Two instances of keyword auto in cpp - c++

First one being:
map <int,int> m;
//... some elements inserted
auto i= m.begin();
cout<<(*i).first<<(*i).second;
Here we are required to use the dereference operator *
Second:
map <int,int> m;
//... some elements inserted
for(auto i: m)
cout<<i.first<<i.second;
Why am I not required to use the * operator this time?
One more doubt:
for(auto &i: m)
what difference does '&' make here?

auto i=m.begin() will give you iterator .. which is accessed more like a pointer (syntactically) when you want to access the value...
for(auto i:m) will copy current element of m (a pair) into i , i is a copy of element, not the element itself...
for (auto &i: m) will work on a reference, the original map is affected

As explained in the below code snippet, the first i is of type iterator where as the i in the for loops are of pair type.
#include <iostream>
#include <map>
int main()
{
std::map <int,int> m;
m[1] = 5;
m[10] = 60;
m[100] = 800;
// Below i is map iterator (std::map<int, int>::iterator)
auto i = m.begin();
std::cout << typeid(i).name() << '\n';
std::cout << (*i).first << " : " << (*i).second << '\n';
std::cout << i->first << " : " << i->second << '\n';
for(auto i: m) {
// Below i is pair<int, int>
std::cout << typeid(i).name() << '\n';
std::cout << i.first << " : " << i.second << '\n';
}
for(auto& i: m) {
// Below i is reference of pair<int, int>)
// modifying this would result in updated values in the map.
std::cout << typeid(i).name() << '\n';
std::cout << i.first << " : " << i.second << '\n';
}
return 0;
}

Related

How to insert and iterate elements to this kind of map. C++

I tried on my own. But I was unable to do it. So, please help.
unordered_map<string, pair<string , vector<int>>> umap;
Or more precisely, how We can make pair of one string and one vector that can be used in map.
Well you can use insert function and insert them as a pair (Or precisely nested pairs).
For example Checkout this program :
#include <iostream>
#include <vector>
#include <string>
#include <unordered_map>
using namespace std;
int main()
{
unordered_map<string, pair<string , vector<int>>> umap;
//Insert like this
umap.insert(make_pair("first", make_pair("data1",vector<int>(3, 0))));
umap.insert(make_pair("second", make_pair("data2",vector<int>(3, 1))));
//or like this
string s = "new", t= "method";
vector <int> v = {1, 2, 3};
umap.insert(make_pair(s, make_pair(t, v)));
//This will print all elements of umap
for(auto p : umap)
{
cout << p.first << " -> " << p.second.first << " , VECTOR : " ;
for(auto x : p.second.second)
cout << x << ',';
cout << endl;
}
cout << endl;
//Let's see how to change vector already inside map
auto itr = umap.begin();
cout << "BEFORE : ";
for(auto x : (itr->second).second)
{
cout << x << ',';
}
cout << endl;
//We will push 42 here
(itr->second).second.push_back(42);
cout << "AFTER : ";
for(auto x : (itr->second).second)
{
cout << x << ',';
}
cout << endl;
}
Output Is :
new -> method , VECTOR : 1,2,3,
second -> data2 , VECTOR : 1,1,1,
first -> data1 , VECTOR : 0,0,0,
BEFORE : 1,2,3,
AFTER : 1,2,3,42,
I hope this helps.
This depends a lot on the complexity of what you are creating. For example, if you have some constants in your vector, you could make them in place:
umap.emplace("s", std::make_pair("s2", std::vector<int>{1, 2, 3, 4}));
It is more likely however that you will be making the internals in some complex way. In which case you could more easily do it as separate constructions.
std::vector<int> values;
values.push_back(1);
auto my_value = std::make_pair("s2", std::move(values));
umap.emplace("s2", std::move(my_value));
Using move to move the data around ensures minimal copying.
Finally, to iterate the items, it is normal to use range-based for loops:
for (const auto& [key, value]: umap) {
std::cout << key << ": ";
const auto& [name, values] = value;
std::cout << name << " {";
for (auto val : values) {
std::cout << val << " ";
}
std::cout << "}\n";
}
Here you can check out a live example.

