SDL - how to render text from an alpha-only bitmap? - c++
I'm trying to render text using SDL. Obviously SDL does not support rendering text by itself, so I went with this approach:
load font file
raster glyphs in the font to a bitmap
pack all bitmaps in a large texture, forming a spritesheet of glyphs
render text as a sequence of glyph-sprites: copy rectangles from the texture to the target
First steps are handled using FreeType library. It can generate bitmaps for many kinds of fonts and provide a lot of extra info about the glyphs. FreeType-generated bitmaps are (by default) alpha channel only. For every glyph I basically get a 2D array of A values in range 0 - 255. For simplicity reasons the MCVE below needs only SDL, I already embedded FreeType-generated bitmap in the source code.
Now, the question is: how should I manage the texture that consists of such bitmaps?
What blending mode should I use?
What modulation should I use?
What should the texture be filled with? FreeType provides alpha channel only, SDL generally wants a texture of RGBA pixels. What values should I use for RGB?
How do I draw text in specific color? I don't want to make a separate texture for each color.
FreeType documentation says: For optimal rendering on a screen the bitmap should be used as an alpha channel in linear blending with gamma correction. SDL blending mode documentation doesn't list anything named linear blending so I used a custom one but I'm not sure if I got it right.
I'm not sure if I got some of SDL calls right as some of them are poorly documented (I already know that locking with empty rectangles crashes on Direct3D), especially how to copy data using SDL_LockTexture.
#include <string>
#include <stdexcept>
#include <SDL.h>
constexpr unsigned char pixels[] = {
0, 0, 0, 0, 0, 0, 0, 30, 33, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 169, 255, 155, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 83, 255, 255, 229, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 189, 233, 255, 255, 60, 0, 0, 0, 0, 0,
0, 0, 0, 0, 33, 254, 83, 250, 255, 148, 0, 0, 0, 0, 0,
0, 0, 0, 0, 129, 227, 2, 181, 255, 232, 3, 0, 0, 0, 0,
0, 0, 0, 2, 224, 138, 0, 94, 255, 255, 66, 0, 0, 0, 0,
0, 0, 0, 68, 255, 48, 0, 15, 248, 255, 153, 0, 0, 0, 0,
0, 0, 0, 166, 213, 0, 0, 0, 175, 255, 235, 4, 0, 0, 0,
0, 0, 16, 247, 122, 0, 0, 0, 88, 255, 255, 71, 0, 0, 0,
0, 0, 105, 255, 192, 171, 171, 171, 182, 255, 255, 159, 0, 0, 0,
0, 0, 203, 215, 123, 123, 123, 123, 123, 196, 255, 239, 6, 0, 0,
0, 44, 255, 108, 0, 0, 0, 0, 0, 75, 255, 255, 77, 0, 0,
0, 142, 252, 22, 0, 0, 0, 0, 0, 5, 238, 255, 164, 0, 0,
5, 234, 184, 0, 0, 0, 0, 0, 0, 0, 156, 255, 242, 8, 0,
81, 255, 95, 0, 0, 0, 0, 0, 0, 0, 68, 255, 255, 86, 0,
179, 249, 14, 0, 0, 0, 0, 0, 0, 0, 3, 245, 255, 195, 0
};
[[noreturn]] inline void throw_error(const char* desc, const char* sdl_err)
{
throw std::runtime_error(std::string(desc) + sdl_err);
}
void update_pixels(
SDL_Texture& texture,
const SDL_Rect& texture_rect,
const unsigned char* src_alpha,
int src_size_x,
int src_size_y)
{
void* pixels;
int pitch;
if (SDL_LockTexture(&texture, &texture_rect, &pixels, &pitch))
throw_error("could not lock texture: ", SDL_GetError());
auto pixel_buffer = reinterpret_cast<unsigned char*>(pixels);
for (int y = 0; y < src_size_y; ++y) {
for (int x = 0; x < src_size_x; ++x) {
// this assumes SDL_PIXELFORMAT_RGBA8888
unsigned char* const rgba = pixel_buffer + x * 4;
unsigned char& r = rgba[0];
unsigned char& g = rgba[1];
unsigned char& b = rgba[2];
unsigned char& a = rgba[3];
r = 0xff;
g = 0xff;
b = 0xff;
a = src_alpha[x];
}
src_alpha += src_size_y;
pixel_buffer += pitch;
}
SDL_UnlockTexture(&texture);
}
int main(int /* argc */, char* /* argv */[])
{
if (SDL_Init(SDL_INIT_VIDEO) < 0)
throw_error("could not init SDL: ", SDL_GetError());
SDL_Window* window = SDL_CreateWindow("Hello World",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
1024, 768,
SDL_WINDOW_RESIZABLE);
if (!window)
throw_error("could not create window: ", SDL_GetError());
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, 0);
if (!renderer)
throw_error("could not create renderer: ", SDL_GetError());
SDL_Texture* texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_STREAMING, 512, 512);
if (!texture)
throw_error("could not create texture: ", SDL_GetError());
SDL_SetTextureColorMod(texture, 255, 0, 0);
SDL_Rect src_rect;
src_rect.x = 0;
src_rect.y = 0;
src_rect.w = 15;
src_rect.h = 17;
update_pixels(*texture, src_rect, pixels, src_rect.w, src_rect.h);
/*
* FreeType documentation: For optimal rendering on a screen the bitmap should be used as
* an alpha channel in linear blending with gamma correction.
