I cant get this problem to be resolved. I finally have finished my project on my pc. Now the project needs to run on my laptop. So i put the project on github via visual studio community 2019 code and imported it on my laptop also via visual studio community 2019.
Now every time i've tried to to run the program i get this error:
MSB4019 the imported project "c:\Program Files(x86)\Microsoft Visual Studio\2019\Professional\MSBuild\Microsoft\VC\v160\Micrsoft.Cpp.Default.props" was not found. Confirm that the expression int the import declaration "c:\Program Files(x86)\Microsoft Visual Studio\2019\Professional\MSBuild\Microsoft\VC\v160\Micrsoft.Cpp.Default.prop" is correct and that the file exists on disk
I've tried many things too solve this problem, I tried to reinstall visual studio. I've Completly removed everthing related to visual studio (the installer and the folder with everything in it) and reinstalling it again. Downloading missing sdk software from microsoft, nothing seems to work.
And if I somehow need to change a path, i also tried that but i could not find anywhere where to edit that
This Project NEEDS to run on my laptop
project link: https://github.com/JarodIking/Game-C-
Guys i fixed my issue finally, I had to set the enviroment variable path for VCtargetsPath, and i then had to fix my debugger
Related
Just installed visual studio 2019 on windows 10, was using visual studio for the first time and ran into the following error, It's a basic hello world console program that I tried to run.
error C1083: Cannot open include file: 'corecrt.h': No such file or directory
1>Done building project "ConsoleApplication2.vcxproj" -- FAILED.
Severity Code Description Project File Line Suppression State
Warning MSB8003 The WindowsSDKDir property is not defined. Some build tools may not be found. ConsoleApplication2 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets 434
I tried searching for this error over YouTube and of course here, and also Microsoft's offical forum but couldn't find anything.
#include <iostream>
using namespace std;
int main()
{
cout << "Hello World!\n";
}
the code looks just fine.
I ran into the same issue today. It turns out I didn't check the Win10SDK to save disk space while installation.
Solution:
In VS, go Tools menu=>Get Tools and Features=>install the Windows 10 SDK(10.XX.XX.XX)
Once installed, launch VS and open your project, right-click your project(NOT Solution)->properties->General->Windows SDK Version, check the value should be 10.0 instead of blank.
Then the compiling just worked.
I've got the same issue and turned out that I haven't installed Windows SDK. It can be done by typing "Install Windows SDK" into visual studio's search prompt
I had same problem when I installed Visual Studio 2019 on Windows7 and opened project created in Visual Studio 2017 (witch wasn't installed on that machine).
To solve the problem I went to project Properties -> General -> Windows SDK Version
And changed it from 10 to 8.1.
I fixed this issue by repairing Windows SDK. Now it's working as expected.
Steps:
Go to Settings>Apps & Features.
Click on Windows Software Development Kit - Windows 10.0.18362.1
(Note: Version number might be different for you)
Click on Modify.
Select Repair from options.
Click Next.
Restart VS and try running your project.
I was just having thesame issue so I figured maybe the headers were in a different directory than where the program is searching. When I went looking for tge header files none existed. So the problem is probably with iostream not existing.
At the start I'd like to note that I've spent some time researching this issue and suggested solutions for similar questions like this one didn't help me.
Problem background
I need to migrate a Firebreath plugin project (which I haven't worked on previously) from PC_1 to PC_2.
As far as I'm aware the project was started on PC_1 on Visual Studio 2010 and later moved to Visual Studio 2013 Pro. There's one solution consisting of 19 projects. I have an instruction which says that in order to get the plugin installer I should first Build project_x and after that Build project_y_WiXInstall. Both steps work without any issues on this machine.
Then there's PC_2 which had Visual Studio 2015 Community installed before I started working on it. I've removed it, installed Visual Studio 2013 Pro (version 12.0.21005.1 REL - exactly the same as on PC_1), moved all of the needed files and I'm trying to get rid of all of the compilation errors. So far I figured out I had to install Cmake 2.8, Windows Driver Toolkit 7.1 and manually override an incorrect VCTargetsPath MSBuild variable
Problem description
Currently when I try to compile the project on the new machine I get these two errors (this is an image link since I can't embed images yet on this account). I'm not sure what's going on with the first error message since it looks incomplete and the file CUSTOMBUILD doesn't exist, but I'm not bothered by it too much since the previous compilation error I fixed also had a similar "artifact" as the first error and it disappeared after fixing the second one.
