function template overload with rvaule reference as argument does not work? - c++

The function template with && as argument seems cannot be overloaded, when input is not rvalue. See here as example:
template<typename A, typename B>
void test_tp_func(A&& a, B&& b)
{
std::cout<<"tp1(" << a << "," << b << ")\n";
}
template<typename A>
void test_tp_func(A&& a, int&& b)
{
std::cout<<"tp2(" << a << "," << b << ")\n";
}
int main()
{
test_tp_func(1, 2);
int i{10};
const int& ir = i;
test_tp_func(2, ir);
test_tp_func(2, std::move(i));
}
The output is:
tp2(1,2)
tp1(2,10)
tp2(2,10)
We can see the test_tp_func(2, ir); is not using the overload at all. How can I make sure it use the test_tp_func(A&& a, int&& b)? One way is to add enable_if_t to disable the original template when B is int. However, the original template test_tp_func(A&& a, B&& b) is defined in a file that is not in my control.
updated the example to actually use const&

How can you choose the rvalue overload? It would help if the argument was an rvalue which i is not.
It's not a prvalue (it's a named variable) and it isn't an xvalue either.
If you just want to intercept the case where B = int, why not just make the argument type int? Using int&& will only match rvalues by definition.
As discussed in comments, you can't simply replace the forwarding reference B&& with an rvalue reference int&& (or any other concrete type in place of int) because forwarding references get special treatment during argument deduction (see here and search for "forwarding reference", it's a special case).
You need two overloads: the const ref const int&, and the rvalue ref int&&, to cover the same cases as the original forwarding reference.

Related

Forwarding reference and argument deduction

I'm trying to understand perfect forwarding a bit deeply and faced a question I can't figure out myself.
Suppose this code:
void fun(int& i) {
std::cout << "int&" << std::endl;
}
void fun(int&& i) {
std::cout << "int&&" << std::endl;
}
template <typename T>
void wrapper(T&& i) {
fun(i);
}
int main()
{
wrapper(4);
}
It prints int&. To fix this one should use std::forward. That's clear. What is unclear is why it is so.
What the code above unwraps into is:
void fun(int & i)
{
std::operator<<(std::cout, "int&").operator<<(std::endl);
}
void fun(int && i)
{
std::operator<<(std::cout, "int&&").operator<<(std::endl);
}
template <typename T>
void wrapper(T&& i) {
fun(i);
}
/* First instantiated from: insights.cpp:21 */
#ifdef INSIGHTS_USE_TEMPLATE
template<>
void wrapper<int>(int && i)
{
fun(i);
}
#endif
int main()
{
wrapper(4);
return 0;
}
So i should have rvalue type of int&&. The question is: why do I need std::forward here since compiler already knows that i is int&& not int& but still calls fun(it&)?
Types and value categories are different things.
Each C++ expression (an operator with its operands, a literal, a variable name, etc.) is characterized by two independent properties: a type and a value category.
i, the name of the variable, is an lvalue expression, even the variable's type is rvalue-reference.
The following expressions are lvalue expressions:
the name of a variable, ... Even if the variable's type is rvalue reference, the expression consisting of its name is an lvalue expression;
...
That's why we should use std::forward to preserve the original value category of a forwarding reference argument.
why do I need std::forward here since compiler already knows that i is
int&& not int& but still calls fun(it&)?
The type of i is int&&, but i itself is an lvalue. So when you're calling fun(i), since i itself is an lvalue, the compiler will choose fun(int &).
If you want to invoke fun(int &&), you can use std::move to cast it to an rvalue
fun(std::move(i));
why do I need std::forward here since compiler already knows that i is int&& not int& but still calls fun(it&)?
Because i when used as/in an expression such as the call fun(i) is an lvalue. That is the value category of i when used as/in an expression is lvalue. Thus the call fun(i) selects the first overload(void fun(int&)).
On the other hand, the declared type of i is int&& i.e., an rvalue reference to int.

Do I need T&& and std::forward when writing a templated `<<` operator? [duplicate]

In perfect forwarding, std::forward is used to convert the named rvalue references t1 and t2 to unnamed rvalue references. What is the purpose of doing that? How would that affect the called function inner if we leave t1 & t2 as lvalues?
template <typename T1, typename T2>
void outer(T1&& t1, T2&& t2)
{
inner(std::forward<T1>(t1), std::forward<T2>(t2));
}
You have to understand the forwarding problem. You can read the entire problem in detail, but I'll summarize.
Basically, given the expression E(a, b, ... , c), we want the expression f(a, b, ... , c) to be equivalent. In C++03, this is impossible. There are many attempts, but they all fail in some regard.
The simplest is to use an lvalue-reference:
template <typename A, typename B, typename C>
void f(A& a, B& b, C& c)
{
E(a, b, c);
}
But this fails to handle temporary values (rvalues): f(1, 2, 3);, as those cannot be bound to an lvalue-reference.
