Surprised by output - c++

Compiled and ran the code below and was surprised by the output.
# include <iostream>
int main()
{
const char* c="hello";
for (size_t i=0; i<116; ++i)
{
std::cout << *(c+i);
}
}
Output:
hellobasic_stringallocator<T>::allocate(size_t n) 'n' exceeds maximum supported sizeSt16nested_exception
Is this just undefined behavior or something else?

It's something else: bad code leading to a buffer overflow. Your c has exactly 6 bytes allocated in the read only section it points to, yet you're trying to read past its end, which then triggers a look up for the first '\0' character.
Luckily for you, that character is so far away from the beginning of the string (c + 6) that the string allocator gives up.

Related

C++, how to remove char from a string

I have to remove some chars from a string, but I have some problems. I found this part of code online, but it does not work so well, it removes the chars but it even removes the white spaces
string messaggio = "{Questo e' un messaggio} ";
char chars[] = {'Ì', '\x1','\"','{', '}',':'};
for (unsigned int i = 0; i < strlen(chars); ++i)
{
messaggio.erase(remove(messaggio.begin(), messaggio.end(), chars[i]), messaggio.end());
}
Can someone tell me how this part of code works and why it even removes the white spaces?
Because you use strlen on your chars array. This function stops ONLY when it encounters a \0, and you inserted none... So you're parsing memory after your array - which is bad, it should even provoke a SEGFAULT.
Also, calling std::remove is enough.
A correction could be:
char chars[] = {'I', '\x1','\"','{', '}',':'};
for (unsigned int i = 0; i < sizeof(chars); ++i)
{
std::remove(messaggio.begin(), messaggio.end(), chars[i]) ;
}
Answer for Wissblade is more or less correct, it just lacks of some technical details.
As mentioned strlen searches for terminating character: '\0'.
Since chars do not contain such character, this code invokes "Undefined behavior" (buffer overflow).
"Undefined behavior" - means anything can happen, code may work, may crash, may give invalid results.
So first step is to drop strlen and use different means to get size of the array.
There is also another problem. Your code uses none ASCII character: 'Ì'.
I assume that you are using Windows and Visual Studio. By default msvc compiler assumes that file is encoded using your system locale and uses same locale to generate exactable. Windows by default uses single byte encoding specific to your language (to be compatible with very old software). Only in such chase you code has chance to work. On platforms/configuration with mutibyte encoding, like UTF-8 this code can't work even after Wisblade fixes.
Wisblade fix can take this form (note I change order of loops, now iteration over characters to remove is internal loop):
bool isCharToRemove(char ch)
{
constexpr char skipChars[] = {'Ì', '\x1','\"','{', '}',':'};
return std::find(std::begin(skipChars), std::end(skipChars), ch) != std::end(skipChars);
}
std::string removeMagicChars(std::string message)
{
message.erase(
std::remove_if(message.begin(), message.end(), isCharToRemove),
message.end());
}
return message;
}
Let me know if you need solution which can handle more complex text encoding.

