Below is the program which find the length of the longest substring without repeating characters, given a string str. (details)
int test(string str) {
int left = 0, right = 0, ans = 0;
unordered_set<char> set;
while(left < str.size() and right < str.size()) {
if(set.find(str[right]) == set.end()) set.insert(str[right]);
else {
while(str[left] != str[right]){
set.erase(str[left]);
left++;
}
left++;
}
right++;
ans = (ans > set.size() ? ans : set.size());
}
return ans;
};
What is the time complexity of above solution? Is it O(n^2) or O(n) where n is the length of string?
Please note that I have gone through multiple questions on internet and also read about big oh but I am still confused. To me, it looks like O(n^2) complexity due to two while loops but I want to confirm from experts here.
It's O(n) on average.
What you see here is a sliding window technique (with variable window size, also called "two pointers technique").
Yes there are two loops, but if you look, any iteration of any of the two loops will always increase one of the pointers (either left or right).
In the first loop, either you call the second loop or you don't, but you will increase right at each iteration. The second loop always increases left.
Both left and right can have n different values (because both loops would stop when either right >= n or left == right).
So the first loop will have n executions (all the values of right from 0 to n-1) and the second loop can have at most n executions (all the possible values of left), which is a worst case of 2n = O(n) executions.
Worst case complexity
For the sake of completeness, please note that I wrote O(n) on average. The reason is that set.find has a complexity of O(1) in average but O(n) in the worst case. Same goes for set.erase. The reason is that unordered_set is implemented with a hash table and it the very unlikely case of all your items being in the same bucket, it needs to iterate on all the items.
So even though we have O(n) iterations of the loop, some iterations could be O(n). It means that in some very unlikely cases, the execution could go up to O(n^2). You shouldn't really worry about it as the probability of this to happen is close to 0, and even though I don't exactly know what the hashing technique for char in C++, I would bet that we will never end up with all characters in the same bucket.
I have gone through Google and Stack Overflow search, but nowhere I was able to find a clear and straightforward explanation for how to calculate time complexity.
What do I know already?
Say for code as simple as the one below:
char h = 'y'; // This will be executed 1 time
int abc = 0; // This will be executed 1 time
Say for a loop like the one below:
for (int i = 0; i < N; i++) {
Console.Write('Hello, World!!');
}
int i=0; This will be executed only once.
The time is actually calculated to i=0 and not the declaration.
i < N; This will be executed N+1 times
i++ This will be executed N times
So the number of operations required by this loop are {1+(N+1)+N} = 2N+2. (But this still may be wrong, as I am not confident about my understanding.)
OK, so these small basic calculations I think I know, but in most cases I have seen the time complexity as O(N), O(n^2), O(log n), O(n!), and many others.
How to find time complexity of an algorithm
You add up how many machine instructions it will execute as a function of the size of its input, and then simplify the expression to the largest (when N is very large) term and can include any simplifying constant factor.
For example, lets see how we simplify 2N + 2 machine instructions to describe this as just O(N).
Why do we remove the two 2s ?
We are interested in the performance of the algorithm as N becomes large.
Consider the two terms 2N and 2.
What is the relative influence of these two terms as N becomes large? Suppose N is a million.
Then the first term is 2 million and the second term is only 2.
For this reason, we drop all but the largest terms for large N.
So, now we have gone from 2N + 2 to 2N.
Traditionally, we are only interested in performance up to constant factors.
This means that we don't really care if there is some constant multiple of difference in performance when N is large. The unit of 2N is not well-defined in the first place anyway. So we can multiply or divide by a constant factor to get to the simplest expression.
So 2N becomes just N.