The next attempt might be:
template <typename A, typename B, typename C>
void f(const A& a, const B& b, const C& c)
{
E(a, b, c);
}
Which fixes the above problem because "const X& binds to everything", including both lvalues and rvalues, but this causes a new problem. It now fails to allow E to have non-const arguments:
int i = 1, j = 2, k = 3;
void E(int&, int&, int&);
f(i, j, k); // oops! E cannot modify these
The third attempt accepts const-references, but then const_cast's the const away:
template <typename A, typename B, typename C>
void f(const A& a, const B& b, const C& c)
{
E(const_cast<A&>(a), const_cast<B&>(b), const_cast<C&>(c));
}
This accepts all values, can pass on all values, but potentially leads to undefined behavior:
const int i = 1, j = 2, k = 3;
E(int&, int&, int&);
f(i, j, k); // ouch! E can modify a const object!
A final solution handles everything correctly...at the cost of being impossible to maintain. You provide overloads of f, with all combinations of const and non-const:
template <typename A, typename B, typename C>
void f(A& a, B& b, C& c);
template <typename A, typename B, typename C>
void f(const A& a, B& b, C& c);
template <typename A, typename B, typename C>
void f(A& a, const B& b, C& c);
template <typename A, typename B, typename C>
void f(A& a, B& b, const C& c);
template <typename A, typename B, typename C>
void f(const A& a, const B& b, C& c);
template <typename A, typename B, typename C>
void f(const A& a, B& b, const C& c);
template <typename A, typename B, typename C>
void f(A& a, const B& b, const C& c);
template <typename A, typename B, typename C>
void f(const A& a, const B& b, const C& c);
N arguments require 2N combinations, a nightmare. We'd like to do this automatically.
(This is effectively what we get the compiler to do for us in C++11.)
In C++11, we get a chance to fix this. One solution modifies template deduction rules on existing types, but this potentially breaks a great deal of code. So we have to find another way.
The solution is to instead use the newly added rvalue-references; we can introduce new rules when deducing rvalue-reference types and create any desired result. After all, we cannot possibly break code now.
If given a reference to a reference (note reference is an encompassing term meaning both T& and T&&), we use the following rule to figure out the resulting type:
"[given] a type TR that is a reference to a type T, an attempt to create the type “lvalue reference to cv TR” creates the type “lvalue reference to T”, while an attempt to create the type “rvalue reference to cv TR” creates the type TR."
Or in tabular form:
TR R
T& & -> T& // lvalue reference to cv TR -> lvalue reference to T
T& && -> T& // rvalue reference to cv TR -> TR (lvalue reference to T)
T&& & -> T& // lvalue reference to cv TR -> lvalue reference to T
T&& && -> T&& // rvalue reference to cv TR -> TR (rvalue reference to T)
Next, with template argument deduction: if an argument is an lvalue A, we supply the template argument with an lvalue reference to A. Otherwise, we deduce normally. This gives so-called universal references (the term forwarding reference is now the official one).
Why is this useful? Because combined we maintain the ability to keep track of the value category of a type: if it was an lvalue, we have an lvalue-reference parameter, otherwise we have an rvalue-reference parameter.
In code:
template <typename T>
void deduce(T&& x);
int i;
deduce(i); // deduce<int&>(int& &&) -> deduce<int&>(int&)
deduce(1); // deduce<int>(int&&)
The last thing is to "forward" the value category of the variable. Keep in mind, once inside the function the parameter could be passed as an lvalue to anything:
void foo(int&);
template <typename T>
void deduce(T&& x)
{
foo(x); // fine, foo can refer to x
}
deduce(1); // okay, foo operates on x which has a value of 1
That's no good. E needs to get the same kind of value-category that we got! The solution is this:
static_cast<T&&>(x);
What does this do? Consider we're inside the deduce function, and we've been passed an lvalue. This means T is a A&, and so the target type for the static cast is A& &&, or just A&. Since x is already an A&, we do nothing and are left with an lvalue reference.
When we've been passed an rvalue, T is A, so the target type for the static cast is A&&. The cast results in an rvalue expression, which can no longer be passed to an lvalue reference. We've maintained the value category of the parameter.
Putting these together gives us "perfect forwarding":
template <typename A>
void f(A&& a)
{
E(static_cast<A&&>(a));
}
When f receives an lvalue, E gets an lvalue. When f receives an rvalue, E gets an rvalue. Perfect.
And of course, we want to get rid of the ugly. static_cast<T&&> is cryptic and weird to remember; let's instead make a utility function called forward, which does the same thing:
std::forward<A>(a);
// is the same as
static_cast<A&&>(a);
I think to have a conceptual code implementing std::forward can help with the understanding. This is a slide from Scott Meyers talk An Effective C++11/14 Sampler
Function move in the code is std::move. There is a (working) implementation for it earlier in that talk. I found actual implementation of std::forward in libstdc++, in file move.h, but it is not at all instructive.
