convert nlohmann::basic_json<> to std::tuple c++ - c++

I'm trying to call a function with parameters extracted from a JSON file using the nlohmann/json library.
I need to convert the JSON array retrieved from the JSON file to a tuple to call the function with.
The problem is that there's no build-up solution to convert nlohmann::basic_json<> to std::tuple in c++
the source code with comments to explain much more the programming issue :
using namespace std;
#include <tuple>
#include <iostream>
#include <fstream>
#include "json.hpp"
#include <typeinfo>
// for convenience
using json = nlohmann::json;
void f(int a, int b, int c)
{
std::cout << a << ":" << b << ":" << c << std::endl;
}
template <typename Function, typename Tuple, size_t... I>
auto call(Function f, Tuple t, std::index_sequence<I...>)
{
return f(std::get<I>(t)...);
}
template <typename Function, typename Tuple>
auto call(Function f, Tuple t)
{
static constexpr auto size = std::tuple_size<Tuple>::value;
return call(f, t, std::make_index_sequence<size>{});
}
int main()
{
auto tup = std::make_tuple(1, 2, 3);
call(f, tup); //wroks fine
std::ifstream i("tests.json");
json j;
i >> j;
for (auto &element : j)
{
call(f, element["args"]); //issue
//element["args"] is [1,2,3] of type nlohmann::basic_json<>
//res = need to convert element["args"] to tuple
//call function like that : call(f,res)
std::cout << element["args"] << '\n';
}
}
the json file content:
[
{
"args": [1, 2, 3],
"expected": 6
}
]

Let's assume that you only pass non-overloaded functions, function pointers, or function objects with one operator(). Lets also assume that the json object is always an array of parameters.
First we need to make a tuple from the json and the target arguments
template<typename... Args, std::size_t... Is>
std::tuple<Args...> from_json(const json & args, std::index_sequence<Is...>)
{
return { args[Is].get<Args>()... };
}
Then we can defined some overloads for different cases. The function (pointer) case is easy.
template<typename R, typename... Args>
R call(R(*func)(Args...), const json & args)
{
return std::apply(func, from_json<Args...>(args, std::index_sequence_for<Args...>{}));
}
Function objects are harder, we have to look at their operator().
template<typename F, typename R, typename... Args>
R call_impl(F && f, const json & args, R(F::*)(Args...))
{
return std::apply(std::forward<F>(f), from_json<Args...>(args, std::index_sequence_for<Args...>{}));
}
template<typename F>
R call(F && f, const json & args)
{
return call_impl(std::forward<F>(f), args, &F::operator());
}

Related

std::tuple unpack over multiple arguments

I have a function taking pairs of (argument type, data ptr) as a variadic list (C function). I would like to unpack the tuple into that function as follows:
foo(TypeIndex<std::tuple_element_t<I, Tuple>>(), &std::get<I>(tuple));
thus I wrote a following function:
template<typename Tuple, size_t ...I>
void doUnpack(Tuple const& tp, std::index_sequence<I...>)
{
foo((type<std::tuple_element_t<I, Tuple>>(), std::get<I>(tp))...);
}
the only problem is comma operator ignores everything on the left uses the right hand side. Imagine type<> function returns 0 for now, so the above evaluates (using input tuple{1,2,3,4,5}) to foo(1,2,3,4,5) instead of foo(0,1, 0,2, 0,3, 0,4, 0,5)
Is there any way to accomplish this?
Code to reproduce:
template<typename Tp>
int type() { return 0; }
template<typename ...Args>
void fun(Args&& ...args)
{
(std::cout << ... << args) << std::endl;
}
template<typename Tuple, size_t ...I>
void doUnpack(Tuple const& tp, std::index_sequence<I...>)
{
fun((type<std::tuple_element_t<I, Tuple>>(), std::get<I>(tp))...);
}
int main()
{
doUnpack(std::tuple{1,2,3,4,5}, std::make_index_sequence<5>{});
return 0;
}
The following does what you want:
#include <tuple>
#include <iostream>
template<typename Tp>
int type() {
return 0;
}
template<typename Tuple, size_t... I>
auto doUnpack(Tuple const &tp, std::index_sequence<I...>) {
auto fun = [](auto &&...args) { (std::cout << ... << args) << std::endl; };
std::apply(fun, std::tuple_cat(std::pair{type<std::tuple_element_t<I, Tuple>>(), std::get<I>(tp)}...));
}
int main() {
doUnpack(std::tuple{1, 2, 3, 4, 5}, std::make_index_sequence<5>{});
return 0;
}
We use two nice STL-functions. std::tuple_cat takes a bunch of tuples (here pairs of the type and the value of the tuple) and concatenates them to one big tuple. So you go from (type0, val0), (type1, val1)... to (type0, val0, type1, val1, ...). This goes around the problem with the comma operator. After that, we apply the function to that with std::apply. Note that I use a lambda since std::apply needs (basically) a callable with a type and a function template does not qualify for that (whereas a lambda is (basically) a struct with templated operator() which works for that.

Store and call member function with unknown arguments

I'm trying to store a member function of an unknown class with unkown arguments to be called later.
I found this code snippet to get the lambda:
template <auto Fn, typename T, typename R = void, typename... Args>
auto get_cb_inner(T* obj, R (T::*)(Args...) const) {
return [obj](Args... args) -> R {
return (obj->*Fn)(std::forward<Args>(args)...);
};
}
template <auto Fn, typename T>
auto get_cb(T* obj) {
return get_cb_inner<Fn, T>(obj, Fn);
}
But I can't figure out how I would store it and then be able to call it during runtime with the correct parameters.
