I have a class "beaker" that represents a beaker with n-dices that have n-faces. It has a method "roll" which returns a vector with n-elements where each element represents a dice. Then I have another class "board" that for now, it only prints the values generated by beaker.roll using cout;
So I call the beaker.roll function to pass the result to print them, but it does nothing. I have no compile errors/IntelliSense warnings. What am I doing wrong?
#include <iostream>
#include <random>
#include <chrono>
#include <thread>
#include <vector>
using std::cout;
using std::vector;
class beaker {
public:
int diceCount, diceFaces;
beaker() {
diceCount = 2;
diceFaces = 6;
};
beaker(int count, int faces) {
diceCount = count;
diceFaces = faces;
};
//Dice values
vector<uint8_t> dice;
//METHODS
//RETURN DICE i VALUE
int diceValue(int d) {
return dice.at(d-1);
}
//ROLL DICE + RETURN RESULT
vector<uint8_t> roll() {
std::mt19937 mt(std::chrono::high_resolution_clock::now().time_since_epoch().count());
std::uniform_int_distribution<int> dist(1, diceFaces);
for (int i=0; i<diceCount; i++) {
dice.push_back(dist(mt));
}
return dice;
}
//RETURN LAST DICE NUMBERS
vector<uint8_t> result() {
return dice;
}
};
class board {
public:
void Print(vector<uint8_t> dice) {
for (int i=0; i<dice.size(); i++) {
cout << dice.at(i);
}
}
};
int main() {
beaker beaker;
board board;
board.Print(beaker.roll());
}
The problem is that the values in dice are of type uint8_t, which the cout::<< operator is interpreting as unsigned char, so it is printing out the values as ASCII characters. However, the values are between 1 and 6, and ASCII characters less than 32 are mostly non-printing characters, so they aren't visible in the output.
To convince the cout::<< operator to print the values as integers instead, update the code to this:
void Print(vector<uint8_t> dice) {
for (int i=0; i<dice.size(); i++) {
cout << static_cast<int>(dice.at(i));
}
cout << std::endl; // just to make sure the buffer gets flushed ASAP
}
Related
Im trying to write a adjacency matrix representation using vectors of integer vectors , therefore vector> . However when I add members to the vector and later try and print those values nothing has changed. Most likely it has to do with "pass by value" however I have used "pass by reference" to the best of my knowledge.
Here is my header:
#ifndef GRAPH_MATRIX
#define GRAPH_MATRIX
#include <vector>
//header for graph represented via adjacency matrix with minimal functionality
class graph
{
public:
graph(int);
~graph();
void add_edge(int v1, int v2, int weight);
void print_graph();
private:
std::vector<std::vector<int>> vertex_matrix;
int num_of_vertices;
int num_of_edges;
};
#endif
the cpp implementation file:
#include <iostream>
#include "graph_matrix.h"
#include <climits>
using namespace std;
//header for graph represented via adjacency matrix with minimal functionality
graph::graph(int _num_of_vertices) : num_of_vertices(_num_of_vertices)
{
if (_num_of_vertices==0)
{
_num_of_vertices=10;
}
for (int i = 0; i < _num_of_vertices; i++)
{
vertex_matrix.push_back(vector<int> (_num_of_vertices,INT_MAX));
}
}
graph::~graph()
{
vertex_matrix.clear();
}
void graph::add_edge(int v1, int v2, int weight)
{
//vertex_matrix[v1-1][v2-1] == INT_MAX
vector<int> columnVector = vertex_matrix[v1-1];
if (columnVector[v2-1] == INT_MAX)
{
columnVector[v2-1] = weight;
}
}
void graph::print_graph()
{
for (int i=0; i< vertex_matrix.size(); i++)
{
for (int j = 0; j < vertex_matrix.size(); j++)
{
//vertex_matrix[i][j]
std::vector<int> columnVector = vertex_matrix[i];
if (columnVector[j] != INT_MAX)
{
std::cout << columnVector[j] ;
}
else
{
std::cout << "0";
}
}
std::cout << endl;
}//end for printing
}
the main entry:
#include <iostream>
#include "graph_matrix.h"
using namespace std;
int main ()
{
std::cout << " Matrix representation of graph" << std::endl;
graph _graph(4);
_graph.add_edge(1,2,1);
_graph.add_edge(2,3,1);
_graph.add_edge(3,1,1);
_graph.add_edge(3,3,1);
_graph.add_edge(3,4,1);
_graph.add_edge(4,0,0);
_graph.print_graph();
}
When I use the print function I currently getting 0's.
