I am using cmake to create my static libraries with something along the lines of
add_library(library library.cpp)
install(TARGETS library DESTINATION lib)
which creates liblibrary.a which is what I want. However I would like to bundle that with a library, let's say vendor/proprietary.a by doing something custom like
tmp=$(mktemp -d)
cd $tmp
ar -x $<TARGET_FILE:library>
ar -x vendor/proprietary.a
ar -qc $<TARGET_FILE:library> *
rm -rf $tmp
Can I do that with cmake without it forgetting that the target library is actually a library (eg by using add_custom_command/add_custom_target).
This is, disappointingly, quite hard. We managed to do it on the Halide team, but only because it was a hard requirement from a corporate client. To other readers without such constraints, I say this: here be dragons. Use CMake's usual targets and dependencies and let it put all the static libraries on the end-product's link line.
To OP, I say, try this:
First, create a CMakeLists.txt in your vendor directory with the following content:
# 0. Convenience variable
set(proprietary_lib "${CMAKE_CURRENT_SOURCE_DIR}/proprietary.a")
# 1. Get list of objects inside static lib
execute_process(COMMAND "${CMAKE_AR}" -t "${proprietary_lib}"
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
OUTPUT_VARIABLE proprietary_objects)
string(STRIP "${proprietary_objects}" proprietary_objects)
string(REPLACE "\n" ";" proprietary_objects "${proprietary_objects}")
# 2. Attach configure dependency to the static lib
set_property(DIRECTORY . APPEND PROPERTY
CMAKE_CONFIGURE_DEPENDS proprietary.a)
# 3. Extract the lib at build time
add_custom_command(
OUTPUT ${proprietary_objects}
COMMAND "${CMAKE_AR}" -x "${proprietary_lib}"
DEPENDS "${proprietary_lib}")
# 4. Get absolute paths to the extracted objects
list(TRANSFORM proprietary_objects
PREPEND "${CMAKE_CURRENT_BINARY_DIR}/")
# 5. Attach the objects to a driver target so the
# custom command doesn't race
add_custom_target(proprietary.extract DEPENDS ${proprietary_objects})
# 6. Add a target to encapsulate this
add_library(proprietary OBJECT IMPORTED GLOBAL)
set_target_properties(proprietary PROPERTIES
IMPORTED_OBJECTS "${proprietary_objects}")
# TODO: add usage requirements
# target_include_directories(proprietary INTERFACE ...)
# 7. Force proprietary to run completely after extraction
add_dependencies(proprietary proprietary.extract)
There's a lot going on here, but ultimately the steps are straightforward and the complications are with explaining the dependencies to CMake. Also, this comes with the caveat that it is Linux-only (or at least GNU-ar-compatible archiver only). It is possible to do something similar for MSVC, but it would be too much for this answer.
So first we ask the archiver which objects are in the library and we lightly process its one-object-per-line output into a CMake list. That's step 1 above.
Step 2 tells CMake that if the timestamp on proprietary.a is ever updated, then it will need to re-run CMake (and thereby get a new list of objects).
Step 3 creates a custom command which will, at build time, run the archiver tool to extract the objects into the vendor build directory.
Step 4 turns the (relative) list of objects into a list of absolute paths to those objects after the custom command runs. This is for the benefit of add_custom_target which expects absolute paths (or rather, does weird things with relative paths if certain policies are enabled).
Step 5 creates a custom target to drive the archive extraction.
Step 6 creates an imported object library to encapsulate the extracted library. It has to be global because imported targets are directory-scoped by default and this is an abuse of the imported-library feature. You can add additional usage requirements here.
Finally, step 7 puts a dependency to the driver target on the object library.
This can then be used transparently. Here's an example:
cmake_minimum_required(VERSION 3.16)
project(example)
add_subdirectory(vendor)
add_library(library library.cpp)
target_link_libraries(library PRIVATE proprietary)
Related
I am trying to "duplicate" a target in my CMake file without maintaining 2 targets and all it's dependencies.
For example I have a main target MyBigLibrary
add_library(MyBigLibrary STATIC "")
target_compile_definitions(MyBigLibrary PRIVATE definitions..)
target_include_directories(MyBigLibrary PUBLIC public_directories..)
target_include_directories(MyBigLibrary PRIVATE private_directories..)
target_link_libraries(MyBigLibrary INTERFACE libraries..)
