser you are usually testing the system fully integrated. Consider you already have to test your changes before committing them (smoke tests), you don't want to test it manually over and over.
Something really nice, is that you can automate your smoke tests, and QA can augment those. Pretty effective, as it reduces duplication of efforts and gets the whole team closer.
Ps as any practice that you are using the first time it has a learning curve, so it usually takes longer the first times. I also suggest you look at the Page Object pattern, it helps on keeping the tests clean.
Update 1: Notice that the tests will also run javascript on the pages, which helps testing highly dynamic pages. Also note that you can run it with different browsers, so you can check cross-browser issues(at least on the functional side, as you still need to check the visual).
Also note that as the amount of pages covered by tests builds up, you can create tests with complete cycles of interactions quickly. Using the Page Object pattern they look like:
LastPage aPage = somePage
.SomeAction()
.AnotherActionWithParams("somevalue")
//... other actions
.AnotherOneThatKeepsYouOnthePage();
// add some asserts using methods that give you info
// on LastPage (or that check the info is there).
// you can of course break the statements to add additional
// asserts on the multi-steps story.
It is important to understand that you go gradual about this. If it is an already built system, you add tests for features/changes you are working on. Adding more and more coverage along the way. Going manual instead, usually hides what you missed to test, so if you made a change that affects every single page and you will check a subset (as time doesn't allows), you know which ones you actually tested and QA can work from there (hopefully by adding even more tests).
This is a common thing that is said about unit testing in general. "I need to write twice as much code for testing?" The same principles apply here. The payoff is the ability to change your code and know that you aren't breaking anything.
Because you can repeat the SAME test over and over again.
If your application is even 50+ pages and you need to do frequent builds and test it against X number of major browsers it makes a lot of sense.
Imagine you have 50 pages, all with 10 links each, and some with multi-stage forms that require you to go through the forms, putting in about 100 different sets of information to verify that they work properly with all credit card numbers, all addresses in all countries, etc.
That's virtually impossible to test manually. It becomes so prone to human error that you can't guarantee the testing was done right, never mind what the testing proved about the thing being tested.
Moreover, if you follow a modern development model, with many developers all working on the same site in a disconnected, distributed fashion (some working on the site from their laptop while on a plane, for instance), then the human testers won't even be able to access it, much less have the patience to re-test every time a single developer tries something new.
On any decent size of website, tests HAVE to be automated.
The point is the same as for any kind of automated testing: writing the code may take more time than "just clicking around and visually verifying things work", maybe 10 or even 50 times more.
But any nontrivial application will have to be tested far more than 50 times eventually, and manual tests are an annoying chore that will likely be omitted or done shoddily under pressure, which results in bugs remaining undiscovered until just bfore (or after) important deadlines, which results in stressful all-night coding sessions or even outright monetary loss due to contract penalties.
Selenium (along with similar tools, like Watir) lets you run tests against the user interface of your Web app in ways that computers are good at: thousands of times overnight, or within seconds after every source checkin. (Note that there are plenty of other UI testing pieces that humans are much better at, such as noticing that some odd thing not directly related to the test is amiss.)
There are other ways to involve the whole stack of your app by looking at the generated HTML rather than launching a browser to render it, such as Webrat and Mechanize. Most of these don't have a way to interact with JavaScript-heavy UIs; Selenium has you somewhat covered here.
Selenium will record and re-run all of the manual clicking and typing you do to test your web application. Over and over.
Over time studies of myself have shown me that I tend to do fewer tests and start skipping some, or forgetting about them.
Selenium will instead take each test, run it, if it doesn't return what you expect it, it can let you know.
There is an upfront cost of time to record all these tests. I would recommend it like unit tests -- if you don't have it already, start using it with the most complex, touchy, or most updated parts of your code.
And if you save those tests as JUnit classes you can rerun them at your leisure, as part of your automated build, or in a poor man's load test using JMeter.
In a past job we used to unit test our web-app. If the web-app changes its look the tests don't need to be re-written. Record-and-replay type tests would all need to be re-done.
Why do you need Selenium? Because testers are human beings. They go home every day, can't always work weekends, take sickies, take public holidays, go on vacation every now and then, get bored doing repetitive tasks and can't always rely on them being around when you need them.
I'm not saying you should get rid of testers, but an automated UI testing tool complements system testers.
The point is the ability to automate what was before a manual and time consuming test. Yes, it takes time to write the tests, but once written, they can be run as often as the team wishes. Each time they are run, they are verifying that behavior of the web application is consistent. Selenium is not a perfect product, but it is very good at automating realistic user interaction with a browser.
If you do not like the Selenium approach, you can try HtmlUnit, I find it more useful and easy to integrate into existing unit tests.
For applications with rich web interfaces (like many GWT projects) Selenium/Windmill/WebDriver/etc is the way to create acceptance tests. In case of GWT/GXT, the final user interface code is in JavaScript so creating acceptance tests using normal junit test cases is basically out of question. With Selenium you can create test scenarios matching real user actions and expected results.
Based on my experience with Selenium it can reveal bugs in the application logic and user interface (in case your test cases are well written). Dealing with AJAX front ends requires some extra effort but it is still feasible.
I use it to test multi page forms as this takes the burden out of typing the same thing over and over again. And having the ability to check if certain elements are present is great. Again, using the form as an example your final selenium test could check if something like say "Thanks Mr. Rogers for ordering..." appears at the end of the ordering process.