Why this code prints out RValue instead of LValue - c++

I was testing code out and got stuck on this.
Here's my code:
#include <iostream>
template<typename T>
void check(T&& other) {
std::cout << "Rvalue" << std::endl;
}
template<typename T>
void check(T& other) {
std::cout << "Lvalue" << std::endl;
}
template<typename T>
void call(T other) {
check(std::forward<T>(other));
}
int main() {
std::string t = "Cool";
call(t);
}
Output:
RValue
Why is the output of this "RValue"? I did pass a LValue and when it forwarded, didn't it forward as a LValue? Why did it call the RValue function of check?

To use std::forward properly, your argument type should be T &&, not T. Fix it like this:
template<typename T>
void call(T&& other) {
check(std::forward<T>(other));
}
Then we get the expected result.
Online demo
Reference for std::forward
When t is a forwarding reference (a function argument that is declared
as an rvalue reference to a cv-unqualified function template
parameter), this overload forwards the argument to another function
with the value category it had when passed to the calling function.

Related

Why doesn't my forward_ function work for rvalues?

I've understood how std::move works and implemented my own version for practice only. Now I'm trying to understand how std::forward works:
I've implemented this so far:
#include <iostream>
template <typename T>
T&& forward_(T&& x)
{
return static_cast<T&&>(x);
}
/*template <typename T>
T&& forward_(T& x)
{
return static_cast<T&&>(x);
}*/
void incr(int& i)
{
++i;
}
void incr2(int x)
{
++x;
}
void incr3(int&& x)
{
++x;
}
template <typename T, typename F>
void call(T&& a, F func)
{
func(forward_<T>(a));
}
int main()
{
int i = 10;
std::cout << i << '\n';
call(i, incr);
std::cout << i << '\n';
call(i, incr2);
std::cout << i << '\n';
call(0, incr3); // Error: cannot bind rvalue reference of type int&& to lvalue of type int.
std::cout << "\ndone!\n";
}
Why must I provide the overloaded forward(T&) version taking an lvalue reference? As I understand it a forwarding reference can yield an lvalue or an rvalue depending on the type of its argument. So passing the prvalue literal 0 to call along with the incr3 function that takes an rvalue reference of type int&& normally doesn't need forward<T>(T&)?!
If I un-comment the forward_(T&) version it works fine!?
I'm still confused about: why if I only use the forward_(T&) version does it work for any value category? Then what is the point in having the one taking a forwarding reference forward_(T&&)?
If I un-comment the version taking lvalue reference to T& and the one taking forwarding reference T&& then the code works fine and I've added some messages inside both to check which one called. the result is the the one with T&& never called!
template <typename T>
T&& forward_(T& x)
{
std::cout << "forward_(T&)\n";
return static_cast<T&&>(x);
}
template <typename T>
T&& forward_(T&& x)
{
std::cout << "forward_(T&&)\n";
return static_cast<T&&>(x);
}
I mean running the same code in the driver program I've shown above.
A T&& reference stops being a forwarding reference if you manually specify T (instead of letting the compiler deduce it). If the T is not an lvalue reference, then T&& is an rvalue reference and won't accept lvalues.
For example, if you do forward_<int>(...), then the parameter is an rvalue reference and ... can only be an rvalue.
But if you do forward_(...), then the parameter is a forwarding reference and ... can have any value category. (Calling it like this makes no sense though, since forward_(x) will have the same value category as x itself.)
It is clear that you wander why having two versions of std::forward; one takes an l-value reference to the type parameter T& and the other takes a universal reference (forwarding) to the type parameter. T&&.
In your case you are using forward_ from inside the function template call which has forwarding reference too. The problem is that even that function call called with an rvalue it always uses forward_ for an lvalue because there's no way that call can pass its arguments without an object (parameter). Remember that a name of an object is an lvlaue even if it's initialized from an r-value. That is why always in your example forward_(T&) is called.
Now you ask why there's second version taking forwarding reference?
It is so simple and as you may have already guessed: it is used for r-values (the values not the names of those objects).
Here is an example:
template <typename T>
T&& forward_(T& x)
{
std::cout << "forward_(T&)\n";
return static_cast<T&&>(x);
}
template <typename T>
T&& forward_(T&& x)
{
std::cout << "forward_(T&&)\n";
return static_cast<T&&>(x);
}
int main()
{
int i = 10;
forward_(i); // forward(T&) (1)
forward_(5); // forward(T&&) (2)
forward_("Hi"); // forward(T&) (3)
}

