Windows not able to find FLEX_LIBRARIES - c++

When using this CMakeLists.txt
cmake_minimum_required(VERSION 3.17)
project(project_c)
set(CMAKE_CXX_STANDARD 11)
set(project_name project_c)
find_package(BISON)
find_package(FLEX)
BISON_TARGET(parser parser.y ${CMAKE_SOURCE_DIR}/parser.cpp)
FLEX_TARGET(lexer lexer.l ${CMAKE_SOURCE_DIR}/lexer.cpp)
ADD_FLEX_BISON_DEPENDENCY(lexer parser)
add_executable(${project_name} ${BISON_parser_OUTPUTS} ${FLEX_lexer_OUTPUTS})
target_include_directories(${project_name} PRIVATE "${CMAKE_CURRENT_BINARY_DIR}")
target_link_libraries(${project_name} ${FLEX_LIBRARIES})
CMake complains about
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
FL_LIBRARY (ADVANCED)
linked by target "project_c" in directory D:/asant/workspace/CLionProjects/project_c
I've tried to copy the winflex folder inside the project folder but that won't help anyway. This proposed solution isn't working.
This is the complete CMake log
"C:\Program Files\JetBrains\CLion 2018.3.4\bin\cmake\win\bin\cmake.exe" -DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - MinGW Makefiles" D:\asant\workspace\CLionProjects\project_c
-- The C compiler identification is GNU 8.1.0
-- The CXX compiler identification is GNU 8.1.0
-- Check for working C compiler: C:/Qt/Tools/mingw810_64/bin/gcc.exe
-- Check for working C compiler: C:/Qt/Tools/mingw810_64/bin/gcc.exe - works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: C:/Qt/Tools/mingw810_64/bin/g++.exe
-- Check for working CXX compiler: C:/Qt/Tools/mingw810_64/bin/g++.exe - works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Found BISON: C:/Program Files (x86)/win_flex_bison-2.5.23/win_bison.exe (found version "3.7.1")
-- Found FLEX: C:/Program Files (x86)/win_flex_bison-2.5.23/win_flex.exe (found version "2.6.4")
-- Configuring done
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
FL_LIBRARY (ADVANCED)
linked by target "project_c" in directory D:/asant/workspace/CLionProjects/project_c
-- Generating done
CMake Generate step failed. Build files cannot be regenerated correctly.
[Failed to reload]

