string b="some string another string";
std::regex r("string");
std::sregex_iterator m(b.begin(),b.end(),r);
for (std::sregex_iterator end; m!=end; m++)
{
// want a char* to m->str() in here
}
I'm gettng totally lost trying to determine what's what because of the templates. I've tried
const char *c = m->str().c_str() // compiles but points to ""
Answer
Pointed out by lightness below
const char *c = &b[m->position()]; // length of str is m->length()
const char *c = m->str().c_str()
m->str() is a temporary value, not a reference to data inside m, so c is immediately dangling.
Just store the string first:
const std::string str = m->str();
const char* c = str.c_str();
Yes, the copy is unfortunate.
A cheaper way than the copy would be:
const std::string_view sv{
b.data() + m->position(),
m->length()
};
This is great if you can use string views. But it is not null-terminated! So, if you really do need a const char*, this won't work for you and you're pretty much stuck with a fresh buffer.
I am trying to make a new const char* b by adding a new string "hello" to original const char* a:
const char* a = some_code_here;
const char* b = (a + "_hello").c_str();
And the error I get is:
error: invalid operands of types const char* and const char [6] to binary operator+
Is there anything wrong I am doing?
Switch to strings, that is std::string.
Repeat after me, forget about using char or C-style strings.
As you have demonstrated, this is one of many issues.
Did I say switch to std::string?
Your char * is a pointer. Nothing more, nothing less, a pointer. A pointer to a single char; not a structure. The char data type doesn't have methods.
Switch to std::string.
You can add (concatenate) std::string.
Switch to std::string.
The std::string has the c_str() method. Don't use unless you understand the consequences; completely.
You can't arbitrarily add const char* in C++. These objects are just pointers to a contiguous section of memory, so adding them doesn't make sense. Instead, you should use the std::string class:
std::string a = "something";
std::string b = a + "_hello";
I fail to convert int to a c-string (const char*):
int filenameIndex = 1;
stringstream temp_str;
temp_str<<(fileNameIndex);
const char* cstr2 = temp_str.str().c_str();
There is no error but cstr2 does not get the expected value. It is initialized with some address.
What's wrong and how can I fix it?
temp_str.str() returns a temporary object which is destroyed at the end of a statement. As such, the address pointed by cstr2 gets invalidated.
Instead, use:
int filenameIndex = 1;
stringstream temp_str;
temp_str<<(filenameIndex);
std::string str = temp_str.str();
const char* cstr2 = str.c_str();
DEMO
temp_str.str() is a temporary string value, destroyed at the end of the statement. cstr2 is then a dangling pointer, invalidated when the array it pointed to was deleted by the string's destruction.
You'll need a non-temporary string if you want to keep hold of a pointer to it:
string str = temp_str().str(); // lives as long as the current block
const char* cstr2 = str.c_str(); // valid as long as "str" lives
Modern C++ also has slightly more convenient string conversion functions:
string str = std::to_string(fileNameIndex);
const char* cstr2 = str.c_str(); // if you really want a C-style pointer
Again, this returns a string by value, so don't try cstr2 = to_string(...).c_str()
I want to convert a std::string into a char* or char[] data type.
std::string str = "string";
char* chr = str;
Results in: “error: cannot convert ‘std::string’ to ‘char’ ...”.
What methods are there available to do this?
It won't automatically convert (thank god). You'll have to use the method c_str() to get the C string version.
std::string str = "string";
const char *cstr = str.c_str();
Note that it returns a const char *; you aren't allowed to change the C-style string returned by c_str(). If you want to process it you'll have to copy it first:
std::string str = "string";
char *cstr = new char[str.length() + 1];
strcpy(cstr, str.c_str());
// do stuff
delete [] cstr;
Or in modern C++:
std::vector<char> cstr(str.c_str(), str.c_str() + str.size() + 1);
More details here, and here but you can use
string str = "some string" ;
char *cstr = &str[0];
As of C++11, you can also use the str.data() member function, which returns char *
string str = "some string" ;
char *cstr = str.data();
If I'd need a mutable raw copy of a c++'s string contents, then I'd do this:
std::string str = "string";
char* chr = strdup(str.c_str());
and later:
free(chr);
So why don't I fiddle with std::vector or new[] like anyone else? Because when I need a mutable C-style raw char* string, then because I want to call C code which changes the string and C code deallocates stuff with free() and allocates with malloc() (strdup uses malloc). So if I pass my raw string to some function X written in C it might have a constraint on it's argument that it has to allocated on the heap (for example if the function might want to call realloc on the parameter). But it is highly unlikely that it would expect an argument allocated with (some user-redefined) new[]!
(This answer applies to C++98 only.)
Please, don't use a raw char*.
std::string str = "string";
std::vector<char> chars(str.c_str(), str.c_str() + str.size() + 1u);
// use &chars[0] as a char*
If you just want a C-style string representing the same content:
char const* ca = str.c_str();
If you want a C-style string with new contents, one way (given that you don't know the string size at compile-time) is dynamic allocation:
char* ca = new char[str.size()+1];
std::copy(str.begin(), str.end(), ca);
ca[str.size()] = '\0';
Don't forget to delete[] it later.