I have a struct like this:
struct Job {
void execute(Data& data, const OtherData& otherData) const {
// do job
}
};
auto exe_fn = get_cb<&Job::execute>(new Job());
What I want to do is to store this "execute" function in a lambda and then store it in a vector-like container (with other functions that may have different arguments) that can be iterated and called on.
EDIT:
Using #KamilCuk code I created this wrapper-struct with no mem leaks/seg faults.
template <typename... Args>
using exec_fn = std::function<void(Args...)>;
template <typename Job>
using job_ptr = std::unique_ptr<Job>;
template <typename J, typename R = void, typename... Args>
struct JobExecuteCaller {
exec_fn<Args...> exec_fn;
job_ptr<J> job_ptr;
JobExecuteCaller (J* job, R (S::*f)(Args...) const)
: job_ptr{job_ptr<J>(job)} {
exec_fn = [this, f](Args... args) -> R {
(job_ptr.get()->*f)(std::forward<Args>(args)...);
};
}
void operator()(Args... args) { exec_fn(args...); }
};
auto process = JobExecuteCaller(new Job(), &Job::execute);
JobExecuteCaller(/*args ... */)
Now I just have to figure out a way to store different kinds of JobExecuteCallers.
You mean you want std::bind?
#include <utility>
#include <new>
#include <iostream>
#include <functional>
struct Job {
void execute(int a, int b) {
std::cout << a << " " << b << std::endl;
}
};
int main() {
auto exe_fn = std::bind(&Job::execute, new Job(),
std::placeholders::_1, std::placeholders::_2);
exe_fn(1, 2);
}
I have fixed your code. You need to pass not only the type of the function member pointer, but also the address of the function member pointer to the function. That way you can call it.
#include <utility>
#include <new>
#include <iostream>
#include <functional>
template <typename T, typename R = void, typename... Args>
auto get_cb(T* obj, R (T::*f)(Args...)) {
return [obj, f](Args... args) -> R {
return (obj->*f)(std::forward<Args>(args)...);
};
}
struct Job {
void execute(int a, int b) {
std::cout << a << " " << b << std::endl;
}
};
int main() {
auto exe_fn = get_cb(new Job(), &Job::execute);
exe_fn(1, 2);
}
Note that both examples leak memory from new Job().

Is there a way to pass a `constexpr` value into lambda so that it remains `constexpr` inside that lambda?

Here's what I want to do; posting the whole code because it's not too long and also to demonstrate the specific task I'm trying to solve. Basically, I need a way to iterate values from parameter pack by index (the index part is important, even though it's not required in this example).
#include <iostream>
#include <tuple>
#include <type_traits>
template <int First, int Last, typename Functor>
constexpr void static_for(Functor&& f)
{
if constexpr (First < Last)
{
f(std::integral_constant<int, First>{});
static_for<First + 1, Last, Functor>(std::forward<Functor>(f));
}
}
template <size_t index, typename... Args>
auto value_by_index(Args&&... args) noexcept {
return std::get<index>(std::forward_as_tuple(std::forward<Args>(args)...));
}
template <typename... ValueTypes>
void traverse(ValueTypes... values)
{
static_for<0, sizeof...(ValueTypes)>([&](int i) {
auto v = value_by_index<static_cast<size_t>(i), ValueTypes...>(values...);
std::cout << v << std::endl;
});
}
int main()
{
traverse(0.0f, 1, 3.33, "str");
return 0;
}
The compiler error, of course, is:
<source>:24:71: error: 'i' is not a constant expression
If lambdas could have explicit template arguments, i would be such an argument and it would be obvious to the compiler that it's known at compile time. But that's not how lambdas work.
If you want to treat it as an X-Y problem, I suppose I don't specifically need to call a lambda inside my static_for, but I do need to call some piece of code that can access parameter pack(s) of traverse by index, and if traverse was a member function, I need to have access to its this.
Try it online: https://godbolt.org/z/eW4rnm
Use a generic lambda and a constexpr conversion operator c++17:
template <typename... ValueTypes>
void traverse(ValueTypes... values)
{
static_for<0, sizeof...(ValueTypes)>([&](auto I)
// ~~~^
{
auto v = value_by_index<I>(values...);
// ~^~
std::cout << v << std::endl;
});
}
DEMO
Use a template parameter list for the lambda expression c++20:
template <typename... ValueTypes>
void traverse(ValueTypes... values)
{
static_for<0, sizeof...(ValueTypes)>([&]<int I>(std::integral_constant<int, I>)
// ~~~~^ ~^~
{
auto v = value_by_index<I>(values...);
// ~^~
std::cout << v << std::endl;
});
}
DEMO 2
It's too late to play?
Basically, I need a way to iterate values from parameter pack by index (the index part is important, even though it's not required in this example).
Sorry but... what about the good old use of std::make_index_sequence and std::index_sequence ?
Maintaining your value_by_index(), I propose the following C++14 solution based on traverse() with traverse_helper()
template <typename F, std::size_t ... Is, typename ... VTs>
void traverse_helper (F f, std::index_sequence<Is...>, VTs ... vs)
{
using unused = int[];
(void)unused { 0, (f(value_by_index<Is>(vs...)), 0)... };
}
template <typename F, typename ... VTs>
void traverse (F f, VTs ... vs)
{ traverse_helper(f, std::make_index_sequence<sizeof...(VTs)>{}, vs...); }
Observe that I've passed also the callable as parameter.
