_CtrlsValidHeapPointer(Block) - c++

I'm new to c++ and I use c++ to learn data structure recently. I stuck when the error occurs, I've tried to debug but It's still confused me. So, this error is I try to implement two operations concatenate and merge, my terminal shows the result that seems to successful on logical. However, the error is coming in the next second.
Just like img:enter image description here call stack
Here is my code. Hopefully, someone can help me solve this issue, thanks!
#pragma once
#include <iostream>
using namespace std;
class LinkedList;
class Node
{
private:
int data;
Node* next;
public:
friend class LinkedList;
};
class LinkedList
{
private:
Node* first;
Node* last;
Node* third;
public:
LinkedList()
{
first = nullptr;
last = nullptr;
third = nullptr;
}
LinkedList(int A[], int n);
~LinkedList();
void Display();
void RDisplay();//Recursive
void RDisplay(Node* p);
Node* getFirstNode();
int Count();
int RCount(Node* p);//Recursive
int Sum();
int RSum(Node* p);//Recursive
int Max();
int RMax(Node* p);//Recursive
int LSearch(int key); //linear search
int RSearch(int key);
int RSearch(Node* p, int key);
void Insert(int position, int x);
void InsertLast(int x);
void SortedInsert(int x);
int Delete(int position);
int isSorted();
void RemoveDuplicate();
void ReverseE();//Elements
void ReverseL();//Links
void RReverse();//Recursive
void RReverse(Node* q,Node *p);
void Concatenate(Node* second);
void Merge(Node *second);
int Mid();
int isLoop();
};
//cpp file
#include "Linkedlist.h"
#include <iostream>
using namespace std;
LinkedList::LinkedList(int A[], int n)
{
Node* t ;
first = new Node;
first->data = A[0];
first -> next = nullptr;
last = first;
for (int i = 1; i < n; i++)
{
t = new Node;
t->data = A[i];
t->next = nullptr;
last->next = t;
last = t;
}
}
LinkedList ::~LinkedList()
{
Node* p = first;
while (first)
{
first = first->next;
delete p;
p = first;
}
}
void LinkedList::Merge(Node* second)
{
Node* last;
if (first->data < second->data)
{
third = first;
last = first;
first = first->next;
last->next = nullptr;
}
else
{
third = last = second;
second = second->next;
last->next = NULL;
}
while (first != NULL && second != NULL)
{
if (first->data < second->data)
{
last->next = first;
last = first;
first = first->next;
last->next = NULL;
}
else
{
last->next = second;
last = second;
second = second->next;
last->next = NULL;
}
}
if (first != NULL)
{
last->next = first;
first = third;
}
else
{
last->next = second;
first = third;
}
}
//concatenate
void LinkedList::Concatenate(Node* second)
{
Node* p = first;
while (p->next != NULL)
{
p = p->next;
}
p->next = second;
}
void LinkedList::Display()
{
Node* p = first;
while (p != nullptr)
{
cout << p->data << " -> ";
p = p->next;
}
}
Node* LinkedList::getFirstNode()
{
return first;
}
#include <iostream>
#include "Linkedlist.h"
#include "Circular.h"
#include "Doubly.h"
#include "CircularDoubly.h"
int main()
{
int A[] = { 1,2,3,4,6,7 };
int B[] = { 5,6,7,8 };
LinkedList c1(A,6);
LinkedList c2(B, 4);
c1.Concatenate(c2.getFirstNode());
c1.Display();
}
Should I offer more detail?
stack call
stack call2

Yes it's the problem in destructor, after Concatenate, the c2 list has been appended to c1 list, the elements are destroyed twice, once in c1's destructor, the second time in c2's destructor. This is a memory issue that may lead to a crash.
I suggest fix it like this:
Transfer the ownership to c1, then we avoid destroy twice
Node* LinkedList::ReleaseFirst() {
Node* tmp = first;
first = nullptr;
return tmp;
}
c1.Concatenate(c2.ReleaseFirst());
Online demo