Why is std::forward necessary with forwarding references [duplicate]

This question already has answers here:
What are the main purposes of std::forward and which problems does it solve?
(7 answers)
Closed 6 years ago.
In a function template like this
template <typename T>
void foo(T&& x) {
bar(std::forward<T>(x));
}
Isn't x an rvalue reference inside foo, if foo is called with an rvalue reference? If foo is called with an lvalue reference, the cast isn't necessary anyway, because x will also be an lvalue reference inside of foo. Also T will be deduced to the lvalue reference type, and so std::forward<T> won't change the type of x.
I conducted a test using boost::typeindex and I get exactly the same types with and without std::forward<T>.
#include <iostream>
#include <utility>
#include <boost/type_index.hpp>
using std::cout;
using std::endl;
template <typename T> struct __ { };
template <typename T> struct prt_type { };
template <typename T>
std::ostream& operator<<(std::ostream& os, prt_type<T>) {
os << "\033[1;35m" << boost::typeindex::type_id<T>().pretty_name()
<< "\033[0m";
return os;
}
template <typename T>
void foo(T&& x) {
cout << prt_type<__<T>>{} << endl;
cout << prt_type<__<decltype(x)>>{} << endl;
cout << prt_type<__<decltype(std::forward<T>(x))>>{} << endl;
cout << endl;
}
int main(int argc, char* argv[])
{
foo(1);
int i = 2;
foo (i);
const int j = 3;
foo(j);
foo(std::move(i));
return 0;
}
The output of g++ -Wall test.cc && ./a.out with gcc 6.2.0 and boost 1.62.0 is
__<int>
__<int&&>
__<int&&>
__<int&>
__<int&>
__<int&>
__<int const&>
__<int const&>
__<int const&>
__<int>
__<int&&>
__<int&&>
Edit: I found this answer: https://stackoverflow.com/a/27409428/2640636 Apparently,
as soon as you give a name to the parameter it is an lvalue.
My question is then, why was this behavior chosen over keeping rvalue references as rvalues even when they are given names? It seems to me that the whole forwarding ordeal could be circumvented that way.
Edit2: I'm not asking about what std::forward does. I'm asking about why it's needed.
Isn't x an rvalue reference inside foo ?
No, x is a lvalue inside foo (it has a name and an address) of type rvalue reference. Combine that with reference collapsing rules and template type deduction rules and you'll see that you need std::forward to get the right reference type.
Basically, if what you pass to as x is a lvalue, say an int, then T is deduced as int&. Then int && & becomes int& (due to reference collapsing rules), i.e. a lvalue ref.
On the other hand, if you pass a rvalue, say 42, then T is deduced as int, so at the end you have an int&& as the type of x, i.e. a rvalue. Basically that's what std::forward does: casts to T&& the result, like a
static_cast<T&&>(x)
which becomes either T&& or T& due reference collapsing rules.
Its usefulness becomes obvious in generic code, where you may not know in advance whether you'll get a rvalue or lvalue. If you don't invoke std::forward and only do f(x), then x will always be a lvalue, so you'll be losing move semantics when needed and may end up with un-necessary copies etc.
Simple example where you can see the difference:
#include <iostream>
struct X
{
X() = default;
X(X&&) {std::cout << "Moving...\n";};
X(const X&) {std::cout << "Copying...\n";}
};
template <typename T>
void f1(T&& x)
{
g(std::forward<T>(x));
}
template <typename T>
void f2(T&& x)
{
g(x);
}
template <typename T>
void g(T x)
{ }
int main()
{
X x;
std::cout << "with std::forward\n";
f1(X{}); // moving
std::cout << "without std::forward\n";
f2(X{}); // copying
}
Live on Coliru
You really don't want your parameters to be automatically moved to the functions called. Consider this function:
template <typename T>
void foo(T&& x) {
bar(x);
baz(x);
global::y = std::forward<T>(x);
}
Now you really don't want an automatic move to bar and an empty parameter to baz.
The current rules of requiring you to specify if and when to move or forward a parameter are not accidental.
I get exactly the same types with and without std::forward<T>
...no? Your own output proves you wrong:
__<int> // T
__<int&&> // decltype(x)
__<int&&> // std::forward<T>(x)
Without using std::forward<T> or decltype(x) you will get int instead of int&&. This may inadvertently fail to "propagate the rvalueness" of x - consider this example:
void foo(int&) { cout << "int&\n"; }
void foo(int&&) { cout << "int&&\n"; }
template <typename T>
void without_forward(T&& x)
{
foo(x);
// ^
// `x` is an lvalue!
}
template <typename T>
void with_forward(T&& x)
{
// `std::forward` casts `x` to `int&&`.
// vvvvvvvvvvvvvvvvvv
foo(std::forward<T>(x));
// ^
// `x` is an lvalue!
}
template <typename T>
void with_decltype_cast(T&& x)
{
// `decltype(x)` is `int&&`. `x` is casted to `int&&`.
// vvvvvvvvvvv
foo(decltype(x)(x));
// ^
// `x` is an lvalue!
}
int main()
{
without_forward(1); // prints "int&"
with_forward(1); // prints "int&&"
with_decltype_cast(1); // prints "int&&"
}
wandbox example
x being an r-value is NOT the same thing as x having an r-value-reference type.
R-value is a property of an expression, whereas r-value-reference is a property of its type.
If you actually try to pass a variable that is an r-value reference to a function, it is treated like an l-value. The decltype is misleading you. Try it and see:
#include <iostream>
#include <typeinfo>
using namespace std;
template<class T> struct wrap { };
template<class T>
void bar(T &&value) { std::cout << " vs. " << typeid(wrap<T>).name() << std::endl; }
template<class T>
void foo(T &&value) { std::cout << typeid(wrap<T>).name(); return bar(value); }
int main()
{
int i = 1;
foo(static_cast<int &>(i));
foo(static_cast<int const &>(i));
foo(static_cast<int &&>(i));
foo(static_cast<int const &&>(i));
}
Output:
4wrapIRiE   vs. 4wrapIRiE
4wrapIRKiE vs. 4wrapIRKiE
4wrapIiE     vs. 4wrapIRiE (these should match!)
4wrapIKiE   vs. 4wrapIRKiE (these should match!)