strcpy() is not copying properly c++

Recently I made a program, it has a character array board[8][8][2];
It is basically meant to be a 8X8 board which can store '2' lettered strings. I am not providing the complete code.
But here is the problem.
for (j = 0; j < 8; j++) {
strcpy(board[1][j], P[j].sym);
}
cout << board[1][1] << endl;
Here P[1].sym="P1" and P[0].sym="P0" and P[2].sym="P2"
Therefore P[j].sym is basically a two letter string and board[1][j] should also be a two letter string.
But the output for
cout << board[1][1] << endl;
is given as P1P2P3P4P5P6P7
and the output for
cout << board[1][0] << endl;
is given as P0P1P2P3P4P5P6P7
For
cout << board[1][5] << endl;
P5P6P7 is the output.
To remove any doubt the whole board[8][8][[2] is already initialised
and all of P[j].sym are already initialised.
If it helps here is the code for the initialisation of P:
#include <iostream>
#include <string.h>
using namespace std;
class Game
{
public:
char board[8][8][2];
char *****possibilities;
};
class Pawn : virtual public Game {
public:
char sym[2];
int possiblec[4][2];
Pawn() { }
Pawn(int i) {
char a[2];
a[0] = 'P';
a[1] = (char)(i + 48);
strcpy(sym, a);
}
};
And here somewhere else in the program I did
Pawn P[8];
It calls the constructor and then later on I called the parameterised contructor explicitly.
for (int i = 0; i < 8; i++) {
P[i] = i;
}
After this I checked for different values of P[j].sym and all of them return the perfect values I wanted.
But not when I'm using strcpy() What is the problem here. This program is just a practice program to get a hang of it.
Character arrays in C++ ( and C ) are terminated with a Null character ('\0' ) . So, even if you need to store just two characters in your string, you must have an extra space to store the Null character.
A character array which does not terminate with a Null character can lead to a lot of other problems. It is a wrong practice.
If your character array does not terminate with a Null character, you will get a lot of problems when you call functions such as strcpy() , strcat() , etc...
So, you should change
char board[8][8][2]
to
char board[8][8][3]
And if you have any other strings just like this one, then leave one extra space in them as well.
The reason your code behaved as such is because you got lucky.
Functions such as strcpy() , strcat() all continue to copy ( or append ) until they encounter a Null Character ( which is numerically equal to zero ). So, it continues to do so until the Null character is encountered. But if there is no Null character, then you will most probably get Undefined Behavior. In your case, you just got lucky.
I will show you a brief working of strcpy() ( from here )
char * strcpy(char p, const char * q) {
while (*p++=*q++);
//there's also a return p; statement at the end
}
That is the function.
the while loop executes until it encounters false, and the equivalent for false is 0. So, when it encounters a Null character ( which is also numerically equal to 0 ), the while loop terminates and the copying is complete, and the function ends. So, if there is no Null character at the end, it will give you undefined Behavior.
You can refer man for more info about them
You should always reserve one extra character because strings in C and C++ are null terminated, which that they need one extra character to sign the end of the string.
So, please, change
board[8][8][2]
to
board[8][8][3]
as well as sym[2] to sym[3], a[2] to a[3] (generally add one to the length of all strings) and try again.
By looking at the manual pages for strcpy:
Copies the C string pointed by source into the array pointed by
destination, including the terminating null character (and stopping at
that point).
This means that that function will stop only when it encounters the null character. That's why it would fail if there wasn't any present. But, by setting one character at a time, there's obviously no such problem visible (it will become visible later on, if you try to execute a function that stops only when it encounters a null character and there are plenty of them).
Strings are null ('\0') terminated in C++. When you pass in an character array to printf it stops printing at the null character. I'm guessing the only reason it stopped printing at P7 is because you got lucky and the next memory location happens to be storing Null. You need to make your char arrays at least 1 character longer than the string you want to store.

