I've installed the library via vcpkg and it gave me the next rows to add to cmake:
find_package(Libevent CONFIG REQUIRED)
target_link_libraries(main PRIVATE libevent::core libevent::extra)
But my project uses Makefile instead of cmake. How can I add the library to project?
Makefile:
# Remove NDEBUG define to trigger asserts
CPPFLAGS+=-O2 -std=gnu++11 -I. -DNDEBUG -Wall -Wno-sign-compare -Wno-unused -g -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -DOPENSSL
LDFLAGS+=-levent -lstdc++ -lssl -lcrypto
uname_S := $(shell sh -c 'uname -s 2>/dev/null || echo not')
ifeq ($(uname_S),FreeBSD)
CXX=clang++
LIBEVENT_HOME=/usr/local
CPPFLAGS+=-I${LIBEVENT_HOME}/include
LDFLAGS+=-L${LIBEVENT_HOME}/lib
else
CXX?=g++
endif
all: swift-dynamic
swift: swift.o sha1.o compat.o sendrecv.o send_control.o hashtree.o bin.o binmap.o channel.o transfer.o httpgw.o statsgw.o cmdgw.o avgspeed.o avail.o storage.o zerostate.o zerohashtree.o livehashtree.o live.o api.o content.o swarmmanager.o address.o livesig.o exttrack.o
swift-static: swift
${CXX} ${CPPFLAGS} -o swift *.o ${LDFLAGS} -static -lrt
strip swift
touch swift-static
swift-dynamic: swift
${CXX} ${CPPFLAGS} -o swift *.o ${LDFLAGS}
touch swift-dynamic
clean:
rm -f *.o swift swift-static swift-dynamic 2>/dev/null
.PHONY: all clean swift swift-static swift-dynamic
Related
I'm trying to build a python wrapper using the following Makefile:
CC=/usr/local/opt/llvm/bin/clang
OS_NAME=$(shell uname -s)
ifeq ($(OS_NAME),Linux)
LAPACKLDFLAGS=/usr/lib64/atlas/libsatlas.so # single-threaded blas
#LAPACKLDFLAGS=/usr/lib64/atlas/libtatlas.so # multi-threaded blas
#BLAS_THREADING=-D MULTITHREADED_BLAS # remove this if wrong
endif
ifeq ($(OS_NAME),Darwin) # Mac OS X
LAPACKLDFLAGS=-framework Accelerate # for OS X
endif
LAPACKCFLAGS=-Dinteger=int $(BLAS_THREADING)
STATICLAPACKLDFLAGS=-fPIC -Wall -g -fopenmp -static -static-libstdc++ /home/lear/douze/tmp/jpeg-6b/libjpeg.a /usr/lib64/libpng.a /usr/lib64/libz.a /usr/lib64/libblas.a /usr/lib/gcc/x86_64-redhat-linux/4.9.2/libgfortran.a /usr/lib/gcc/x86_64-redhat-linux/4.9.2/libquadmath.a # statically linked version
CFLAGS= -fPIC -Wall -g -std=c++11 $(LAPACKCFLAGS) -fopenmp -DUSE_OPENMP -O3
LDFLAGS=-fPIC -Wall -g -ljpeg -lpng -fopenmp
CPYTHONFLAGS=-I/usr/include/python2.7
SOURCES := $(shell find . -name '*.cpp' ! -name 'deepmatching_matlab.cpp')
OBJ := $(SOURCES:%.cpp=%.o)
HEADERS := $(shell find . -name '*.h')
all: deepmatching
.cpp.o: %.cpp %.h
$(CC) -o $# $(CFLAGS) -c $+
deepmatching: $(HEADERS) $(OBJ)
$(CC) -o $# $^ $(LDFLAGS) $(LAPACKLDFLAGS)
deepmatching-static: $(HEADERS) $(OBJ)
$(CC) -o $# $^ $(STATICLAPACKLDFLAGS)
python: $(HEADERS) $(OBJ)
# swig -python $(CPYTHONFLAGS) deepmatching.i # not necessary, only do if you have swig compiler
/usr/local/opt/llvm/bin/clang $(CFLAGS) -c deepmatching_wrap.c $(CPYTHONFLAGS)
/usr/local/opt/llvm/bin/clang -shared $(LDFLAGS) $(LAPACKLDFLAGS) deepmatching_wrap.o $(OBJ) -o _deepmatching.so $(LIBFLAGS)
clean:
rm -f $(OBJ) deepmatching *~ *.pyc .gdb_history deepmatching_wrap.o _deepmatching.so deepmatching.mex???