From a user's perspective, the meaning of it is that std::forward is a conditional cast to an rvalue. It can be useful if I am writing a function which expects either an lvalue or rvalue in a parameter and wants to pass it to another function as an rvalue only if it was passed in as an rvalue. If I did not wrap the parameter in std::forward, it would be always passed as a normal reference.
#include <iostream>
#include <string>
#include <utility>
void overloaded_function(std::string& param) {
std::cout << "std::string& version" << std::endl;
}
void overloaded_function(std::string&& param) {
std::cout << "std::string&& version" << std::endl;
}
template<typename T>
void pass_through(T&& param) {
overloaded_function(std::forward<T>(param));
}
int main() {
std::string pes;
pass_through(pes);
pass_through(std::move(pes));
}
Sure enough, it prints
std::string& version
std::string&& version
The code is based on an example from the previously mentioned talk. Slide 10, at about 15:00 from the start.
In perfect forwarding, std::forward is used to convert the named rvalue reference t1 and t2 to unnamed rvalue reference. What is the purpose of doing that? How would that effect the called function inner if we leave t1 & t2 as lvalue?
template <typename T1, typename T2> void outer(T1&& t1, T2&& t2)
{
inner(std::forward<T1>(t1), std::forward<T2>(t2));
}
If you use a named rvalue reference in an expression it is actually an lvalue (because you refer to the object by name). Consider the following example:
void inner(int &, int &); // #1
void inner(int &&, int &&); // #2
Now, if we call outer like this
outer(17,29);
we would like 17 and 29 to be forwarded to #2 because 17 and 29 are integer literals and as such rvalues. But since t1 and t2 in the expression inner(t1,t2); are lvalues, you'd be invoking #1 instead of #2. That's why we need to turn the references back into unnamed references with std::forward. So, t1 in outer is always an lvalue expression while forward<T1>(t1) may be an rvalue expression depending on T1. The latter is only an lvalue expression if T1 is an lvalue reference. And T1 is only deduced to be an lvalue reference in case the first argument to outer was an lvalue expression.
How would that affect the called function inner if we leave t1 & t2 as lvalue?
If, after instantiating, T1 is of type char, and T2 is of a class, you want to pass t1 per copy and t2 per const reference. Well, unless inner() takes them per non-const reference, that is, in which case you want to do so, too.
Try to write a set of outer() functions which implement this without rvalue references, deducing the right way to pass the arguments from inner()'s type. I think you'll need something 2^2 of them, pretty hefty template-meta stuff to deduce the arguments, and a lot of time to get this right for all cases.
And then someone comes along with an inner() that takes arguments per pointer. I think that now makes 3^2. (Or 4^2. Hell, I can't be bothered to try to think whether const pointer would make a difference.)
And then imagine you want to do this for a five parameters. Or seven.
Now you know why some bright minds came up with "perfect forwarding": It makes the compiler do all this for you.
A point that hasn't been made crystal clear is that static_cast<T&&> handles const T& properly too.
Program:
#include <iostream>
using namespace std;
void g(const int&)
{
cout << "const int&\n";
}
void g(int&)
{
cout << "int&\n";
}
void g(int&&)
{
cout << "int&&\n";
}
template <typename T>
void f(T&& a)
{
g(static_cast<T&&>(a));
}
int main()
{
cout << "f(1)\n";
f(1);
int a = 2;
cout << "f(a)\n";
f(a);
const int b = 3;
cout << "f(const b)\n";
f(b);
cout << "f(a * b)\n";
f(a * b);
}
Produces:
f(1)
int&&
f(a)
int&
f(const b)
const int&
f(a * b)
int&&
Note that 'f' has to be a template function. If it's just defined as 'void f(int&& a)' this doesn't work.
It may be worthwhile to emphasize that forward has to be used in tandem with an outer method with forwarding/universal reference. Using forward by itself as the following statements is allowed, but does no good other than causing confusion. The standard committee may want to disable such flexibility otherwise why don't we just use static_cast instead?
std::forward<int>(1);
std::forward<std::string>("Hello");
In my opinion, move and forward are design patterns which are natural outcomes after r-value reference type is introduced. We should not name a method assuming it is correctly used unless incorrect usage is forbidden.
From another viewpoint, when dealing with rvalues in a universal reference assignment, it may be desirable to preserve the type of a variable as it is. For example
auto&& x = 2; // x is int&&
auto&& y = x; // But y is int&
auto&& z = std::forward<decltype(x)>(x); // z is int&&
Using std::forward, we ensured z exactly has the same type as x.
Moreover, std::forward doesn't affect lvalue references:
int i;
auto&& x = i; // x is int&
auto&& y = x; // y is int&
auto&& z = std::forward<decltype(x)>(x); // z is int&
Still z has the same type as x.
