call to function is ambiguous, but why? - c++

#include <iostream>
using namespace std;
void x(int a,int b){
cout<<"int int"<<endl;
}
void x(char a,char b){
cout<<"char char"<<endl;
}
int main() {
int a =2;char c ='a';
x(a,c);
return 0;
}
call to 'x' is ambiguous in apple clang compiler, why?
for x(int,int), first argument is a direct match and second is a promotion
for x(char, char) first argument is a standard conversion as I know and also according to this answer-> https://stackoverflow.com/a/28184631/13023201
And promotion should be preferred over std conversion, then x(int,int) should be called. Then why is this ambiguous??

Looking at how cppreference describes the overload resolution process:
Best viable function
For each pair of viable function F1 and F2, the implicit conversion sequences from the i-th argument to i-th parameter are ranked to determine which one is better (except the first argument, the implicit object argument for static member functions has no effect on the ranking)
F1 is determined to be a better function than F2 if implicit conversions for all arguments of F1 are not worse than the implicit conversions for all arguments of F2, and
...
x(int, int) is a better match than x(char, char) for the first argument, since int to int is an exact match and int to char is a conversion. But x(int, int) is a worse match for the second argument, because it's a promotion instead of an exact match. So neither function is a better match than the other and the overload cannot be resolved.

Related

Ambiguity in Function Overloading Rules? (Exact > Promote > Convert)

#include <string>
void foo(int x, short y, int z) { std::cout << "normal int" << std::endl; } //F1
void foo(double x, int y, double z) { std::cout << "normal double" << std::endl; } //F2
int main()
{
short x = 2;
foo(5.0, x, 8.0);
}
Based on function overloading rules,
F1( Exact = 1, Promote = 0, Convert = 2 ) and
F2( Exact = 2, Promote = 1, Convert = 0 ). Shouldn't F2 be called? Why is the call ambiguous?
Overload resolution can get complicated. But here it's fairly straightforward. I'll rewrite the function prototypes to remove the third argument, since it doesn't affect the analysis.
void foo(int, short);
void foo(double, int);
double d = 1.0;
short s = 2;
f(d, s); // ambiguous
The rule is that you look at each argument, one at a time, and determine which function has the "best" conversion for that argument. If one function has the best conversion for every argument, that's the one that's called. If there's no function that's best for every argument, the call is ambiguous.
For the first argument, the type of the argument is double. Calling the first version of foo requires a conversion from double to int; calling the second version of foo requires no conversion; it's an exact match. So for the first argument, the second version of foo has the best conversion.
For the second argument, the type of the argument is short. Calling the first version of foo requires no conversion; it's an exact match. Calling the second version of foo requires a promotion from short to int. So for the second argument, the first version of foo has the best conversion.
Since the first version of foo has the best match for the second argument and the second version of foo has the best match for the first argument, there is no function with the best match on all arguments, and the call is ambiguous.
Overload resolution ranks the viable candidate functions by comparing how each argument of the call matches the corresponding parameter of the candidates. Moreover, for one candidate to be considered better than another, the better candidate cannot have any of its parameters be a worse match than the
corresponding parameter in the other candidate.
Now, let's apply this to your given example snippet.
void foo(int x, short y, int z);
void foo(double x, int y, double z) ;
int main()
{
short x = 2;
foo(5.0, x, 8.0);
}
In the above snippet, For the case of first overloaded foo, the second argument matches exactly with the type of the second parameter. But the first and third argument have type double while the corresponding parameters have type int and so the first and the third argument requires a conversion to int in this case.
On the other hand, for the case of second overloaded foo, the first and third argument matches exactly with the first and third parameter respectively. But in this case, the second argument is of type short while the second parameter is of type int. So a promotion to int is needed for the second argument.
Result 1
Now, according to the highlighted part at the beginning of my answer, for the first candidate to be considered a better match than the second candidate, none of the first candidate's parameter can be a worse match than the corresponding parameter in the second candidate. But we already discussed that the first and third parameter of first overloaded candidate are worse match than the corresponding parameters in the second overloaded candidate since they require conversion to int. Thus, the first overloaded candidate is not a better match than the second overloaded candidate.
Result 2
Similarly, for the second candidate to be considered a better match than the first candidate, none of the second candidate's parameter can be a worse match than the corresponding parameter in the first candidate. But here also we already discussed that the second parameter in the second candidate is worse match than the corresponding parameter in the first candidate since it requires a promotion. Thus, the second candidate is not a better match than the first candidate.
Conclusion
Combining both of the results above, we get to the conclusion that none of the candidates is better than the other. Hence the call is ambiguous.
The ranking of conversion sequences matters only when comparing ranking of the conversion sequences applied to the same argument.
If one argument's conversion rank is better in the first overload than in the second one and the other way around for another argument's conversion rank, then neither overload is considered better than the other and the overload resolution is ambiguous.
This applies here. The first and third argument have a better conversion rank (exact rather than conversion) in the second overload, while the second argument has a better conversion rank in the first overload (exact rather than promotion).