This is an excellent article: Time complexity of algorithm
The below answer is copied from above (in case the excellent link goes bust)
The most common metric for calculating time complexity is Big O notation. This removes all constant factors so that the running time can be estimated in relation to N as N approaches infinity. In general you can think of it like this:
statement;
Is constant. The running time of the statement will not change in relation to N.
for ( i = 0; i < N; i++ )
statement;
Is linear. The running time of the loop is directly proportional to N. When N doubles, so does the running time.
for ( i = 0; i < N; i++ ) {
for ( j = 0; j < N; j++ )
statement;
}
Is quadratic. The running time of the two loops is proportional to the square of N. When N doubles, the running time increases by N * N.
while ( low <= high ) {
mid = ( low + high ) / 2;
if ( target < list[mid] )
high = mid - 1;
else if ( target > list[mid] )
low = mid + 1;
else break;
}
Is logarithmic. The running time of the algorithm is proportional to the number of times N can be divided by 2. This is because the algorithm divides the working area in half with each iteration.
void quicksort (int list[], int left, int right)
{
int pivot = partition (list, left, right);
quicksort(list, left, pivot - 1);
quicksort(list, pivot + 1, right);
}
Is N * log (N). The running time consists of N loops (iterative or recursive) that are logarithmic, thus the algorithm is a combination of linear and logarithmic.
In general, doing something with every item in one dimension is linear, doing something with every item in two dimensions is quadratic, and dividing the working area in half is logarithmic. There are other Big O measures such as cubic, exponential, and square root, but they're not nearly as common. Big O notation is described as O ( <type> ) where <type> is the measure. The quicksort algorithm would be described as O (N * log(N )).
Note that none of this has taken into account best, average, and worst case measures. Each would have its own Big O notation. Also note that this is a VERY simplistic explanation. Big O is the most common, but it's also more complex that I've shown. There are also other notations such as big omega, little o, and big theta. You probably won't encounter them outside of an algorithm analysis course. ;)
Taken from here - Introduction to Time Complexity of an Algorithm
1. Introduction
In computer science, the time complexity of an algorithm quantifies the amount of time taken by an algorithm to run as a function of the length of the string representing the input.
2. Big O notation
The time complexity of an algorithm is commonly expressed using big O notation, which excludes coefficients and lower order terms. When expressed this way, the time complexity is said to be described asymptotically, i.e., as the input size goes to infinity.
For example, if the time required by an algorithm on all inputs of size n is at most 5n3 + 3n, the asymptotic time complexity is O(n3). More on that later.
A few more examples:
1 = O(n)
n = O(n2)
log(n) = O(n)
2 n + 1 = O(n)
3. O(1) constant time:
An algorithm is said to run in constant time if it requires the same amount of time regardless of the input size.
Examples:
array: accessing any element
fixed-size stack: push and pop methods
fixed-size queue: enqueue and dequeue methods
4. O(n) linear time
An algorithm is said to run in linear time if its time execution is directly proportional to the input size, i.e. time grows linearly as input size increases.
Consider the following examples. Below I am linearly searching for an element, and this has a time complexity of O(n).
int find = 66;
var numbers = new int[] { 33, 435, 36, 37, 43, 45, 66, 656, 2232 };
for (int i = 0; i < numbers.Length - 1; i++)
{
if(find == numbers[i])
{
return;
}
}
More Examples:
Array: Linear Search, Traversing, Find minimum etc
ArrayList: contains method
Queue: contains method
5. O(log n) logarithmic time:
An algorithm is said to run in logarithmic time if its time execution is proportional to the logarithm of the input size.
Example: Binary Search
Recall the "twenty questions" game - the task is to guess the value of a hidden number in an interval. Each time you make a guess, you are told whether your guess is too high or too low. Twenty questions game implies a strategy that uses your guess number to halve the interval size. This is an example of the general problem-solving method known as binary search.
6. O(n2) quadratic time
An algorithm is said to run in quadratic time if its time execution is proportional to the square of the input size.
Examples:
Bubble Sort
Selection Sort
Insertion Sort
7. Some useful links
Big-O Misconceptions
Determining The Complexity Of Algorithm
Big O Cheat Sheet
Several examples of loop.