Why rvalue reference pass as lvalue reference?

pass() reference argument and pass it to reference, however a rvalue argument actually called the reference(int&) instead of reference(int &&), here is my code snippet:
#include <iostream>
#include <utility>
void reference(int& v) {
std::cout << "lvalue" << std::endl;
}
void reference(int&& v) {
std::cout << "rvalue" << std::endl;
}
template <typename T>
void pass(T&& v) {
reference(v);
}
int main() {
std::cout << "rvalue pass:";
pass(1);
std::cout << "lvalue pass:";
int p = 1;
pass(p);
return 0;
}
the output is:
rvalue pass:lvalue
lvalue pass:lvalue
For p it is easy to understand according to reference collapsing rule, but why the template function pass v to reference() as lvalue?
template <typename T>
void pass(T&& v) {
reference(v);
}
You are using a Forwarding reference here quite alright, but the fact that there is now a name v, it's considered an lvalue to an rvalue reference.
Simply put, anything that has a name is an lvalue. This is why Perfect Forwarding is needed, to get full semantics, use std::forward
template <typename T>
void pass(T&& v) {
reference(std::forward<T>(v));
}
What std::forward<T> does is simply to do something like this
template <typename T>
void pass(T&& v) {
reference(static_cast<T&&>(v));
}
See this;
Why the template function pass v to reference() as lvalue?
That's because v is an lvalue. Wait, what? v is an rvalue reference. The important thing is that it is a reference, and thus an lvalue. It doesn't matter that it only binds to rvalues.
If you want to keep the value category, you will have to do perfect forwarding. Perfect forwarding means that if you pass an rvalue (like in your case), the function will be called with an rvalue (instead of an lvalue):
template <typename T>
void pass(T&& v) {
reference(std::forward<T>(v)); //forward 'v' to 'reference'
}