*
* The blending used is therefore:
* dstRGB = (srcRGB * srcA) + (dstRGB * (1 - srcA))
* dstA = (srcA * 0) + (dstA * 1) = dstA
*/
SDL_BlendMode blend_mode = SDL_ComposeCustomBlendMode(
SDL_BLENDFACTOR_SRC_ALPHA, SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, SDL_BLENDOPERATION_ADD,
SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_ADD);
if (SDL_SetTextureBlendMode(texture, blend_mode))
throw_error("could not set texture blending: ", SDL_GetError());
while (true) {
SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255);
SDL_RenderClear(renderer);
SDL_Rect dst_rect;
dst_rect.x = 100;
dst_rect.y = 100;
dst_rect.w = src_rect.w;
dst_rect.h = src_rect.h;
SDL_RenderCopy(renderer, texture, &src_rect, &dst_rect);
SDL_RenderPresent(renderer);
SDL_Delay(16);
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_KEYUP:
switch (event.key.keysym.sym) {
case SDLK_ESCAPE:
return 0;
}
break;
case SDL_QUIT:
return 0;
}
}
}
return 0;
}
Expected result: red letter "A" on yellow background.
Actual result: malformed red lines inside black square on yellow background.
I suspect that lines are broken because there is a bug within pointer arithmetics inside update_pixels but I have no idea what's causing the black square.
First of all, part of this stuff is already done in SDL_ttf library. You could use it to rasterise glyphs to surfaces or generate multichar text surface.
Your src_alpha += src_size_y; is incorrect - you copy row by row, but skip by column length, not row length. It should be src_size_x. That results in incorrect offset on each row and only first row of your copied image is correct.
Your colour packing when writing to texture is backwards. See https://wiki.libsdl.org/SDL_PixelFormatEnum#order - Packed component order (high bit -> low bit): SDL_PACKEDORDER_RGBA, meaning R is packed at highest bits while A is at lowest. So, when representing it with unsigned char*, First byte is A and fourth is R:
unsigned char& r = rgba[3];
unsigned char& g = rgba[2];
unsigned char& b = rgba[1];
unsigned char& a = rgba[0];
You don't need custom blending, use SDL_BLENDMODE_BLEND, that is 'standard' "src-alpha, one-minus-src-alpha" formula everyone uses (note that it does not blend dst alpha channel itself, nor uses it to any extent; when blending, we only care about src alpha).
Finally one more approach to this: you could put your glyph luminance value (alpha, whatever it is called, the point is it only have one channel) and put it into every channel. That way you could do additive blending without using alpha at all, don't even need RGBA texture. Glyph colour could still be multiplied with colour mod. SDL_ttf implements just that.