How is ambiguity determined in the overload resolution algorithm?

I'm trying to understand the overloading resolution method.
Why is this ambiguous:
void func(double, int, int, double) {}
void func(int, double, double, double) {}
void main()
{
func(1, 2, 3, 4);
}
but this isn't?
void func(int, int, int, double) {}
void func(int, double, double, double) {}
void main()
{
func(1, 2, 3, 4);
}
In the first case there are 2 exact parameters matches and 2 conversions against 1 exact match and 3 conversions, and in the second case there are 3 exact matches and 1 conversion against 1 exact matches and 3 conversions.
So why is one ambiguous and one is not? What is the logic here?
The overload resolution rules only define a partial order on the set of all matches - if an overload F1 is not a better match than F2, it does not imply that F2 is a better match than F1. The exact partial order can be thought of as comparing two points in k dimensions, where the number of arguments is k. Lets define this partial order on points in k-dim space - (x_1, x_2,..., x_k) < (y_1, y_2,..., y_k) if x_i <= y_i for all i and x_j < y_j for at least one j. This is exactly the partial order on candidate non-template functions defined by the standard.
Lets look at your examples :
void func(double, int, int, double) {}
vvv vvv vvv
better better equal
void func(int, double, double, double) {}
vvv vvv
better equal
So neither overload is strictly better than the other.
In your second example:
void func(int, int, int, double) {}
vvv vvv vvv vvv
equal better better equal
void func(int, double, double, double) {}
vvv
equal
Now, the first overload is better than the second in all but one argument AND is never worse than the second. Thus, there is no ambiguity - the partial order does indeed declare the first one better.
(The above description does not consider function templates. You can find more details at cppreference.)
The wording from the standard (§[over.match.best]/1) is:
[...] let ICSi(F) denote the implicit conversion sequence that converts the i-th argument in the list to the type of the i-th parameter of viable function F.
[...] a viable function F1 is defined to be a better function than another viable function F2 if for all arguments i, ICSi(F1) is not a worse conversion sequence than ICSi(F2), and then
— for some argument j, ICSj(F1) is a better conversion sequence than ICSj(F2)
In your first case, the two functions fail the first test. For the first argument, the first function (taking double) has a worse conversion sequence than the second. For the second argument, the second function has a worse conversion sequence than the first (again, the int has to be promoted to double in one case, but not the other).
Therefore, neither function passes the first rule, and the call is ambiguous.
Between the second pair of functions, every argument to the the first function has at least as good of a conversion as the matching argument to the second function. We then go on to the second rule, and find that there is at least one argument (two, as a matter of fact) for which the first function has a better conversion (identity instead of promotion) than the second.
Therefore, the first function is a better match, and will be selected.
Ambiguity is determined by the ranking:
Exact match: no conversion required, lvalue-to-rvalue conversion, qualification conversion, user-defined conversion of class type to the same class
Promotion: integral promotion, floating-point promotion
Conversion: integral conversion, floating-point conversion, floating-integral conversion, pointer conversion, pointer-to-member conversion, boolean conversion, user-defined conversion of a derived class to its base
Exact match wins vs Promotion which wins vs Conversion.
In the example:
void func(int, bool, float, int){cout << "int,bool,float,int" << endl;}
void func(int, bool, int, int){cout << "int,int,int,int" << endl;}
int main()
{
func(1,1,3.4,4);
}
Argument 1(1) is an exact match on both
Argument 2(1) is an exact match on both
Argument 3(3.4) can be converted into float and int - Ambiguity Neither is better.
Argument 4(4) is an exact match on both
But if we did this: func(1,1,3.4f,4); (3.4f) is now an exact match!
void func(int, bool, float, int) then wins the battle.