...
...
target_sources(MyBigLibrary ..source files..)
What I am trying to achieve is to have a identical copy of MyBigLibrary target (e.g. MyBigLibraryModified) which then I can feed to external script via add_custom_command.
I know there is way to have 2 targets, but then you have maintain 2 targets and all of it's dependencies.
Is there a way to have a phony target, e.g MyBigLibraryModified which is built only MyBigLibrary, and inherits INTERFACE flags as a dependencies?
When I wanted to create two different libraries containing the same compiled objects but with different features, I used the OBJECT library type containing all the source files, then I created two different libraries that listed the OBJECT target in their target_link_libraries.
The OBJECT library in CMake is still not fully correct, even after years of waiting for it to be enhanced, but it works mostly OK in most situations these days.
See the documentation for more info.
Comments under question:
... Are you trying strip symbols from release version of your target? –
Marek R
#MarekR that is correct. – pureofpure
So you are doing that wrong. You do not need (and you should not have) separate target for stripped version of your library/application.
For stripped version build proves is just a bit different.
One way to do it is just do:
$ cmake --install . --prefix PathWithResultsWithSybols .....
$ cmake --install . --prefix PathWithStripedResults --strip ....
See cmake doc
I'm trying to create a custom target in a CmakeList.txt which I'm planning to execute during the build process with Conan. When executing the build with conan build the sources are compiled and built, creating an output file with a dynmic name and a .a file extensions. Now my question is how is it possible to retrieve the path to this .a file?
I've tried things like this:
set(A_FILE ${CMAKE_BINARY_DIR}/*.a) or file(GLOB A_FILE ${CMAKE_BINARY_DIR}/*.a)
But unfortunately both variants do not resolve the wildcard character and I end up with a path that is not usable. Is there any way to retrieve a path with the file extensions and some wildcards in a custom target?
This target would be executed after the build process has finished and produced the *.a file.
If you want to manipulate created library after it is built, you can use add_custom_command with generator expressions:
#create library
add_library(my_lib STATIC my_lib.cpp)
# list the contents of a newly created library
add_custom_command(
TARGET my_lib
POST_BUILD
COMMAND ar -t $<TARGET_FILE:my_lib>
)
Note the $<TARGET_FILE:my_lib>; it is a generator expression that will retrieve the full path to the target my_lib.
BTW, trying to guess/figure-out library path in a configure phase (i.e. during cmake run) is wrong, and will almost never work correctly. Instead, use "generator expressions" to retrieve the required data.
At the end, here is the documentation about add_custom_command(build_events), and generator expressions (target queries).
I'm trying to get cmake (on linux) to create some static object (.o) files and install them to an external directory. To that end I have a list, object_sources, containing the project path of the sources, and put this in the top level CMakeLists.txt:
set(local_objects "")
foreach(file ${object_sources})
get_filename_component(cur ${file} NAME_WE)
add_library("${cur}.o" OBJECT ${file})
list(APPEND local_objects "${cur}.o")
# To confirm these variables are what I think they are:
message("---> ${cur} | ${file}")
endforeach()
install(
# Also tried FILES, see below.
TARGETS ${local_objects}
CONFIGURATIONS Debug
# Also tried nothing instead of 'OBJECTS' (same outcome)
# and LIBRARY (cmake fails on error).
OBJECTS
DESTINATION "/some/external/dir"
)
With regard to using FILES, it cannot work because in fact a foo.o is never created, so there is no point in me trying to get the correct project path.
When I get to the actual make command in the cmake build directory, it spits out Built target foo.o, etc., during the process. However, as mentioned, no foo.o is ever created anywhere, and the install creates an objects-Debug directory in /some/external/dir containing directories for each target using its name (e.g., foo.o/) and inside that some more nested directories at the bottom of which is the object I want, with the wrong name: foo.cpp.o.
Cmake can structure its build tree however it wants and name its temporaries whatever it likes, but I would really like to be able to ask for a final product object foo.o (not foo.cpp.o) and have it installed that way.