Previously, CC was set to g++, however, when I tried to build it like this, I'd get "ERROR: clang: error: unsupported option '-fopenmp".
Now I installed "brew install llvm" as this comes with the -fopenmp option. The unsupported error is resolved for now, but now the compiler doesn't seem to find a header file:
(base) MacBook-Pro-van-Brent:deepmatching BrentDeHauwere$ make python
/usr/local/opt/llvm/bin/clang -o hog.o -fPIC -Wall -g -std=c++11 -Dinteger=int -fopenmp -DUSE_OPENMP -O3 -I/usr/local/opt/llvm/include -c hog.cpp
In file included from hog.cpp:18:
In file included from ./std.h:20:
/usr/local/opt/llvm/bin/../include/c++/v1/math.h:300:15: fatal error: 'math.h' file not found
#include_next <math.h>
^~~~~~~~
1 error generated.
make: *** [hog.o] Error 1
I've tried setting options (I might have set them incorrectly) like -L/usr/local/opt/llvm/lib and -I/usr/local/opt/llvm/include, but no result so far. Any idea how I could point the compiler to the right direction for the header files?
Try running xcode-select —install in your terminal. This installs the xcode command line tools which should also install system headers files (as part of the macos sdk) and set your system include paths.
environment
ubuntu 18.04 (a virtual environment created by vagrant)
gcc5.5.0
I'm trying to build my own little OS.
I'm writing the kernel in C++/NASM.
I'm going to compile each of the several C++ files that make up the kernel and then link them together to create an executable file. (This is because the entry point of my own kernel is not "main", so I dare not link at the same time as compiling)
Error
The compilation of each C++ file will run without any problems and each object file will be created.
However, I get the following error in linking the object files.
But I understand that a ".a" file is a static object, not a dynamic object, so I can not understand why I'm getting this error.
I'd appreciate it if you could let me know.
ld: attempted static link of dynamic object `/usr/lib/x86_64-linux-gnu/libc++abi.a'
Here's the full text of the log
mkdir -p ./obj
g++ -O2 -g -MMD -Wall -I./include -o obj/hoge.o -c src/hoge.cpp
mkdir -p ./obj
g++ -O2 -g -MMD -Wall -I./include -o obj/huga.o -c src/huga.cpp
mkdir -p ./obj
g++ -O2 -g -MMD -Wall -I./include -o obj/piyo.o -c src/piyo.cpp
mkdir -p ./obj
nasm -f elf64 -o obj/assm.o src/assm.asm
ld --entry <ENTRY_POINT> --static -o ./ELF/kernel.elf ./obj/hoge.o ./obj/huga.o ./obj/piyo.o ./obj/assm.o -lc -lc++ -lc++abi -L/usr/lib/x86_64-linux-gnu
ld: attempted static link of dynamic object `/usr/lib/x86_64-linux-gnu/libc++abi.a'
Makefile:12: recipe for target 'ELF/kernel.elf' failed
make: *** [ELF/kernel.elf] Error 1
Makefile
COMPILER = g++
CFLAGS = -O2 -g -MMD -Wall
INCLUDE = -I./include
TARGET = ./ELF/kernel.elf
SRCDIR = ./src
SOURCES := $(shell find $(SRCDIR) -name *.cpp -or -name *.c -or -name *.asm)
OBJDIR = ./obj
OBJECTS = $(OBJDIR)/hoge.o $(OBJDIR)/huga.o $(OBJDIR)/piyo.o $(OBJDIR)/assm.o
DEPENDS = $(OBJECTS:.o=.d)
LDFLAGS = --entry <ENTRY_POINT> --static
$(TARGET): $(OBJECTS)
ld $(LDFLAGS) -o $(TARGET) $(OBJECTS) -lc -lc++ -lc++abi -L/usr/lib/x86_64-linux-gnu
$(OBJDIR)/%.o: $(SRCDIR)/%.cpp
-mkdir -p $(OBJDIR)
$(COMPILER) $(CFLAGS) $(INCLUDE) -o $# -c $<
$(OBJDIR)/%.o: $(SRCDIR)/%.asm
-mkdir -p $(OBJDIR)
nasm -f elf64 -o $# $<
all: clean $(TARGET)
clean:
rm -rf $(OBJECTS) $(DEPENDS) $(TARGET)
-include $(DEPENDS)
The main makefile is this, as you can see it calls to two other makefiles in the subdirs: comm and bc.