If you can use C++17 (as you tagged), traverse_helper() simply become
template <typename F, std::size_t ... Is, typename ... VTs>
void traverse_helper (F f, std::index_sequence<Is...>, VTs ... vs)
{ (f(value_by_index<Is>(vs...)), ...); }
You can call traverse() as follows
traverse([](auto x){ std::cout << x << std::endl; },
0.0f, 1, 3.33, "str");
The following is a full C++14 compiling example
#include <iostream>
#include <tuple>
#include <type_traits>
template <std::size_t I, typename ... As>
auto value_by_index (As && ... as) noexcept
{ return std::get<I>(std::forward_as_tuple(std::forward<As>(as)...)); }
template <typename F, std::size_t ... Is, typename ... VTs>
void traverse_helper (F f, std::index_sequence<Is...>, VTs ... vs)
{
using unused = int[];
(void)unused { 0, (f(value_by_index<Is>(vs...)), 0)... };
}
template <typename F, typename ... VTs>
void traverse (F f, VTs ... vs)
{ traverse_helper(f, std::make_index_sequence<sizeof...(VTs)>{}, vs...); }
int main ()
{
traverse([](auto x){ std::cout << x << std::endl; },
0.0f, 1, 3.33, "str");
}

How do I bind a ::std::vector of arguments to a functor?

I'm trying to make this program compile properly:
#include <vector>
#include <iostream>
int f(int a, int b)
{
::std::cout << "f(" << a << ", " << b << ") == " << (a + b) << '\n';
return a + b;
}
template <typename R, typename V>
R bind_vec(R (*f)(), const V &vec, int idx=0)
{
return f();
}
template <typename R, typename V, typename Arg1, typename... ArgT>
R bind_vec(R (*f)(Arg1, ArgT...), const V &vec, int idx=0)
{
const Arg1 &arg = vec[idx];
auto call = [arg, f](ArgT... args) -> R {
return (*f)(arg, args...);
};
return bind_vec(call, vec, idx+1);
}
int foo()
{
::std::vector<int> x = {1, 2};
return bind_vec(f, x);
}
Ideally I'd like bind_vec to take an arbitrary functor as an argument instead of just a function pointer. The idea is to pull the function arguments from a ::std::vector at compile time.
This isn't the final use for this, but it's a stepping stone to where I want to go. What I'm really doing is generating wrapper functions that unwrap their arguments from promises in a future/promise type system at compile time. These wrapper functions will themselves be promises.
In my ultimate use-case I can count on the functors being ::std::functions. But it would be nice to have an idea of how it should work for more general functors as well since I think this is a broadly interesting problem.
OK, first off, detecting the arity of a functor can be done, but it's a bit involved and best left to a separate question. Let's assume you will specify the arity of the functor in the call. Similarly, there are ways to obtain the return type of a callable object, but that's also beyond the scope of this question. Let's just assume the return type is void for now.
So we want to say,
call(F f, C v);
and that should say f(v[0], v[1], ..., v[n-1]), where f has arity n.
Here's an approach:
template <unsigned int N, typename Functor, typename Container>
void call(Functor const & f, Container const & c)
{
call_helper<N == 0, Functor, Container, N>::engage(f, c);
}
We need the helper:
#include <functional>
#include <cassert>
template <bool Done, typename Functor, typename Container,
unsigned int N, unsigned int ...I>
struct call_helper
{
static void engage(Functor const & f, Container const & c)
{
call_helper<sizeof...(I) + 1 == N, Functor, Container,
N, I..., sizeof...(I)>::engage(f, c);
}
};
template <typename Functor, typename Container,
unsigned int N, unsigned int ...I>
struct call_helper<true, Functor, Container, N, I...>
{
static void engage(Functor const & f, Container const & c)
{
assert(c.size() >= N);
f(c[I]...);
}
};
Example:
#include <vector>
#include <iostream>
void f(int a, int b) { std::cout << "You said: " << a << ", " << b << "\n"; }
struct Func
{
void operator()(int a, int b) const
{ std::cout << "Functor: " << a << "::" << b << "\n"; }
};
int main()
{
std::vector<int> v { 20, 30 };
call<2>(f, v);
call<2>(Func(), v);
}
Notes: In a more advanced version, I would deduce the arity of the callable object with some more template machinery, and I would also deduce the return type. For this to work, you'll need several specializations for free functions and various CV-qualified class member functions, though, and so this would be getting too large for this question.
Something like this is easily possible for (member) function pointers, but for functors with potentially overloaded operator(), this gets a dang lot harder. If we assume that you have a way to tell how many arguments a function takes (and assume that the container actually has that many elements), you can just use the indices trick to expand the vector into an argument list, for example with std::next and a begin() iterator:
#include <utility>
#include <iterator>
template<class F, class Args, unsigned... Is>
auto invoke(F&& f, Args& cont, seq<Is...>)
-> decltype(std::forward<F>(f)(*std::next(cont.begin(), Is)...))
{
return std::forward<F>(f)(*std::next(cont.begin(), Is)...);
}
template<unsigned ArgC, class F, class Args>
auto invoke(F&& f, Args& cont)
-> decltype(invoke(std::forward<F>(f), cont, gen_seq<ArgC>{}))
{
return invoke(std::forward<F>(f), cont, gen_seq<ArgC>{});
}
This implementation works really nice for random-access containers, but not so well for forward and especially input ones. To make those work in a performant fashion, you might try to go the route of incrementing the iterator with every expanded step, but you'll run into a problem: Evaluation order of arguments to a function is unspecified, so you'll very likely pass the arguments in the wrong order.