So, back to your case, if the inner function has two overloads for int& and int&&, you want to pass variables like z assignment not y one.
The types in the example can be assessed via:
std::cout<<is_same_v<int&,decltype(z)>;
std::cout<<is_same_v<int&&,decltype(z)>;

Why does std::forward return static_cast<T&&> and not static_cast<T>?

Let's have a function called Y that overloads:
void Y(int& lvalue)
{ cout << "lvalue!" << endl; }
void Y(int&& rvalue)
{ cout << "rvalue!" << endl; }
Now, let's define a template function that acts like std::forward
template<class T>
void f(T&& x)
{
Y( static_cast<T&&>(x) ); // Using static_cast<T&&>(x) like in std::forward
}
Now look at the main()
int main()
{
int i = 10;
f(i); // lvalue >> T = int&
f(10); // rvalue >> T = int&&
}
As expected, the output is
lvalue!
rvalue!
Now come back to the template function f() and replace static_cast<T&&>(x) with static_cast<T>(x). Let's see the output:
lvalue!
rvalue!
It's the same! Why? If they are the same, then why std::forward<> returns a cast from x to T&&?
The lvalue vs rvalue classification remains the same, but the effect is quite different (and the value category does change - although not in an observable way in your example). Let's go over the four cases:
template<class T>
void f(T&& x)
{
Y(static_cast<T&&>(x));
}
template<class T>
void g(T&& x)
{
Y(static_cast<T>(x));
}
If we call f with an lvalue, T will deduce as some X&, so the cast reference collapses X& && ==> X&, so we end up with the same lvalue and nothing changes.
If we call f with an rvalue, T will deduce as some X so the cast just converts x to an rvalue reference to x, so it becomes an rvalue (specifically, an xvalue).
If we call g with an lvalue, all the same things happen. There's no reference collapsing necessary, since we're just using T == X&, but the cast is still a no-op and we still end up with the same lvalue.
But if we call g with an rvalue, we have static_cast<T>(x) which will copy x. That copy is an rvalue (as your test verifies - except now it's a prvalue instead of an xvalue), but it's an extra, unnecessary copy at best and would be a compilation failure (if T is movable but noncopyable) at worst. With static_cast<T&&>(x), we were casting to a reference, which doesn't invoke a copy.
So that's why we do T&&.

How does perfect forwarding work? [duplicate]

In perfect forwarding, std::forward is used to convert the named rvalue references t1 and t2 to unnamed rvalue references. What is the purpose of doing that? How would that affect the called function inner if we leave t1 & t2 as lvalues?
template <typename T1, typename T2>
void outer(T1&& t1, T2&& t2)
{
inner(std::forward<T1>(t1), std::forward<T2>(t2));
}
You have to understand the forwarding problem. You can read the entire problem in detail, but I'll summarize.
Basically, given the expression E(a, b, ... , c), we want the expression f(a, b, ... , c) to be equivalent. In C++03, this is impossible. There are many attempts, but they all fail in some regard.
The simplest is to use an lvalue-reference:
template <typename A, typename B, typename C>
void f(A& a, B& b, C& c)
{
E(a, b, c);
}
But this fails to handle temporary values (rvalues): f(1, 2, 3);, as those cannot be bound to an lvalue-reference.
The next attempt might be:
template <typename A, typename B, typename C>
void f(const A& a, const B& b, const C& c)
{
E(a, b, c);
}
Which fixes the above problem because "const X& binds to everything", including both lvalues and rvalues, but this causes a new problem. It now fails to allow E to have non-const arguments:
int i = 1, j = 2, k = 3;
void E(int&, int&, int&);
f(i, j, k); // oops! E cannot modify these
The third attempt accepts const-references, but then const_cast's the const away:
template <typename A, typename B, typename C>
void f(const A& a, const B& b, const C& c)
{
E(const_cast<A&>(a), const_cast<B&>(b), const_cast<C&>(c));
}
This accepts all values, can pass on all values, but potentially leads to undefined behavior:
const int i = 1, j = 2, k = 3;
E(int&, int&, int&);
f(i, j, k); // ouch! E can modify a const object!
A final solution handles everything correctly...at the cost of being impossible to maintain. You provide overloads of f, with all combinations of const and non-const:
template <typename A, typename B, typename C>
void f(A& a, B& b, C& c);
template <typename A, typename B, typename C>
void f(const A& a, B& b, C& c);
template <typename A, typename B, typename C>
void f(A& a, const B& b, C& c);
template <typename A, typename B, typename C>
void f(A& a, B& b, const C& c);
template <typename A, typename B, typename C>
void f(const A& a, const B& b, C& c);
template <typename A, typename B, typename C>
void f(const A& a, B& b, const C& c);
template <typename A, typename B, typename C>
void f(A& a, const B& b, const C& c);
template <typename A, typename B, typename C>
void f(const A& a, const B& b, const C& c);
N arguments require 2N combinations, a nightmare. We'd like to do this automatically.