I know that I don't use makefile shortcuts like treating all cpp files at once but please don't pay attention to that right now.
In comm/makefile there is a rule to make comm/build/Communication.o but somehow I don't know how to tell that fact to the main makefile.
CPPFLAGS=-g -c --std=c++11 -Iinc -I/usr/include -I/usr/include/qt5 -I/usr/include/qt5/QtCore -I/usr/include/boost -Ibc/inc -Icomm/inc
LDFLAGS=-g -L/usr/lib/x86_64-linux-gnu/ -lQt5Core -lboost_system -lpthread -lboost_thread
all: comm/bin/party bc/bin/bctest bin/protocol
comm/bin/party:
cd comm && $(MAKE)
bc/bin/bctest:
cd bc && $(MAKE)
bin/protocol:build/main.o \
build/TrustedParty.o \
build/Player.o \
build/utils.o \
comm/build/Communication.o \
comm/build/FileParser.o \
comm/build/Party.o \
comm/build/PeerConnection.o \
comm/build/ServerModule.o \
comm/build/Utilities.o \
bc/build/BooleanCircuit.o \
bc/build/Gate.o \
bc/build/Wire.o
g++ -Wall $^ -o bin/protocol $(LDFLAGS)
build/main.o:src/main.cpp
g++ $(CPPFLAGS) -fPIC src/main.cpp -o build/main.o
build/TrustedParty.o:src/TrustedParty.cpp
g++ $(CPPFLAGS) src/TrustedParty.cpp -o build/TrustedParty.o
build/Player.o:src/Player.cpp
g++ $(CPPFLAGS) src/Player.cpp -o build/Player.o
build/utils.o:src/utils.cpp
g++ $(CPPFLAGS) src/utils.cpp -o build/utils.o
clean:
rm -fr build/* bin/*
rm -fr comm/build/* bin/*
rm -fr bc/build/* bin/*
When I run make it returns
16:15:03 **** Build of configuration Default for project bmr ****
make all
g++ -g -c --std=c++11 -Iinc -I/usr/include -I/usr/include/qt5 -I/usr/include/qt5/QtCore -I/usr/include/boost -Ibc/inc -Icomm/inc -fPIC src/main.cpp -o build/main.o
g++ -g -c --std=c++11 -Iinc -I/usr/include -I/usr/include/qt5 -I/usr/include/qt5/QtCore -I/usr/include/boost -Ibc/inc -Icomm/inc src/TrustedParty.cpp -o build/TrustedParty.o
g++ -g -c --std=c++11 -Iinc -I/usr/include -I/usr/include/qt5 -I/usr/include/qt5/QtCore -I/usr/include/boost -Ibc/inc -Icomm/inc src/Player.cpp -o build/Player.o
g++ -g -c --std=c++11 -Iinc -I/usr/include -I/usr/include/qt5 -I/usr/include/qt5/QtCore -I/usr/include/boost -Ibc/inc -Icomm/inc src/utils.cpp -o build/utils.o
make: *** No rule to make target `comm/build/Communication.o', needed by `bin/protocol'. Stop.
16:15:11 Build Finished (took 7s.821ms)
Assuming the comm/Makefile knows how to build that target correctly (make build/Communication.o in the comm directory works); then if you really want to get this to work correctly (and you might not want to, see Recursive Make Considered Harmful for why) you need to tell the toplevel make what to do in this situation.