O(n) time complexity of a loop is considered as O(n) if the loop variables is incremented / decremented by a constant amount. For example following functions have O(n) time complexity.
// Here c is a positive integer constant
for (int i = 1; i <= n; i += c) {
// some O(1) expressions
}
for (int i = n; i > 0; i -= c) {
// some O(1) expressions
}
O(nc) time complexity of nested loops is equal to the number of times the innermost statement is executed. For example, the following sample loops have O(n2) time complexity
for (int i = 1; i <=n; i += c) {
for (int j = 1; j <=n; j += c) {
// some O(1) expressions
}
}
for (int i = n; i > 0; i += c) {
for (int j = i+1; j <=n; j += c) {
// some O(1) expressions
}
For example, selection sort and insertion sort have O(n2) time complexity.
O(log n) time complexity of a loop is considered as O(log n) if the loop variables is divided / multiplied by a constant amount.
for (int i = 1; i <=n; i *= c) {
// some O(1) expressions
}
for (int i = n; i > 0; i /= c) {
// some O(1) expressions
}
For example, [binary search][3] has _O(log n)_ time complexity.
O(log log n) time complexity of a loop is considered as O(log log n) if the loop variables is reduced / increased exponentially by a constant amount.
// Here c is a constant greater than 1
for (int i = 2; i <=n; i = pow(i, c)) {
// some O(1) expressions
}
//Here fun is sqrt or cuberoot or any other constant root
for (int i = n; i > 0; i = fun(i)) {
// some O(1) expressions
}
One example of time complexity analysis
int fun(int n)
{
for (int i = 1; i <= n; i++)
{
for (int j = 1; j < n; j += i)
{
// Some O(1) task
}
}
}
Analysis:
For i = 1, the inner loop is executed n times.
For i = 2, the inner loop is executed approximately n/2 times.
For i = 3, the inner loop is executed approximately n/3 times.
For i = 4, the inner loop is executed approximately n/4 times.
…………………………………………………….
For i = n, the inner loop is executed approximately n/n times.
So the total time complexity of the above algorithm is (n + n/2 + n/3 + … + n/n), which becomes n * (1/1 + 1/2 + 1/3 + … + 1/n)
The important thing about series (1/1 + 1/2 + 1/3 + … + 1/n) is around to O(log n). So the time complexity of the above code is O(n·log n).
References:
1
2
3
Time complexity with examples
1 - Basic operations (arithmetic, comparisons, accessing array’s elements, assignment): The running time is always constant O(1)
Example:
read(x) // O(1)
a = 10; // O(1)
a = 1,000,000,000,000,000,000 // O(1)
2 - If then else statement: Only taking the maximum running time from two or more possible statements.
Example:
age = read(x) // (1+1) = 2
if age < 17 then begin // 1
status = "Not allowed!"; // 1
end else begin
status = "Welcome! Please come in"; // 1
visitors = visitors + 1; // 1+1 = 2
end;
So, the complexity of the above pseudo code is T(n) = 2 + 1 + max(1, 1+2) = 6. Thus, its big oh is still constant T(n) = O(1).
3 - Looping (for, while, repeat): Running time for this statement is the number of loops multiplied by the number of operations inside that looping.
Example:
total = 0; // 1
for i = 1 to n do begin // (1+1)*n = 2n
total = total + i; // (1+1)*n = 2n
end;
writeln(total); // 1
So, its complexity is T(n) = 1+4n+1 = 4n + 2. Thus, T(n) = O(n).
4 - Nested loop (looping inside looping): Since there is at least one looping inside the main looping, running time of this statement used O(n^2) or O(n^3).
Example:
for i = 1 to n do begin // (1+1)*n = 2n
for j = 1 to n do begin // (1+1)n*n = 2n^2
x = x + 1; // (1+1)n*n = 2n^2
print(x); // (n*n) = n^2
end;
end;
Common running time
There are some common running times when analyzing an algorithm:
O(1) – Constant time
Constant time means the running time is constant, it’s not affected by the input size.