How can I make this proper pass by reference, and have the updated values print.
Thanks
As stated in the comments, you are creating a copy of your column and then modifying the copy. What you want to do is to make a reference to it.
vector<int>& columnVector = vertex_matrix[v1-1];
if (columnVector[v2-1] == INT_MAX)
{
columnVector[v2-1] = weight;
}
Or you can access the element directly.
if (vertex_matrix[v1-1][v2-1] == INT_MAX)
{
vertex_matrix[v1-1][v2-1] = weight;
}
In print_graph you are doing the same, but here you are not modifying anything so that works, but you are making an unnecessary copy for no reason which is not ideal.
A last point is that you are calling vertex_matrix.clear() in your destructor. This is redundant, when the vector goes out of scope it will clear itself up, so you don't need to manage that.
Im trying to create a adjacency representation of a graph.
I wrote a small program using vectors of vectors , however I keep getting "segmentation fault" but the compiler(clang++ version 5.0.1 on Windows) it seems wereever I try to access the vector vertex_matrix its giving a segmentation fault, why is it not being instantiated?
Here is the header:
#ifndef GRAPH_MATRIX
#define GRAPH_MATRIX
#include <vector>
//header for graph represented via adjacency matrix with minimal functionality
class graph
{
public:
graph(int);
~graph();
void add_edge(int v1, int v2, int weight);
void print_graph();
private:
std::vector<std::vector<int>> vertex_matrix;
int num_of_vertices;
int num_of_edges;
};
#endif
Here is the cpp implementation:
#include <iostream>
#include "graph_matrix.h"
#include <climits>
using namespace std;
//header for graph represented via adjacency matrix with minimal functionality
graph::graph(int _num_of_vertices) : num_of_vertices(_num_of_vertices)
{
if (_num_of_vertices==0)
{
_num_of_vertices=10;
}
for (int i = 0; i < _num_of_vertices; i++)
{
vertex_matrix[i]=(vector<int> (_num_of_vertices,INT_MAX));
}
}
graph::~graph()
{
vertex_matrix.clear();
}
void graph::add_edge(int v1, int v2, int weight)
{
//vertex_matrix[v1-1][v2-1] == INT_MAX
vector<int> columnVector = vertex_matrix[v1-1];
if (columnVector[v2-1] == INT_MAX)
{
columnVector[v2-1] = weight;
}
}
void graph::print_graph()
{
cout << "vertex_matrix size:" << vertex_matrix.size() << endl;
for (int i=0; i< num_of_vertices; i++)
{
for (int j = 0; j < num_of_vertices; j++)
{
//vertex_matrix[i][j]
std::vector<int> columnVector = vertex_matrix[i];
if (columnVector[j] != INT_MAX)
{
std::cout << columnVector[j] ;
}
else
{
std::cout << "0";
}
}
std::cout << endl;
}//end for printing
}
Here is the main entry:
#include <iostream>
#include "graph_matrix.h"
using namespace std;
int main ()
{
std::cout << " Matrix representation of graph" << std::endl;
graph _graph(4);
_graph.add_edge(1,2,1);
_graph.add_edge(2,3,1);
_graph.add_edge(3,1,1);
_graph.add_edge(3,3,1);
_graph.add_edge(3,4,1);
_graph.add_edge(4,0,0);
_graph.print_graph();
}
I edited the above code to use pass by reference, however the matrix still prints as 0's.