Something like this:
comm/build/%.o:
#$(MAKE) -C comm $(patsubst comm/%,%,$#)
I have did some reading on "Merging Makefiles", one suggest I should leave the two Makefiles separate in different folders [1]. For me this look counter intuitive, because I have the following situation:
I have 3 source files (main.cpp flexibility.cpp constraints.cpp) one of them (flexibility.cpp) is making use of the COIN-OR Linear Programming library (Clp) When installing this library on my computer it makes sample Makefiles, which I have adjust the Makefile and it currently makes a good working binary.
# Copyright (C) 2006 International Business Machines and others.
# All Rights Reserved.
# This file is distributed under the Eclipse Public License.
# $Id: Makefile.in 726 2006-04-17 04:16:00Z andreasw $
##########################################################################
# You can modify this example makefile to fit for your own program. #
# Usually, you only need to change the five CHANGEME entries below. #
##########################################################################
# To compile other examples, either changed the following line, or
# add the argument DRIVER=problem_name to make
DRIVER = main
# CHANGEME: This should be the name of your executable
EXE = clp
# CHANGEME: Here is the name of all object files corresponding to the source
# code that you wrote in order to define the problem statement
OBJS = $(DRIVER).o constraints.o flexibility.o
# CHANGEME: Additional libraries
ADDLIBS =
# CHANGEME: Additional flags for compilation (e.g., include flags)
ADDINCFLAGS =
# CHANGEME: Directory to the sources for the (example) problem definition
# files
SRCDIR = .
##########################################################################
# Usually, you don't have to change anything below. Note that if you #
# change certain compiler options, you might have to recompile the #
# COIN package. #
##########################################################################
COIN_HAS_PKGCONFIG = TRUE
COIN_CXX_IS_CL = #TRUE
COIN_HAS_SAMPLE = TRUE
COIN_HAS_NETLIB = #TRUE
# C++ Compiler command
CXX = g++
# C++ Compiler options
CXXFLAGS = -O3 -pipe -DNDEBUG -pedantic-errors -Wparentheses -Wreturn-type -Wcast-qual -Wall -Wpointer-arith -Wwrite-strings -Wconversion -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD
# additional C++ Compiler options for linking
CXXLINKFLAGS = -Wl,--rpath -Wl,/home/martijn/Downloads/COIN/coin-Clp/lib
# C Compiler command
CC = gcc
# C Compiler options
CFLAGS = -O3 -pipe -DNDEBUG -pedantic-errors -Wimplicit -Wparentheses -Wsequence-point -Wreturn-type -Wcast-qual -Wall -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD
# Sample data directory
ifeq ($(COIN_HAS_SAMPLE), TRUE)
ifeq ($(COIN_HAS_PKGCONFIG), TRUE)
CXXFLAGS += -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\"
CFLAGS += -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\"
else
CXXFLAGS += -DSAMPLEDIR=\"\"
CFLAGS += -DSAMPLEDIR=\"\"
endif
endif
# Netlib data directory
ifeq ($(COIN_HAS_NETLIB), TRUE)
ifeq ($(COIN_HAS_PKGCONFIG), TRUE)
CXXFLAGS += -DNETLIBDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatanetlib`\"
CFLAGS += -DNETLIBDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatanetlib`\"
else
CXXFLAGS += -DNETLIBDIR=\"\"
CFLAGS += -DNETLIBDIR=\"\"
endif
endif
