How to link to native libraries in a Visual Studio Code project? - opengl

I am learning OpenGl and I am new to ms Visual Studio Code. I want to add GLEW and GLFW to visual studio code. I have been only able to add header files and it's been 2 weeks from then and I still haven't been able to figure out how to add libraries of GLEW and GLFW to vscode. All the tutorials on the Internet are made for past versions of the visual studio by creating an empty project. But this empty project option is not available in Visual Studio Code. So, please help me to figure this out.
I have added header files in c_cpp_properties.json.
But I don't know how to add libraries.

Related

error while building a Hello World wxwidgets app with visual studio 2019

I'm trying build wxwidgets Hello World sample program in visual studio and i'm using prebuilt wxwidgets instead download that and build it myself.
and after configuring visual studio project for wxwidgets i always facing with this error:
Error C1083 Cannot open include file: '../../../lib/vc142_x64_dll/mswud/wx/setup.h': No such file or directory wxwidgets_programming_cpp C:\wxwidgets\include\msvc\wx\setup.h 140
where is the problem. I think i configured visual studio project in a wrong way. can you help me how to configure visual studio project for a regular wxwidgets app?
You need to define wxMSVC_VERSION_ABI_COMPAT in the preprocessor definitions to use these binaries, which will result in using the correct vc14x prefix instead of vc142 used by default. This is already supposed to be done by wxwidgets.props, at least for the DLL configuration which you seem to use, so I am not sure why it doesn't work for you if you do use this file, but at any rate this symbol must be defined and it isn't in your case.

graphics.h for microsoft visual studio community 2017

I have been including the graphics.h in the header folder of vs project, but for some reason, it still says "No such file directory". I watched one of the videos and I saw that I need to get graphics.lib and I have no idea where the .lib file is since I searched everywhere for it. Can you please help me?
You need to download the WinBGIm graphics library onto your machine (preferably to the desktop, where you can easily access it):
For Visual Studio 2005: BGI.zip
For Visual Studio 2008: BGI2008.zip
For Visual Studio 2010: BGI2010.zip
ref:http://www.cs.colorado.edu/~main/bgi/visual/

Qt and opencv in a Visual Studio 2013 Console Application

I'm trying to use Qt and OpenCV in Visual Studio 2013. OpenCV is working fine; however, when I try to link to Qt libraries, I get the error:
OpenCV Error: The function/feature is not implemented (The library is compiled without QT support) in cv::fontQt, file ....
I have installed the Visual Studio Add-in. What else do I need to do to get this working. I've looked on the Internet for how to do this, but most pages I find seem to require using QtCreator, or making a QtProject inside Visual Studio. I need to have a console application in Visual Studio that links to Qt. I am a complete beginner with Qt, and a beginner with C++ and Opencv.
Any help would be appreciated. Thanks.
Make sure that you have included the library folder into the Project Properties->Linker->Additional Library Directories location.

How to compile source C++ code that doesn't have a project file?

I have just started learning more about C/C++ and I am using Visual Studio 2013 to manage the code.
A project I am working on to use the Tobii EyeX eye gaze system requires me to be able to tweak this code slightly, however I do not understand how I can compile this code to an exe file without a Microsoft Visual Studio project file. This is that code:
https://github.com/MastaLomaster/bkb
In the source folder you see all the project's files but not an actual project file. How would I go about compiling this code? Where do I start? I can not seem to be able to load this is Visual Studio at all - the programmer of the code says (at the bottom of the Github page):
Compiling the source codes As for now, you have to use Microsoft
Visual Studio 2012 (latest update preferred)...
Either create a makefile(if no makefile is exist) for visual studio using nmake or you can use the suggestion provided in this link.
Additionally you can create a project by adding these codes as source. follow this link.

can you create a lib or dll in VS 2005 and link with VS 2008

I am using visual studio 2008 SP1.
And I am creating a desktop application using MFC.
I have a library I want to link with my application. However, the library was written in WIN32 visual studio 2005.
I am been having a trouble linking:
fatal error LNK1104: cannot open file 'AgentLib.lib'
I am wondering if it is because I am using MFC 2008 and the library was written and compiled with 2005?
Many thanks for any advice,
Make sure you have added the path where your lib files are under project settings in Linker>General>Additional Library Directories
There should be no problem to do that.
You can either
Add the directory where AgentLib.lib is to the library directories of your project.
Add AgentLib.lib to your project (you may get a message box from Visual Studio asking for a rule, but there is no need for one, and it works)
Yes it is possible. f you have issues please Check this links for some help. Also check for any dependent file which is being used by the lib created using VS 2005.