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I am trying to analyze the Gizette Dataset from a Feature Selection Challenge when i try to concat the train dataframe with the label series based on pandas example it throws ValueError: Buffer dtype mismatch, expected 'Python object' but got 'long long' Code: import pandas as pd trainData = pd.read_table(filepath_or_buffer='GISETTE/gisette_train.data' ,delim_whitespace=True ,header=None ,names=['AA','AB','AC','AD','AE','AF','AG','AH','AI','AJ','AK','AL','AM','AN','AO','AP','AQ','AR','AS','AT','AU','AV','AW','AX','AY','AZ','BA','BB','BC','BD','BE','BF','BG','BH','BI','BJ','BK','BL','BM','BN','BO','BP','BQ','BR','BS','BT','BU','BV','BW','BX','BY','BZ','CA','CB','CC','CD','CE','CF','CG','CH','CI','CJ','CK','CL','CM','CN','CO','CP','CQ','CR','CS','CT','CU','CV','CW','CX','CY','CZ','DA','DB','DC','DD','DE','DF','DG','DH','DI','DJ','DK','DL','DM','DN','DO','DP','DQ','DR','DS','DT','DU','DV','DW','DX','DY','DZ','EA','EB','EC','ED','EE','EF','EG','EH','EI','EJ','EK','EL','EM','EN','EO','EP','EQ','ER','ES','ET','EU','EV','EW','EX','EY','EZ','FA','FB','FC','FD','FE','FF','FG','FH','FI','FJ','FK','FL','FM','FN','FO','FP','FQ','FR','FS','FT','FU','FV','FW','FX','FY','FZ','GA','GB','GC','GD','GE','GF','GG','GH','GI','GJ','GK','GL','GM','GN','GO','GP','GQ','GR','GS','GT','GU','GV','GW','GX','GY','GZ','HA','HB','HC','HD','HE','HF','HG','HH','HI','HJ','HK','HL','HM','HN','HO','HP','HQ','HR','HS','HT','HU','HV','HW','HX','HY','HZ','IA','IB','IC','ID','IE','IF','IG','IH','II','IJ','IK','IL','IM','IN','IO','IP','IQ','IR','IS','IT','IU','IV','IW','IX','IY','IZ','JA','JB','JC','JD','JE','JF','JG','JH','JI','JJ','JK','JL','JM','JN','JO','JP','JQ','JR','JS','JT','JU','JV','JW','JX','JY','JZ','KA','KB','KC','KD','KE','KF','KG','KH','KI','KJ','KK','KL','KM','KN','KO','KP','KQ','KR','KS','KT','KU','KV','KW','KX','KY','KZ','LA','LB','LC','LD','LE','LF','LG','LH','LI','LJ','LK','LL','LM','LN','LO','LP','LQ','LR','LS','LT','LU','LV','LW','LX','LY','LZ','MA','MB','MC','MD','ME','MF','MG','MH','MI','MJ','MK','ML','MM','MN','MO','MP','MQ','MR','MS','MT','MU','MV','MW','MX','MY','MZ','NA','NB','NC','ND','NE','NF','NG','NH','NI','NJ','NK','NL','NM','NN','NO','NP','NQ','NR','NS','NT','NU','NV','NW','NX','NY','NZ','OA','OB','OC','OD','OE','OF','OG','OH','OI','OJ','OK','OL','OM','ON','OO','OP','OQ','OR','OS','OT','OU','OV','OW','OX','OY','OZ','PA','PB','PC','PD','PE','PF','PG','PH','PI','PJ','PK','PL','PM','PN','PO','PP','PQ','PR','PS','PT','PU','PV','PW','PX','PY','PZ','QA','QB','QC','QD','QE','QF','QG','QH','QI','QJ','QK','QL','QM','QN','QO','QP','QQ','QR','QS','QT','QU','QV','QW','QX','QY','QZ','RA','RB','RC','RD','RE','RF','RG','RH','RI','RJ','RK','RL','RM','RN','RO','RP','RQ','RR','RS','RT','RU','RV','RW','RX','RY','RZ','SA','SB','SC','SD','SE','SF','SG','SH','SI','SJ','SK','SL','SM','SN','SO','SP','SQ','SR','SS','ST','SU','SV','SW','SX','SY','SZ','TA','TB','TC','TD','TE','TF']) # print 'finished with train data' trainLabel = pd.read_table(filepath_or_buffer='GISETTE/gisette_train.labels' ,squeeze=True ,names=['label'] ,delim_whitespace=True ,header=None) trainData.info() # outputs <class 