Related

CMake cannot generate protocolbuf headers and source files on Windows

I am trying to compile a .proto file on Windows using CMake (version 3.23.1). To this aim, I am using documentations that can be found here and here. But at the end, the .cc and .h files are not generated. Here is my CMakeLists.txt file:
project(test_proto)
cmake_minimum_required(VERSION 3.23)
set(Protobuf_DIR "C:/grpc/debug/cmake")
set(gRPC_DIR "C:/grpc/debug/lib/cmake/grpc")
set(ZLIB_ROOT "C:/zlib/debug")
set(c-ares_DIR "C:/grpc/debug/lib/cmake/c-ares")
find_package(Protobuf CONFIG REQUIRED)
find_package(gRPC CONFIG REQUIRED)
set(PROTO_FILES ${CMAKE_CURRENT_SOURCE_DIR}/proto/server.proto)
add_library(test_proto ${PROTO_FILES})
target_link_libraries(test_proto
PUBLIC protobuf::libprotobuf
PUBLIC gRPC::grpc
PUBLIC gRPC::grpc++
)
set(PROTO_BINARY_DIR "${CMAKE_CURRENT_SOURCE_DIR}/tmp")
set(PROTO_IMPORT_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/proto")
get_target_property(grpc_cpp_plugin_location gRPC::grpc_cpp_plugin LOCATION)
message(STATUS " The value of grpc cpp location is: ${grpc_cpp_plugin_location}")
protobuf_generate(
TARGET test_proto
LANGUAGE cpp
OUT_VAR PROTO_GENERATED_FILES
IMPORT_DIRS ${PROTO_IMPORT_DIRS}
PROTOC_OUT_DIR "${PROTO_BINARY_DIR}")
protobuf_generate(
TARGET test_proto
OUT_VAR PROTO_GENERATED_FILES
LANGUAGE grpc
GENERATE_EXTENSIONS .grpc.pb.h .grpc.pb.cc
PLUGIN "protoc-gen-grpc=${grpc_cpp_plugin_location}"
IMPORT_DIRS ${PROTO_IMPORT_DIRS}
PROTOC_OUT_DIR "${PROTO_BINARY_DIR}")
message(STATUS " The generated files are located in: ${PROTO_GENERATED_FILES}")
After running the above CMake file using this command:
cmake.exe -D CMAKE_BUILD_TYPE=Debug -G "Visual Studio 16 2019" -S D:\cmake-test -B D:\cmake-test
I am getting this output:
-- Selecting Windows SDK version 10.0.19041.0 to target Windows 10.0.19042.
-- The C compiler identification is MSVC 19.29.30137.0
-- The CXX compiler identification is MSVC 19.29.30137.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: c:/VS/MVS16117/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: c:/VS/MVS16117/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Found ZLIB: C:/zlib/debug/lib/zlibd.lib (found version "1.2.11")
-- Found OpenSSL: optimized;C:/Program Files/OpenSSL-Win64/lib/VC/libcrypto64MD.lib;debug;C:/Program Files/OpenSSL-Win64/lib/VC/libcrypto64MDd.lib (found version "3.0.3")
-- The value of grpc cpp location is: C:/grpc/debug/bin/grpc_cpp_plugin.exe
-- The generated files are located in: D:/cmake-test/tmp/proto/server.grpc.pb.h;D:/cmake-test/tmp/proto/server.grpc.pb.cc;D:/cmake-test/tmp/proto/serverPLUGIN;D:/cmake-test/tmp/proto/serverprotoc-gen-grpc=C:/data/tools/grpc/v1.15.1-2/win64/release/bin/grpc_cpp_plugin.exe
-- Configuring done
-- Generating done
-- Build files have been written to: D:/cmake-test
without any errors. But the .h and .cc files are not generated. Any ideas?

Change Compiler VsCode

I am new in c++
The cmakelist.txt file dont give me a Makefile
-- Building for: Visual Studio 16 2019
-- Selecting Windows SDK version 10.0.19041.0 to target Windows 10.0.22000.
-- The C compiler identification is MSVC 19.29.30140.0
-- The CXX compiler identification is MSVC 19.29.30140.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/BuildTools/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/BuildTools/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: C:/Users/JohnSmith/Documents/Hello/build
I dont know how to change the compiler to G++
this is the cmake
cmake_minimum_required(VERSION 3.0)
set(CMAKE_C_COMPILER "gcc")
set(CMAKE_CXX_COMPILER "g++")
project(HelLo)
add_executable(Hello main.cpp hello.cpp)
I am on windows , Thanks for help
(I can compile with g++ and gcc just cmakefile dont work )
First, make sure you've installed gcc/g++ under Windows (either CygWin or MinGW). Remove the set commands from your CMakelists.txt. Then in a CygWin/MinGW shell use the following command to generate the Makefile:
CC=gcc CXX=c++ cmake ..
cmake -G "Unix Makefiles" ..

