Why there is Qt::UserRole in delegate in this example? - c++

I read a tutorial book about delegates in QT. There is a simple example. We create QComboBox as editor with 3 values: "", "Pan", "Pani". We reimplement 3 methods: createEditor, setEditorData, setModelData in TitleDelegate class. I understand the first and the second one.
QWidget * TitleDelegate :: createEditor (QWidget *parent ,const QStyleOptionViewItem &,const QModelIndex &) const
{
QComboBox *widget=new QComboBox (parent);
QStringList itemList; itemList <<""<<"Pan"<<"Pani";
widget ->addItems(itemList);
return widget;
}
void TitleDelegate :: setEditorData (QWidget *editor , const QModelIndex &index) const
{
QComboBox *widget=static_cast < QComboBox *>( editor);
int value=index.model () ->data(index ,Qt::EditRole).toInt ();
widget -> setCurrentIndex (value);
}
void TitleDelegate :: setModelData (QWidget *editor , QAbstractItemModel *model , const QModelIndex &index) const
{
QComboBox *widget = static_cast < QComboBox *>( editor);
int value = widget -> currentIndex ();
model ->setData(index , widget -> currentText (), Qt::DisplayRole );
model ->setData(index , value , Qt::UserRole);
}
But I don't understand line from setModelData:
model ->setData(index , value , Qt::UserRole);
In the book there is explanation: We have to save value to can use it in setEditorData method to know active list's element.
Why we use Qt::UserRole? I think we should use Qt::EditRole.

Look at this Documentation about Qt::ItemDataRole:
But For User roles:
As It says :
For user roles, it is up to the developer to decide which types to use
and ensure that components use the correct types when accessing and
setting data.