Luckily, there is a way to force evaluation left-to-right: The list-initialization syntax. Now we just need a context where that can be used to pass arguments, and a possible one would be to construct an object, pass the function and the arguments through the constructor, and call the function in there. However, you lose the ability to retrieve the returned value, since constructors can't return a value.
Something I thought of is to create an array of iterators, which point to the correct element, and expanding those again in a second step where they are dereferenced.
#include <utility>
template<class T> using Alias = T; // for temporary arrays
template<class F, class It, unsigned N, unsigned... Is>
auto invoke_2(F&& f, It (&&args)[N], seq<Is...>)
-> decltype(std::forward<F>(f)(*args[Is]...))
{
return std::forward<F>(f)(*args[Is]...);
}
template<class F, class Args, unsigned... Is>
auto invoke_1(F&& f, Args& cont, seq<Is...> s)
-> decltype(invoke_2(std::forward<F>(f), std::declval<decltype(cont.begin())[sizeof...(Is)]>(), s))
{
auto it = cont.begin();
return invoke_2(std::forward<F>(f), Alias<decltype(it)[]>{(void(Is), ++it)...}, s);
}
template<unsigned ArgC, class F, class Args>
auto invoke(F&& f, Args& cont)
-> decltype(invoke_1(std::forward<F>(f), cont, gen_seq<ArgC>{}))
{
return invoke_1(std::forward<F>(f), cont, gen_seq<ArgC>{});
}
The code was tested against GCC 4.7.2 and works as advertised.
Since you said that the functors you are getting passed are std::functions, getting the number of arguments they take is really easy:
template<class F> struct function_arity;
// if you have the 'Signature' of a 'std::function' handy
template<class R, class... Args>
struct function_arity<R(Args...)>
: std::integral_constant<std::size_t, sizeof...(Args)>{};
// if you only have the 'std::function' available
template<class R, class... Args>
struct function_arity<std::function<R(Args...)>>
: function_arity<R(Args...)>{};
Note that you don't even need function_arity to make invoke from above work for std::function:
template<class R, class... Ts, class Args>
R invoke(std::function<R(Ts...)> const& f, Args& cont){
return invoke_1(f, cont, gen_seq<sizeof...(Ts)>{})
}
I managed to do what you want. It's simplest to explain if I leave it as not deducing the correct return type at first, I'll show how to add that later on:
#include <vector>
#include <type_traits>
namespace {
int f(int a, int b) { return 0; }
}
template <typename ...Args>
constexpr unsigned nb_args(int (*)(Args...)) {
return sizeof...(Args);
}
template <typename F, typename V, typename ...Args>
auto bind_vec(F f, const V&, Args&& ...args)
-> typename std::enable_if<sizeof...(Args) == nb_args(F()),void>::type
{
f(std::forward<Args>(args)...);
}
template <typename F, typename V, typename ...Args>
auto bind_vec(F f, const V& v, Args&& ...args)
-> typename std::enable_if<sizeof...(Args) < nb_args(F()),void>::type
{
bind_vec(f, v, std::forward<Args>(args)..., v.at(sizeof...(Args)));
}
int main() {
bind_vec(&f, std::vector<int>(), 1);
return 0;
}
There are two versions of this bind_vec - one is enabled if the parameter pack is the right size for the function. The other is enabled if it is still too small. The first version simply dispatches the call using the parameter pack, whilst the second version gets the next element (as determined by the size of the parameter pack) and recurses.
There SFINAE is done on the return type of the function in order that it not interfer with the deduction of the types, but this means it needs to be done after the function since it needs to know about F. There's a helper function that finds the number of arguments needed to call a function pointer.
To deduce the return types also we can use decltype with the function pointer:
#include <vector>
#include <type_traits>
namespace {
int f(int a, int b) { return 0; }
}
template <typename ...Args>
constexpr unsigned nb_args(int (*)(Args...)) {
return sizeof...(Args);
}
template <typename F, typename V, typename ...Args>
auto bind_vec(F f, const V&, Args&& ...args)
-> typename std::enable_if<sizeof...(Args) == nb_args(F()),decltype(f(std::forward<Args>(args)...))>::type
{
return f(std::forward<Args>(args)...);
}
template <typename F, typename V, typename ...Args>
auto bind_vec(F f, const V& v, Args&& ...args)
-> typename std::enable_if<sizeof...(Args) < nb_args(F()),decltype(bind_vec(f, v, std::forward<Args>(args)..., v.at(sizeof...(Args))))>::type
{
return bind_vec(f, v, std::forward<Args>(args)..., v.at(sizeof...(Args)));
}
int main() {
bind_vec(&f, std::vector<int>(), 1);
return 0;
}

How can currying be done in C++?

What is currying?
How can currying be done in C++?
Please Explain binders in STL container?
1. What is currying?
Currying simply means a transformation of a function of several arguments to a function of a single argument. This is most easily illustrated using an example:
Take a function f that accepts three arguments:
int
f(int a,std::string b,float c)
{
// do something with a, b, and c
return 0;
}
If we want to call f, we have to provide all of its arguments f(1,"some string",19.7f).
Then a curried version of f, let's call it curried_f=curry(f) only expects a single argument, that corresponds to the first argument of f, namely the argument a. Additionally, f(1,"some string",19.7f) can also be written using the curried version as curried_f(1)("some string")(19.7f). The return value of curried_f(1) on the other hand is just another function, that handles the next argument of f. In the end, we end up with a function or callable curried_f that fulfills the following equality:
curried_f(first_arg)(second_arg)...(last_arg) == f(first_arg,second_arg,...,last_arg).