Is that possible? I'm beginning to think this is all very contrary to the (implicit) purposes of cmake, and that I should keep these kinds of tasks separate in a shell script or makefile (it takes about three lines in either), and just use cmake for the normative libs and executables.
Or: I believe I could get this to work if I created each object as a static archive (lib.a) instead, but part of the issue here is that would require modifying the build scripts of something else, or else extracting them via a script (in which case I might as well do the whole thing in the script).
I'm not aware of a good way to do this in CMake, but maybe the least fussy would be to use an OBJECT library. This would allow you to get the object files for a target using generator expressions, more specifically the TARGET_OBJECTS expression. This is a minimal example with a single foo.c file containing an empty main:
cmake_minimum_required(VERSION 3.11)
project(foo C)
set(SOURCES foo.c)
add_library(foo_obj OBJECT ${SOURCES})
add_executable(foo $<TARGET_OBJECTS:foo_obj>)
set(OBJS $<TARGET_OBJECTS:foo_obj>)
message(STATUS "these are my objects: ${OBJS}") # generator expression printed here, not evaluated yet
add_custom_target(print_foo_objs
COMMAND ${CMAKE_COMMAND} -E echo $<TARGET_OBJECTS:foo_obj>)
set(OBJ_ROOT_DIR $<TARGET_PROPERTY:foo,BINARY_DIR>)
add_custom_target(copy_foo_objs
COMMAND ${CMAKE_COMMAND} -E make_directory ${OBJ_ROOT_DIR}/myobjects/
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_OBJECTS:foo_obj> ${OBJ_ROOT_DIR}/myobjects/
COMMAND_EXPAND_LISTS) # UPDATE
Please note that as a generator expression, you will not have access to it during configuration (hence, that message will contain the generator expression as it was textually declared), but only during the generation phase.
If you still need to rename the object files (i.e. from foo.c.o to foo.o) you can maybe call a custom external script to do that for you.
Moreover, there might be issues with cleanup, etc. which will force you to add more custom targets and/or commands (and associated dependencies) to deal with it. Another downside of this approach.
UPDATE: COMMAND_EXPAND_LISTS allows the expansion of lists in the generator expression and it was added in CMake 3.8 and later (see here).
I have a c++ cmake project. In this project I build (among other) one example, where I need to use another project, call it Foo. This Foo project does not offer a cmake build system. Instead, it has a pre-made Makefile.custom.in. In order to build an executable that uses Foo's features, one needs to copy this makefile in his project, and modify it (typically setting the SOURCES variable and a few compiler flags). Basically, this Makefile ends up having the sources for your executable and also all the source files for the Foo project. You will not end up using Foo as a library.
Now, this is a design I don't like, but for the sake of the question, let's say we stick with it.
To create my example inside my cmake build I added a custom target:
CONFIGURE_FILE( ${CMAKE_CURRENT_SOURCE_DIR}/Makefile.custom.in Makefile.custom)
ADD_CUSTOM_TARGET(my_target COMMAND $(MAKE) -f Makefile.custom
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
This works. I can specify some variables to cmake, which get resolved in the call to CONFIGURE_FILE, and I end up with a working Makefile.custom. Then, invoking make my_target from the build directory, I can build the executable. I can even add it to the all target (to save me the effort of typing make my_target) with
SET_TARGET_PROPERTIES(my_target PROPERTIES EXCLUDE_FROM_ALL FALSE)
Sweet. However, cmake appears to assign a single job to the custom target, slowing down my compilation time (the Foo source folder contains a couple dozens cpp files). On top of that, the make clean target does not forward to the custom makefile. I end up having to add another target:
ADD_CUSTOM_TARGET(really-clean COMMAND "$(MAKE)" clean
COMMAND "$(MAKE)" -f Makefile.custom clean
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
which, unlike my_target with all, I can't include in the clean target (can I?).
Now, I know that a cleaner solution would be to have the Foo project be built as an external project, and then link to it. However, I've been 'recommended' to use their Makefile.custom.in makefile, modifying the few lines I need (adding my sources, specifying compiler flags, and few other minor modifications). So, regardless of how neat and clean this design pattern is, my questions are:
is there a way to tell cmake that make should use more than 1 job when making the target my_target?
is there a cleaner way to include a pre-existing makefile in a cmake project? Note that I don't want (can't?) use Foo as a library (and link against it). I want (need?) to compile it together with my executable using a makefile not generated by cmake (well, cmake can help a bit, through CONFIGURE_FILE, by resolving some variables, but that's it).