CMake WxWidgets project successfully built on linux but not on windows

I've managed to build a WxWidgets based on CMake on Ubuntu 19.10, but failed on Windows 10, saying that it cannot find WxWidgets, though I've built it successfully (static, release and with unicode support).
WxWidgets path is C:\wxWidgets-3.1.3 and the build directory is C:\wxWidgets-3.1.3\msw-release.
The makefile is
cmake_minimum_required(VERSION 3.0)
project(ChessPgnReviser VERSION 0.1.0)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
ADD_DEFINITIONS(-Wall -Wno-sign-compare -O2)
set(SRCS
src/main.cpp
)
set (HEADERS
)
message( "--Root--" ${wxWidgets_ROOT_DIR} )
message( "--Lib dir--" ${wxWidgets_LIB_DIR} )
add_executable(ChessPgnReviser ${SRCS} ${HEADERS})
find_package(wxWidgets COMPONENTS net gl core base)
if(wxWidgets_FOUND)
include(${wxWidgets_USE_FILE})
target_link_libraries(ChessPgnReviser ${wxWidgets_LIBRARIES})
else()
message(FATAL_ERROR "Failed to find WxWidgets library")
endif()
I'm using Msys 64 bit in order to compile the project. At the bottom of its subfolder etc/profile, I've added
PATH=$PATH:/c/dev/cmake/bin
wxWidgets_ROOT_DIR=/c/wxWidgets-3.1.3
wxWidgets_LIBRARIES=$wxWidgets_ROOT_DIR/msw-release/lib
wxWidgets_LIB_DIR=$wxWidgets_ROOT_DIR/msw-release/lib
wxWidgets_INCLUDE_DIRS=$wxWidgets_ROOT_DIR/include
So I've tried
$ mkdir build && cd build
$ cmake .. -G "MinGW Makefiles"
-- The C compiler identification is GNU 10.1.0
-- The CXX compiler identification is GNU 10.1.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: C:/msys64/mingw64/bin/gcc.exe - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/msys64/mingw64/bin/g++.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
--Root--
--Lib dir--
-- Could NOT find wxWidgets (missing: wxWidgets_LIBRARIES wxWidgets_INCLUDE_DIRS net gl core base)
CMake Error at CMakeLists.txt:27 (message):
Failed to find WxWidgets library
-- Configuring incomplete, errors occurred!
See also "C:/Users/laure/Documents/Programmation/ProjetsPersos/Cpp/ChessPgnReviserWxWidgets/build/CMakeFiles/CMakeOutput.log".
Also, thanks to #squareskittles, I also tried:
$ cmake .. -G "MinGW Makefiles" -DwxWidgets_ROOT_DIR="C:\wxWidgets-3.1.3" -DwxWidgets_LIB_DIR="C:\wxWidgets-3.1.3\msw-release\lib"
-- The C compiler identification is GNU 10.1.0
-- The CXX compiler identification is GNU 10.1.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: C:/msys64/mingw64/bin/gcc.exe - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/msys64/mingw64/bin/g++.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
--Root--C:\wxWidgets-3.1.3
--Lib dir--C:\wxWidgets-3.1.3\msw-release\lib
-- Could NOT find wxWidgets (missing: wxWidgets_LIBRARIES wxWidgets_INCLUDE_DIRS net gl core base)
CMake Error at CMakeLists.txt:27 (message):
Failed to find WxWidgets library
-- Configuring incomplete, errors occurred!
See also "C:/Users/laure/Documents/Programmation/ProjetsPersos/Cpp/ChessPgnReviserWxWidgets/build/CMakeFiles/CMakeOutput.log".
You can find the content of the msw-release folder : there.
Also:
$ ls /c/wxWidgets-3.1.3/msw-release/lib/
libwx_baseu_net-3.1.a libwx_baseu-3.1.a libwx_mswu_aui-3.1.a libwx_mswu_gl-3.1.a libwx_mswu_media-3.1.a libwx_mswu_qa-3.1.a libwx_mswu_richtext-3.1.a libwx_mswu_webview-3.1.a libwxregexu-3.1.a wx
libwx_baseu_xml-3.1.a libwx_mswu_adv-3.1.a libwx_mswu_core-3.1.a libwx_mswu_html-3.1.a libwx_mswu_propgrid-3.1.a libwx_mswu_ribbon-3.1.a libwx_mswu_stc-3.1.a libwx_mswu_xrc-3.1.a libwxscintilla-3.1.a
So did I forget something ?
To properly detect wxWidgets you need wx-config.
A Windows version of wx-config exists and can be downloaded from: https://github.com/kowey/wx-config-win
To make wx-config know where your wxWidgets is, you need set the following environment variables:
WXWIN (in your case to C:/wxWidgets-3.1.3)
WXCFG (in your case to something like msw/gcc_mswu).