(This is effectively what we get the compiler to do for us in C++11.)
In C++11, we get a chance to fix this. One solution modifies template deduction rules on existing types, but this potentially breaks a great deal of code. So we have to find another way.
The solution is to instead use the newly added rvalue-references; we can introduce new rules when deducing rvalue-reference types and create any desired result. After all, we cannot possibly break code now.
If given a reference to a reference (note reference is an encompassing term meaning both T& and T&&), we use the following rule to figure out the resulting type:
"[given] a type TR that is a reference to a type T, an attempt to create the type “lvalue reference to cv TR” creates the type “lvalue reference to T”, while an attempt to create the type “rvalue reference to cv TR” creates the type TR."
Or in tabular form:
TR R
T& & -> T& // lvalue reference to cv TR -> lvalue reference to T
T& && -> T& // rvalue reference to cv TR -> TR (lvalue reference to T)
T&& & -> T& // lvalue reference to cv TR -> lvalue reference to T
T&& && -> T&& // rvalue reference to cv TR -> TR (rvalue reference to T)
Next, with template argument deduction: if an argument is an lvalue A, we supply the template argument with an lvalue reference to A. Otherwise, we deduce normally. This gives so-called universal references (the term forwarding reference is now the official one).
Why is this useful? Because combined we maintain the ability to keep track of the value category of a type: if it was an lvalue, we have an lvalue-reference parameter, otherwise we have an rvalue-reference parameter.
In code:
template <typename T>
void deduce(T&& x);
int i;
deduce(i); // deduce<int&>(int& &&) -> deduce<int&>(int&)
deduce(1); // deduce<int>(int&&)
The last thing is to "forward" the value category of the variable. Keep in mind, once inside the function the parameter could be passed as an lvalue to anything:
void foo(int&);
template <typename T>
void deduce(T&& x)
{
foo(x); // fine, foo can refer to x
}
deduce(1); // okay, foo operates on x which has a value of 1
That's no good. E needs to get the same kind of value-category that we got! The solution is this:
static_cast<T&&>(x);
What does this do? Consider we're inside the deduce function, and we've been passed an lvalue. This means T is a A&, and so the target type for the static cast is A& &&, or just A&. Since x is already an A&, we do nothing and are left with an lvalue reference.
When we've been passed an rvalue, T is A, so the target type for the static cast is A&&. The cast results in an rvalue expression, which can no longer be passed to an lvalue reference. We've maintained the value category of the parameter.
Putting these together gives us "perfect forwarding":
template <typename A>
void f(A&& a)
{
E(static_cast<A&&>(a));
}
When f receives an lvalue, E gets an lvalue. When f receives an rvalue, E gets an rvalue. Perfect.
And of course, we want to get rid of the ugly. static_cast<T&&> is cryptic and weird to remember; let's instead make a utility function called forward, which does the same thing:
std::forward<A>(a);
// is the same as
static_cast<A&&>(a);
I think to have a conceptual code implementing std::forward can help with the understanding. This is a slide from Scott Meyers talk An Effective C++11/14 Sampler
Function move in the code is std::move. There is a (working) implementation for it earlier in that talk. I found actual implementation of std::forward in libstdc++, in file move.h, but it is not at all instructive.
From a user's perspective, the meaning of it is that std::forward is a conditional cast to an rvalue. It can be useful if I am writing a function which expects either an lvalue or rvalue in a parameter and wants to pass it to another function as an rvalue only if it was passed in as an rvalue. If I did not wrap the parameter in std::forward, it would be always passed as a normal reference.
#include <iostream>
#include <string>
#include <utility>
void overloaded_function(std::string& param) {
std::cout << "std::string& version" << std::endl;
}
void overloaded_function(std::string&& param) {
std::cout << "std::string&& version" << std::endl;
}
template<typename T>
void pass_through(T&& param) {
overloaded_function(std::forward<T>(param));
}
int main() {
std::string pes;
pass_through(pes);
pass_through(std::move(pes));
}
Sure enough, it prints
std::string& version
std::string&& version
The code is based on an example from the previously mentioned talk. Slide 10, at about 15:00 from the start.