How could I copy data that contain '\0' character

I'm trying to copy data that conatin '\0'. I'm using C++ .
When the result of the research was negative, I decide to write my own fonction to copy data from one char* to another char*. But it doesn't return the wanted result !
My attempt is the following :
#include <iostream>
char* my_strcpy( char* arr_out, char* arr_in, int bloc )
{
char* pc= arr_out;
for(size_t i=0;i<bloc;++i)
{
*arr_out++ = *arr_in++ ;
}
*arr_out = '\0';
return pc;
}
int main()
{
char * out= new char[20];
my_strcpy(out,"12345aa\0aaaaa AA",20);
std::cout<<"output data: "<< out << std::endl;
std::cout<< "the length of my output data: " << strlen(out)<<std::endl;
system("pause");
return 0;
}
the result is here:
I don't understand what is wrong with my code.
Thank you for help in advance.
Your my_strcpy is working fine, when you write a char* to cout or calc it's length with strlen they stop at \0 as per C string behaviour. By the way, you can use memcpy to copy a block of char regardless of \0.
If you know the length of the 'string' then use memcpy. Strcpy will halt its copy when it meets a string terminator, the \0. Memcpy will not, it will copy the \0 and anything that follows.
(Note: For any readers who are unaware that \0 is a single-character byte with value zero in string literals in C and C++, not to be confused with the \\0 expression that results in a two-byte sequence of an actual backslash followed by an actual zero in the string... I will direct you to Dr. Rebmu's explanation of how to split a string in C for further misinformation.)
C++ strings can maintain their length independent of any embedded \0. They copy their contents based on this length. The only thing is that the default constructor, when initialized with a C-string and no length, will be guided by the null terminator as to what you wanted the length to be.
To override this, you can pass in a length explicitly. Make sure the length is accurate, though. You have 17 bytes of data, and 18 if you want the null terminator in the string literal to make it into your string as part of the data.
#include <iostream>
using namespace std;
int main() {
string str ("12345aa\0aaaaa AA", 18);
string str2 = str;
cout << str;
cout << str2;
return 0;
}
(Try not to hardcode such lengths if you can avoid it. Note that you didn't count it right, and when I corrected another answer here they got it wrong as well. It's error prone.)
On my terminal that outputs:
12345aaaaaaa AA
12345aaaaaaa AA
But note that what you're doing here is actually streaming a 0 byte to the stdout. I'm not sure how formalized the behavior of different terminal standards are for dealing with that. Things outside of the printable range can be used for all kinds of purposes depending on the kind of terminal you're running... positioning the cursor on the screen, changing the color, etc. I wouldn't write out strings with embedded zeros like that unless I knew what the semantics were going to be on the stream receiving them.
Consider that if what you're dealing with are bytes, not to confuse the issue and to use a std::vector<char> instead. Many libraries offer alternatives, such as Qt's QByteArray
Your function is fine (except that you should pass to it 17 instead of 20). If you need to output null characters, one way is to convert the data to std::string:
std::string outStr(out, out + 17);
std::cout<< "output data: "<< outStr << std::endl;
std::cout<< "the length of my output data: " << outStr.length() <<std::endl;
I don't understand what is wrong with my code.
my_strcpy(out,"12345aa\0aaaaa AA",20);
Your string contains character '\' which is interpreted as escape sequence. To prevent this you have to duplicate backslash:
my_strcpy(out,"12345aa\\0aaaaa AA",20);
Test
output data: 12345aa\0aaaaa AA
the length of my output data: 18
Your string is already terminated midway.
my_strcpy(out,"12345aa\0aaaaa AA",20);
Why do you intend to have \0 in between like that? Have some other delimiter if yo so desire
Otherwise, since std::cout and strlen interpret a \0 as a string terminator, you get surprises.
What I mean is that follow the convention i.e. '\0' as string terminator

C++ is mixing my strings?

I have this really simple c++ function I wrote myself.
It should just strip the '-' characters out of my string.
Here's the code
char* FastaManager::stripAlignment(char *seq, int seqLength){
char newSeq[seqLength];
int j=0;
for (int i=0; i<seqLength; i++) {
if (seq[i] != '-') {
newSeq[j++]=seq[i];
}
}
char *retSeq = (char*)malloc((--j)*sizeof(char));
for (int i=0; i<j; i++) {
retSeq[i]=newSeq[i];
}
retSeq[j+1]='\0'; //WTF it keeps reading from memory without this
return retSeq;
}
I think that comment speaks for itself.
I don't know why, but when I launch the program and print out the result, I get something like
'stripped_sequence''original_sequence'
However, if I try to debug the code to see if there's anything wrong, the flows goes just right, and ends up returning the correct stripped sequence.
I tried to print out the memory of the two variables, and here are the memory readings
memory for seq: http://i.stack.imgur.com/dHI8k.png
memory for *seq: http://i.stack.imgur.com/UqVkX.png
memory for retSeq: http://i.stack.imgur.com/o9uvI.png
memory for *retSeq: http://i.stack.imgur.com/ioFsu.png
(couldn't include links / pics because of spam filter, sorry)
This is the code I'm using to print out the strings
for (int i=0; i<atoi(argv[2]); i++) {
char *seq;
if (usingStructure) {
seq = fm.generateSequenceWithStructure(structure);
}else{
seq = fm.generateSequenceFromProfile();
}
cout<<">Sequence "<<i+1<<": "<<seq<<endl;
}
Now, I have really no idea about what's going on.
If you can use std::string, simply do this:
std::string FastaManager::stripAlignment(const std::string& str)
{
std::string result(str);
result.erase(std::remove(result.begin(), result.end(), '-'), result.end());
return result;
}
This is called "erase-remove idiom".
This happens because you put the terminating zero of a C string outside the allocated space. You should be allocating one extra character at the end of your string copy, and adding '\0' there. Or better yet, you should use std::string.
char *retSeq = (char*)malloc((j+1)*sizeof(char));
for (int i=0; i<j; i++) {
retSeq[i]=newSeq[i];
}
retSeq[j]='\0';
it keeps reading from memory without this
This is by design: C strings are zero-terminated. '\0' signals to string routines in C that the end of the string has been reached. The same convention holds in C++ when you work with C strings.
Personally, I think you would be best off using std::string unless you have really very good reason otherwise:
std::string FastaManager::stripAlignment(std::string value)
{
value.erase(std::remove(value.begin(), value.end(), value.begin(), '-'), value.end());
return value;
}
When you are using C strings you need to realize that they are null-terminated: C strings reach up to the first null character found. With code you posted you introduced an out of range assignment as you allocated 'j' elements and you assign to retSeq[j + 1] which is two character past the end of the string (surely you mean retSeq[j] = 0; anyway).