Please help with pass by reference, updates below:
Header:
#ifndef GRAPH_MATRIX
#define GRAPH_MATRIX
#include <vector>
//header for graph represented via adjacency matrix with minimal functionality
class graph
{
public:
graph(int);
~graph();
void add_edge(int v1, int v2, int weight,std::vector<std::vector<int>> & matrix);
void print_graph();
std::vector<std::vector<int>> vertex_matrix;
private:
int num_of_vertices;
int num_of_edges;
};
#endif
Cpp file:
#include <iostream>
#include "graph_matrix.h"
#include <climits>
using namespace std;
//header for graph represented via adjacency matrix with minimal functionality
graph::graph(int _num_of_vertices) : num_of_vertices(_num_of_vertices) {
if (num_of_vertices == 0) {
num_of_vertices = 10;
}
for (int i = 0; i < num_of_vertices; i++) {
std::vector<std::vector<int>>& matrix = vertex_matrix;
matrix.push_back(vector<int> (num_of_vertices, INT_MAX));
}
}
graph::~graph() {
std::vector<std::vector<int>>& matrix = vertex_matrix;
matrix.clear();
}
void graph::add_edge(int v1, int v2, int weight,std::vector<std::vector<int>> & _matrix) {
//vertex_matrix[v1-1][v2-1] == INT_MAX
vector<int> columnVector = _matrix[v1 - 1];
if (columnVector[v2 - 1] == INT_MAX) {
columnVector[v2 - 1] = weight;
}
}
void graph::print_graph() {
std::vector<std::vector<int>>& matrix = vertex_matrix;
for (int i = 0; i < matrix.size(); i++) {
for (int j = 0; j < matrix.size(); j++) {
//vertex_matrix[i][j]
std::vector<int> columnVector = matrix[i];
if (columnVector[j] != INT_MAX) {
std::cout << columnVector[j];
} else {
std::cout << "0";
}
}
std::cout << endl;
}//end for printing
}
main:
#include <iostream>
#include "graph_matrix.h"
using namespace std;
int main ()
{
std::cout << " Matrix representation of graph" << std::endl;
graph _graph(4);
std::vector<std::vector<int>>& m = _graph.vertex_matrix;
_graph.add_edge(1,2,1,m);
_graph.add_edge(2,3,1,m);
_graph.add_edge(3,1,1,m);
_graph.add_edge(3,3,1,m);
_graph.add_edge(3,4,1,m);
_graph.add_edge(4,0,0,m);
_graph.print_graph();
}
Any help will be appreciated.
Thanks
You create an empty vector and then try to access elements in it. Change your constructor to
graph::graph(size_t _num_of_vertices) :
vertex_matrix(
std::vector<std::vector<int>>(
_num_of_vertices,std::vector<int>(_num_of_vertices)
)
)
{}
to create a correctly sized vector.
Also in case _num_vertices == 0 you set it to 10 but thats after you initialized the member num_vertices so you leave the object in an inconsistent state. There are different ways to fix that, I would probably just throw an exception when the number of vertices passed is zero, or just ignore it. User wants a zero sized matrix? Why not?
Moreover the size should be unsigned not signed, there is size_t for container sizes. Even better you shouldnt have that member at all, because a vector already knows its size, the only reason to repeat that information is to introduce mistakes ;)
i am working on a worksheet i have for university and the question asks me to "Allow a user to enter 10 numbers from the keyboard into an array" however we have been told that we need to use classes and vectors for this task. When i run my code i get an error stating: "Expression: Vector subscript out of range"
can anyone help?
Array.h
#include <iostream>
#include <vector>
using namespace std;
class Array
{
private:
vector<int> lists;
public:
void fillArray();
void printForwards();
void halfandHalf();
void shiftArrayRight();
Array();
Array(vector<int>);
};
Array.cpp
#include "Array.h"
Array::Array()
{
lists[10];
}
Array::Array(vector<int> lists)
{
this->lists = lists;
}
void Array::fillArray()
{
for (int i = 0; i < 10; i++)
{
cin >> lists[i];
}
}
void Array::printForwards()
{
for (int i = 0; i < 10; i++)
{
cout << lists[i];
}
}
Source.cpp
#include <iostream>
#include "Array.h"
using namespace std;
int main()
{
Array list1,list2;
//fill array 1
list1.fillArray();
//fill array 2
list2.fillArray();
// print array 1
list1.printForwards();
//print array 2
list2.printForwards();
system("pause");
return 0;
}
Thanks in advance
lists[10]; is not going to create a vector of size 10. It is going to try and access the 11th element of an empty vector. If you wanted to create a vector of size 10 then you can use
Array::Array() : lists(std::vector<int>(10, 0)) {}
I would also suggest you change
Array::Array(vector<int> lists)
{
this->lists = lists;
}
To
Array::Array(vector<int> lists) lists(lists) {}
You should also change your for loops to use the vector size() instead of a hard coded value
void Array::fillArray()
{
for (int i = 0; i < lists.size(); i++) // uses size()
{
cin >> lists[i];
}
}
void Array::printForwards()
{
for (int i = 0; i < lists.size(); i++) // uses size()
{