Function Matching for parameters of type const T& and T

I have a question regarding the c++ function matching for parameters of types T and const T&.
Let's say I have the following two functions:
void f(int i) {}
void f(const int &ri) {}
If I call f with an argument of type const int then this call is of course ambiguous. But why is a call of f with an argument of type int also ambiguous? Wouldn't be the first version of f be an exact match and the second one a worse match, because the int argument must be converted to a const int?
const int ci = 0;
int i = 0;
f(ci); // of course ambiguous
f(i); // why also ambiguous?
I know that such kind of overloading doesn't make much sense, because calls of f are almost always ambiguous unless the parameter type T doesn't have an accessible copy constructor. But I'm just studying the rules of function matching.
Regards,
Kevin
EDIT: To make my question more clear. If I have the two functions:
void f(int *pi) {}
void f(const int *pi) {}
Then the following call is not ambiguous:
int i = 0;
f(&i); // not ambiguous, first version f(int*) chosen
Although both versions of f could be called with &i the first version is chosen, because the second version of f would include a conversion to const. That is, the first version is a "better match". But in the two functions:
void f(int i) {} and
void f(const int &ri) {}
This additional conversion to const seems to be ignored for some reason. Again both versions of f could be called with an int. But again, the second version of f would require a conversion to const which would make it a worse match than the first version f(int).
int i = 1;
// f(int) requires no conversion
// f(const int &) does require a const conversion
// so why are both versions treated as "equally good" matches?
// isnt this analogous to the f(int*) and f(const int*) example?
f(i); // why ambiguous this time?
One call involves an "lvalue-to-rvalue conversion", the other requires an identity conversion (for references) or a "qualification adjustment" (for pointers), and according to the Standard these are treated equally when it comes to overload resolution.
So, neither is better on the basis of differing conversions.
There is, however, a special rule in the Standard, section 13.3.3.2, that applies only if both candidates being compared take the parameter by reference.
Standard conversion sequence S1 is a better conversion sequence than standard conversion sequence S2 if ... S1 and S2 are reference bindings (8.5.3), and the types to which the references refer are the same type except for top-level cv-qualifiers, and the type to which the reference initialized by S2 refers is more cv-qualified than the type to which the reference initialized by S1 refers.
There's an identical rule for pointers.
Therefore the compiler will prefer
f(int*);
f(int&);
over
f(const int*);
f(const int&);
respectively, but there's no preference for f(int) vs f(const int) vs f(const int&), because lvalue-to-rvalue transformation and qualification adjustment are both considered "Exact Match".
Also relevant, from section 13.3.3.1.4:
When a parameter of reference type binds directly to an argument expression, the implicit conversion sequence is the identity conversion, unless the argument expression has a type that is a derived class of the parameter type, in which case the implicit conversion sequence is a derived-to-base Conversion.
The second call f(i) is also ambiguous because void f(const int &ri) indicates that ri is a reference to i and is a constant. Meaning it says that it will not modify the original i which is passed to that function.
The choice whether to modify the passed argument or not is in the hands of the implementer of the function not the client programmer who mearly uses that function.
The reason the second call f(i) is ambiguous is because to the compiler, both functions would be acceptable. const-ness can't be used to overload functions because different const versions of functions can be used in a single cause. So in your example:
int i = 0;
fi(i);
How would the compiler know which function you intended in invoking? The const qualifier is only relevant to the function definition.
See const function overloading for a more detailed explanation.