# Include directories (we use the CYGPATH_W variables to allow compilation with Windows compilers)
ifeq ($(COIN_HAS_PKGCONFIG), TRUE)
INCL = `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --cflags clp`
else
INCL =
endif
INCL += $(ADDINCFLAGS)
# Linker flags
ifeq ($(COIN_HAS_PKGCONFIG), TRUE)
LIBS = `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --libs clp`
else
ifeq ($(COIN_CXX_IS_CL), TRUE)
LIBS = -link -libpath:`$(CYGPATH_W) /home/martijn/Downloads/COIN/coin-Clp/lib` libClp.lib
else
LIBS = -L/home/martijn/Downloads/COIN/coin-Clp/lib -lClp
endif
endif
# The following is necessary under cygwin, if native compilers are used
CYGPATH_W = echo
# Here we list all possible generated objects or executables to delete them
CLEANFILES = clp \
main.o \
flexibility.o \
constraints.o \
all: $(EXE)
.SUFFIXES: .cpp .c .o .obj
$(EXE): $(OBJS)
bla=;\
for file in $(OBJS); do bla="$$bla `$(CYGPATH_W) $$file`"; done; \
$(CXX) $(CXXLINKFLAGS) $(CXXFLAGS) -o $# $$bla $(LIBS) $(ADDLIBS)
clean:
rm -rf $(CLEANFILES)
.cpp.o:
$(CXX) $(CXXFLAGS) $(INCL) -c -o $# `test -f '$<' || echo '$(SRCDIR)/'`$<
.cpp.obj:
$(CXX) $(CXXFLAGS) $(INCL) -c -o $# `if test -f '$<'; then $(CYGPATH_W) '$<'; else $(CYGPATH_W) '$(SRCDIR)/$<'; fi`
.c.o:
$(CC) $(CFLAGS) $(INCL) -c -o $# `test -f '$<' || echo '$(SRCDIR)/'`$<
.c.obj:
$(CC) $(CFLAGS) $(INCL) -c -o $# `if test -f '$<'; then $(CYGPATH_W) '$<'; else $(CYGPATH_W) '$(SRCDIR)/$<'; fi`
The other Makefile compiles a lot of code and makes use of bison and flex. This one is also made by someone else. I am able to alter this Makefile when I want to add some code. This Makefile also makes a binary.
CFLAGS=-Wall
LDLIBS=-LC:/GnuWin32/lib -lfl -lm
LSOURCES=lex.l
YSOURCES=grammar.ypp
CSOURCES=debug.cpp esta_plus.cpp heap.cpp main.cpp stjn.cpp timing.cpp tmsp.cpp token.cpp chaining.cpp flexibility.cpp exceptions.cpp
HSOURCES=$(CSOURCES:.cpp=.h) includes.h
OBJECTS=$(LSOURCES:.l=.o) $(YSOURCES:.ypp=.tab.o) $(CSOURCES:.cpp=.o)
all: solver
solver: CFLAGS+=-g -O0 -DDEBUG
solver: $(OBJECTS) main.o debug.o
g++ $(CFLAGS) -o $# $^ $(LDLIBS)
solver.release: CFLAGS+=-O5
solver.release: $(OBJECTS) main.o
g++ $(CFLAGS) -o $# $^ $(LDLIBS)
%.o: %.cpp
g++ -c $(CFLAGS) -o $# $<
lex.cpp: lex.l grammar.tab.cpp grammar.tab.hpp
flex -o$# $<
%.tab.cpp %.tab.hpp: %.ypp
bison --verbose -d $<
ifneq ($(LSOURCES),)
$(LSOURCES:.l=.cpp): $(YSOURCES:.y=.tab.h)
endif
-include $(OBJECTS:.o=.d)
clean:
rm -f $(OBJECTS) $(OBJECTS:.o=.d) $(YSOURCES:.ypp=.tab.cpp) $(YSOURCES:.ypp=.tab.hpp) $(YSOURCES:.ypp=.output) $(LSOURCES:.l=.cpp) solver solver.release 2>/dev/null
.PHONY: all clean debug release
Both of these Makefiles are, for me, hard to understand. I don't know what they exactly do. What I want is to merge the two of them so I get only one binary. The code compiled in the second Makefile should be the result. I want to add flexibility.cpp and constraints.cpp to the second Makefile, but when I do. I get the problem following problem:
flexibility.h:4:26: fatal error: ClpSimplex.hpp: No such file or directory
#include "ClpSimplex.hpp"
So the compiler can't find the Clp library. I also tried to copy-paste more code from the first Makefile into the second, but it still gives me that same error.
Q: Can you please help me with merging the two makefiles or pointing out a more elegant way?
Q: In this case is it indeed better to merge the two Makefiles?