If you want a statically-allocated, limited-length array instead:
size_t const MAX = 80; // maximum number of chars
char ca[MAX] = {};
std::copy(str.begin(), (str.size() >= MAX ? str.begin() + MAX : str.end()), ca);
std::string doesn't implicitly convert to these types for the simple reason that needing to do this is usually a design smell. Make sure that you really need it.
If you definitely need a char*, the best way is probably:
vector<char> v(str.begin(), str.end());
char* ca = &v[0]; // pointer to start of vector
This would be better as a comment on bobobobo's answer, but I don't have the rep for that. It accomplishes the same thing but with better practices.
Although the other answers are useful, if you ever need to convert std::string to char* explicitly without const, const_cast is your friend.
std::string str = "string";
char* chr = const_cast<char*>(str.c_str());
Note that this will not give you a copy of the data; it will give you a pointer to the string. Thus, if you modify an element of chr, you'll modify str.
Assuming you just need a C-style string to pass as input:
std::string str = "string";
const char* chr = str.c_str();
To obtain a const char * from an std::string use the c_str() member function :
std::string str = "string";
const char* chr = str.c_str();
To obtain a non-const char * from an std::string you can use the data() member function which returns a non-const pointer since C++17 :
std::string str = "string";
char* chr = str.data();
For older versions of the language, you can use range construction to copy the string into a vector from which a non-const pointer can be obtained :
std::string str = "string";
std::vector<char> str_copy(str.c_str(), str.c_str() + str.size() + 1);
char* chr = str_copy.data();
But beware that this won't let you modify the string contained in str, only the copy's data can be changed this way. Note that it's specially important in older versions of the language to use c_str() here because back then std::string wasn't guaranteed to be null terminated until c_str() was called.
To be strictly pedantic, you cannot "convert a std::string into a char* or char[] data type."
As the other answers have shown, you can copy the content of the std::string to a char array, or make a const char* to the content of the std::string so that you can access it in a "C style".
If you're trying to change the content of the std::string, the std::string type has all of the methods to do anything you could possibly need to do to it.
If you're trying to pass it to some function which takes a char*, there's std::string::c_str().
Here is one more robust version from Protocol Buffer
char* string_as_array(string* str)
{
return str->empty() ? NULL : &*str->begin();
}
// test codes
std::string mystr("you are here");
char* pstr = string_as_array(&mystr);
cout << pstr << endl; // you are here
Conversion in OOP style
converter.hpp
class StringConverter {
public: static char * strToChar(std::string str);
};
converter.cpp
char * StringConverter::strToChar(std::string str)
{
return (char*)str.c_str();
}
usage
StringConverter::strToChar("converted string")
For completeness' sake, don't forget std::string::copy().
std::string str = "string";
const size_t MAX = 80;
char chrs[MAX];
str.copy(chrs, MAX);
std::string::copy() doesn't NUL terminate. If you need to ensure a NUL terminator for use in C string functions:
std::string str = "string";
const size_t MAX = 80;
char chrs[MAX];
memset(chrs, '\0', MAX);
str.copy(chrs, MAX-1);
You can make it using iterator.
std::string str = "string";
std::string::iterator p=str.begin();
char* chr = &(*p);
Good luck.
A safe version of orlp's char* answer using unique_ptr:
std::string str = "string";
auto cstr = std::make_unique<char[]>(str.length() + 1);
strcpy(cstr.get(), str.c_str());
char* result = strcpy((char*)malloc(str.length()+1), str.c_str());
Alternatively , you can use vectors to get a writable char* as demonstrated below;
//this handles memory manipulations and is more convenient
string str;
vector <char> writable (str.begin (), str.end) ;
writable .push_back ('\0');
char* cstring = &writable[0] //or &*writable.begin ()
//Goodluck
This will also work
std::string s;
std::cout<<"Enter the String";
std::getline(std::cin, s);
char *a=new char[s.size()+1];
a[s.size()]=0;
memcpy(a,s.c_str(),s.size());
std::cout<<a;
No body ever mentioned sprintf?
std::string s;
char * c;
sprintf(c, "%s", s.c_str());
char *buffer1 = "abc";
const char *buffer2 = (const char*) buffer;
std :: string str (buffer2);
This works, but I want to declare the std::string object i.e. str, once and use it many times to store different const char*.
What's the way out?
You can just re-assign:
const char *buf1 = "abc";
const char *buf2 = "def";
std::string str(buf1);
str = buf2; // Calls str.operator=(const char *)
Ah well, as I commented above, found the answer soon after posting the question :doh:
const char* g;
g = (const char*)buffer;
std :: string str;
str.append (g);
So, I can call append() function as many times (after using the clear()) as I want on the same object with "const char *".
Though the "push_back" function won't work in place of "append".
str is actually copying the characters from buffer2, so it is not connected in any way.
If you want it to have another value, you just assign a new one
str = "Hello";
Make a Class say MyString which compose String buffer.
Have a constant of that class.
and then u can reassign the value of the composed string buffer, while using the same constant.