Global function template overloading and const parameters

If I compile (gcc 4.6.0) and run this code:
#include <iostream>
template <typename T> void F(/* const */ T& value) {
std::cout << "T & " << value << std::endl;
}
template <typename T> void F(/* const */ T* value) {
std::cout << "T * " << value << std::endl;
F(*value);
}
int main(int argc, char* argv[]) {
float f = 123.456;
float* pf = &f;
F(pf);
return 0;
}
I get the following output:
T * 0x7fff7b2652c4
T & 123.456
If I uncomment the const keywords I get the following output:
T & 0x7fff3162c68c
I can change float* pf = &f; to const float* pf = &f; to get the original output again, that's not the issue.
What I'd like to understand is why, when compiling with the const modifiers, overload resolution considers const T& value a better match than const T* valuefor a non-const float*?
During overload resolution, overloads requiring no conversions beat overloads requiring some conversions, even if those conversions are trivial. Quoting the C++03 standard, [over.match.best] (§13.3.3/1):
Define ICSi(F) as follows:
if F is a static member function, ICS1(F) is defined such that ICS1(F) is neither better nor worse than ICS1(G) for any function G, and, symmetrically, ICS1(G) is neither better nor worse than ICS1(F); otherwise,
let ICSi(F) denote the implicit conversion sequence that converts the i-th argument in the list to the type of the i-th parameter of viable function F. 13.3.3.1 defines the implicit conversion sequences and 13.3.3.2 defines what it means for one implicit conversion sequence to be a better conversion sequence or worse conversion sequence than another.
Given these definitions, a viable function F1 is defined to be a better function than another viable function F2 if for all arguments i, ICSi(F1) is not a worse conversion sequence than ICSi(F2), and then
for some argument j, ICSj(F1) is a better conversion sequence than ICSj(F2), or, if not that,
F1 is a non-template function and F2 is a function template specialization, or, if not that,
F1 and F2 are function template specializations, and the function template for F1 is more specialized than the template for F2 according to the partial ordering rules described in 14.5.5.2, or, if not that,
the context is an initialization by user-defined conversion (see 8.5, 13.3.1.5, and 13.3.1.6) and the standard conversion sequence from the return type of F1 to the destination type (i.e., the type of the entity being initialized) is a better conversion sequence than the standard conversion sequence from the return type of F2 to the destination type.
When const is present, in order to call the overload taking a reference, no conversion is necessary -- T is deduced to be float* and the argument is float* const&. However, in order to call the overload taking a pointer, float would need to be converted to float const for said overload to be viable. Consequently, the overload taking a reference wins.
Note, of course, that if pf were changed to be a float const*, the behavior would go back to the way you expected because the overload taking a pointer would no longer require a conversion.

What are the rules for choosing from overloaded template functions?