I also tried to use cmake, but I gave upon that one quickly, because I don't know much about flex and bison.
g++ -O3 -pipe -DNDEBUG -pedantic-errors -Wparentheses -Wreturn-type -Wcast-qual -Wall -Wpointer-arith -Wwrite-strings -Wconversion -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\" `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --cflags clp` -c -o main.o `test -f 'main.cpp' || echo './'`main.cpp
g++ -O3 -pipe -DNDEBUG -pedantic-errors -Wparentheses -Wreturn-type -Wcast-qual -Wall -Wpointer-arith -Wwrite-strings -Wconversion -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\" `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --cflags clp` -c -o constraints.o `test -f 'constraints.cpp' || echo './'`constraints.cpp
g++ -O3 -pipe -DNDEBUG -pedantic-errors -Wparentheses -Wreturn-type -Wcast-qual -Wall -Wpointer-arith -Wwrite-strings -Wconversion -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\" `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --cflags clp` -c -o flexibility.o `test -f 'flexibility.cpp' || echo './'`flexibility.cpp
bla=;\
for file in main.o constraints.o flexibility.o; do bla="$bla `echo $file`"; done; \
g++ -Wl,--rpath -Wl,/home/martijn/Downloads/COIN/coin-Clp/lib -O3 -pipe -DNDEBUG -pedantic-errors -Wparentheses -Wreturn-type -Wcast-qual -Wall -Wpointer-arith -Wwrite-strings -Wconversion -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\" -o clp $bla `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --libs clp`
This is coming out of the first Makefile, looks like there are some errors in it? Printing things like echo looks really stupid.
What I want is to merge the two of them so I get only one binary.
I believe you have a complete wrong understanding what make does and what a Makefile is good for and there is a big misunderstanding what the concept of libraries, modules and programs ( binaries ) is.
As a first hint:
You can have multiple Makefiles in one directory. They can have every name you want to give them! "Makefile" is only the standard name which is searched first from the make command. Typical names are *.mk for modules of makefiles.
The next thing is, that there is no problem to call a makefile directly from make with another name. Simply use make -f xyz.mk to get this makefile in action.
The next thing is, that you can also include one makefile from another with "include".
I have not enough time to create your makefiles at all. But you should start with a little analyses:
What are your sources
What are your intermediate products / libraries / object - files
which objects will be linked to final product or libraries
which are the final products build up.
After that you can simply build your makefile toolchain. But you have start with some basic reading and some experiments with make.
I have run the first Makefile and used the output on the terminal to edit the second Makefile. I also have added the -std=c++11 flag which solved a few errors. The thing is compiling with the included libraries. I should be able to move on without any problems.
The working result with a few warnings:
CFLAGS=-Wall
LDLIBS=-LC:/GnuWin32/lib -lfl -lm
LSOURCES=lex.l
YSOURCES=grammar.ypp
CSOURCES=debug.cpp esta_plus.cpp heap.cpp main.cpp stjn.cpp timing.cpp tmsp.cpp token.cpp chaining.cpp exceptions.cpp constraints.cpp flexibility.cpp
HSOURCES=$(CSOURCES:.cpp=.h) includes.h
OBJECTS=$(LSOURCES:.l=.o) $(YSOURCES:.ypp=.tab.o) $(CSOURCES:.cpp=.o)
# C++ Compiler options
CXXFLAGS = -std=c++11 -O3 -pipe -DNDEBUG -pedantic-errors -Wparentheses -Wreturn-type -Wcast-qual -Wall -Wpointer-arith -Wwrite-strings -Wconversion -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD
EXTRAFLAG = -std=c++11 -Wl,--rpath -Wl,/home/martijn/Downloads/COIN/coin-Clp/lib -O3 -pipe -DNDEBUG -pedantic-errors -Wparentheses -Wreturn-type -Wcast-qual -Wall -Wpointer-arith -Wwrite-strings -Wconversion -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\"
EXTRALIB = `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --libs clp`
all: solver
solver: CFLAGS+=-g -O0 -DDEBUG
solver: $(OBJECTS) main.o debug.o
g++ $(CFLAGS) $(EXTRAFLAG) -o $# $^ $(LDLIBS) $(EXTRALIB)
solver.release: CFLAGS+=-O5
solver.release: $(OBJECTS) main.o
g++ $(CFLAGS) -o $# $^ $(LDLIBS)
main.o: main.cpp
g++ $(CXXFLAGS) -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\" `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --cflags clp` -c -o main.o `test -f 'main.cpp' || echo './'`main.cpp
flexibility.o: flexibility.cpp
g++ $(CXXFLAGS) -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\" `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --cflags clp` -c -o flexibility.o `test -f 'flexibility.cpp' || echo './'`flexibility.cpp
%.o: %.cpp
g++ -c $(CFLAGS) -o $# $<
lex.cpp: lex.l grammar.tab.cpp grammar.tab.hpp
flex -o$# $<
%.tab.cpp %.tab.hpp: %.ypp
bison --verbose -d $<
ifneq ($(LSOURCES),)
$(LSOURCES:.l=.cpp): $(YSOURCES:.y=.tab.h)
endif
-include $(OBJECTS:.o=.d)
clean:
rm -f $(OBJECTS) $(OBJECTS:.o=.d) $(YSOURCES:.ypp=.tab.cpp) $(YSOURCES:.ypp=.tab.hpp) $(YSOURCES:.ypp=.output) $(LSOURCES:.l=.cpp) solver solver.release 2>/dev/null
.PHONY: all clean debug release
I have an SDL game I have been working on as my first somewhat real project. I decided to introduce Box2D physics as I was not happy with the collision detection. So I installed it to /usr/local/lib/Box2D and in the folder is Box2D.h and supporting folders. I am using MacVim to code on OSX 10.9.2 to develop, and clang++ compiler from the command line.