2. How can currying be achieved in C++?
The following is a little bit more complicated, but works very well for me (using c++11)... It also allows currying of arbitrary degree like so: auto curried=curry(f)(arg1)(arg2)(arg3) and later auto result=curried(arg4)(arg5). Here it goes:
#include <functional>
namespace _dtl {
template <typename FUNCTION> struct
_curry;
// specialization for functions with a single argument
template <typename R,typename T> struct
_curry<std::function<R(T)>> {
using
type = std::function<R(T)>;
const type
result;
_curry(type fun) : result(fun) {}
};
// recursive specialization for functions with more arguments
template <typename R,typename T,typename...Ts> struct
_curry<std::function<R(T,Ts...)>> {
using
remaining_type = typename _curry<std::function<R(Ts...)> >::type;
using
type = std::function<remaining_type(T)>;
const type
result;
_curry(std::function<R(T,Ts...)> fun)
: result (
[=](const T& t) {
return _curry<std::function<R(Ts...)>>(
[=](const Ts&...ts){
return fun(t, ts...);
}
).result;
}
) {}
};
}
template <typename R,typename...Ts> auto
curry(const std::function<R(Ts...)> fun)
-> typename _dtl::_curry<std::function<R(Ts...)>>::type
{
return _dtl::_curry<std::function<R(Ts...)>>(fun).result;
}
template <typename R,typename...Ts> auto
curry(R(* const fun)(Ts...))
-> typename _dtl::_curry<std::function<R(Ts...)>>::type
{
return _dtl::_curry<std::function<R(Ts...)>>(fun).result;
}
#include <iostream>
void
f(std::string a,std::string b,std::string c)
{
std::cout << a << b << c;
}
int
main() {
curry(f)("Hello ")("functional ")("world!");
return 0;
}
View output
OK, as Samer commented, I should add some explanations as to how this works. The actual implementation is done in the _dtl::_curry, while the template functions curry are only convenience wrappers. The implementation is recursive over the arguments of the std::function template argument FUNCTION.
For a function with only a single argument, the result is identical to the original function.
_curry(std::function<R(T,Ts...)> fun)
: result (
[=](const T& t) {
return _curry<std::function<R(Ts...)>>(
[=](const Ts&...ts){
return fun(t, ts...);
}
).result;
}
) {}
Here the tricky thing: For a function with more arguments, we return a lambda whose argument is bound to the first argument to the call to fun. Finally, the remaining currying for the remaining N-1 arguments is delegated to the implementation of _curry<Ts...> with one less template argument.
Update for c++14 / 17:
A new idea to approach the problem of currying just came to me... With the introduction of if constexpr into c++17 (and with the help of void_t to determine if a function is fully curried), things seem to get a lot easier:
template< class, class = std::void_t<> > struct
needs_unapply : std::true_type { };
template< class T > struct
needs_unapply<T, std::void_t<decltype(std::declval<T>()())>> : std::false_type { };
template <typename F> auto
curry(F&& f) {
/// Check if f() is a valid function call. If not we need
/// to curry at least one argument:
if constexpr (needs_unapply<decltype(f)>::value) {
return [=](auto&& x) {
return curry(
[=](auto&&...xs) -> decltype(f(x,xs...)) {
return f(x,xs...);
}
);
};
}
else {
/// If 'f()' is a valid call, just call it, we are done.
return f();
}
}
int
main()
{
auto f = [](auto a, auto b, auto c, auto d) {
return a * b * c * d;
};
return curry(f)(1)(2)(3)(4);
}
See code in action on here. With a similar approach, here is how to curry functions with arbitrary number of arguments.
The same idea seems to work out also in C++14, if we exchange the constexpr if with a template selection depending on the test needs_unapply<decltype(f)>::value:
template <typename F> auto
curry(F&& f);
template <bool> struct
curry_on;
template <> struct
curry_on<false> {
template <typename F> static auto
apply(F&& f) {
return f();
}
};
template <> struct
curry_on<true> {
template <typename F> static auto
apply(F&& f) {
return [=](auto&& x) {
return curry(
[=](auto&&...xs) -> decltype(f(x,xs...)) {
return f(x,xs...);
}
);
};
}
};
template <typename F> auto
curry(F&& f) {
return curry_on<needs_unapply<decltype(f)>::value>::template apply(f);
}
In short, currying takes a function f(x, y) and given a fixed Y, gives a new function g(x) where
g(x) == f(x, Y)
This new function may be called in situations where only one argument is supplied, and passes the call on to the original f function with the fixed Y argument.
The binders in the STL allow you to do this for C++ functions. For example:
#include <functional>
#include <iostream>
#include <vector>
using namespace std;
// declare a binary function object
class adder: public binary_function<int, int, int> {
public:
int operator()(int x, int y) const
{
return x + y;
}
};
int main()
{
// initialise some sample data
vector<int> a, b;
a.push_back(1);
a.push_back(2);
a.push_back(3);
// here we declare a function object f and try it out
adder f;
cout << "f(2, 3) = " << f(2, 3) << endl;
// transform() expects a function with one argument, so we use
// bind2nd to make a new function based on f, that takes one
// argument and adds 5 to it
transform(a.begin(), a.end(), back_inserter(b), bind2nd(f, 5));
// output b to see what we got
cout << "b = [" << endl;
for (vector<int>::iterator i = b.begin(); i != b.end(); ++i) {
cout << " " << *i << endl;
}
cout << "]" << endl;
return 0;
}
Simplifying Gregg's example, using tr1:
#include <functional>
using namespace std;
using namespace std::tr1;
using namespace std::tr1::placeholders;
int f(int, int);
..