How to print the content of a nested std::unordered_map?

I'm trying to print all the content of an std::unordered_map specified like this:
std::unordered_map<uint64_t, std::unordered_map<uint64_t,uint64_t>> m;
After adding things in the map, I tried the following:
for (auto it=map.begin(); it!=map.end(); it++) {
cout << it->first << it->second << endl;
}
but it is not working.
Since you have nested std::unordered_map, following should work:
for (auto const& i : m) {
for (auto const& j : i.second) {
std::cout << j.first << " " << j.second << std::endl;
}
}
You have to iterate over the nested map as well. And when you work with maps it is very convenient to use a range-based for on top of a structured binding. To avoid these cryptic first and second things:
for (const auto& [key1, value1] : map)
for (const auto& [key2, value2] : value1)
std::cout << key2 << " " << value2 << std::endl;
It works only in C++17 though. If you cannot use it, then you have the answer by NutCracker.
How to print the content of a nested std::unordered_map?
To print nested std::unordered_map use nested range-based for loop.
for (auto const& i: m) {
std::cout << "Key: " << i.first << " (";
for (auto const& j: i.second)
std::cout << j.first << " " << j.second;
std::cout << " )" << std::endl;
}
However, if you want to modify the container's elements:
for (const& i: m) {
for (const& j: i.second)
// Do operations
}

How to read a map of <string,vector<pair<int, string>>>

I am having a map like this
typedef vector< pair<int, string> > Categories;
map<string,Categories> cats;
but when I am trying to read elements of the map like
for(map<string,Categories>::const_iterator it = cats.begin(); it != cats.end(); ++it)
{
std::cout << it->first << " " << it->second.first<<"\n";
}
I do get errors
error: 'const class std::vector<std::pair<int, std::basic_string<char>
' has no member named 'first' std::cout << it->first << " " << it-> second.first<<"\n";
error: 'const class std::vector ' has no member named 'first'
std::cout << it->first << " " << it->second.first<<"\n";
Its clear as Crystal, that you might have many elements in your values of your map, which is a std::vector< std::pair<int, std::string>>
Then how would you print elements of a vector? The options are:
random access (i.e, vec[index])
iterator (i.e, std::vector< std::pair<int, std::string>>::const_iterator itr;)
or by a range based for loop (i.e, for(const auto& it: vec) )
In your case, if you wanna have something simple and easy code is using a range based loop:
for(const auto& it: cats)
{
std::cout << it.first << " = "; // keys
for(const auto& ve: it.second) // values vec
std::cout << ve.first << "-" << ve.second << "\t";
std::cout << std::endl;
}
If you still wanna have long iterator loops, here is it.
see live action here: https://www.ideone.com/3bS1kR
#include <string>