Weird problem with string function

I'm having a weird problem with the following function, which returns a string with all the characters in it after a certain point:
string after(int after, string word) {
char temp[word.size() - after];
cout << word.size() - after << endl; //output here is as expected
for(int a = 0; a < (word.size() - after); a++) {
cout << word[a + after]; //and so is this
temp[a] = word[a + after];
cout << temp[a]; //and this
}
cout << endl << temp << endl; //but output here does not always match what I want
string returnString = temp;
return returnString;
}
The thing is, when the returned string is 7 chars or less, it works just as expected. When the returned string is 8 chars or more, then it starts spewing nonsense at the end of the expected output. For example, the lines
cout << after(1, "12345678") << endl;
cout << after(1, "123456789") << endl;
gives an output of:
7
22334455667788
2345678
2345678
8
2233445566778899
23456789�,�D~
23456789�,�D~
What can I do to fix this error, and are there any default C++ functions that can do this for me?
Use the std::string::substr library function.
std::string s = "12345678";
std::cout << s.substr (1) << '\n'; // => 2345678
s = "123456789";
std::cout << s.substr (1) << '\n'; // 23456789
The behavior you're describing would be expected if you copy the characters into the string but forget to tack a null character at the end to terminate the string. Try adding a null character to the end after the loop, and make sure you allocate enough space (one more character) for the null character. Or, better, use the string constructor overload which accepts not just a char * but also a length.
Or, even better std::string::substr -- it will be easier and probably more efficient.
string after(int after, string word) {
return word.substr (after);
}
BTW, you don't need an after method, since exactly what you want already exists on the string class.
Now, to answer your specific question about why this only showed up on the 8th and later characters, it's important to understand how "C" strings work. A "C" string is a sequence of bytes which is terminated by a null (0) character. Library functions (like the string constructor you use to copy temp into a string instance which takes a char *) will start reading from the first character (temp[0]) and will keep reading until the end, where "the end" is the first null character, not the size of the memory allocation. For example, if temp is 6 characters long but you fill up all 6 characters, then a library function reading that string to "the end" will read the first 6 characters and then keep going (past the end of the allocated memory!) until it finds a null character or the program crashes (e.g. due to trying to access an invalid memory location).
Sometimes you may get lucky: if temp was 6 characters long and the first byte in memory after the end of your allocation happened to be a zero, then everything would work fine. If however the byte after the end of your allocation happened to be non-zero, then you'd see garbage characters. Although it's not random (often the same bytes will be there every time since they're filled by operations like previous method calls which are consistent from run to run of your program), but if you're accessing uninitialized memory there's no way of knowing what you'll find there. In a bounds checking environment (e.g. Java or C# or C++'s string class), an attempt to read beyond the bounds of an allocation will throw an exception. But "C" strings don't know where their end is, leaving them vulnerable to problems like the one you saw, or more nefarious problems like buffer overflows.
Finally, a logical follow-up question you'd probably ask: why exactly 8 bytes? Since you're trying to access memory that you didn't allocate and didn't initialize, whats in that RAM is what the previous user of that RAM left there. On 32-bit and 64-bit machines, memory is generally allocated in 4- or 8-byte chunks. So it's likely that the previous user of that memory location stored 8 bytes of zeroes there (e.g. one 64-bit integer zero) zeros there. But the next location in memory had something different left there by the previous user. Hence your garbage characters.
Moral of the story: when using "C" strings, be very careful about your null terminators and buffer lengths!
Your string temp is not NULL terminated. You requite temp[a] = '\0'; at the end of loop. Also you need to allocate word.size() - after + 1 chars so as to accomodate the NULL character.
You're not null-terminating your char array. C-style strings (i.e., char arrays) need to have a null character (i.e., '\0') at the end so functions using them know when to stop.
I think this is basically your after() function, modulo some fudging of indexes:
string after(int after, string word) {
return word.substring(after);
}