Related

Add QCombobox inside QTreeview specific cell

I was trying to insert a QCombobox only in some specific cells of my QTreeview. As I read, I think that I need to create my delegate (that I've created). But I don't understand how to insert this in my treeview.
I want to realize this:
This is my code:
#include <QTreeView>
#include <QStandardItemModel>
#include <QStandardItem>
#include "mainwindow.h"
#include "comboboxdelegate.h"
const int ROWS = 2;
const int COLUMNS = 3;
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent)
{
treeView = new QTreeView(this);
setCentralWidget(treeView);
standardModel = new QStandardItemModel ;
standardModel->setColumnCount(2);
QStandardItem *root = new QStandardItem("ROOT");
root->setCheckable(true);
root->setCheckState(Qt::Checked);
root->setEditable(false);
standardModel->setItem(0, 0, root);
QList< QStandardItem * > listOne ;
QStandardItem *f1 = new QStandardItem( "Field_1" );
f1->setCheckable(true);
f1->setCheckState(Qt::Checked);
f1->setEditable(false);
listOne.append(f1) ;
listOne.append( new QStandardItem( "<Free text>" ) ) ;
root->appendRow(listOne);
QList< QStandardItem * > listTwo ;
QStandardItem *f2 = new QStandardItem( "Field_2" );
listTwo.append(f2) ;
listTwo.append( new QStandardItem( "<HERE COMBOBOX!>" ) ) ;
root->appendRow(listTwo);
treeView->setModel(standardModel);
treeView->expandAll();
}
I managed to create an entire column with QCombobox (using custom delegate). But I don't know how to set only specific cell. Anyone can help me?
QTreeWidget makes widget items convenient.
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent)
{
treeWidget = new QTreeWidget(this);
setCentralWidget(treeWidget);
treeWidget->setColumnCount(2);
auto root = new QTreeWidgetItem({"Root"});
root->setCheckState(0, Qt::Checked);
treeWidget->addTopLevelItem(root);
auto child1 = new QTreeWidgetItem({"Field 1", "<Free Text>"});
child1->setCheckState(0, Qt::Checked);
child1->setFlags(child1->flags() | Qt::ItemIsEditable);
root->addChild(child1);
auto child2 = new QTreeWidgetItem({"Field 2"});
child2->setFlags(child2->flags() | Qt::ItemIsEditable);
root->addChild(child2);
auto comboBox = new QComboBox();
comboBox->addItems({"Red", "Blue", "Yellow"});
treeWidget->setItemWidget(child2, 1, comboBox);
connect(treeWidget, &QTreeWidget::itemDoubleClicked, treeWidget, &QTreeWidget::editItem);
treeWidget->expandAll();
}
There are a few differences to note.
You'll need QTreeWidget* treeWidget; in your class declaration. And include the QTreeWidget header.
By default, TreeWidgetItems aren't checkable (no checkbox), but calling QTreeWidgetItem::setCheckState with Qt::Checked or Qt::Unchecked will make it checkable.
Items are not editable by default. Whole rows can be made editable by calling treeWidgetItem->setFlags(treeWidgetItem->flags() | Qt::ItemIsEditable). To filter what rows/columns can be edited, you can define your own itemDoubleClicked slot and use an if-statement (example).
You need to store combobox items in model item, for example using Qt::UserRole
QStringList options = {"one", "two", "three"};
QStandardItem* item = new QStandardItem(options[0]);
item->setData(QVariant(options),Qt::UserRole);
listTwo.append(item);
Then you need assign delegate to view. You can assign it for the whole table and return default delegate if index.data(Qt::UserRole).isNull().
Delegate* delegate = new Delegate(treeView);
treeView->setItemDelegate(delegate);
It's probably a good idea to set edit triggers to all, so dropdown occurs not only on doubleclick but also on single click
treeView->setEditTriggers(QAbstractItemView::AllEditTriggers);
Delegate must implement createEditor, setEditorData and setModelData
QWidget *Delegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
if (index.data(Qt::UserRole).isNull()) {
return QStyledItemDelegate::createEditor(parent, option, index);
}
return new QComboBox(parent);
}
void Delegate::setEditorData(QWidget *editor, const QModelIndex &index) const
{
QComboBox* comboBox = qobject_cast<QComboBox*>(editor);
if (!comboBox) {
return QStyledItemDelegate::setEditorData(editor, index);
}
QStringList options = index.data(Qt::UserRole).toStringList();
comboBox->addItems(options);
QString value = index.data().toString();
int current = options.indexOf(value);
if (current > -1) {
comboBox->setCurrentIndex(current);
}
comboBox->showPopup();
}
void Delegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
{
QComboBox* comboBox = qobject_cast<QComboBox*>(editor);
if (!comboBox) {
return QStyledItemDelegate::setModelData(editor, model, index);
}
model->setData(index, comboBox->currentText());
}
By default delegate doesn't change how item is displayed and show editor only if edit is triggered: no combobox is shown. But you can override it with custom paintEvent.
void Delegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
if (index.data(Qt::UserRole).isNull()) {
return QStyledItemDelegate::paint(painter, option, index);
}
QStyle* style = qApp->style();
QStyleOptionComboBox opt;
opt.rect = option.rect;
opt.currentText = index.data().toString();
opt.palette = option.palette;
opt.state = option.state;
opt.subControls = QStyle::SC_All;
opt.activeSubControls = QStyle::SC_All;
opt.editable = false;
opt.frame = true;
style->drawComplexControl(QStyle::CC_ComboBox, &opt, painter, 0);
style->drawControl(QStyle::CE_ComboBoxLabel, &opt, painter, 0);
}
Full source here: combobox-delegate

Send data from a model to a delegate

I have a tableView that has a column that is using a comboBox. I need to fill the comboBox using the delegate class with the data from the model class. I was using signals and slots for this task but I know there is a method using data.
This is how i create and fill the comboBox. I need to get the file row directly from the model class without already storing it in the delegate.
QWidget *CDelegate :: createEditor(QWidget *parent, const QStyleOptionViewItem &/* option */, const QModelIndex & index) const
{
if(index.column() == COL_ComboBox)
{
QComboBox *editor = new QComboBox(parent);
for(int i=0; i<file.at(index.row()).size(); i++)
editor -> addItem(file.at(index.row()).at(i))
return editor;
}
...
}
As I understand, you want to fill QComboBox with data from model of your QTableView. As you see, const QModelIndex & index parameter in createEditor function provides you access to this model. Look for method model of QModelIndex class. Thats' why, your createEditor function may be like this:
QWidget *CDelegate :: createEditor(QWidget *parent, const QStyleOptionViewItem &/* option */, const QModelIndex & index) const
{
if(index.column() == COL_ComboBox)
{
QComboBox *editor = new QComboBox(parent);
const QAbstractItemModel *model = index.model();
while(/*condition*/)
{
// take data from model
// QVariant dt = model->data(...);
// fill editor with data from dt
// editor->addItem(...)
}
return editor;
}
...
}

