I'm working on a qt widget project
I make it frameless and create my own custom frame for it
for drag window I subclass QWidget and use some event to keep track of window movement
everything is OK except one thing, as you can see I have a QLabel in my widget
this label are in the way of area of top_bar widget itself (because its in it actually.), So drag won't work because its on the way...
I don't know how can I fix it and keep the label
I know this is possible because this project using the same way for keep track of QWidget, and its have a label in it too but work just fine
Related
I'm getting started with Qt and decided to build a full-screen text editor. I want to have a button (button with arrow in screenshot) attached to a QDockWidget which opens and closes it so the button is always visible to the right side of the screen and stay anchored to it when dock is visible or resized.
My current app is a simple fullscreen textEdit set to centeralwidget in Mainwindow.
I haven't found a way to do this yet with layouts or existing addAnchor() functions so any help or direction is appreciated.
You can achieve what you want by using a container for your text edit and the button. A QWidget instance can be used as an "invisible"*** container for other widgets.
So in Qt Designer you add a widget as a central widget of the main-window, inside this widget you add the text edit and the button, then you set a vertical layout for this container widget.
Don't forget to restrict the docking widget to only dock to the right side, you can do that with: dock->setAllowedAreas(Qt::DockWidgetArea::RightDockWidgetArea); //assuming dock is the pointer to your QDockWidget.
In case you want the dockWidget to be able to dock to any side and the button to follow, you can do that too, but it get a little bit more complicated. Basically you need to connect a slot to dockLocationChanged of your dockWidget and based on where it's docked you need to set-up a new layout for the container widget to be vertical or horizontal and the order of the textEdit and the button based on the side the dock happened.
LE:*** you will most likely need to set the margins you want, since both the widget and it's layout can have them and the actual content might have higher spacing than you want.
I am trying to model a UI from a wxWidgets application to QT. However, in the original application they have Dock Widgets that can snap in place and move around except for occupying the main window.
Every box appears to be a dock widget except for the main window. And if I want to move the Datasets window (top left) to the right of the Output Adjustment window I can:
So now my goal was to try and get the UI in QT to at least accomplish the dock widgets on the left side of the main widget. Which in my case, I was able to at least get the width and the height with some trouble to show up the same. However, I cannot create a QDockWidget like the Output Adjustment and have it snap next to the others. And the other problem comes when I try to move a dock widget it will not snap to the right or the left of the other widgets.
This is where I have my problems. I cannot snap it to either side of the dock widgets. Is this something that will need to be hard coded? I know I have seen other examples online that look awfully similar to this layout. However they are all hard coded. And it would be a lot more simple if I could just use the creator to add the sliders and toolbars as time goes on. And if it is not something I have to hard code, how do I modify the locations on where my widgets can snap? I tried to make a grid layout, however the widgets do not go into the grid.
By enabling dock nesting in your main window you can achieve a more flexible placement of the dock widgets, including positioning the dock widgets side-by-side. In Qt Designer, select the main window and in the Property Editor panel mark the dockNestingEnabled check box (present in the QMainWindow section). Alternatively, you can achieve the same result by calling the method QMainWindow::setDockNestingEnabled in your code.
If you want your application to start with dock widgets arranged side-by-side as in your reference application, you have to resort on the method QMainWindow::splitDockWidget. For example, you can create an initial arrangement in Qt Designer such as the one depicted below.
Next, you can rearrange the dock widgets in the main window constructor code,
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) {
ui->setupUi(this);
// Changes the dock widgets arrangement.
splitDockWidget(ui->dock1, ui->dock3, Qt::Orientation::Horizontal);
splitDockWidget(ui->dock1, ui->dock2, Qt::Orientation::Vertical);
}
which would produce the result below.
I'm trying to write a circuit designer software in QT on Linux. I'm using KDE 5 Plasma desktop and QTCreator as an IDE.
I tried to use QFrame paintEvent to paint on it, and it worked, but when im grabbed the window inside QFrame it moved.
I know about QGraphicsView, but i cant make a custom class and promote it based on that(it's not listed).
How can i create a custom class from a container(QFrame, QGraphicsView or anything) where i can override paint event and also it doesn't move window if i grab it?
Sorry for my poor english.
QGraphicsView inherits from QAbstractScrollArea which inherits from QFrame itself.
So you can keep the QFrame in the form, and keep it promoted to your canvas class, but simply make you canvas class inherit QGraphicsView instead.
Although, my Qt has two differences in behavior from the OP (but I don't use KDE):
Clicking on a QFrame and moving the mouse doesn't move the whole window for me. I guess this behavior for the OP could be changed by reimplementing void mousePressEvent ( QMouseEvent * event ) in the canvas class and giving it an empty code instead. (doc)
I can put QGraphicsView in my ui files, and I can right click on them to promote them to another custom-defined class.
Edit: Found the reason why the window moves on KDE!
I have two Qt widgets in the window. One of them is QDockWidget, and another one is just QWidget.
When I drag the QDockWidget, the default behaviour of the another widget is moving without changing its size. And I want it to fill the whole window except dock widget, and to change its size programmatically when I drag QDockWidget. Hwo to do it better?
The solution was to set container horizontal policy as "fixed"
I have an application written in C++/QT5 with a QListView widget within a QHBoxLayout within a QGroupBox. There is also a QTabWidget in the main window. I would like the user to be able to resize the QListView widget by clicking and dragging and for the other items to automatically resize themselves accordingly.
I feel like this should be something that is easily done within the framework of QT5, but I can't for the life of me find a way. Even having a border on the list view that I can resize within the code of my application would be a start.
Thanks to jhnnslschnr I was able to solve this via the QSplitter widget. If you're using QtCreator as I was, you can use QSplitter simply by Ctrl-clicking the widgets you want in the splitter and then selecting "Lay out horizontally (vertically) in splitter". The user can now select the partitioning at run-time.