In perfect forwarding, std::forward is used to convert the named rvalue reference t1 and t2 to unnamed rvalue reference. What is the purpose of doing that? How would that effect the called function inner if we leave t1 & t2 as lvalue?
template <typename T1, typename T2> void outer(T1&& t1, T2&& t2)
{
inner(std::forward<T1>(t1), std::forward<T2>(t2));
}
If you use a named rvalue reference in an expression it is actually an lvalue (because you refer to the object by name). Consider the following example:
void inner(int &, int &); // #1
void inner(int &&, int &&); // #2
Now, if we call outer like this
outer(17,29);
we would like 17 and 29 to be forwarded to #2 because 17 and 29 are integer literals and as such rvalues. But since t1 and t2 in the expression inner(t1,t2); are lvalues, you'd be invoking #1 instead of #2. That's why we need to turn the references back into unnamed references with std::forward. So, t1 in outer is always an lvalue expression while forward<T1>(t1) may be an rvalue expression depending on T1. The latter is only an lvalue expression if T1 is an lvalue reference. And T1 is only deduced to be an lvalue reference in case the first argument to outer was an lvalue expression.
How would that affect the called function inner if we leave t1 & t2 as lvalue?
If, after instantiating, T1 is of type char, and T2 is of a class, you want to pass t1 per copy and t2 per const reference. Well, unless inner() takes them per non-const reference, that is, in which case you want to do so, too.
Try to write a set of outer() functions which implement this without rvalue references, deducing the right way to pass the arguments from inner()'s type. I think you'll need something 2^2 of them, pretty hefty template-meta stuff to deduce the arguments, and a lot of time to get this right for all cases.
And then someone comes along with an inner() that takes arguments per pointer. I think that now makes 3^2. (Or 4^2. Hell, I can't be bothered to try to think whether const pointer would make a difference.)
And then imagine you want to do this for a five parameters. Or seven.
Now you know why some bright minds came up with "perfect forwarding": It makes the compiler do all this for you.
A point that hasn't been made crystal clear is that static_cast<T&&> handles const T& properly too.
Program:
#include <iostream>
using namespace std;
void g(const int&)
{
cout << "const int&\n";
}
void g(int&)
{
cout << "int&\n";
}
void g(int&&)
{
cout << "int&&\n";
}
template <typename T>
void f(T&& a)
{
g(static_cast<T&&>(a));
}
int main()
{
cout << "f(1)\n";
f(1);
int a = 2;
cout << "f(a)\n";
f(a);
const int b = 3;
cout << "f(const b)\n";
f(b);
cout << "f(a * b)\n";
f(a * b);
}
Produces:
f(1)
int&&
f(a)
int&
f(const b)
const int&
f(a * b)
int&&
Note that 'f' has to be a template function. If it's just defined as 'void f(int&& a)' this doesn't work.
It may be worthwhile to emphasize that forward has to be used in tandem with an outer method with forwarding/universal reference. Using forward by itself as the following statements is allowed, but does no good other than causing confusion. The standard committee may want to disable such flexibility otherwise why don't we just use static_cast instead?
std::forward<int>(1);
std::forward<std::string>("Hello");
In my opinion, move and forward are design patterns which are natural outcomes after r-value reference type is introduced. We should not name a method assuming it is correctly used unless incorrect usage is forbidden.
From another viewpoint, when dealing with rvalues in a universal reference assignment, it may be desirable to preserve the type of a variable as it is. For example
auto&& x = 2; // x is int&&
auto&& y = x; // But y is int&
auto&& z = std::forward<decltype(x)>(x); // z is int&&
Using std::forward, we ensured z exactly has the same type as x.
Moreover, std::forward doesn't affect lvalue references:
int i;
auto&& x = i; // x is int&
auto&& y = x; // y is int&
auto&& z = std::forward<decltype(x)>(x); // z is int&
Still z has the same type as x.
So, back to your case, if the inner function has two overloads for int& and int&&, you want to pass variables like z assignment not y one.
The types in the example can be assessed via:
std::cout<<is_same_v<int&,decltype(z)>;
std::cout<<is_same_v<int&&,decltype(z)>;

What are the main purposes of std::forward and which problems does it solve?

In perfect forwarding, std::forward is used to convert the named rvalue references t1 and t2 to unnamed rvalue references. What is the purpose of doing that? How would that affect the called function inner if we leave t1 & t2 as lvalues?
template <typename T1, typename T2>
void outer(T1&& t1, T2&& t2)
{
inner(std::forward<T1>(t1), std::forward<T2>(t2));
}
You have to understand the forwarding problem. You can read the entire problem in detail, but I'll summarize.
Basically, given the expression E(a, b, ... , c), we want the expression f(a, b, ... , c) to be equivalent. In C++03, this is impossible. There are many attempts, but they all fail in some regard.
The simplest is to use an lvalue-reference:
template <typename A, typename B, typename C>
void f(A& a, B& b, C& c)
{
E(a, b, c);
}
But this fails to handle temporary values (rvalues): f(1, 2, 3);, as those cannot be bound to an lvalue-reference.