O(n) – Linear time
When an algorithm accepts n input size, it would perform n operations as well.
O(log n) – Logarithmic time
Algorithm that has running time O(log n) is slight faster than O(n). Commonly, algorithm divides the problem into sub problems with the same size. Example: binary search algorithm, binary conversion algorithm.
O(n log n) – Linearithmic time
This running time is often found in "divide & conquer algorithms" which divide the problem into sub problems recursively and then merge them in n time. Example: Merge Sort algorithm.
O(n2) – Quadratic time
Look Bubble Sort algorithm!
O(n3) – Cubic time
It has the same principle with O(n2).
O(2n) – Exponential time
It is very slow as input get larger, if n = 1,000,000, T(n) would be 21,000,000. Brute Force algorithm has this running time.
O(n!) – Factorial time
The slowest!!! Example: Travelling salesman problem (TSP)
It is taken from this article. It is very well explained and you should give it a read.
When you're analyzing code, you have to analyse it line by line, counting every operation/recognizing time complexity. In the end, you have to sum it to get whole picture.
For example, you can have one simple loop with linear complexity, but later in that same program you can have a triple loop that has cubic complexity, so your program will have cubic complexity. Function order of growth comes into play right here.
Let's look at what are possibilities for time complexity of an algorithm, you can see order of growth I mentioned above:
Constant time has an order of growth 1, for example: a = b + c.
Logarithmic time has an order of growth log N. It usually occurs when you're dividing something in half (binary search, trees, and even loops), or multiplying something in same way.
Linear. The order of growth is N, for example
int p = 0;
for (int i = 1; i < N; i++)
p = p + 2;
Linearithmic. The order of growth is n·log N. It usually occurs in divide-and-conquer algorithms.
Cubic. The order of growth is N3. A classic example is a triple loop where you check all triplets:
int x = 0;
for (int i = 0; i < N; i++)
for (int j = 0; j < N; j++)
for (int k = 0; k < N; k++)
x = x + 2
Exponential. The order of growth is 2N. It usually occurs when you do exhaustive search, for example, check subsets of some set.
Loosely speaking, time complexity is a way of summarising how the number of operations or run-time of an algorithm grows as the input size increases.
Like most things in life, a cocktail party can help us understand.
O(N)
When you arrive at the party, you have to shake everyone's hand (do an operation on every item). As the number of attendees N increases, the time/work it will take you to shake everyone's hand increases as O(N).
Why O(N) and not cN?
There's variation in the amount of time it takes to shake hands with people. You could average this out and capture it in a constant c. But the fundamental operation here --- shaking hands with everyone --- would always be proportional to O(N), no matter what c was. When debating whether we should go to a cocktail party, we're often more interested in the fact that we'll have to meet everyone than in the minute details of what those meetings look like.
O(N^2)
The host of the cocktail party wants you to play a silly game where everyone meets everyone else. Therefore, you must meet N-1 other people and, because the next person has already met you, they must meet N-2 people, and so on. The sum of this series is x^2/2+x/2. As the number of attendees grows, the x^2 term gets big fast, so we just drop everything else.
O(N^3)
You have to meet everyone else and, during each meeting, you must talk about everyone else in the room.
O(1)
The host wants to announce something. They ding a wineglass and speak loudly. Everyone hears them. It turns out it doesn't matter how many attendees there are, this operation always takes the same amount of time.
O(log N)
The host has laid everyone out at the table in alphabetical order. Where is Dan? You reason that he must be somewhere between Adam and Mandy (certainly not between Mandy and Zach!). Given that, is he between George and Mandy? No. He must be between Adam and Fred, and between Cindy and Fred. And so on... we can efficiently locate Dan by looking at half the set and then half of that set. Ultimately, we look at O(log_2 N) individuals.
O(N log N)
You could find where to sit down at the table using the algorithm above. If a large number of people came to the table, one at a time, and all did this, that would take O(N log N) time. This turns out to be how long it takes to sort any collection of items when they must be compared.