#include <iostream>
#include <vector>
#include <map>
#include <iterator>
typedef std::vector< std::pair<int, std::string>> Categories;
int main()
{
std::map<std::string, Categories> cats;
cats["key1"] = {std::make_pair(1, "pair1"), std::make_pair(1, "pair2"), std::make_pair(1, "par3")};
cats["key2"] = {std::make_pair(2, "pair1"), std::make_pair(2, "pair2")};
cats["key3"] = {std::make_pair(3, "pair1")};
std::cout << "Range based loop \n";
for(const auto& it: cats)
{
std::cout << it.first << " = "; // keys
for(const auto& ve: it.second) // values vec
std::cout << ve.first << "-" << ve.second << "\t";
std::cout << std::endl;
}
std::cout << "\nIterator loop \n";
std::map<std::string, Categories>::const_iterator it;
std::vector< std::pair<int, std::string>>::const_iterator curr_val_it;
for(it = cats.cbegin(); it != cats.cend(); ++it)
{
std::cout << it->first << " = "; // keys
for(curr_val_it = it->second.cbegin(); curr_val_it != it->second.cend(); ++curr_val_it )
std::cout << curr_val_it->first << "-" << curr_val_it->second << "\t"; // values vec
std::cout << std::endl;
}
return 0;
}
you need to access a element of the vector first, then the pair within.
... it->second[0].first<< ...
better impl of loop:
for(const auto& cat : cats)
{
string mapidx = cat.first;
vector<pair<int, std::string>> catvect = cat.second;
}
then you can have a seperate loop to read the contents of the vector:
for(const auto& cat : cats)
{
string mapidx = cat.first;
vector<pair<int, std::string>> catvect = cat.second;
for (const auto& entry : catvect)
{
int number = entry.first;
string whatever = entry.second;
}
}
the temp variables are just for readability, no need for all the copies ;)
Error is exacly what compiler told you:
const class std::vector ' has no member named 'first'
so, you have do decide how to print your map by overloading ostream opeartor, below example how it can be achived:
#include <iostream>
#include <map>
#include <string>
#include <utility>
#include <vector>
typedef std::vector<std::pair<int, std::string>> Categories;
std::map<std::string,Categories> cats;
std::ostream& operator << (std::ostream& os, const std::vector<std::pair<int, std::string>>& v)
{
os << "[";
for (auto& el : v) {
os << " " << el.first << " : " << el.second;
}
os << "]";
return os;
}
int main() {
cats.emplace("cat1", std::vector<std::pair<int, std::string>>(1, std::make_pair(1, "category1")));
for(auto& cat : cats) {
std::cout << cat.first << " " << cat.second << "\n";
}
}
Since we are storing Vector Categories inside a Map we will have to iterate Vector too:
for(map<string,Categories>::const_iterator it = cats.begin(); it != cats.end(); ++it)
{
//iterator for vector (it->second)
for(Categories::const_iterator it2 = it->second.begin(); it2 != it->second.end(); it2++ )
{
std::cout << it->first << " " << it2->first<<" "<<it2->second <<"\n";
}
}