The next attempt might be:
template <typename A, typename B, typename C>
void f(const A& a, const B& b, const C& c)
{
E(a, b, c);
}
Which fixes the above problem because "const X& binds to everything", including both lvalues and rvalues, but this causes a new problem. It now fails to allow E to have non-const arguments:
int i = 1, j = 2, k = 3;
void E(int&, int&, int&);
f(i, j, k); // oops! E cannot modify these
The third attempt accepts const-references, but then const_cast's the const away:
template <typename A, typename B, typename C>
void f(const A& a, const B& b, const C& c)
{
E(const_cast<A&>(a), const_cast<B&>(b), const_cast<C&>(c));
}
This accepts all values, can pass on all values, but potentially leads to undefined behavior:
const int i = 1, j = 2, k = 3;
E(int&, int&, int&);
f(i, j, k); // ouch! E can modify a const object!
A final solution handles everything correctly...at the cost of being impossible to maintain. You provide overloads of f, with all combinations of const and non-const:
template <typename A, typename B, typename C>
void f(A& a, B& b, C& c);
template <typename A, typename B, typename C>
void f(const A& a, B& b, C& c);
template <typename A, typename B, typename C>
void f(A& a, const B& b, C& c);
template <typename A, typename B, typename C>
void f(A& a, B& b, const C& c);
template <typename A, typename B, typename C>
void f(const A& a, const B& b, C& c);
template <typename A, typename B, typename C>
void f(const A& a, B& b, const C& c);
template <typename A, typename B, typename C>
void f(A& a, const B& b, const C& c);
template <typename A, typename B, typename C>
void f(const A& a, const B& b, const C& c);
N arguments require 2N combinations, a nightmare. We'd like to do this automatically.
(This is effectively what we get the compiler to do for us in C++11.)
In C++11, we get a chance to fix this. One solution modifies template deduction rules on existing types, but this potentially breaks a great deal of code. So we have to find another way.
The solution is to instead use the newly added rvalue-references; we can introduce new rules when deducing rvalue-reference types and create any desired result. After all, we cannot possibly break code now.
If given a reference to a reference (note reference is an encompassing term meaning both T& and T&&), we use the following rule to figure out the resulting type:
"[given] a type TR that is a reference to a type T, an attempt to create the type “lvalue reference to cv TR” creates the type “lvalue reference to T”, while an attempt to create the type “rvalue reference to cv TR” creates the type TR."
Or in tabular form:
TR R
T& & -> T& // lvalue reference to cv TR -> lvalue reference to T
T& && -> T& // rvalue reference to cv TR -> TR (lvalue reference to T)
T&& & -> T& // lvalue reference to cv TR -> lvalue reference to T
T&& && -> T&& // rvalue reference to cv TR -> TR (rvalue reference to T)
Next, with template argument deduction: if an argument is an lvalue A, we supply the template argument with an lvalue reference to A. Otherwise, we deduce normally. This gives so-called universal references (the term forwarding reference is now the official one).
Why is this useful? Because combined we maintain the ability to keep track of the value category of a type: if it was an lvalue, we have an lvalue-reference parameter, otherwise we have an rvalue-reference parameter.
In code:
template <typename T>
void deduce(T&& x);
int i;
deduce(i); // deduce<int&>(int& &&) -> deduce<int&>(int&)
deduce(1); // deduce<int>(int&&)
The last thing is to "forward" the value category of the variable. Keep in mind, once inside the function the parameter could be passed as an lvalue to anything:
void foo(int&);
template <typename T>
void deduce(T&& x)
{
foo(x); // fine, foo can refer to x
}
deduce(1); // okay, foo operates on x which has a value of 1
That's no good. E needs to get the same kind of value-category that we got! The solution is this:
static_cast<T&&>(x);
What does this do? Consider we're inside the deduce function, and we've been passed an lvalue. This means T is a A&, and so the target type for the static cast is A& &&, or just A&. Since x is already an A&, we do nothing and are left with an lvalue reference.
When we've been passed an rvalue, T is A, so the target type for the static cast is A&&. The cast results in an rvalue expression, which can no longer be passed to an lvalue reference. We've maintained the value category of the parameter.
Putting these together gives us "perfect forwarding":
template <typename A>
void f(A&& a)
{
E(static_cast<A&&>(a));
}
When f receives an lvalue, E gets an lvalue. When f receives an rvalue, E gets an rvalue. Perfect.
And of course, we want to get rid of the ugly. static_cast<T&&> is cryptic and weird to remember; let's instead make a utility function called forward, which does the same thing:
std::forward<A>(a);
// is the same as
static_cast<A&&>(a);
I think to have a conceptual code implementing std::forward can help with the understanding. This is a slide from Scott Meyers talk An Effective C++11/14 Sampler
Function move in the code is std::move. There is a (working) implementation for it earlier in that talk. I found actual implementation of std::forward in libstdc++, in file move.h, but it is not at all instructive.
From a user's perspective, the meaning of it is that std::forward is a conditional cast to an rvalue. It can be useful if I am writing a function which expects either an lvalue or rvalue in a parameter and wants to pass it to another function as an rvalue only if it was passed in as an rvalue. If I did not wrap the parameter in std::forward, it would be always passed as a normal reference.