Given the code below, why is the foo(T*) function selected ?
If I remove it (the foo(T*)) the code still compiles and works correctly, but G++ v4.4.0 (and probably other compilers as well) will generate two foo() functions: one for char[4] and one for char[7].
#include <iostream>
using namespace std;
template< typename T >
void foo( const T& )
{
cout << "foo(const T&)" << endl;
}
template< typename T >
void foo( T* )
{
cout << "foo(T*)" << endl;
}
int main()
{
foo( "bar" );
foo( "foobar" );
return 0;
}
Formally, when comparing conversion sequences, lvalue transformations are ignored. Conversions are grouped into several categories, like qualification adjustment (T* -> T const*), lvalue transformation (int[N] -> int*, void() -> void(*)()), and others.
The only difference between your two candidates is an lvalue transformation. String literals are arrays that convert to pointers. The first candidate accepts the array by reference, and thus won't need an lvalue transformation. The second candidate requires an lvalue transformation.
So, if there are two candidates that both function template specializations are equally viable by looking only at the conversions, then the rule is that the more specialized one is chosen by doing partial ordering of the two.
Let's compare the two by looking at their signature of their function parameter list
void(T const&);
void(T*);
If we choose some unique type Q for the first parameter list and try to match against the second parameter list, we are matching Q against T*. This will fail, since Q is not a pointer. Thus, the second is at least as specialized as the first.
If we do the other way around, we match Q* against T const&. The reference is dropped and toplevel qualifiers are ignored, and the remaining T becomes Q*. This is an exact match for the purpose of partial ordering, and thus deduction of the transformed parameter list of the second against the first candidate succeeds. Since the other direction (against the second) didn't succeed, the second candidate is more specialized than the first - and in consequence, overload resolution will prefer the second, if there would otherwise be an ambiguity.
At 13.3.3.2/3:
Standard conversion sequence S1 is a better conversion sequence than standard conversion sequence S2 if [...]
S1 is a proper subsequence of S2 (comparing the conversion sequences in the canonical form
defined by 13.3.3.1.1, excluding any Lvalue Transformation; the identity conversion sequence is considered to be a subsequence of any non-identity conversion sequence) or, if not that [...]
Then 13.3.3/1
let ICSi(F) denote the implicit conversion sequence that converts the i-th argument in the list to the type of the i-th parameter of viable function F. 13.3.3.1 defines the implicit conversion sequences and 13.3.3.2 defines what it means for one implicit conversion sequence to be a better conversion sequence or worse conversion sequence than another.
Given these definitions, a viable function F1 is defined to be a better function than another viable function F2 if for all arguments i, ICSi(F1) is not a worse conversion sequence than ICSi(F2), and then [...]
F1 and F2 are function template specializations, and the function template for F1 is more specialized than the template for F2 according to the partial ordering rules described in 14.5.5.2, or, if not that, [...]
Finally, here is the table of implicit conversions that may participate in an standard conversion sequence at 13.3.3.1.1/3.
Conversion sequences http://img259.imageshack.us/img259/851/convs.png
The full answer is quite technical.
First, string literals have char const[N] type.
Then there is an implicit conversion from char const[N] to char const*.
So both your template function match, one using reference binding, one using the implicit conversion. When they are alone, both your template functions are able to handle the calls, but when they are both present, we have to explain why the second foo (instantiated with T=char const[N]) is a better match than the first (instantiated with T=char). If you look at the overloading rules (as given by litb), the choice between
void foo(char const (&x)[4));
and
void foo(char const* x);
is ambigous (the rules are quite complicated but you can check by writing non template functions with such signatures and see that the compiler complains). In that case, the choice is made to the second one because that one is more specialized (again the rules for this partial ordering are complicated, but in this case it is because you can pass a char const[N] to a char const* but not a char const* to a char const[N] in the same way as void bar(char const*) is more specialized than void bar(char*) because you can pass a char* to a char const* but not vise-versa).
Based on overload resolution rules (Appendix B of C++ Templates: The Complete Guide has a good overview), string literals (const char []) are closer to T* than T&, because the compiler makes no distinction between char[] and char*, so T* is the closest match (const T* would be an exact match).
In fact, if you could add:
template<typename T>
void foo(const T[] a)
(which you can't), your compiler would tell you that this function is a redefinition of:
template<typename T>
void foo(const T* a)
Cause " " is a char*, which fits perfectly to foo(T*) function. When you remove this, the compiler will try to make it work with foo(T&), which requires you to pass reference to char array that contains the string.
Compiler can't generate one function that would receive reference to char, as you are passing whole array, so it has to dereference it.