Related

I am not getting how to concatenate two Linked List

I am not getting how to run the concatenate function using both Node and LinkedList as classes. If anyone knows how to do it, please let me know.
Here I have created two classes one for linked list and the former one for Node creation.
Using create function and passing array as Linked list input. Also, I am getting the headref using getHead() and getHead2() functions which give the starting pointer of first and second Linked List respectively.
#include <iostream>
using namespace std;
class Node{
public:
int data;
Node* next;
Node(){
data=0;
next=NULL;
}
Node(int data){
this->data=data;
this->next=NULL;
}
};
class LL{
Node* first, *second;
public:
LL(){
first=second=NULL;
}
void create(int arr[], int n){
Node* t, *last;
first=new Node();
first->data= arr[0];
first->next=NULL;
last=first;
for(int i=1;i<n;i++){
t=new Node();
t->data=arr[i];
t->next=NULL;
last->next=t;
last=t;
}
}
void create2(int arr[], int n){
Node* t, *last;
second=new Node();
second->data= arr[0];
second->next=NULL;
last=second;
for(int i=1;i<n;i++){
t=new Node();
t->data=arr[i];
t->next=NULL;
last->next=t;
last=t;
}
}
Node* getHead(){
return first;
}
Node* getHead2(){
return second;
}
void display(Node* p){
while(p){
cout<<p->data<<" ";
p=p->next;
}
cout<<endl;
}
void concatLL(){
Node* p=first;
while(p->next){
p=p->next;
}
p->next=second;
second=NULL;
}
};
int main()
{
LL l,l2;
int arr[]={1,2,3,4,5,6,7};
int arr2[]={2,5,7,8,9};
int n=sizeof(arr)/sizeof(arr[0]);
int n2=sizeof(arr2)/sizeof(arr2[0]);
l.create(arr,n);
l2.create2(arr2,n2);
cout<<"Displaying first LL"<<endl;
l.display(l.getHead());
cout<<"Displaying second LL"<<endl;
l2.display(l2.getHead2());
cout<<"Displaying Linked list after concatination"<<endl;
l.concatLL();
l.display(l.getHead());
return 0;
}
p is equal to NULL when executing p->next=second; in concatLL() causing undefined behaviour since the while loop runs until p == NULL. You should use while(p->next) instead of while(p) and check that first is not a null pointer before.
A linked list is still a Node, and as others said, at the end of your while loop p is pointed to NULL. You can't NULL->second=second neither NULL=second, so change your while loop stop condition:
void concatLL(){
Node* p=first;
while(p->next){
p=p->next;
}
p->next=second;
second=NULL;
}
};
Here is my solution:
#include <iostream>
using namespace std;
struct Node {
Node* next;
int value;
Node(int value) {
this->value = value;
this->next = NULL;
}
Node(int n, int a[]) {
value = a[0];
next = NULL;
Node* p = this;
for (int i = 1; i < n; i++) {
p->next = new Node(a[i]);
p = p->next;
}
}
void concat(Node* head) {
Node* p = this;
while (p->next != NULL) {
p = p->next;
}
p->next = head;
}
void display() {
Node* current = this;
while (current != nullptr) {
cout << current->value << " ";
current = current->next;
}
cout << endl;
}
};
int main() {
int a[] = { 1, 2, 3, 4, 5 };
int b[] = { 6, 7, 8, 9, 10 };
Node* list1 = new Node(5, a);
Node* list2 = new Node(5, b);
list1->display();
list2->display();
list1->concat(list2);
list1->display();
return 0;
}