QTableView + QCompleter delegate returns wrong value

I'm using Qt (C++), specifically I have a table that auto-completes using a QCompleter. I'm very new to Qt and struggling with this.
My problem is that even though the QCompleter shows the correct values, the data it returns is always the data for the first element.
For example, if I have the following data (fields separated by dashes, data made up):
1-David-197598713-Los Angeles
2-Daniel-1933398713-NYC
3-Don-1975555-Argentina
And I type D, the QCompleter shows the 3 options, but regardless of which I pick, this happens:
The actual cell edits "correctly" (the value reflects what's been picked)
The callback receives the WRONG value (always the ID of the first element)
So in this case I'd always get (Assuming the name is the autocomplete field):
1-Daniel-197598713-Los Angeles or 1-Don-197598713-Los Angeles or 1-David-197598713-Los Angeles
Also, for some motive the setEditorData procedure does nothing at all (if I comment it, the behavior doesn't change at all)
This is my entire delegate source:
productNameDelegate::productNameDelegate(QObject *parent) : QItemDelegate(parent)
{
}
QWidget *productNameDelegate::createEditor(QWidget *parent,
const QStyleOptionViewItem &/* option */,
const QModelIndex &/* index */) const
{
QLineEdit *editor = new QLineEdit(parent);
QCompleter *q = new QCompleter(db::getProductsNames());
q->setCaseSensitivity(Qt::CaseInsensitive);
q->setCompletionMode(QCompleter::PopupCompletion);
editor->setCompleter(q);
return editor;
}
void productNameDelegate::setEditorData(QWidget *editor,
const QModelIndex &index) const
{ //TODO this procedure doesn't affect the code at all
QString value = index.model()->data(index, Qt::EditRole).toString();
QLineEdit *LineEdit = static_cast<QLineEdit*>(editor);
LineEdit->setText(value);
}
void productNameDelegate::setModelData(QWidget *editor, QAbstractItemModel *model,
const QModelIndex &index) const
{
QLineEdit *LineEdit = static_cast<QLineEdit*>(editor);
QString value = LineEdit->text();
int code=LineEdit->completer()->currentIndex().data(Qt::UserRole).toInt(); //FIXME: siempre devuelve el primer elemento de la lista
if (index.column()==2 && index.row()>=6 && index.row() <= 25)
m->addProducto(code, index.row());
model->setData(index, value, Qt::EditRole);
}
void productNameDelegate::updateEditorGeometry(QWidget *editor,
const QStyleOptionViewItem &option, const QModelIndex &/* index */) const
{
editor->setGeometry(option.rect);
}
void productNameDelegate::setModel(factura* m) {
this->m=m;
}