When do template parameters resolve to rvalue references to lvalue references, or the other way around?

I was reading about rvalue references and perfect forwarding when I came across this article on MSDN: https://msdn.microsoft.com/en-us/library/dd293668.aspx
My question is about this example from the article:
#include <iostream>
#include <string>
using namespace std;
template<typename T> struct S;
// The following structures specialize S by
// lvalue reference (T&), const lvalue reference (const T&),
// rvalue reference (T&&), and const rvalue reference (const T&&).
// Each structure provides a print method that prints the type of
// the structure and its parameter.
template<typename T> struct S<T&> {
static void print(T& t)
{
cout << "print<T&>: " << t << endl;
}
};
template<typename T> struct S<const T&> {
static void print(const T& t)
{
cout << "print<const T&>: " << t << endl;
}
};
template<typename T> struct S<T&&> {
static void print(T&& t)
{
cout << "print<T&&>: " << t << endl;
}
};
template<typename T> struct S<const T&&> {
static void print(const T&& t)
{
cout << "print<const T&&>: " << t << endl;
}
};
// This function forwards its parameter to a specialized
// version of the S type.
template <typename T> void print_type_and_value(T&& t)
{
S<T&&>::print(std::forward<T>(t));
}
// This function returns the constant string "fourth".
const string fourth() { return string("fourth"); }
int main()
{
// The following call resolves to:
// print_type_and_value<string&>(string& && t)
// Which collapses to:
// print_type_and_value<string&>(string& t)
string s1("first");
print_type_and_value(s1);
// The following call resolves to:
// print_type_and_value<const string&>(const string& && t)
// Which collapses to:
// print_type_and_value<const string&>(const string& t)
const string s2("second");
print_type_and_value(s2);
// The following call resolves to:
// print_type_and_value<string&&>(string&& t)
print_type_and_value(string("third"));
// The following call resolves to:
// print_type_and_value<const string&&>(const string&& t)
print_type_and_value(fourth());
}
My question is, why does this call:
print_type_and_value(s1);
resolve to:
print_type_and_value<string&>(string& &&t)
If my understanding is correct, string& && is an rvalue reference to an lvalue reference. Why is this? The variable s1 is an lvalue (it is not temporary, it is addressable, and it can be accessed from multiple parts of the program), so shouldn't the call resolve to string& (a simple lvalue reference)? I don't see where the double reference came from. s1 is a value, not a reference, isn't it? Why does this call involve rvalues at all?
In more general terms, I am a bit confused as to when template parameters resolve to T& && (an rvalue reference to an lvalue reference?) or T&& & (an lvalue reference to an rvalue reference?).
So, could someone please explain the following:
Why did the call to print_type_and_value(s1) resolve to print_type_and_value(string& &&t) ?
In general, when does f(var) resolve to f(T& &&x) or f(T&& &x) ?
I've seen examples in which template parameters resolve to T&& &&, which looks to me like an rvalue reference to an rvalue reference. When does this happen?
Of course, I am aware of the reference collapsing rules, and I understand that T& & is collapsed to T&, but I'm wondering why the call in this example resolved to T& && in the first place.
Thanks in advance for your help!
Edit:
I understand the basics of reference collapsing, but one thing that I'd like to know is why this specific example behaved in the way it did.
Why did print_type_and_value(s1) resolve to print_type_and_value(string& &&t) and then collapse to print_type_and_value(string& t) ?
Edit 2:
Thanks a lot for your links! I'm starting to understand it.
I just have one more question. Why does the template type evaluate to string& when a variable of type string is passed?
Edit 3:
I've re-read the links you've posted, and I 100% get It now. Thanks again!
The reference collapsing rule make print_type_and_value<string&>(string& &&t) equivalent to print_type_and_value<string&>(string& t): there are no reference to reference.
Here is an excellent question/answer on SO regarding this rule.