cout << lists[i];
}
}
Or if you have C++11 or higher you can use a ranged based for loop like
void Array::fillArray()
{
for (auto& e : lists)
{
cin >> e;
}
}
void Array::printForwards()
{
for (const auto& e : lists)
{
cout << e;
}
}
It seems the attribute test aisbn is successfully storing the data invoking setCode(), setDigit(). But The trouble starts failing while I attempt these values to store into list<test> simul
The list attribute takes the value of digit after setDigit() but the code. How can I put both code and digit into the list attribute? I can't see where the problem is. The code:
#include <iostream>
#include <stdlib.h>
#include <string>
#include <fstream>
#include <list>
using namespace std;
class test
{
private:
string code;
int digit;
public:
//constructor
test(): code(""), digit(0) { }
//copy constructor
test(const test &other):
digit(other.digit)
{
for(unsigned int i=0; i < code.length(); i++)
code[i] = other.code[i];
}
//set up the private values
void setCode(const string &temp, const int num);
void setCode(const string &temp);
void setDigit(const int &num);
//return the value of the pointer character
const string &getCode() const;
const unsigned int getDigit() const;
};
const string& test::getCode() const
{
return code;
}
const unsigned int test::getDigit() const
{
return digit;
}
void test::setCode(const string &temp, const int num)
{
if((int)code.size() <= num)
{
code.resize(num+1);
}
code[num] = temp[num];
}
void test::setCode(const string &temp)
{
code = temp;
}
void test::setDigit(const int &num)
{
digit = num;
}
int main()
{
const string contents = "dfskr-123";
test aisbn;
list<test> simul;
list<test>::iterator testitr;
testitr = simul.begin();
int count = 0;
cout << contents << '\n';
for(int i=0; i < (int)contents.length(); i++)
{
aisbn.setCode(contents);
aisbn.setDigit(count+1);
simul.push_back(aisbn);
count++;
}
cout << contents << '\n';
/*for(; testitr !=simul.end(); simul++)
{
cout << testitr->getCode() << "\n";
}*/
}
It looks like you are having issues with your for loop, you need to modify your for loop like so:
for(testitr = simul.begin(); testitr !=simul.end(); testitr++)
^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^
although, push_back does not invalidate iterators for std::list I think it is more readable to set the iterator where you are using it. Based on your response you also need to modify the copy constructor:
test(const test &other): code(other.code), digit(other.digit) {}
^^^^^^^^^^^^^^^^
how about using the vector
std::vector<test> simul;
for(int i=0; i < (int)contents.length(); i++)
{
aisbn.setCode(contents);
aisbn.setDigit(count+1);
simul.push_back(aisbn);
count++;
}
iterators, pointers and references related to the container are invalidated.
Otherwise, only the last iterator is invalidated.
When I try debugging the code, it runs into the debugging error "c++ Expression: string subscript out of range"
Pretty sure the problem was brought while calling setCode().
How do I fix the code inside setCode()?
#include <iostream>
#include <stdlib.h>
#include <string>
#include <fstream>
#include <list>
using namespace std;
class test
{
private:
string code;
int digit;
public:
//constructor
test(): code(""), digit(0) { }
//copy constructor
test(const test &other):
digit(other.digit)
{
for(unsigned int i=0; i < code.length(); i++)
code[digit] = other.code[digit];
}
//set up the private values
void setCode(const string &temp, const int num);
void setDigit(const int &num);
//return the value of the pointer character
const string &getCode() const;
const unsigned int getDigit() const;
};
const string& test::getCode() const
{
return code;
}
const unsigned int test::getDigit() const
{
return digit;
}
void test::setCode(const string &temp, int num)
{
code[num] = temp[num];
}
void test::setDigit(const int &num)
{
digit = num;
}
int main()
{
string contents = "dfskr-123";
test aisbn;
list<test> simul;
list<test>::iterator testitr;
testitr = simul.begin();
int count = 0;
cout << contents << '\n';
aisbn.setCode(contents, count);
aisbn.setDigit(count);
simul.push_back(aisbn);
count++;
/*for(; testitr !=simul.end(); simul++)
{
cout << testitr->getCode() << "\n";
}*/
}
When you create an instance of the test class, the string inside it is empty. This means that whenever you do e.g. code[something] you will be out of range. It doesn't matter what the index is.
You either need to set the string to a certain length from the start, and make sure that the index is within the range. Or to make sure that the index is within range by dynamically extending the string when needed.
You have to make sure that when this statement executes:
code[num] = temp[num];
both code and temp are at least of size num + 1.