int main(){
function<int(int)> g = bind(f, _1, 5); // g(x) == f(x, 5)
function<int(int)> h = bind(f, 2, _1); // h(x) == f(2, x)
function<int(int,int)> j = bind(g, _2); // j(x,y) == g(y)
}
Tr1 functional components allow you to write rich functional-style code in C++. As well, C++0x will allow for in-line lambda functions to do this as well:
int f(int, int);
..
int main(){
auto g = [](int x){ return f(x,5); }; // g(x) == f(x, 5)
auto h = [](int x){ return f(2,x); }; // h(x) == f(2, x)
auto j = [](int x, int y){ return g(y); }; // j(x,y) == g(y)
}
And while C++ doesn't provide the rich side-effect analysis that some functional-oriented programming languages perform, const analysis and C++0x lambda syntax can help:
struct foo{
int x;
int operator()(int y) const {
x = 42; // error! const function can't modify members
}
};
..
int main(){
int x;
auto f = [](int y){ x = 42; }; // error! lambdas don't capture by default.
}
Hope that helps.
Have a look at Boost.Bind which makes the process shown by Greg more versatile:
transform(a.begin(), a.end(), back_inserter(b), bind(f, _1, 5));
This binds 5 to f's second argument.
It’s worth noting that this is not currying (instead, it’s partial application). However, using currying in a general way is hard in C++ (in fact, it only recently became possible at all) and partial application is often used instead.
Other answers nicely explain binders, so I won't repeat that part here. I will only demonstrate how currying and partial application can be done with lambdas in C++0x.
Code example: (Explanation in comments)
#include <iostream>
#include <functional>
using namespace std;
const function<int(int, int)> & simple_add =
[](int a, int b) -> int {
return a + b;
};
const function<function<int(int)>(int)> & curried_add =
[](int a) -> function<int(int)> {
return [a](int b) -> int {
return a + b;
};
};
int main() {
// Demonstrating simple_add
cout << simple_add(4, 5) << endl; // prints 9
// Demonstrating curried_add
cout << curried_add(4)(5) << endl; // prints 9
// Create a partially applied function from curried_add
const auto & add_4 = curried_add(4);
cout << add_4(5) << endl; // prints 9
}
If you're using C++14 it's very easy:
template<typename Function, typename... Arguments>
auto curry(Function function, Arguments... args) {
return [=](auto... rest) {
return function(args..., rest...);
}; // don't forget semicolumn
}
You can then use it like this:
auto add = [](auto x, auto y) { return x + y; }
// curry 4 into add
auto add4 = curry(add, 4);
add4(6); // 10
Some great answers here. I thought I would add my own because it was fun to play around with the concept.
Partial function application: The process of "binding" a function with only some of its parameters, deferring the rest to be filled in later. The result is another function with fewer parameters.
Currying: Is a special form of partial function application where you can only "bind" a single argument at a time. The result is another function with exactly 1 fewer parameter.
The code I'm about to present is partial function application from which currying is possible, but not the only possibility. It offers a few benefits over the above currying implementations (mainly because it's partial function application and not currying, heh).
Applying over an empty function:
auto sum0 = [](){return 0;};
std::cout << partial_apply(sum0)() << std::endl;
Applying multiple arguments at a time:
auto sum10 = [](int a, int b, int c, int d, int e, int f, int g, int h, int i, int j){return a+b+c+d+e+f+g+h+i+j;};
std::cout << partial_apply(sum10)(1)(1,1)(1,1,1)(1,1,1,1) << std::endl; // 10
constexpr support that allows for compile-time static_assert:
static_assert(partial_apply(sum0)() == 0);
A useful error message if you accidentally go too far in providing arguments:
auto sum1 = [](int x){ return x;};
partial_apply(sum1)(1)(1);
error: static_assert failed "Attempting to apply too many arguments!"
Other answers above return lambdas that bind an argument and then return further lambdas. This approach wraps that essential functionality into a callable object. Definitions for operator() allow the internal lambda to be called. Variadic templates allow us to check for someone going too far, and an implicit conversion function to the result type of the function call allows us to print the result or compare the object to a primitive.
Code:
namespace detail{
template<class F>
using is_zero_callable = decltype(std::declval<F>()());
template<class F>
constexpr bool is_zero_callable_v = std::experimental::is_detected_v<is_zero_callable, F>;
}
template<class F>
struct partial_apply_t
{
template<class... Args>
constexpr auto operator()(Args... args)
{
static_assert(sizeof...(args) == 0 || !is_zero_callable, "Attempting to apply too many arguments!");
auto bind_some = [=](auto... rest) -> decltype(myFun(args..., rest...))
{
return myFun(args..., rest...);
};
using bind_t = decltype(bind_some);
return partial_apply_t<bind_t>{bind_some};
}
explicit constexpr partial_apply_t(F fun) : myFun(fun){}
constexpr operator auto()
{
if constexpr (is_zero_callable)
return myFun();
else
return *this; // a callable
}
static constexpr bool is_zero_callable = detail::is_zero_callable_v<F>;
F myFun;
};
Live Demo
A few more notes:
I chose to use is_detected mainly for enjoyment and practice; it serves the same as a normal type trait would here.