'pandas.core.frame.DataFrame'> MultiIndex: 6000 entries Columns: 500 entries, AA to TF dtypes: int64(500)None trainLabel.describe() #outputs count 6000.000000 mean 0.000000 std 1.000083 min -1.000000 25% -1.000000 50% 0.000000 75% 1.000000 max 1.000000 dtype: float64 readyToTrain = pd.concat([trainData, trainLabel], axis=1) full stack trace File "C:\env\Python27\lib\site-packages\pandas\tools\merge.py", line 717, in concat verify_integrity=verify_integrity) File "C:\env\Python27\lib\site-packages\pandas\tools\merge.py", line 848, in __init__ self.new_axes = self._get_new_axes() File "C:\env\Python27\lib\site-packages\pandas\tools\merge.py", line 898, in _get_new_axes new_axes[i] = self._get_comb_axis(i) File "C:\env\Python27\lib\site-packages\pandas\tools\merge.py", line 924, in _get_comb_axis return _get_combined_index(all_indexes, intersect=self.intersect) File "C:\env\Python27\lib\site-packages\pandas\core\index.py", line 3991, in _get_combined_index union = _union_indexes(indexes) File "C:\env\Python27\lib\site-packages\pandas\core\index.py", line 4017, in _union_indexes result = result.union(other) File "C:\env\Python27\lib\site-packages\pandas\core\index.py", line 3753, in union uniq_tuples = lib.fast_unique_multiple([self.values, other.values]) File "lib.pyx", line 366, in pandas.lib.fast_unique_multiple (pandas\lib.c:8378) ValueError: Buffer dtype mismatch, expected 'Python object' but got 'long long' edit: installed library from binary from lfd.uci.edu/~gohlke/pythonlibs pandas-0.14.1.win-amd64-py2.7 tried suggestion to convert series to frame (did not work same stacktrace as above) frame info: dataframe info (trainData) <class 'pandas.core.frame.DataFrame'> MultiIndex: 6000 entries, (550, 0, 495, 0, 0, 0, 0, 976, 0, 0, 0, 0, 983, 0, 995, 0, 983, 0, 0, 983, 0, 0, 0, 0, 0, 983, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 991, 983, 0, 0, 0, 0, 0, 0, 0, 0, 0, 808, 0, 778, 0, 983, 0, 0, 0, 0, 991, 0, 0, 0, 0, 0, 0, 0, 991, 983, 983, 0, 0, 0, 0, 0, 0, 0, 983, 735, 0, 0, 983, 983, 0, 0, 0, 0, 569, 0, 0, 0, 0, 713, 0, 0, 0, 0, 0, 983, 983, 0, ...) to (0, 0, 991, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 948, 995, 348, 0, 0, 0, 0, 0, 0, 0, 0, 0, 751, 0, 0, 0, 0, 0, 0, 0, 0, 804, 0, 0, 0, 862, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 991, 0, 0, 0, 0, 995, 0, 0, 0, 0, 0, 0, 840, 0, 0, 0, 976, 0, 0, 0, 0, 0, 0, 777, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ...) Columns: 500 entries, AA to TF dtypes: int64(500)None series to dataframe info (trainLabel): <class 'pandas.core.frame.DataFrame'> Int64Index: 6000 entries, 0 to 5999 Data columns (total 1 columns): label 6000 non-null int64 dtypes: int64(1)None
Like joris pointed out (and like I had to figure out myself because I did not read the comments first) the problems are your indexes. Change your code from pd.concat(to_concat, axis=1) to pd.concat([s.reset_index(drop=True) for s in to_concat], axis=1)
