Why won't header file change the contents? - c++

#include <iostream>
#include <fstream>
using namespace std;
int main()
{
fstream archivo("saludos.txt",ios::in|ios::out); // Abrir y Leer
char caract;
int cont=0;
while (!archivo.eof())
{
archivo.seekg(cont,ios::beg);
caract=archivo.get();
if (caract=='A')
{
archivo.seekp(cont,ios::beg);
archivo<< 'O';
}
cont++;
}
archivo.close ();
}
i'm using this code but when i build and run it, nothing happens in the file saludos.txt There isn't even a response on the console application. anybody know why? i'm using codeblocks and i also have #include fstream

I tried your code in my environment and it works just fine, it replace all 'A' characters with '0'.
I think your problem is with Codeblocks, if you create a new project and want to use file with the relative path in your project, you have to go to Project -> Properties -> Build targets and change the "Executing Working Dir" to your project's folder.
Or you cant try with a absolute file name with full system path first.

Related

Having trouble processing a file from my documents in my code?

I have searched for this around the web and here but I can't seem to figure out what I am doing wrong.
I am simply trying get better with file processing and c++.
For practice I am trying to grab a text file from a game folder and make a copy of it.
Here is my code (that can't access the file).
#include <fstream>
#include <iostream>
#include <string>
using namespace std;
int main()
{
//define / open files
ifstream my_input_file;
ofstream my_output_file;
string filepath = "C:/Users/David Laptop/Documents/my games/oblivion/RenderInfo.txt";
my_input_file.open(filepath);
if (my_input_file.is_open())
{
cout << "opened\n";
my_output_file.open("output_file.txt", ofstream::trunc);
char c;
my_input_file.get(c);
while (my_input_file)
{
my_output_file.put(c);
my_input_file.get(c);
}
my_input_file.close();
my_output_file.close();
}
else
{
cout << "FAIL\n";
}
cin.get();
return 0;
}
This seemed to work with both text files and .ini files when in the project directory but I am having issues properly getting to other directiorys?
Any ideas?
thanks!
Your code is perfectly valid and it works - I tried it with my own file instead of yours, in the line
string filepath = "C:/Users/David Laptop/Documents/my games/oblivion/RenderInfo.txt";
So you have not such file or it is not in the given path or you have not such path.
Correct it in that line and it will be OK.
Tip: Find your file in Windows Explorer, press (and keep pressing) Shift) and right-click on this file. From the context menu then choose Copy as path and then paste it to your code. But be carefull - you have to change every backslash (\) to a forward slash (/) (as in your code) or use double backslashes (\\) instead of a single one.

unable to open files c++

I'm really struggling at the moment, originally had other issues with eclipse itself, that seems to have been resolved. Code looks right to me (compared to example code for loading files) however I'm not able to load anything as the error I put in is always triggered. No building errors atm. What am I doing wrong? Tried with both eclipse (mac) and Code::blocks (win vm), both seem to be having issues. the data files themselves are in the same folder as the .cpp file.
#include <iostream>
#include <string>
#include <math.h>
#include <fstream>
using namespace std;
int main() {
cout << "Choose which data file to load (1-4)" << endl;
int file;
cin >> file;
ifstream data;
switch (file) {
case 1:
data.open("dataSet1.txt");
case 2:
data.open("dataSet2.txt");
case 3:
data.open("dataSet3.txt");
case 4:
data.open("dataSet4.txt");
}
if (!data) {
cerr << "File not Loaded" << endl;
return -1;
}
string FullData[61];
for (int i=0; i=60; i++){
data >> FullData[i];
cout << FullData[i] << endl;
}
return 0;
}
EDIT: Got the program to stop showing the error, and it seems to be loading the files, however my assign/display loop doesn't seem to be working now as it displays only the last data point over and over again.
the data files themselves are in the same folder as the .cpp file
Being in the same folder as the .cpp is not important, the dataset files should be in the same folder as the compiled binary program.
It can also be that there is a working directory setting that does not point on the directory where your dataset files are. All that is being passed into the open member function is a string which means that interpreting what that string means depends on the environment settings.
Same issue. In my case as #Gluk36 pointed, the problem was the working directory settings.
In that case, you must deselect "Use default settings" and set where the binary is. I attach you a screenshot for your reference from eclipse CDT 4.9 under linux.
You must have break statement after each case
like:
case1://something;
break;
and you must close the stream with close() function
data.close();

Cannot open file with relative path? (C++ ifstream)