Best/Worst Case
You arrive at the party and need to find Inigo - how long will it take? It depends on when you arrive. If everyone is milling around you've hit the worst-case: it will take O(N) time. However, if everyone is sitting down at the table, it will take only O(log N) time. Or maybe you can leverage the host's wineglass-shouting power and it will take only O(1) time.
Assuming the host is unavailable, we can say that the Inigo-finding algorithm has a lower-bound of O(log N) and an upper-bound of O(N), depending on the state of the party when you arrive.
Space & Communication
The same ideas can be applied to understanding how algorithms use space or communication.
Knuth has written a nice paper about the former entitled "The Complexity of Songs".
Theorem 2: There exist arbitrarily long songs of complexity O(1).
PROOF: (due to Casey and the Sunshine Band). Consider the songs Sk defined by (15), but with
V_k = 'That's the way,' U 'I like it, ' U
U = 'uh huh,' 'uh huh'
for all k.
For the mathematically-minded people: The master theorem is another useful thing to know when studying complexity.
O(n) is big O notation used for writing time complexity of an algorithm. When you add up the number of executions in an algorithm, you'll get an expression in result like 2N+2. In this expression, N is the dominating term (the term having largest effect on expression if its value increases or decreases). Now O(N) is the time complexity while N is dominating term.
Example
For i = 1 to n;
j = 0;
while(j <= n);
j = j + 1;
Here the total number of executions for the inner loop are n+1 and the total number of executions for the outer loop are n(n+1)/2, so the total number of executions for the whole algorithm are n + 1 + n(n+1/2) = (n2 + 3n)/2.
Here n^2 is the dominating term so the time complexity for this algorithm is O(n2).
Other answers concentrate on the big-O-notation and practical examples. I want to answer the question by emphasizing the theoretical view. The explanation below is necessarily lacking in details; an excellent source to learn computational complexity theory is Introduction to the Theory of Computation by Michael Sipser.
Turing Machines
The most widespread model to investigate any question about computation is a Turing machine. A Turing machine has a one dimensional tape consisting of symbols which is used as a memory device. It has a tapehead which is used to write and read from the tape. It has a transition table determining the machine's behaviour, which is a fixed hardware component that is decided when the machine is created. A Turing machine works at discrete time steps doing the following:
It reads the symbol under the tapehead.
Depending on the symbol and its internal state, which can only take finitely many values, it reads three values s, σ, and X from its transition table, where s is an internal state, σ is a symbol, and X is either Right or Left.
It changes its internal state to s.
It changes the symbol it has read to σ.
It moves the tapehead one step according to the direction in X.
Turing machines are powerful models of computation. They can do everything that your digital computer can do. They were introduced before the advent of digital modern computers by the father of theoretical computer science and mathematician: Alan Turing.
Time Complexity
It is hard to define the time complexity of a single problem like "Does white have a winning strategy in chess?" because there is a machine which runs for a single step giving the correct answer: Either the machine which says directly 'No' or directly 'Yes'. To make it work we instead define the time complexity of a family of problems L each of which has a size, usually the length of the problem description. Then we take a Turing machine M which correctly solves every problem in that family. When M is given a problem of this family of size n, it solves it in finitely many steps. Let us call f(n) the longest possible time it takes M to solve problems of size n. Then we say that the time complexity of L is O(f(n)), which means that there is a Turing machine which will solve an instance of it of size n in at most C.f(n) time where C is a constant independent of n.
Isn't it dependent on the machines? Can digital computers do it faster?
Yes! Some problems can be solved faster by other models of computation, for example two tape Turing machines solve some problems faster than those with a single tape. This is why theoreticians prefer to use robust complexity classes such as NL, P, NP, PSPACE, EXPTIME, etc. For example, P is the class of decision problems whose time complexity is O(p(n)) where p is a polynomial. The class P do not change even if you add ten thousand tapes to your Turing machine, or use other types of theoretical models such as random access machines.