Circular Single Linked List C++ Delete Problem

I want to remove one node from a Circular Single Linked List and when i reach to the Cmd, it shows me an address (maybe) which is repeating infintely. Please help me or show me what is wrong. Here is the code in C++
using namespace std;
class Node{
private:
int data;
Node * next;
public:
void setdata(int s);
int getdata()
{
return data;
}
void setnext(Node * next_pointer);
Node * getnext();
};
void Node::setdata(int s){
data = s;
}
Node * Node::getnext(){
return this->next;
}
void Node::setnext(Node *next_node)
{
this->next = next_node;
}
class Circular{
private:
Node * first;
int sizen;
public:
Circular();
void append(int value);
void display();
Node * walk(int start, int die=3);
int remove_node(Node * prev_node);
int getsize();
Node * get_first();
void removing(int val);
};
Circular::Circular(){
first = 0;
sizen = 0;
}
void Circular::append(int val)
{
Node * new_node = new Node;
new_node -> setdata(val);
if(this->sizen == 0 )
{
//There is empty
this->first = new_node;
this->first -> setnext(this->first);
this->sizen = 1;
}
else
{
//It's not empty
Node *node = this->first;
while(node->getnext()!= this->first)
{
node = node->getnext();
}
node->setnext(new_node);
node->getnext() -> setnext(this->first);
this->sizen +=1;
}
}
void Circular::display()
{
Node *temp = this->first;
std::cout<<temp->getdata()<<" ";
temp = temp->getnext();
while(temp!=this->first)
{
std::cout<<temp->getdata()<<" ";
temp = temp->getnext();
}
}
void Circular::removing(int val)
{
Node *new_node = this->first, *d;
/*if(new_node->sizen==0)
return 0;
if(new_node->sizen==1 && new_node->getdata() == val)
{free(new_node);
return 0;
}*/
std::cout<<"Removing "<<val<<std::endl;
while((new_node->getnext())->getdata()!=val)
{
new_node = new_node->getnext();
}
if((new_node->getnext())->getdata()==val)
{
d = new_node->getnext();
new_node->getnext() ->setnext(d->getnext());
free(d);
}
}
int Circular::getsize(){
Node *temp = this->first;
int length = 0;
length++;
while(temp->getnext()!=this->first)
{
temp = temp->getnext();
length++;
}
return length;
}
int main(){
Circular l;
int i, n,k;
std::cout<<"How many participants do you want? ";
std::cin>>n;
std::cout<<"Which participant should be killed? (Kth)";
std:cin>>k;
for(i=1;i<=n;i++)
l.append(i);
l.display();
l.removing(2);
l.display();
}
And Here is where the problem gets me anxious:
void Circular::removing(int val)
{
Node *new_node = this->first, *d;
/*if(new_node->sizen==0)
return 0;
if(new_node->sizen==1 && new_node->getdata() == val)
{free(new_node);
return 0;
}*/
std::cout<<"Removing "<<val<<std::endl;
while((new_node->getnext())->getdata()!=val)
{
new_node = new_node->getnext();
}
if((new_node->getnext())->getdata()==val)
{
d = new_node->getnext();
new_node->getnext() ->setnext(d->getnext());
free(d);
}
}
I have no error and when I run the program, I want to remove the Second (2) node, but it shows me:
1 1114304 1114304 1114304 1114304 1114304 and so on.