Preventing non-const lvalues from resolving to rvalue reference instead of const lvalue reference

I'm having trouble overloading a function to take a value either by const reference or, if it is an rvalue, an rvalue reference. The problem is that my non-const lvalues are binding to the rvalue version of the function. I'm doing this in VC2010.
#include <iostream>
#include <vector>
using namespace std;
template <class T>
void foo(const T& t)
{cout << "void foo(const T&)" << endl;}
template <class T>
void foo(T&& t)
{cout << "void foo(T&&)" << endl;}
int main()
{
vector<int> x;
foo(x); // void foo(T&&) ?????
foo(vector<int>()); // void foo(T&&)
}
The priority seems to be to deduce foo(x) as
foo< vector<int> & >(vector<int>& && t)
instead of
foo< vector<int> >(const vector<int>& t)
I tried replacing the rvalue-reference version with
void foo(typename remove_reference<T>::type&& t)
but this only had the effect of causing everything to resolve to the const-lvalue reference version.
How do I prevent this behaviour? And why is this the default anyway - it seems so dangerous given that rvalue-references are allowed to be modified, this leaves me with an unexpectedly modified local variable.
EDIT: Just added non-template versions of the functions, and they work as expected. Making the function a template changes the overload resolution rules? That is .. really frustrating!
void bar(const vector<int>& t)
{cout << "void bar(const vector<int>&)" << endl;}
void bar(vector<int>&& t)
{cout << "void bar(vector<int>&&)" << endl;}
bar(x); // void bar(const vector<int>&)
bar(vector<int>()); // void bar(vector<int>&&)
When you have a templated function like this you almost never want to overload. The T&& parameter is a catch anything parameter. And you can use it to get any behavior you want out of one overload.
#include <iostream>
#include <vector>
using namespace std;
template <class T>
void display()
{
typedef typename remove_reference<T>::type Tr;
typedef typename remove_cv<Tr>::type Trcv;
if (is_const<Tr>::value)
cout << "const ";
if (is_volatile<Tr>::value)
cout << "volatile ";
std::cout << typeid(Trcv).name();
if (is_lvalue_reference<T>::value)
std::cout << '&';
else if (is_rvalue_reference<T>::value)
std::cout << "&&";
std::cout << '\n';
}
template <class T>
void foo(T&& t)
{
display<T>();
}
int main()
{
vector<int> x;
vector<int> const cx;
foo(x); // vector<int>&
foo(vector<int>()); // vector<int>
foo(cx); // const vector<int>&
}
In order for T&& to bind to an lvalue reference, T must itself be an lvalue reference type. You can prohibit the template from being instantiated with a reference type T:
template <typename T>
typename std::enable_if<!std::is_reference<T>::value>::type foo(T&& t)
{
cout << "void foo(T&&)" << endl;
}
enable_if is found in <utility>; is_reference is found in <type_traits>.
The reason that the overload taking T&& is preferred over the overload taking a T const& is that T&& is an exact match (with T = vector<int>&) but T const& requires a qualification conversion (const-qualification must be added).
This only happens with templates. If you have a nontemplate function that takes a std::vector<int>&&, you will only be able to call that function with an rvalue argument. When you have a template that takes a T&&, you should not think of it as "an rvalue reference parameter;" it is a "universal reference parameter" (Scott Meyers used similar language, I believe). It can accept anything.
Allowing a T&& parameter of a function template to bind to any category of argument is what enables perfect forwarding.