A Difference in Theory and Practice
It is usually assumed that the time complexity of integer addition is O(1). This assumption makes sense in practice because computers use a fixed number of bits to store numbers for many applications. There is no reason to assume such a thing in theory, so time complexity of addition is O(k) where k is the number of bits needed to express the integer.
Finding The Time Complexity of a Class of Problems
The straightforward way to show the time complexity of a problem is O(f(n)) is to construct a Turing machine which solves it in O(f(n)) time. Creating Turing machines for complex problems is not trivial; one needs some familiarity with them. A transition table for a Turing machine is rarely given, and it is described in high level. It becomes easier to see how long it will take a machine to halt as one gets themselves familiar with them.
Showing that a problem is not O(f(n)) time complexity is another story... Even though there are some results like the time hierarchy theorem, there are many open problems here. For example whether problems in NP are in P, i.e. solvable in polynomial time, is one of the seven millennium prize problems in mathematics, whose solver will be awarded 1 million dollars.
I'm looking at some online algorithm solutions for coding interviews, and I don't understand why this algorithm is claimed to be O(n^3).
Caveat: I understand that big-Oh notation is abused in industry, and when I refer to O(n), I'm using that notation to mean the upper bound of an algorithms runtime as is common outside of academia in most places.
Finding the longest palindromic substring. A simple solution might be:
bool isPalindrome(std::string s) {
if (s.length() <= 1) {
return true;
}
if (s[0] == s[s.length() - 1]) {
return isPalindrome(s.substr(1, s.length() - 2));
} else {
return false;
}
}
std::string longestPalindrome(std::string s) {
std::string max_pal = "";
for (size_t i = 0; i < s.length(); ++i) {
for (size_t len = 1; len <= s.length() - i; ++len) {
std::string sub = s.substr(i,len);
if (isPalindrome(sub)) {
if (max_pal.size() < sub.size()) max_pal = sub;
}
}
}
return max_pal;
}
Isn't this algorithm O(n^2)? Very simply, it takes O(n^2) time to generate all substrings, and O(n) time to determine if it's a palindrome. Where n is the number of characters in the initial string.
Isn't this algorithm O(n^2)? Very simply, it takes O(n^2) time to
generate all substrings, and O(n) time to determine if it's a
palindrome.
What you are describing is exactly O(n^3), because for each substring, you are doing an operation which costs O(n), so total number of operations is O(n^2 * C*n), which is O(n^3)
However, the code described is actually O(n^4), isPalindrome() is O(n^2):
You are creating O(n) substrings, of sizes: 1 + 3 + 5 + ... + n-2, which is O(n^2) total time.
Doing this O(n^2) times in longestPalindrome() totals to O(n^4).
(This assumes O(n) substr() complexity. It's not defined - but it's usually the case)
You are almost right,
it takes O(n^2) and O(n) operations to generate the strings and check them.
Thus, you need O(n^2) (amount of strings) times O(n) checks.
Since n^2 * n = n^3, the total run time is in O(n^3).
O(n^2) (substring turns out to be O(n) itself) is executed inside double loop (O(n^2)). That gives us O(n^4).
Actually this'd be even O(N^4), because of the barbarity of the implementation.
isPalindrome is implemented in such a way, that for every recursive invocation it allocates a new string, which is essentially the source string with first and last chars removed. So every such a call is already O(n).
In my University we are learning Big O Notation. However, one question that I have in light of big o notation is, how do you convert a simple computer algorithm, say for example, a linear searching algorithm, into a mathematical function, say for example 2n^2 + 1?