Qt Using Custom QItemDelegate for QTableView

I followed the Spin Box Delegate tutorial, which Qt provides, to try to implement my own QItemDelegate. It would be used to specify a QComboBox to represent data in a QTableView cell but it is not working.
My biggest problem is that I don't know when my QItemDelegate is going to be utilized.
when itemModel->setData() is used or when itemModel->setItem(). I would suspect setItem() because I reimplemented a QItemDelegate (emphasis on the "Item") but the tutorial uses setData() and it works fine.
I know that if the specified QItemDelegate does not work it uses the default one but how do I now that the one I specified did not work?
when should I suspect for QTableView to use my delegate. I would like to specify which delegates to use for each cell. Is this possible or does the QTableView only use one delegate throughout?
How would I specify the items to populate the QComboBox once it gets displayed by the QTableView?
I implemented QItemDelegate here:
the part where I try to add the cell which is suppose to use the QComboBox is under the comment "Enabled" in mainwindow.cpp further down this post.
qcomboboxitemdelegate.h
#ifndef QCOMBOBOXITEMDELEGATE_H
#define QCOMBOBOXITEMDELEGATE_H
#include <QItemDelegate>
#include <QComboBox>
class QComboBoxItemDelegate : public QItemDelegate
{
Q_OBJECT
public:
explicit QComboBoxItemDelegate(QObject *parent = 0);
QWidget* createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index);
void setEditorData(QWidget *editor, const QModelIndex &index);
void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index);
void updateEditorGeometry(QWidget *editor, const QStyleOptionViewItem &option, const QModelIndex &index);
signals:
private:
};
#endif // QCOMBOBOXITEMDELEGATE_H
qcomboboxitemdelegate.cpp
#include "qcomboboxitemdelegate.h"
#include <QDebug>
QComboBoxItemDelegate::QComboBoxItemDelegate(QObject *parent)
: QItemDelegate(parent)
{
}
QWidget* QComboBoxItemDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) {
// create widget for use
QComboBox* comboBox = new QComboBox(parent);
return comboBox;
}
void QComboBoxItemDelegate::setEditorData(QWidget *editor, const QModelIndex &index) {
// update model widget
QString value = index.model()->data(index, Qt::EditRole).toString();
qDebug() << "Value:" << value;
QComboBox* comboBox = static_cast<QComboBox*>(editor);
comboBox->setCurrentIndex(comboBox->findText(value));
}
void QComboBoxItemDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) {
// store edited model data to model
QComboBox* comboBox = static_cast<QComboBox*>(editor);
QString value = comboBox->currentText();
model->setData(index, value, Qt::EditRole);
}
void QComboBoxItemDelegate::updateEditorGeometry(QWidget *editor, const QStyleOptionViewItem &option, const QModelIndex &index) {
editor->setGeometry(option.rect);
}
mainwindow.cpp : this is where I initialize the QStandardItemModel
void MainWindow::init() {
itemModel = new QStandardItemModel(this);
}
void MainWindow::setupUi() {
this->setWindowTitle("QAlarmClock");
QStringList labelList;
labelList << "Alarm Name" << "Time" << "Enabled";
itemModel->setHorizontalHeaderLabels(labelList);
ui->tableView->setModel(itemModel);
ui->tableView->horizontalHeader()->setSectionResizeMode(QHeaderView::Stretch);
ui->tableView->setItemDelegate(comboBoxItemDelegate);
}
void MainWindow::on_actionNew_triggered() {
alarmDialog = new AlarmDialog(this);
connect(alarmDialog, SIGNAL(on_close()), this, SLOT(on_alarmDialog_close()));
alarmDialog->exec();
}
mainwindow.cpp : this is where I update QStandardItemModel
void MainWindow::on_alarmDialog_close() {
QString alarmName = alarmDialog->getAlarmName();
QDateTime alarmDateTime = alarmDialog->getDateTime();
itemModel->insertRow(itemModel->rowCount());
int rowCount = itemModel->rowCount();
// Alarm Name
QStandardItem* alarmItem = new QStandardItem(QIcon("res/alarmclock.ico"), alarmName);
itemModel->setItem(rowCount - 1 , 0, alarmItem);
// Date Time
QStandardItem* dateTimeItem = new QStandardItem();
dateTimeItem->setText(alarmDateTime.toString());
dateTimeItem->setEditable(false);