The covered part of the second error message is the project path. The error origin (Microsoft.Cpp.Platform.targets file, line 64) looks like this:
<!-- Error out if toolset does not exists in Visual Studio 2010 or 2012 -->
<VCMessage Code="MSB8020" Type="Error" Arguments="$(_CurrentPlatformToolsetShortName);$(PlatformToolset)" Condition="'$(ToolsetTargetsFound)' != 'true'" />
What didn't help
The error description suggests using an Upgrade Solution... option, but there's no such thing when I right-click the solution
As an accepted answer for the question I've posted at the start of my post suggests, I've checked the Properties of all 19 of my projects (including the project ZERO_CHECK) but their Platform Toolset is already set to Visual Studio 2013 (v120).
I've also tried changing the Platform Toolset to inherit from parent or project defaults for all of the projects. This resulted in it switching to Visual Studio 2010 (v100) (not installed) and after that I've right-clicked on the projects and chose Upgrade VC++ compiler and libraries. After this the Platform Toolset was back to the Visual Studio 2013 (v120) but it didn't help with the compilation error.
As a NON-accepted answer for the question I've posted at the start of my post suggests, I've tried searching for all of the occurrences of 10.0 and V100 in all of my .vcxproj files to replace them but I haven't found any occurrences of them.
[EDIT]
I just got an idea to try building the project with MSBuild from the command line. There's a bit more info compared to errors inside Visual Studio, so maybe it will help with resolving the issue: https://pastebin.com/JhN3dXM3
So the thing you're missing here is that FireBreath projects are built using CMake -- the actual contents of the build directory should always be completely temporary and never stored in source control. To build the project on a new computer you need to run the prep command again from scratch.
If the previous maintainer changed the build files manually and/or migrated it to a newer version of visual studio without using cmake to do it then they did some very ugly things and all bets are off... good luck.
This is why all the firebreath documentation (I wrote most of it) strongly urges that the build directory be transient and you always do project file updates in cmake.
Hope that helps!
My config:
Windows 10, python 2.7, Visual Studio 2015 community
I downloaded cocos, I successfully run setup.py
Then I proceed to execute "cocos new -l cpp -p com.whatever.Test -d D:\Projects\Cocos\Test".
Everything seems to run ok, no error message whatsoever. If I go to my folder, I can see all the project folders etc.
I open the sln file within Win32 and it opens the project in visual studio 2015.
Here comes the problem: the solution has 6 projects. 2 of them are not loading and, as a consequence, the main project fails. The failing projects are libcocos2d and libspine. There are no project files generated in their respective folders, so VS can't find the required libcoco2d.vcxproj or libspine.vcxproj.
I'm lost here people, I don't have a single clue on what do I have to do to generate both projects.
Any help will be very much appreciated.
Thanks
I found what was wrong. The cocos.py script, at some point, calls CMake. I downloaded CMake and I built the projects using that. It failed. Then I realized that CMake was using the wrong compiler. Even having Visual Studio 2015, the correct compiler is Visual Studio 2014, not Visual Studio 2015 (Thanks a lot M$...). Then CMake was working. After that I tried the script again, and everything is perfect now.
I'm trying to compile a visual studio C++ project and I can't get anywhere because of the compiler reporting "Cannot open include file: 'excpt.h': No such file or directory". The problem has been reported numerous times on the Internet but I can't find any help regarding my particular situation. The problem is not that the include path of the project are not correctly setup, the problem is that this include file (and probably a bunch of other files) are just missing from my computer. There is no such file on my hard drive. So I tried installing Windows SDK 7.1. The file is not inside the installed SDK (although it should be). I tried repairing the install, uninstall it, reinstall it... all numerous time. I also try to install, repair, uninstall, reinstall Visual Studio 2010 professional numerous time, with and without the Windows SDK installed. I even tried uninstalling the professional version to install the express VC++... nothing seems to work, no 'excpt.h' never get installed on my computer. I am clueless... someone has a hint of a solution? I'm on Windows 7.
As supplementary information, note that 'excpt.h' is included in by "windows.h". Also, the "excpt.h" file is normally installed with the Windows SDK under a path like "c:\program files (x86)\microsoft sdks\windows\v7.1\include\" and with Visual Studio under a path like "C:\Program Files\Microsoft Visual Studio 10.0\VC\include\".
EDIT: If it might help, I might add that the folder C:\Program Files\Microsoft Visual Studio 10.0\VC\include related my Visual Studio install has only two files... which is certainly not normal!!! However, I can't find any ways to get the installer to install all the .h files that should appear in this repertory.
See if you have it at C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\excpt.h Check to be sure that the system include-paths are correct in Visual Studio. If all else fails, uninstall everything, all SDK's, etc., and re-install Visual C++.
Third party search programs do a better job than the Windows one for finding things. Try Agent Ransack. It's free.