Running cmake in a different build directory on Windows

I run CMake using cmake .. in order to make it output all the generated files in a different directory. This runs fine on Ubuntu, but breaks on Windows 10 when I try to run it. Running cmake . from the root project directory seems to work fine on both platforms. The output of cmake .. on Windows is:
PS D:\Development\cpp\hello-vulkan\build> cmake ..
-- Building for: Visual Studio 15 2017
-- Selecting Windows SDK version 10.0.16299.0 to target Windows 10.0.17134.
-- The C compiler identification is unknown
-- The CXX compiler identification is unknown
CMake Error at CMakeLists.txt:3 (project):
No CMAKE_C_COMPILER could be found.
CMake Error at CMakeLists.txt:3 (project):
No CMAKE_CXX_COMPILER could be found.
-- Configuring incomplete, errors occurred!
The CMakeLists.txt is specified here:
include(${CMAKE_ROOT}/Modules/ExternalProject.cmake)
cmake_minimum_required(VERSION 3.10)
project(hello_vulkan)
# Download and setup GLFW
set(GLFW_DIR ${PROJECT_SOURCE_DIR}/lib/glfw)
set(GLFW_BINARY_DIR ${GLFW_DIR}/bin)
ExternalProject_Add(
glfw
PREFIX ${GLFW_DIR}
GIT_REPOSITORY https://github.com/glfw/glfw.git
GIT_TAG 3.2.1
INSTALL_DIR ${GLFW_BINARY_DIR}
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${GLFW_BINARY_DIR}
)
# Link Vulkan and GLFW
set(VULKAN_DIR ${PROJECT_SOURCE_DIR}/lib/vulkan)
include_directories(${VULKAN_DIR}/include)
link_directories(
${VULKAN_DIR}/lib
${GLFW_BINARY_DIR}
)
# Setup project
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/build/)
set(SOURCES source/main.cpp)
add_executable(hello_vulkan ${SOURCES})
add_dependencies(hello_vulkan glfw)
Any ideas what to do for it to work when running from a different directory on Windows?
Edit:
Here is the output from cmake .. on Ubuntu:
cmake ..
-- The C compiler identification is GNU 7.3.0
-- The CXX compiler identification is GNU 7.3.0
-- Check for working C compiler: /usr/bin/cc
-- Check for working C compiler: /usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: /mnt/d/Development/cpp/hello-vulkan/build

Setting up Project with Clion and SFML works, but only the first time

So, i set up my Cloin/SFML project like this : configure SFML for clion (windows)
and added the SFML_ROOT variable, and then it works exactly once, and every time i try too run it after the first, i get this error(gam is the project name, it is set correctly in the CMakeLists.txt file):
mingw32-make.exe: *** No rule to make target 'gam'. Stop.
How do i get it to work more than once?(It might be something as stupid as me clicking the wrong button to run this thing. I´m new to Clion and cmake)
CMakeLists.txt:
cmake_minimum_required(VERSION 3.12)
project(gam)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(SOURCE_FILES main.cpp)
add_executable(gam ${SOURCE_FILES})
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake_modules")
find_package(SFML REQUIRED system window graphics network audio)
if (SFML_FOUND)
include_directories(${SFML_INCLUDE_DIR})
target_link_libraries(gam ${SFML_LIBRARIES})
endif()
output of CMake when project is first initialized:
"C:\Program Files\JetBrains\CLion 2018.2.4\bin\cmake\win\bin\cmake.exe" -DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - MinGW Makefiles" D:\programierzeug\c++\test
-- The C compiler identification is GNU 8.1.0
-- The CXX compiler identification is GNU 8.1.0
-- Check for working C compiler: C:/Program Files (x86)/mingw-w64/i686-8.1.0-posix-dwarf-rt_v6-rev0/mingw32/bin/gcc.exe
-- Check for working C compiler: C:/Program Files (x86)/mingw-w64/i686-8.1.0-posix-dwarf-rt_v6-rev0/mingw32/bin/gcc.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: C:/Program Files (x86)/mingw-w64/i686-8.1.0-posix-dwarf-rt_v6-rev0/mingw32/bin/g++.exe
-- Check for working CXX compiler: C:/Program Files (x86)/mingw-w64/i686-8.1.0-posix-dwarf-rt_v6-rev0/mingw32/bin/g++.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: D:/programierzeug/c++/test/cmake-build-debug
[Finished]
output of CMake when reloading project:
"C:\Program Files\JetBrains\CLion 2018.2.4\bin\cmake\win\bin\cmake.exe" -DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - MinGW Makefiles" D:\programierzeug\c++\test
-- Configuring done
-- Generating done
-- Build files have been written to: D:/programierzeug/c++/test/cmake-build-debug
[Finished]