Here is a simple and non-robust linear searching algorithm that I have written in c++11. Note: I have disregarded all header files (iostream) and function parameters just for simplicity. I will just be using basic operators, loops, and data types in order to show the algorithm.
int array[5] = {1,2,3,4,5};
// Variable to hold the value we are searching for
int searchValue;
// Ask the user to enter a search value
cout << "Enter a search value: ";
cin >> searchValue;
// Create a loop to traverse through each element of the array and find
// the search value
for (int i = 0; i < 5; i++)
{
if (searchValue == array[i])
{
cout << "Search Value Found!" << endl;
}
else
// If S.V. not found then print out a message
cout << "Sorry... Search Value not found" << endl;
In conclusion, how do you translate an algorithm into a mathematical function so that we can analyze how efficient an algorithm really is using big o notation? Thanks world.
First, be aware that it's not always possible to analyze the time complexity of an algorithm, there are some where we do not know their complexity, so we have to rely on experimental data.
All of the methods imply to count the number of operations done. So first, we have to define the cost of basic operations like assignation, memory allocation, control structures (if, else, for, ...). Some values I will use (working with different models can provide different values):
Assignation takes constant time (ex: int i = 0;)
Basic operations take constant time (+ - * ∕)
Memory allocation is proportional to the memory allocated: allocating an array of n elements takes linear time.
Conditions take constant time (if, else, else if)
Loops take time proportional to the number of time the code is ran.
Basic analysis
The basic analysis of a piece of code is: count the number of operations for each line. Sum those cost. Done.
int i = 1;
i = i*2;
System.out.println(i);
For this, there is one operation on line 1, one on line 2 and one on line 3. Those operations are constant: This is O(1).
for(int i = 0; i < N; i++) {
System.out.println(i);
}
For a loop, count the number of operations inside the loop and multiply by the number of times the loop is ran. There is one operation on the inside which takes constant time. This is ran n times -> Complexity is n * 1 -> O(n).
for (int i = 0; i < N; i++) {
for (int j = i; j < N; j++) {
System.out.println(i+j);
}
}
This one is more tricky because the second loop starts its iteration based on i. Line 3 does 2 operations (addition + print) which take constant time, so it takes constant time. Now, how much time line 3 is ran depends on the value of i. Enumerate the cases:
When i = 0, j goes from 0 to N so line 3 is ran N times.
When i = 1, j goes from 1 to N so line 3 is ran N-1 times.
...
Now, summing all this we have to evaluate N + N-1 + N-2 + ... + 2 + 1. The result of the sum is N*(N+1)/2 which is quadratic, so complexity is O(n^2).
And that's how it works for many cases: count the number of operations, sum all of them, get the result.
Amortized time
An important notion in complexity theory is amortized time. Let's take this example: running operation() n times:
for (int i = 0; i < N; i++) {
operation();
}
If one says that operation takes amortized constant time, it means that running n operations took linear time, even though one particular operation may have taken linear time.
Imagine you have an empty array of 1000 elements. Now, insert 1000 elements into it. Easy as pie, every insertion took constant time. And now, insert another element. For that, you have to create a new array (bigger), copy the data from the old array into the new one, and insert the element 1001. The 1000 first insertions took constant time, the last one took linear time. In this case, we say that all insertions took amortized constant time because the cost of that last insertion was amortized by the others.
Make assumptions
In some other cases, getting the number of operations require to make hypothesises. A perfect example for this is insertion sort, because it is simple and it's running time depends of how is the data ordered.
First, we have to make some more assumptions. Sorting involves two elementary operations, that is comparing two elements and swapping two elements. Here I will consider both of them to take constant time. Here is the algorithm where we want to sort array a:
for (int i = 0; i < a.length; i++) {
int j = i;
while (j > 0 && a[j] < a[j-1]) {
swap(a, i, j);
j--;
}
}
First loop is easy. No matter what happens inside, it will run n times. So the running time of the algorithm is at least linear. Now, to evaluate the second loop we have to make assumptions about how the array is ordered. Usually, we try to define the best-case, worst-case and average case running time.
Best-case: We do never enter the while loop. Is this possible ? Yes. If a is a sorted array, then a[j] > a[j-1] no matter what j is. Thus, we never enter the second loop. So, what operations are done in this case is the assignation on line 2 and the evaluation of the condition on line 3. Both take constant time. Because of the first loop, those operations are ran n times. Then in the best case, insertion sort is linear.