Note: I am aware of ExternalProject (as suggested also in this answer), but I think it's not exactly what I need here (since it would build Foo and then use it as a library). Also, both my project and Foo are written exclusively in C++ (not sure this matter at all).
I hope the question makes sense (regardless of how ugly/annoying/unsatisfactory the resulting design would be).
Edit: I am using cmake version 3.5.2
First, since you define your own target, you can assign more cores to the build process for the target my_target, directly inside your CMakeLists.txt.
You can include the Cmake module ProcessCount to determine the number of cores in your machine and then use this for a parallel build.
include(ProcessorCount)
ProcessorCount(N)
if(NOT N EQUAL 0)
# given that cores != 0 you could modify
# math(EXPR N "${N}+1") # modify (increment/decrement) N at your will, in this case, just incrementing N by one
set(JOBS_IN_PARALLEL -j${N})
endif(NOT N EQUAL 0)
and when you define your custom target have something like the following:
ADD_CUSTOM_TARGET(my_target
COMMAND ${CMAKE_MAKE_PROGRAM} ${JOBS_IN_PARALLEL} -f Makefile.custom
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
by the way, I don't think there's the need for you to include also CMAKE_BUILD_TOOL among the COMMANDs in your target.
I believe that instead of modifying the lines as above, you could call
make -j8 my_target
and it might start 8 jobs (just an example) without modifying the CMakeLists.txt, but I cannot guarantee this works having defined the COMMAND the way you have, just try if that's enough.
For the second point, I cannot think right now of a "cleaner" way.
I am trying to include several third-party libraries in my source tree with minimal changes to their build system for ease of upgrading. They all use CMake, as do I, so in my own CMakeLists.txt I can use add_subdirectory(extern/foo) for libfoo.
But the foo CMakeLists.txt compiles a test harness, builds documentation, a shared library which I don't need, and so on. The libfoo authors had the foresight to control these via options - option(FOO_BUILD_SHARED "Build libfoo shared library" ON) for example - which means I can set them via the CMake command line. But I would like to make that off by default and overridable via the command line.
I have tried doing set(FOO_BUILD_SHARED OFF) before add_subdirectory(extern/foo). That has the effect of not trying to build the shared library during the second and subsequent build attempts, but not during the first one, which is the one I really need to speed up.
Is this possible, or do I need to maintain forked CMakeLists.txt for these projects?
Try setting the variable in the CACHE
SET(FOO_BUILD_SHARED OFF CACHE BOOL "Build libfoo shared library")
Note: You need to specify the variable type and a description so CMake knows how to display this entry in the GUI.
This question is rather old but Google brought me here.
The problem with SET(<variable name> <value> CACHE BOOL "" FORCE) is that it will set the option project wide. If you want to use a sub-project, which is a library, and you want to set BUILD_STATIC_LIBS for the sub-project (ParentLibrary) using SET(... CACHE BOOL "" FORCE) it will set the value for all projects.
I'm using the following project structure:
|CMakeLists.txt (root)
|- dependencies
| CMakeLists.txt (dependencies)
|- ParentLibrary
| CMakeLists.txt (parent)
|- lib
| CMakeLists.txt (lib)
Now I have CMakeLists.txt (dependencies) which looks like this:
# Copy the option you want to change from ParentLibrary here
option (BUILD_SHARED_LIBS "Build shared libraries" ON)
set(BUILD_SHARED_LIBS OFF)
add_subdirectory(ParentLibrary)
Advantage is that I don't have to modify ParentLibrary and that I can set the option only for that project.
It is necessary to explicitly copy the option command from the ParentLibrary as otherwise when executing CMake configuration initially the value of the variable would first be set by the set command and later the value would be overwritten by the option command because there was no value in the cache. When executing CMake configuration for the second time the option command would be ignored because there is already a value in the cache and the value from the set command would be used. This would lead to some strange behavior that the configuration between two CMake runs would be different.