Undefined Reference to Base Class Constructor

This is my code for an implementation of a doubly linked list that inherits previous code from a single linked list, I am currently having trouble with a linker error and surfed the web for the past hour looking for an answer to my problem and found nothing so far to help me. This is my last resor can anyone help?
Specifically the error i get when i try to use g++ to link my .o files is:
DoublyList.o:DoublyList.cpp:(.text+0xf): undefined reference to
`LinkedList::LinkedList()'
collect2.exe: error: ld returned 1 exit status
I have found very similar questions asked but none of the answers helped me or at least I do not know how to implement them in my code specifically, any help will be apprectiated.
My LinkedList class
#ifndef LINKEDLIST_H
#define LINKEDLIST_H
using namespace std;
struct node
{
float value;
node *next;
};
class LinkedList
{
private:
node *first;
public:
LinkedList();
virtual void insert(float val);
virtual void del(float val);
virtual void read();
virtual int search(float val);
};
#endif
My LinkedList class definition
#include <iostream>
#include "LinkedList.h"
using namespace std;
LinkedList::LinkedList()
{
this->first = NULL;
}
void LinkedList::insert(float val)
{
if(this->first==NULL or this->first->value >= val)
{
node* a_node = new node();
a_node->value = val;
this->first = a_node;
return;
}
node* n = new node();
n = this->first;
node* new_node = new node();
new_node->value = val;
while(n->next != NULL and n->next->value < new_node->value)
{
n = n->next;
}
new_node->next = n->next;
n->next = new_node;
}
void LinkedList::del(float val)
{
node* n = this->first;
node* prev = new node();
prev = n;//in case if it is the first value
int i = this->search(val);
if(this->first->value == val)
{
this->first = this->first->next;
return;
}
if(i != -1)
{
for(int j = 0; j < i; j++)
{
prev = n;
n = n->next;
}
}
//one last check
if(n->value == val)
{
prev->next = n->next;
}
}
void LinkedList::read()
{
node* n = this->first;
int i = 1;
while(n != NULL)
{
cout << i << ". " << n->value << endl;
n = n->next;
i++;
}
}
int LinkedList::search(float val)
{
int i = 0;
node* n = this->first;
while(n != NULL)
{
if(n->value == val)
return i;
else
{
n = n->next;
i++;
}
}
return -1;
}
My doublylist class
#ifndef DOUBLYLIST_H
#define DOUBLYLIST_H
#include "LinkedList.h"
class DoublyList: public LinkedList
{
public:
struct node
{
float value;
node * next;
node * prev;
};
node * first;
DoublyList();
void insert(float val);
void del(float val);
void read();
int search(float val);
};
#endif
My Doubly List definiton
#include <cstddef>
#include "DoublyList.h"
#include "LinkedList.h"
using namespace std;
//constructor
DoublyList::DoublyList()
{
first = NULL;
}
//Insert a node into the correct position in the doubly linked list
void DoublyList::insert(float val)
{
//if linked list is empty or val <= the first node
if(this->first == NULL or this->first->value >= val)
{
node * a_node = new node();
a_node->value = val;//set node's value
//begin replacing and assigning pointers
a_node->next = this->first;
a_node->prev = NULL;
this->first = a_node;
return;
}
node * n = new node();
n = this->first;
node * new_node = new node();
new_node->value = val;
node * prev_node = new node();
while(n->next != NULL and n->next->value < new_node->value)
{
prev_node = n;
n = n->next;
}
prev_node->next = new_node;
new_node->next = n->next;
new_node->prev = prev_node;
n->next = new_node;
}
void DoublyList::del(float val)
{
node * n = this->first;
int i = this->search(val);
//if first node
if(this->first->value == val)
{
this->first = this->first->next;
this->first->prev = NULL;
return;
}
//if value found
if(i != -1)
{
for(int j = 0; j < i; j++)
{
n = n->next;
}
//if a middle node
if(n->value == val and n->next != NULL)
{
n->prev->next = n->next;
return;
}
//if last node
if(n->prev != NULL)
{
n->prev->next = n->next;
}
}
return;//value not found so return
}
void DoublyList::read() { }
int DoublyList::search(float val) { }
Edit: Forgot to mention this error specifically happens aruond line 8 of DoublyList.cpp, this was from previous trials to link the .o files.
The command I used to call the linker is
g++ -g main2.cpp DoublyList.o
Where main2.cpp is the code that contains my main function to test the code.
Thanks to xskxzr the solution was to also link LinkedList.o along with all the rest of the .o files. If anyone ever has the same problem this is the answer.