There could definitely be more work done to support perfect forwarding for performance reasons
The code is C++17 because it requires for constexpr lambda support in C++17
And it seems that GCC 7.0.1 is not quite there yet, either, so I used Clang 5.0.0
Some tests:
auto sum0 = [](){return 0;};
auto sum1 = [](int x){ return x;};
auto sum2 = [](int x, int y){ return x + y;};
auto sum3 = [](int x, int y, int z){ return x + y + z; };
auto sum10 = [](int a, int b, int c, int d, int e, int f, int g, int h, int i, int j){return a+b+c+d+e+f+g+h+i+j;};
std::cout << partial_apply(sum0)() << std::endl; //0
static_assert(partial_apply(sum0)() == 0, "sum0 should return 0");
std::cout << partial_apply(sum1)(1) << std::endl; // 1
std::cout << partial_apply(sum2)(1)(1) << std::endl; // 2
std::cout << partial_apply(sum3)(1)(1)(1) << std::endl; // 3
static_assert(partial_apply(sum3)(1)(1)(1) == 3, "sum3 should return 3");
std::cout << partial_apply(sum10)(1)(1,1)(1,1,1)(1,1,1,1) << std::endl; // 10
//partial_apply(sum1)(1)(1); // fails static assert
auto partiallyApplied = partial_apply(sum3)(1)(1);
std::function<int(int)> finish_applying = partiallyApplied;
std::cout << std::boolalpha << (finish_applying(1) == 3) << std::endl; // true
auto plus2 = partial_apply(sum3)(1)(1);
std::cout << std::boolalpha << (plus2(1) == 3) << std::endl; // true
std::cout << std::boolalpha << (plus2(3) == 5) << std::endl; // true
Currying is a way of reducing a function that takes multiple arguments into a sequence of nested functions with one argument each:
full = (lambda a, b, c: (a + b + c))
print full (1, 2, 3) # print 6
# Curried style
curried = (lambda a: (lambda b: (lambda c: (a + b + c))))
print curried (1)(2)(3) # print 6
Currying is nice because you can define functions that are simply wrappers around other functions with pre-defined values, and then pass around the simplified functions. C++ STL binders provide an implementation of this in C++.
I implemented currying with variadic templates as well (see Julian's answer). However, I did not make use of recursion or std::function. Note: It uses a number of C++14 features.
The provided example (main function) actually runs at compile time, proving that the currying method does not trump essential optimizations by the compiler.
The code can be found here: https://gist.github.com/Garciat/c7e4bef299ee5c607948
with this helper file: https://gist.github.com/Garciat/cafe27d04cfdff0e891e
The code still needs (a lot of) work, which I may or may not complete soon. Either way, I'm posting this here for future reference.
Posting code in case links die (though they shouldn't):
#include <type_traits>
#include <tuple>
#include <functional>
#include <iostream>
// ---
template <typename FType>
struct function_traits;
template <typename RType, typename... ArgTypes>
struct function_traits<RType(ArgTypes...)> {
using arity = std::integral_constant<size_t, sizeof...(ArgTypes)>;
using result_type = RType;
template <size_t Index>
using arg_type = typename std::tuple_element<Index, std::tuple<ArgTypes...>>::type;
};
// ---
namespace details {
template <typename T>
struct function_type_impl
: function_type_impl<decltype(&T::operator())>
{ };
template <typename RType, typename... ArgTypes>
struct function_type_impl<RType(ArgTypes...)> {
using type = RType(ArgTypes...);
};
template <typename RType, typename... ArgTypes>
struct function_type_impl<RType(*)(ArgTypes...)> {
using type = RType(ArgTypes...);
};
template <typename RType, typename... ArgTypes>
struct function_type_impl<std::function<RType(ArgTypes...)>> {
using type = RType(ArgTypes...);
};
template <typename T, typename RType, typename... ArgTypes>
struct function_type_impl<RType(T::*)(ArgTypes...)> {
using type = RType(ArgTypes...);
};
template <typename T, typename RType, typename... ArgTypes>
struct function_type_impl<RType(T::*)(ArgTypes...) const> {
using type = RType(ArgTypes...);
};
}
template <typename T>
struct function_type
: details::function_type_impl<typename std::remove_cv<typename std::remove_reference<T>::type>::type>
{ };
// ---
template <typename Args, typename Params>
struct apply_args;
template <typename HeadArgs, typename... Args, typename HeadParams, typename... Params>
struct apply_args<std::tuple<HeadArgs, Args...>, std::tuple<HeadParams, Params...>>
: std::enable_if<
std::is_constructible<HeadParams, HeadArgs>::value,
apply_args<std::tuple<Args...>, std::tuple<Params...>>
>::type
{ };
template <typename... Params>
struct apply_args<std::tuple<>, std::tuple<Params...>> {
using type = std::tuple<Params...>;
};
// ---
template <typename TupleType>
struct is_empty_tuple : std::false_type { };
template <>
struct is_empty_tuple<std::tuple<>> : std::true_type { };
// ----
template <typename FType, typename GivenArgs, typename RestArgs>
struct currying;
template <typename FType, typename... GivenArgs, typename... RestArgs>
struct currying<FType, std::tuple<GivenArgs...>, std::tuple<RestArgs...>> {
std::tuple<GivenArgs...> given_args;
FType func;
template <typename Func, typename... GivenArgsReal>
constexpr
currying(Func&& func, GivenArgsReal&&... args) :
given_args(std::forward<GivenArgsReal>(args)...),
func(std::move(func))
{ }
template <typename... Args>
constexpr