itemModel->setItem(rowCount - 1, 1, dateTimeItem);
// Enabled
QStandardItem* enabledItem = new QStandardItem();
QList<QStandardItem*> optionList;
optionList << new QStandardItem("Enabled") << new QStandardItem("Disabled");
enabledItem->appendRows(optionList);
itemModel->setItem(rowCount - 1, 2, enabledItem);
}
Edit 1
qcomboboxdelegate.cpp
QWidget* QComboBoxItemDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) {
// create widget for use
qDebug() << "Column: " << index.column();
if (index.column() == 2) {
QComboBox* comboBox = new QComboBox(parent);
QStringList values;
values << "Enabled" << "Disabled";
comboBox->addItems(values);
return comboBox;
} else {
return QItemDelegate::createEditor(parent, option, index);
}
}
mainwindow.cpp
void MainWindow::on_alarmDialog_close() {
QList<QStandardItem*> row;
QString alarmName = alarmDialog->getAlarmName();
QDateTime alarmDateTime = alarmDialog->getDateTime();
QString status = "Enabled";
// Alarm Name
QStandardItem* alarmItem = new QStandardItem(QIcon("res/alarmclock.ico"), alarmName);
row << alarmItem;
// Date Time
QStandardItem* dateTimeItem = new QStandardItem();
dateTimeItem->setText(alarmDateTime.toString());
dateTimeItem->setEditable(false);
row << dateTimeItem;
// Enabled
QStandardItem* statusItem = new QStandardItem(status);
row << statusItem;
itemModel->appendRow(row);
}
First, you should have a description of your model columns:
enum Columns
{
COL_NAME,
COL_TIME,
COL_STATUS
}
Your delegate should only work for the last column.
Here is an example of how you can populate your model:
for (int i = 0; i < 5; ++i)
{
QStandardItem *itemName = new QStandardItem(QString("name %1").arg(i));
QStandardItem *itemTime = new QStandardItem(QString("time %1").arg(i));
QString status;
if (i % 2 == 0)
{
status = "Enabled";
}
else
{
status = "Disabled";
}
QStandardItem *itemStatus = new QStandardItem(status);
QList<QStandardItem*> row;
row << itemName << itemTime << itemStatus;
model->appendRow(row);
}
As I said, your delegate should only work for the last column. So all methods you have reimplemented should have a column check like this:
QWidget* QComboBoxItemDelegate::createEditor(QWidget *parent,
const QStyleOptionViewItem &option,
const QModelIndex &index)
{
if (index.column() == COL_STATUS)
{
QStringList values;
values << "Enabled" << "Disabled";
QComboBox* comboBox = new QComboBox(parent);
comboBox->addItems(values);
return comboBox;
}
else
{
return QItemDelegate::createEditor(parent, option, index);
}
}
You should add this check to the other methods: if the current column is not the status column, the base class (QItemDelegate) implementation should be used.
Then you set your delegate to your view:
ui->tableView->setItemDelegate(new ComboBoxDelegate);
If you do everything right, a combo Box will appear in the last column if you try to edit its values.
Even more simply; I found QTableView::setItemDelegateForColumn() to work admirably for a column. For example, in your MainWindow, you could make a member:
QComboBoxItemDelegate dgtComboDelegate;
Then, in your ctor, or init(), you could have
ui->tableView->setItemDelegateForColumn(2, dgtComboDelegate);
If you wanted that to happen for a single cell, that's when you need to test on the index.column() and index.row().
You know, you don't have to create a QTableView to do this either. E.g., see the ?:
Qt - Centering a checkbox in a QTable
The OP doesn't give the declaration for a table widget or view; but it does have the QTableView tag. It should work equally well for either.
In the former case, you can do ui->tableWidget->setItemDelegateForColumn(2, dgtComboDelegate); and never have to make your own model. Just use setData() on the items you create (or even later, for that matter,) to initialize their values.
So I figured out that I did not override the correct function prototypes..! I forgot that they
had const in the prototype meaning that I was not overriding any functions so it was using the default ones. Here are the correct virtual functions that have to be re-implemented: http://qt-project.org/doc/qt-5.0/qtwidgets/qitemdelegate.html