I know this seems like a simple question, but I tried everything I can think of to no avail to something that shouldn't have been a problem in the first place.
This is a small C++ program that opens a file. When I open it with its absolute filepath, it works fine. With a relative path, however, it stops working.
Here's the file path of the program and the files I'm trying to read:
C++ program: "/Users/Baggio/C++/Lab0/Lab0/Lab0/main.cpp"
Files: /Users/Baggio/C++/Lab0/Lab0/Lab0/result.txt, /Users/Baggio/C++/Lab0/Lab0/Lab0/dict.txt
Here's the code snippet:
#include <iostream>
#include <fstream>
#include <iomanip>
#include <string>
#include <cstdlib>
using namespace std;
int main(int argc, const char * argv[]) {
// string dict_filename = "/Users/Baggio/C++/Lab0/Lab0/Lab0/dict.txt";
// string result_filename = "/Users/Baggio/C++/Lab0/Lab0/Lab0/result.txt";
string dict_filename_string = "dict.txt";
string result_filename_string = "result.txt";
const char* dict_filename = dict_filename_string.c_str();
const char* result_filename = result_filename_string.c_str();
// open files
ifstream dict_file(dict_filename, ifstream::in);
ifstream result_file(result_filename, ifstream::in);
if (!dict_file || !result_file) {
cerr << "File could not be opened." << endl;
exit(1);
}
}
Result of execution
File could not be opened.
I'm sure I've done all the includes right, and the data types right for the ifstream constructor arguments. The only thing I can think of worth mentioning is the system I'm on: I'm on a Mac and I'm using XCode6 as my IDE.
Also, I've tried to move the files' location (results.txt and dict.txt) to these locations to no avail:
/Users/Baggio/C++/Lab0/Lab0/Lab0/
/Users/Baggio/C++/Lab0/Lab0/
/Users/Baggio/C++/Lab0/
/Users/Baggio/C++/
Thanks for your help guys!! Any suggestions or thoughts appreciated.
Print out your current working directory when you run the program:
char buffer[256];
char *val = getcwd(buffer, sizeof(buffer));
if (val) {
std::cout << buffer << std::endl;
}
This will tell you where you are running your program from and thus why the path doesn't match for relative paths. A relative path is relative to the current working directory, not to where your binary is located.
If you want to make the path relative to the location of the binary then you will have to do that yourself. Many programming languages offer this as an option, but it is not built-in to C++. You can do this by finding the executable using the argv[0] from main. Then you need to drop the file component of the executable path and replace it with the file name that you are interested in.
Since C++17, you can use std::filesystem::current_path() instead of getcwd.
std::cout << std::filesystem::current_path() << std::endl;

Xcode reading chars from file in c++

I have the following code to read a character from a file:
#include <iostream>
#include <fstream>
using namespace std;
int main(int argc, const char * argv[])
{
ifstream f("text.txt");
char c;
f.get(c);
cout << c << endl;
return 0;
}
and my text.txt file contains:
hello world!
However, when I run this on Xcode, I get an inverted question mark as the output.
It works fine on terminal, but not on Xcode. Does anyone know why this happens?
I'm using Xcode to debug some code, but I cant do that anymore because this problem is causing a lot of other errors in my program.
Your text.txt file will not be at the executable path.
Go to your Build Phases - > Copy Files -> Add Your text file
Make sure that:
Destination should be Products Directory
Copy only when installing should be unchecked

Error reading txt file c++

I have this code that suppose to read a txt file.
But for some reason i am always getting *File not found that means that fileIn.fail() failed...
#include <iostream>
#include <string.h>
#include <fstream>
#include <sstream>
#include <stdio.h>
using namespace std;
int main ()
{
string fileName;
ifstream fileIn;
bool x;
cout << "enter file name \n";
cin >> fileName;
fileIn.open(fileName);
if(fileIn.fail())
{
cerr << "* File not found";
return true;
}
the file located in the same folder as my main.cpp file and named input.txt. I have tried to set the fileName hard coded but this also didn't work.
What is wrong with my code?
here is the project:
Here is a checklist:
Do you have permissions to read/access the file?
Are you the owner of the file?(Linux)
Are you giving the correct path, relative or absolute from the executable?
If the answer to any of these is a no, then that is where the problem lies, not just "file not found" error.
--EDIT--
#VladIoffe the executable I see there, is qustion2 and the relative path you have to give is ../input.txt and not input.txt
You should use absolute path to the fileName.
Absoulut path will always works. But I hate full path I prefer relative path for a simple reason: code is more portable.
If you run your program with input.txt in the same path of executable it will work. But when you use an IDE you must set the current directory in the IDE settings.