auto operator() (Args&&... args) const& {
using ParamsTuple = std::tuple<RestArgs...>;
using ArgsTuple = std::tuple<Args...>;
using RestArgsPrime = typename apply_args<ArgsTuple, ParamsTuple>::type;
using CanExecute = is_empty_tuple<RestArgsPrime>;
return apply(CanExecute{}, std::make_index_sequence<sizeof...(GivenArgs)>{}, std::forward<Args>(args)...);
}
template <typename... Args>
constexpr
auto operator() (Args&&... args) && {
using ParamsTuple = std::tuple<RestArgs...>;
using ArgsTuple = std::tuple<Args...>;
using RestArgsPrime = typename apply_args<ArgsTuple, ParamsTuple>::type;
using CanExecute = is_empty_tuple<RestArgsPrime>;
return std::move(*this).apply(CanExecute{}, std::make_index_sequence<sizeof...(GivenArgs)>{}, std::forward<Args>(args)...);
}
private:
template <typename... Args, size_t... Indices>
constexpr
auto apply(std::false_type, std::index_sequence<Indices...>, Args&&... args) const& {
using ParamsTuple = std::tuple<RestArgs...>;
using ArgsTuple = std::tuple<Args...>;
using RestArgsPrime = typename apply_args<ArgsTuple, ParamsTuple>::type;
using CurryType = currying<FType, std::tuple<GivenArgs..., Args...>, RestArgsPrime>;
return CurryType{ func, std::get<Indices>(given_args)..., std::forward<Args>(args)... };
}
template <typename... Args, size_t... Indices>
constexpr
auto apply(std::false_type, std::index_sequence<Indices...>, Args&&... args) && {
using ParamsTuple = std::tuple<RestArgs...>;
using ArgsTuple = std::tuple<Args...>;
using RestArgsPrime = typename apply_args<ArgsTuple, ParamsTuple>::type;
using CurryType = currying<FType, std::tuple<GivenArgs..., Args...>, RestArgsPrime>;
return CurryType{ std::move(func), std::get<Indices>(std::move(given_args))..., std::forward<Args>(args)... };
}
template <typename... Args, size_t... Indices>
constexpr
auto apply(std::true_type, std::index_sequence<Indices...>, Args&&... args) const& {
return func(std::get<Indices>(given_args)..., std::forward<Args>(args)...);
}
template <typename... Args, size_t... Indices>
constexpr
auto apply(std::true_type, std::index_sequence<Indices...>, Args&&... args) && {
return func(std::get<Indices>(std::move(given_args))..., std::forward<Args>(args)...);
}
};
// ---
template <typename FType, size_t... Indices>
constexpr
auto curry(FType&& func, std::index_sequence<Indices...>) {
using RealFType = typename function_type<FType>::type;
using FTypeTraits = function_traits<RealFType>;
using CurryType = currying<FType, std::tuple<>, std::tuple<typename FTypeTraits::template arg_type<Indices>...>>;
return CurryType{ std::move(func) };
}
template <typename FType>
constexpr
auto curry(FType&& func) {
using RealFType = typename function_type<FType>::type;
using FTypeArity = typename function_traits<RealFType>::arity;
return curry(std::move(func), std::make_index_sequence<FTypeArity::value>{});
}
// ---
int main() {
auto add = curry([](int a, int b) { return a + b; });
std::cout << add(5)(10) << std::endl;
}
These Links are relevant:
The Lambda Calculus page on Wikipedia has a clear example of currying
http://en.wikipedia.org/wiki/Lambda_calculus#Motivation
This paper treats currying in C/C++
http://asg.unige.ch/site/papers/Dami91a.pdf
C++20 provides bind_front for doing currying.
For older C++ version it can be implemented (for single argument) as follows:
template <typename TFunc, typename TArg>
class CurryT
{
private:
TFunc func;
TArg arg ;
public:
template <typename TFunc_, typename TArg_>
CurryT(TFunc_ &&func, TArg_ &&arg)
: func(std::forward<TFunc_>(func))
, arg (std::forward<TArg_ >(arg ))
{}
template <typename... TArgs>
auto operator()(TArgs &&...args) const
-> decltype( func(arg, std::forward<TArgs>(args)...) )
{ return func(arg, std::forward<TArgs>(args)...); }
};
template <typename TFunc, typename TArg>
CurryT<std::decay_t<TFunc>, std::remove_cv_t<TArg>> Curry(TFunc &&func, TArg &&arg)
{ return {std::forward<TFunc>(func), std::forward<TArg>(arg)}; }
https://coliru.stacked-crooked.com/a/82856e39da5fa50d
void Abc(std::string a, int b, int c)
{
std::cerr << a << b << c << std::endl;
}
int main()
{
std::string str = "Hey";
auto c1 = Curry(Abc, str);
std::cerr << "str: " << str << std::endl;
c1(1, 2);
auto c2 = Curry(std::move(c1), 3);
c2(4);
auto c3 = Curry(c2, 5);
c3();
}
Output:
str:
Hey12
Hey34
Hey35
If you use long chains of currying then std::shared_ptr optimization can be used to avoid copying all previous curried parameters to each new carried function.
template <typename TFunc>
class SharedFunc
{
public:
struct Tag{}; // For avoiding shadowing copy/move constructors with the
// templated constructor below which accepts any parameters.
template <typename... TArgs>
SharedFunc(Tag, TArgs &&...args)
: p_func( std::make_shared<TFunc>(std::forward<TArgs>(args)...) )
{}
template <typename... TArgs>
auto operator()(TArgs &&...args) const
-> decltype( (*p_func)(std::forward<TArgs>(args)...) )
{ return (*p_func)(std::forward<TArgs>(args)...); }
private:
std::shared_ptr<TFunc> p_func;
};
template <typename TFunc, typename TArg>
SharedFunc<
CurryT<std::decay_t<TFunc>, std::remove_cv_t<TArg>>
>
CurryShared(TFunc &&func, TArg &&arg)
{
return { {}, std::forward<TFunc>(func), std::forward<TArg>(arg) };
}
https://coliru.stacked-crooked.com/a/6e71f41e1cc5fd5c