How to create delegate for QTreeWidget?

Here is what I'm trying to do (all parents and children must have a close button on the right, in the future, only the hovered item will be able to show the **close ** button):
My delegate code:
class CloseButton : public QItemDelegate
{
Q_OBJECT
public:
CloseButton( QObject* parent = 0 )
: QItemDelegate( parent )
{};
QWidget* createEditor( QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index ) const
{
if ( index.column() == 1 )
{
QToolButton* button = new QToolButton( parent );
button->setIcon( QIcon( CLOSE_ICON ) );
//button->setFixedSize( 16, 16 );
//button->setAutoRaise( true );
//button->setVisible( true );
CONNECT( button, SIGNAL( clicked() ), this, SLOT( emitCommitData() ) );
return button;
}
return ( new QWidget );
}
private slots:
void emitCommitData()
{
emit commitData( qobject_cast< QWidget* >( sender() ) );
}
private:
//Q_DISABLE_COPY( CloseButton );
};
With QTreeWidget connection code:
recipientsView()->setItemDelegateForColumn( 1, new CloseButton( this ) );
where recipientsView() is a simple QTreeWidget.
Problem is that QToolButtons are not shown at all (it must be in the second column, i.e. column index in the tree is 1). What I'm doing wrong?
I have checked already all Qt demo examples about delegates and the first Google result about QItemDelegate's and similar stuff.
You can use the QStyledDelegate::paint function to draw the close icon, without using any widget, and the editorEvent to receive mouse events for the item, even if you don't use the editor or make the item editable.
class CloseButton : public QStyledItemDelegate {
Q_OBJECT
public:
explicit CloseButton(QObject *parent = 0,
const QPixmap &closeIcon = QPixmap())
: QStyledItemDelegate(parent)
, m_closeIcon(closeIcon)
{
if(m_closeIcon.isNull())
{
m_closeIcon = qApp->style()
->standardPixmap(QStyle::SP_DialogCloseButton);
}
}
QPoint closeIconPos(const QStyleOptionViewItem &option) const {
return QPoint(option.rect.right() - m_closeIcon.width() - margin,
option.rect.center().y() - m_closeIcon.height()/2);
}
void paint(QPainter *painter, const QStyleOptionViewItem &option,
const QModelIndex &index) const {
QStyledItemDelegate::paint(painter, option, index);
// Only display the close icon for top level items...
if(!index.parent().isValid()
// ...and when the mouse is hovering the item
// (mouseTracking must be enabled on the view)
&& (option.state & QStyle::State_MouseOver))
{
painter->drawPixmap(closeIconPos(option), m_closeIcon);
}
}
QSize sizeHint(const QStyleOptionViewItem &option,
const QModelIndex &index) const
{
QSize size = QStyledItemDelegate::sizeHint(option, index);
// Make some room for the close icon
if(!index.parent().isValid()) {
size.rwidth() += m_closeIcon.width() + margin * 2;
size.setHeight(qMax(size.height(),
m_closeIcon.height() + margin * 2));
}
return size;
}
bool editorEvent(QEvent *event, QAbstractItemModel *model,
const QStyleOptionViewItem &option,
const QModelIndex &index)
{
// Emit a signal when the icon is clicked
if(!index.parent().isValid() &&
event->type() == QEvent::MouseButtonRelease) {
QMouseEvent *mouseEvent = static_cast<QMouseEvent*>(event);
QRect closeButtonRect = m_closeIcon.rect()
.translated(closeIconPos(option));
if(closeButtonRect.contains(mouseEvent->pos()))
{
emit closeIndexClicked(index);
}
}
return false;
}
signals:
void closeIndexClicked(const QModelIndex &);
private:
QPixmap m_closeIcon;
static const int margin = 2; // pixels to keep arount the icon
Q_DISABLE_COPY(CloseButton)
};
First, I should ask if you are really using a QTreeWidget, or rather a QTreeView? You cannot use custom delegates with a QTreeWidget according to the documentation for QTreeView, and will have to use a QTree*View* and some form of QAbstractItemModel for you to be able to use a custom delegate.
Ah, scratch that. I see that you're calling setItemDelegateForColumn, which is a QTreeView function, but you should be aware of the difference, so I'm keeping the above paragraph. :)
I would check that your model's flags() function is returning Qt::ItemIsEditable as part of its item flags. The createEditor() method is called whenever an edit event is reported by the view. (The view events that will trigger an edit depend on the model's EditTriggers) Usually a double-click on the delegate will trigger an edit by default, among other things.
I doubt that you want the close button to appear only on double-click, though. To get the button to appear all the time, you'll have to reimplement the delegate's paint() function to draw a button, Among other things. I found Qt's StarDelegate example to be quite helpful in this regard, and I suspect you'll find it useful too.
You can use a QItemDelegate with a QTreeWidget this way (example in PyQt, sorry):
myTreeWidget = QtGui.QTreeWidget()
myTreeWidget.setItemDelegate(myDelegate())
class myDelegate(QtGui.QItemDelegate):
def paint(self, painter, option, index):
#Custom Draw Column 1
if index.column() == 1:
icon = QtGui.QIcon(index.data(QtCore.Qt.DecorationRole))
if icon:
icon.paint(painter, option.rect)
#You'll probably want to pass a different QRect
#Use the standard routine for other columns
else:
super(myDelegate, self).paint(painter, option, index)