This error is coming because of mismatch in index of both dataframe when you try to concat it. I figured out the way to concat this two dataframe. Try this: import pandas as pd trainData = pd.read_table(filepath_or_buffer='/Users/embibe/Desktop/kaggle/gisette/gisette_train.data' ,delim_whitespace=True ,header=None ,names=['AA','AB','AC','AD','AE','AF','AG','AH','AI','AJ','AK','AL','AM','AN','AO','AP','AQ','AR','AS','AT','AU','AV','AW','AX','AY','AZ','BA','BB','BC','BD','BE','BF','BG','BH','BI','BJ','BK','BL','BM','BN','BO','BP','BQ','BR','BS','BT','BU','BV','BW','BX','BY','BZ','CA','CB','CC','CD','CE','CF','CG','CH','CI','CJ','CK','CL','CM','CN','CO','CP','CQ','CR','CS','CT','CU','CV','CW','CX','CY','CZ','DA','DB','DC','DD','DE','DF','DG','DH','DI','DJ','DK','DL','DM','DN','DO','DP','DQ','DR','DS','DT','DU','DV','DW','DX','DY','DZ','EA','EB','EC','ED','EE','EF','EG','EH','EI','EJ','EK','EL','EM','EN','EO','EP','EQ','ER','ES','ET','EU','EV','EW','EX','EY','EZ','FA','FB','FC','FD','FE','FF','FG','FH','FI','FJ','FK','FL','FM','FN','FO','FP','FQ','FR','FS','FT','FU','FV','FW','FX','FY','FZ','GA','GB','GC','GD','GE','GF','GG','GH','GI','GJ','GK','GL','GM','GN','GO','GP','GQ','GR','GS','GT','GU','GV','GW','GX','GY','GZ','HA','HB','HC','HD','HE','HF','HG','HH','HI','HJ','HK','HL','HM','HN','HO','HP','HQ','HR','HS','HT','HU','HV','HW','HX','HY','HZ','IA','IB','IC','ID','IE','IF','IG','IH','II','IJ','IK','IL','IM','IN','IO','IP','IQ','IR','IS','IT','IU','IV','IW','IX','IY','IZ','JA','JB','JC','JD','JE','JF','JG','JH','JI','JJ','JK','JL','JM','JN','JO','JP','JQ','JR','JS','JT','JU','JV','JW','JX','JY','JZ','KA','KB','KC','KD','KE','KF','KG','KH','KI','KJ','KK','KL','KM','KN','KO','KP','KQ','KR','KS','KT','KU','KV','KW','KX','KY','KZ','LA','LB','LC','LD','LE','LF','LG','LH','LI','LJ','LK','LL','LM','LN','LO','LP','LQ','LR','LS','LT','LU','LV','LW','LX','LY','LZ','MA','MB','MC','MD','ME','MF','MG','MH','MI','MJ','MK','ML','MM','MN','MO','MP','MQ','MR','MS','MT','MU','MV','MW','MX','MY','MZ','NA','NB','NC','ND','NE','NF','NG','NH','NI','NJ','NK','NL','NM','NN','NO','NP','NQ','NR','NS','NT','NU','NV','NW','NX','NY','NZ','OA','OB','OC','OD','OE','OF','OG','OH','OI','OJ','OK','OL','OM','ON','OO','OP','OQ','OR','OS','OT','OU','OV','OW','OX','OY','OZ','PA','PB','PC','PD','PE','PF','PG','PH','PI','PJ','PK','PL','PM','PN','PO','PP','PQ','PR','PS','PT','PU','PV','PW','PX','PY','PZ','QA','QB','QC','QD','QE','QF','QG','QH','QI','QJ','QK','QL','QM','QN','QO','QP','QQ','QR','QS','QT','QU','QV','QW','QX','QY','QZ','RA','RB','RC','RD','RE','RF','RG','RH','RI','RJ','RK','RL','RM','RN','RO','RP','RQ','RR','RS','RT','RU','RV','RW','RX','RY','RZ','SA','SB','SC','SD','SE','SF','SG','SH','SI','SJ','SK','SL','SM','SN','SO','SP','SQ','SR','SS','ST','SU','SV','SW','SX','SY','SZ','TA','TB','TC','TD','TE','TF']) trainLabel = pd.read_table(filepath_or_buffer='/Users/embibe/Desktop/kaggle/gisette/gisette_train.labels' ,squeeze=True ,names=['label'] ,delim_whitespace=True ,header=None) trainData.describe() trainData = trainData.reset_index() trainData = trainData.iloc[:,-500:] trainData.describe() trainData.shape trainLabel.shape df = pd.concat([trainData, trainLabel], axis=1) df.head() Hope this will resolve your issue.
I've read it is easier to just create the whole table as a nested list, and then create the pandas DataFrame using that nested list.
bmp file, access to data
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