Dot Product Calculation Link List Implementation

I am trying to implement the a dot product calculation formula into the linked list implementation on my below code and I am having the below error:
request for member 'add_node' in 'B', which is of pointer type 'linked_list {aka node*}' (maybe you meant to use '->' ?)
How can I clear that and make working code? I don't want to use classes as well
#include <iostream>
#include <stdlib.h>
using namespace std;
struct node
{
int data;
int index;
node *next;
};
typedef node* linked_list;
node *head = NULL;
node *tail = NULL;
void add_node(int i,int n)
{
node *tmp = new node;
tmp->index = i;
tmp->data = n;
tmp->next = NULL;
if(head == NULL)
{
head = tmp;
tail = tmp;
}
else
{
tail->next = tmp;
tail = tail->next;
}
}
void display(node *head)
{
while(head!=0)
{
cout << head->index <<" ," << head->data << endl;
display(head->next);
break;
}
}
int main()
{
linked_list A;
A.add_node(2,7);
A.add_node(4,5);
A.add_node(7,8);
A.add_node(9,4);
linked_list B;
B.add_node(3,5);
B.add_node(4,6);
B.add_node(9,5);
int product=0;
while(A!=0 && B!=0)
{
if(A->index == B->index)
{
product = product + A->data * B->data;
A=A->next;
B=B->next;
}
else if(A->index < B->index)
{
A=A->next;
}
else
{
B=B->next;
}
}
return product;
return 0;
}
The error tells you what you need to know. linked_list is a pointer. You need to use the -> operator, not the dot operator.
Additionally, your node struct does not contain a method called add_node(). In fact it doesn't contain any methods at all.
#include <iostream>
using namespace std;
struct node
{
int data;
int index;
node *next;
};
class linked_list
{
private:
node *head,*tail;
public:
linked_list()
{
head = NULL;
tail = NULL;
}
void add_node(int i,int n)
{
node *tmp = new node;
tmp->index = i;
tmp->data = n;
tmp->next = NULL;
if(head == NULL)
{
head = tmp;
tail = tmp;
}
else
{
tail->next = tmp;
tail = tail->next;
}
}
node* gethead()
{
return head;
}
};
void display(node *head)
{
while(head!=0)
{
cout << head->index <<" ," << head->data << endl;
display(head->next);
break;
}
}
int main()
{
linked_list A;
A.add_node(2,7);
A.add_node(4,5);
A.add_node(7,8);
A.add_node(9,4);
linked_list B;
B.add_node(3,5);
B.add_node(4,6);
B.add_node(9,5);
display(A.gethead());
display(B.gethead());
int product=0;
node *current_a = A.gethead();
node *current_b = B.gethead();
while(current_a != 0 && current_b!=0)
{
if(current_a->index == current_b->index)
{
product = product + current_a->data * current_b->data;
current_a=current_a->next;
current_b=current_b->next;
}
else if(current_a->index < current_b->index)
{
current_a=current_a->next;
}
else
{
current_b=current_b->next;
}
}
cout<<"\nDot Product : "<< product<<endl;
return 0;
}
enter code here

linked list with data in null node

i want to make a linked list ..
but the first node with a data and null link
if i input a string (123)
linked list be like this:
1/null - 2/point to the last one(1) - 3/point to the last one(2)
#include <iostream>
#include <string>
using namespace std;
struct link
{
int data;
link* next;
};
class LinkedList
{
private:
link* first;
public:
LinkedList(){}
void Add(string s)
{
for (int i = 0; i > s.length(); i++)
{
if (i == 0)
{
first->data = s[i];
first->next = NULL;
}
else
{
link* NewOne = new link;
NewOne->data = s[i];
NewOne->next = first;
first = NewOne;
}
}
}
void display()
{
cout << first->data;
}
};
int main()
{
LinkedList l1;
l1.Add("2734");
l1.display();
return 0;
}
what's the wrong in the code
You forget to allocate memory for first.
Following may help (using std::unique_ptr for free/correct memory management):
struct link{
char data;
std::unique_ptr<link> next;
};
class LinkedList {
private:
std::unique_ptr<link> first;
public:
void Set(const std::string& s){
for (auto c : s) {
std::unique_ptr<link> node = std::move(first);
first = std::make_unique<link>();
first->data = c;
first->next = std::move(node);
}
}
Live example
It also looks like you're storing characters in an int. Your output will be the ASCII value of the character rather than the raw int values.
I would recommend using unique pointers as Jarod42 has done. Having said that, this quick example below does not use them so you will need to call delete appropriately or use unique_ptr.
I added a last pointer to help traversal of the list as we make new links.
private:
Link * first;
Link *last;
int numLinks;
public:
LinkedList()
{
first = NULL;
last = NULL;
numLinks = 0;
}
Now for Add
void Add(string s)
{
for (int i = 0; i < s.length(); i++)
{
if (numLinks == 0)
{
first = new Link;
first->data = (s[i] - '0');
first->next = NULL;
last = first;
numLinks++;
}
else
{
Link * newLink = new Link;
newLink->data = (s[i] - '0');
newLink->next = NULL;
last->next = newLink;
last = newLink;
numLinks++;
}
}
}
The constructor does not initialize the first member. Subsequently, in Add():
for (int i = 0; i > s.length();i++){
if (i == 0){
first->data = s[i];
first->next = NULL;
}
This ends up dereferencing an uninitialized pointer, leading to undefined behavior.
There's also a problem with your display() too, but this is the main problem.