C++ Loop through Map

I want to iterate through each element in the map<string, int> without knowing any of its string-int values or keys.
What I have so far:
void output(map<string, int> table)
{
map<string, int>::iterator it;
for (it = table.begin(); it != table.end(); it++)
{
//How do I access each element?
}
}
You can achieve this like following :
map<string, int>::iterator it;
for (it = symbolTable.begin(); it != symbolTable.end(); it++)
{
std::cout << it->first // string (key)
<< ':'
<< it->second // string's value
<< std::endl;
}
With C++11 ( and onwards ),
for (auto const& x : symbolTable)
{
std::cout << x.first // string (key)
<< ':'
<< x.second // string's value
<< std::endl;
}
With C++17 ( and onwards ),
for (auto const& [key, val] : symbolTable)
{
std::cout << key // string (key)
<< ':'
<< val // string's value
<< std::endl;
}
Try the following
for ( const auto &p : table )
{
std::cout << p.first << '\t' << p.second << std::endl;
}
The same can be written using an ordinary for loop
for ( auto it = table.begin(); it != table.end(); ++it )
{
std::cout << it->first << '\t' << it->second << std::endl;
}
Take into account that value_type for std::map is defined the following way
typedef pair<const Key, T> value_type
Thus in my example p is a const reference to the value_type where Key is std::string and T is int
Also it would be better if the function would be declared as
void output( const map<string, int> &table );
The value_type of a map is a pair containing the key and value as it's first and second member, respectively.
map<string, int>::iterator it;
for (it = symbolTable.begin(); it != symbolTable.end(); it++)
{
std::cout << it->first << ' ' << it->second << '\n';
}
Or with C++11, using range-based for:
for (auto const& p : symbolTable)
{
std::cout << p.first << ' ' << p.second << '\n';
}
As #Vlad from Moscow says,
Take into account that value_type for std::map is defined the following way:
typedef pair<const Key, T> value_type
This then means that if you wish to replace the keyword auto with a more explicit type specifier, then you could this;
for ( const pair<const string, int> &p : table ) {
std::cout << p.first << '\t' << p.second << std::endl;
}
Just for understanding what auto will translate to in this case.
As P0W has provided complete syntax for each C++ version, I would like to add couple of more points by looking at your code
Always take const & as argument as to avoid extra copies of the same object.
use unordered_map as its always faster to use. See this discussion
here is a sample code:
#include <iostream>
#include <unordered_map>
using namespace std;
void output(const auto& table)
{
for (auto const & [k, v] : table)
{
std::cout << "Key: " << k << " Value: " << v << std::endl;
}
}
int main() {
std::unordered_map<string, int> mydata = {
{"one", 1},
{"two", 2},
{"three", 3}
};
output(mydata);
return 0;
}
if you just want to iterate over the content without changing values
do:
for(const auto & variable_name : container_name(//here it is map name)){
cout << variable_name.first << " : " << variable_name.second << endl;
}
If you want to modify the contents of the map, remove the const and keep & (if you want to modify directly the contents inside container). If you want to work with a copy of the container values, remove the & sign too; after that, you can access them by using .first and .second on "variable_name".
it can even be done with a classic for loop.
advancing the iterator manually.
typedef std::map<int, int> Map;
Map mymap;
mymap['a']=50;
mymap['b']=100;
mymap['c']=150;
mymap['d']=200;
bool itexist = false;
int sizeMap = static_cast<int>(mymap.size());
auto it = mymap.begin();
for(int i = 0; i < sizeMap; i++){
std::cout << "Key: " << it->first << " Value: " << it->second << std::endl;
it++;
}
Other way :
map <int, string> myMap = {
{ 1,"Hello" },
{ 2,"stackOverflow" }
};
for (auto iter = cbegin(myMap); iter != cend(myMap); ++iter) {
cout << iter->second << endl;
}

Replace BOOST_FOREACH with "pure" C++11 alternative?

Is it possible to replace the BOOST_FOREACH in this example with a "pure" C++11 equivalent?
#include <map>
#include <functional>
#include <boost/foreach.hpp>
#include <iostream>
int main() {
std::map<int, std::string> map = {std::make_pair(1,"one"), std::make_pair(2,"two")};
int k;
std::string v;
BOOST_FOREACH(std::tie(k, v), map) {
std::cout << "k=" << k << " - " << v << std::endl;
}
}
The key feature being keeping the key/value pair in the references to k and v.
I tried:
for(std::tie(k,v) : map)
{
std::cout << "k=" << k << " - " << v << std::endl;
}
and
auto i = std::tie(k,v);
for(i : map)
{
std::cout << "k=" << k << " - " << v << std::endl;
}
But none of the ranged based for loop ideas seemed to work. Presumably the ranged based for loop is required to have a declaration before the :, since even:
std::vector<int> test;
int i;
for (i : test);
Isn't valid.
The closest equivalent I can find is:
for (auto it = map.begin(); it!=map.end() && (std::tie(k,v)=*it,1); ++it)
{
std::cout << "k=" << k << " - " << v << std::endl;
}
which isn't quite as succinct as the BOOST_FOREACH version!
Is there a way to express the same thing succinctly without boost in C++11?
for (auto & i : map)
{
std::tie(k,v) = i;
// your code here
}
This produces the same output as the Boost macro
for( auto const& k : map ) {
std::cout << "k = " << k.first << " - " << k.second << std::endl;
}
With C++17 this can now be done using structured bindings, for instance:
#include <map>
#include <string>
#include <iostream>
int main() {
const std::map<std::string, std::string> map = {std::make_pair("hello", "world")};
for (auto& [k,v]: map) {
std::cout << "k=" << k << ", v=" << v << "\n";
}
}
This is certainly what I'd choose to do in newer projects.