Worst-case: We leave the while loop only when we reach the beginning of the array. That is, we swap every element all the way to the 0 index, for every element in the array. It corresponds to an array sorted in reverse order. In this case, we end up with the first element being swapped 0 times, element 2 is swapped 1 times, element 3 is swapped 2 times, etc up to element n being swapped n-1 times. We already know the result of this: worst-case insertion is quadratic.
Average case: For the average case, we assume the items are randomly distributed inside the array. If you're interested in the maths, it involves probabilities and you can find the proof in many places. Result is quadratic.
Conclusion
Those were basics about analyzing the time complexity of an algorithm. The cases were easy, but there are some algorithms which aren't as nice. For example, you can look at the complexity of the pairing heap data structure which is much more complex.
Let A[1, …, n] be an array storing a bit (1 or 0) at each location, and f(m) is a function whose time complexity is θ(m). Consider the following program fragment written in a C like language:
Case 1 :-
counter = 0;
for (i = 1; i < = n; i++)
{
if (A[i] == 1)
counter++;
else {
f(counter);
counter = 0;
}
}
Case 2 :-
counter = 0;
for (i = 1; i < = n; i++)
{
if (A[i] == 1)
counter++;
else {
counter = 0;
f(counter);
}
}
The complexity of this program fragment is
(A) Ω(n2)
(B) Ω(nlog n) and O(n2)
(C) θ(n)
(D) O(n)
the question is how do i know that when if statement or else statement is used and when the f(m) function is called , How do i approach it? i can consider the cases when only if is executed or only else but what about general case when if statement is executed sometimes and else statement sometimes
We can start by looking at the easy case, case 2. Clearly, each time we go through the loop in case 2, one of either 2 things happens:
count is incremented (which takes O(1) [except not really, but we just say it does for computers that operate on fixed-length numbers (that is, 32-bit ints)])
count is set to 0 (which takes O(1) [again, debatable]) and f(count) is evaluated (which definitely takes constant time)
we go through the loop n times, each time takes practically O(1) time, bada-bing, bada-boom, it takes O(n) (or O(n * lg(n)) if you're being pedantic and using variable-length integers).
Case 1, on the other hand, requires a little bit of mathematical thinking.
The bit strings that take the shortest amount of time in Case 1 are obviously 11111....11111, 000....000, 000...0111...111, or similar. All of these take θ(n) time to complete, establishing a lower bound for case 1. Now, we need to establish a worst-case scenario.
Without going into the rigor of a proper proof, it's pretty straightforward to assert that the worst-case bit strings look like this:
111....1110
A bit string of the above form with length 100 would have 99 1's, and therefore would need 99 + 99 time units to complete. A string of length n clearly needs 2(n - 1) time units to complete.
This is clearly still linear in n, so case 1, even in the worst case scenario, is θ(n).
Because both case 1 and case 2 are θ(n), the problem is θ(n).
If you still need to be convinced that 11.....110 is the worst case bit string, consider this:
A bit string of the form
|--------------n bits------------|
1....101....101....10......1....10
|-L1-| |-L2-| |-L3-| |-Lm-|
11110
Where L1 - Lm are arbitrary integers will require time
t = (L1) + (L2) + (L3) + ... + (Lm) + (n - m)
= sum(L1 to Lm) - m + n
the more "runs" of ones there are, the larger the - m factor is. If we
just have one big "run" of ones, we have
t = n - 1 + n - 1 = 2(n - 1)
As a matter of principle, I don't answer poorly asked homework questions on stackoverflow.
After talking to coder101 in chat, however, he/she showed me that this is NOT a homework problem, but is instead a problem that was retrieved from an online database here, which is meant to provide "mock tests for geeks". This looks like a challenge that coder101 bestowed upon themselves, and while it could be a better question, I don't think it's that bad.