In my game code I am just trying to create a simple world to test things out:
#include <Box2D/Box2D.h>
.......
world = new b2World(b2Vec2(0.0,9.81));
My make command finds the library, but errors out trying to build.
$ make clean && make
rm -rf obj bin
clang++ -Wall -c -std=c++11 -I/usr/local/lib src/Ball.cpp -o obj/Ball.o
clang++ -Wall -c -std=c++11 -I/usr/local/lib src/Game.cpp -o obj/Game.o
clang++ -Wall -c -std=c++11 -I/usr/local/lib src/Paddle.cpp -o obj/Paddle.o
clang++ -Wall -c -std=c++11 -I/usr/local/lib src/TextureManager.cpp -o obj/TextureManager.o
clang++ -Wall -c -std=c++11 -I/usr/local/lib src/main.cpp -o obj/main.o
clang++ -framework SDL2 -framework SDL2_image -F /Library/Frameworks -L/usr/local/lib/Box2D obj/Ball.o obj/Game.o obj/Paddle.o obj/TextureManager.o obj/main.o -o bin/game
Undefined symbols for architecture x86_64:
"b2World::b2World(b2Vec2 const&)", referenced from:
Game::init() in Game.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [game] Error 1
And here is my Makefile. Box2D is in /usr/local/lib/Box2D/Box2D.h. I am pretty sure my issue is somewhere in the Makefile.
CXX = clang++
CXXFLAGS = -Wall -c -std=c++11 -I/usr/local/lib
SDL = -framework SDL2 -framework SDL2_image
LDFLAGS = $(SDL) -F /Library/Frameworks -L/usr/local/lib/Box2D
SRC_DIR = src
SOURCES = $(wildcard $(SRC_DIR)/*.cpp)
OBJ_DIR = obj
OBJECTS = $(subst $(SRC_DIR)/, $(OBJ_DIR)/, $(patsubst %.cpp, %.o, $(SOURCES)))
#$(warning $(OBJECTS))
BIN_DIR = bin
EXE = game
# run these no matter what
.PHONY: all clean run
all: $(EXE)
$(EXE): $(OBJECTS)
#mkdir -p $(BIN_DIR)
$(CXX) $(LDFLAGS) $(OBJECTS) -o $(BIN_DIR)/$(EXE)
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.cpp
#mkdir -p $(OBJ_DIR)
$(CXX) $(CXXFLAGS) $< -o $#
clean:
rm -rf obj bin
run:
./$(BIN_DIR)/$(EXE)
It does not appear that you ever actually link the Box2D library anywhere? You use -L to specify directories to search while linking, but I don't see a -l option to actually link the Box2D library (whatever it's called).
Your output line seems to bear this out:
clang++ -framework SDL2 -framework SDL2_image -F /Library/Frameworks -L/usr/local/lib/Box2D obj/Ball.o obj/Game.o obj/Paddle.o obj/TextureManager.o obj/main.o -o bin/game
You need to get -lbox2d (or whatever the correct name for the Box2D library is) in there.