#include <iostream>
#include <string>
#include <utility>
void overloaded_function(std::string& param) {
std::cout << "std::string& version" << std::endl;
}
void overloaded_function(std::string&& param) {
std::cout << "std::string&& version" << std::endl;
}
template<typename T>
void pass_through(T&& param) {
overloaded_function(std::forward<T>(param));
}
int main() {
std::string pes;
pass_through(pes);
pass_through(std::move(pes));
}
Sure enough, it prints
std::string& version
std::string&& version
The code is based on an example from the previously mentioned talk. Slide 10, at about 15:00 from the start.
In perfect forwarding, std::forward is used to convert the named rvalue reference t1 and t2 to unnamed rvalue reference. What is the purpose of doing that? How would that effect the called function inner if we leave t1 & t2 as lvalue?
template <typename T1, typename T2> void outer(T1&& t1, T2&& t2)
{
inner(std::forward<T1>(t1), std::forward<T2>(t2));
}
If you use a named rvalue reference in an expression it is actually an lvalue (because you refer to the object by name). Consider the following example:
void inner(int &, int &); // #1
void inner(int &&, int &&); // #2
Now, if we call outer like this
outer(17,29);
we would like 17 and 29 to be forwarded to #2 because 17 and 29 are integer literals and as such rvalues. But since t1 and t2 in the expression inner(t1,t2); are lvalues, you'd be invoking #1 instead of #2. That's why we need to turn the references back into unnamed references with std::forward. So, t1 in outer is always an lvalue expression while forward<T1>(t1) may be an rvalue expression depending on T1. The latter is only an lvalue expression if T1 is an lvalue reference. And T1 is only deduced to be an lvalue reference in case the first argument to outer was an lvalue expression.
How would that affect the called function inner if we leave t1 & t2 as lvalue?
If, after instantiating, T1 is of type char, and T2 is of a class, you want to pass t1 per copy and t2 per const reference. Well, unless inner() takes them per non-const reference, that is, in which case you want to do so, too.
Try to write a set of outer() functions which implement this without rvalue references, deducing the right way to pass the arguments from inner()'s type. I think you'll need something 2^2 of them, pretty hefty template-meta stuff to deduce the arguments, and a lot of time to get this right for all cases.
And then someone comes along with an inner() that takes arguments per pointer. I think that now makes 3^2. (Or 4^2. Hell, I can't be bothered to try to think whether const pointer would make a difference.)
And then imagine you want to do this for a five parameters. Or seven.
Now you know why some bright minds came up with "perfect forwarding": It makes the compiler do all this for you.
A point that hasn't been made crystal clear is that static_cast<T&&> handles const T& properly too.
Program:
#include <iostream>
using namespace std;
void g(const int&)
{
cout << "const int&\n";
}
void g(int&)
{
cout << "int&\n";
}
void g(int&&)
{
cout << "int&&\n";
}
template <typename T>
void f(T&& a)
{
g(static_cast<T&&>(a));
}
int main()
{
cout << "f(1)\n";
f(1);
int a = 2;
cout << "f(a)\n";
f(a);
const int b = 3;
cout << "f(const b)\n";
f(b);
cout << "f(a * b)\n";
f(a * b);
}
Produces:
f(1)
int&&
f(a)
int&
f(const b)
const int&
f(a * b)
int&&
Note that 'f' has to be a template function. If it's just defined as 'void f(int&& a)' this doesn't work.
It may be worthwhile to emphasize that forward has to be used in tandem with an outer method with forwarding/universal reference. Using forward by itself as the following statements is allowed, but does no good other than causing confusion. The standard committee may want to disable such flexibility otherwise why don't we just use static_cast instead?
std::forward<int>(1);
std::forward<std::string>("Hello");
In my opinion, move and forward are design patterns which are natural outcomes after r-value reference type is introduced. We should not name a method assuming it is correctly used unless incorrect usage is forbidden.
From another viewpoint, when dealing with rvalues in a universal reference assignment, it may be desirable to preserve the type of a variable as it is. For example
auto&& x = 2; // x is int&&
auto&& y = x; // But y is int&
auto&& z = std::forward<decltype(x)>(x); // z is int&&
Using std::forward, we ensured z exactly has the same type as x.
Moreover, std::forward doesn't affect lvalue references:
int i;
auto&& x = i; // x is int&
auto&& y = x; // y is int&
auto&& z = std::forward<decltype(x)>(x); // z is int&
Still z has the same type as x.
So, back to your case, if the inner function has two overloads for int& and int&&, you want to pass variables like z assignment not y one.
The types in the example can be assessed via:
std::cout<<is_same_v<int&,decltype(z)>;
std::cout<<is_same_v<int&&,decltype(z)>;