For those who have the same problem, here is the solution I found after about 10h of install/uninstall/cleaning cycles... I've uninstalled completely visual studio using this. After that, using the control panel, I've uninstalled the Windows SDK and everything that can be associated with it or with visual studio (e.g. .NET framework). Then, I've removed all the left overs by manually deleting the visual studio and the Windows SDK folders located in C:/Program files. Finally, I deleted all the entries related to the Windows SDK or to Visual Studio in the registry (they are located in HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft). Then, I reinstalled Visual Studio... and it was finally working correctly. I should add that I restarted and cleaned the registry using CCleaner after any install or uninstall step.
I had this problem with a project that had been updated to VS2017 from VS2015.
This was a header included via windows.h. I knew this header should have no problems as I had other projects created directly in VS2017 that used windows.h.
Another symptom was that the intellisense was highlighting includes of standard headers (e.g string, vector etc), although these were not generating compile errors.
The fix for me was similar to VS 2010 Cannot open source file “string”.
Initially, I retargeted the project, hoping this would help (right-click the project, select retarget projects), but this did not in itself cure the problem.
I then took a working project and copied the include directories from project properties->Configuration Properties->VC++ Directories and used these to replace the same property for my broken project. This fixed the problem.
Initially, the value for this property was
$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);
The replacement value was
$(VC_IncludePath);$(WindowsSDK_IncludePath);
I had the same problem, and tried the answer given by OP, but it did not work. However, copying the contents of C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC (specifically bin, lib, and include) from a machine that did work to this machine worked.
It seems the Visual Studio 2012 installer is buggy when it comes to installing into a different drive letter than C:. I have installed the VS2012 into the D: drive and got the same error. I found that for some unknown reason the installer put some of the files into the correct location at:
D:\Program Files (x86)\Microsoft Visual Studio 11.0
but the remaining files were at
C:\Program Files (x86)\Microsoft Visual Studio 11.0
so I have moved the files from the C: into the D: location and it fixed the problem.
Some situation cause such problem. If you have uninstalled vs2010. you lost platform C++ binaries for .net framework 4 forever. You have to delete all of VS 2010 2012 2013, clean system up and its accompany components and reinstall them from scratch.
Or you can download this package. Include them in your project that may solve your problem properly.
one simeple way,just copy vc directory(C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC) from other computer
Fixing your Visual Studio installation is a good idea, but you don't necessarily need to re-install the same old version of VS. I uninstalled VS 2015, then modified my VS 2017 installation to add the VC++ v140 build tools, and now my project builds.
I'm trying to start a performance profiling session in Visual Studio 2012 RTM on Windows 8 PRO 64-bit for a console program (ANALYZE / Start Performance Analysis).
I get a popup message informing me
Could not load file or assembly 'Microsoft.VisualStudio.PerformanceTools.CounterInfo.dll' or one of its dependencies. The Specified module could not be found.
Apparently this can happen under VS2010 after KB2645410 is installed. I carefully followed the procedure given for this issue with the same error message:
Visual Studio 2010 SP1, KB2645410 and Add-Ins
However, that does not resolve the issue.
I have tried running VS2012 as Administrator as well.
How can I get the profiler working?
UPDATE
I can actually attach to a running instance of the project from the command line using the steps here:
Walkthrough: Command-Line Profiling Using Sampling
However, Visual Studio does not open the resulting .vspx file (it just does nothing after I open it with File / Open File).
UPDATE 2
Fuslogvw reports two binding errors when I attempt to start the profiler:
VS 2012 Profiler Binding Errors - Pastebin
Adding the following to the system path resolved the issue for me permanently.
C:\Program Files (x86)\Microsoft Visual Studio 11.0\Team Tools\Performance Tools
Some other answers may be appropriate to other situations.
Note that you probably will need to run Visual Studio as Administrator for profiling to work correctly.
I also struggled with that issue.
I found a working solution for me:
I opende the XXX.sln file using notepad.
There i found several parts in the Project and Global Section looking something like this:
ProjectSection(SolutionItems) = preProject
Performance1.psess = Performance1.psess
EndProjectSection
I removed all of them and that made my Analyzer work again.
I delete the .suo file and everythings works correctly now.
The same question exists here:
http://social.msdn.microsoft.com/Forums/en-US/a6487155-980c-4bc8-82de-2fe588fdf37f/windows-update-kb2645410-and-performance-tools-error
The following are suggested workarounds:
Remove windows update KB2645410
Only run one instance of Visual Studio
If you are the administrator on your development PC you can add the permission to Everyone to read and execute all the content in the folder "C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Performance Tools" and subfolders/files.
"I backed everything up and did a complete repair of Visual Studio using the original disk from Microsoft. That allowed the computer to shut down normally. Then I tried the patch again. It hung again, but after a few reboots we got a message about deleting corrupt files and finally everything seems OK."
My issue was resolved when I realized that my user access control was set too high. Once that was turned off, I rebooted and it all worked great.
Once I uninstalled re-sharper my issue was resolved.