SwiftUI - how to respond to TextField onCommit in an other View? - swiftui

I made a SearchBarView view to use in various other views (for clarity, I removed all the layout modifiers, such as color and padding):
struct SearchBarView: View {
#Binding var text: String
#State private var isEditing = false
var body: some View {
HStack {
TextField("Search…", text: $text, onCommit: didPressReturn)
.overlay(
HStack {
Image(systemName: "magnifyingglass")
.frame(minWidth: 0, maxWidth: .infinity, alignment: .leading)
if isEditing {
Button(action: {
self.text = ""
}) {
Image(systemName: "multiply.circle.fill")
}
}
}
)
}
func didPressReturn() {
print("did press return")
}
}
It looks and works great to filter data in a List.
But now I'd like to use the SearchBarView to search an external database.
struct SearchDatabaseView: View {
#Binding var isPresented: Bool
#State var searchText: String = ""
var body: some View {
NavigationView {
VStack {
SearchBarView(text: $searchText)
// need something here to respond to onCommit and initiate a network call.
}
.navigationBarTitle("Search...")
.navigationBarItems(trailing:
Button(action: { self.isPresented = false }) {
Text("Done")
})
}
}
}
For this, I only want to start the network access when the user hits return. So I added the onCommit part to SearchBarView, and the didPressReturn() function is indeed only called when tapping return. So far, so good.
What I don't understand is how SearchDatabaseView that contains the SearchBarView can respond to onCommit and initiate the database searh - how do I do that?

Here is possible approach
struct SearchBarView: View {
#Binding var text: String
var onCommit: () -> () = {} // inject callback
#State private var isEditing = false
var body: some View {
HStack {
TextField("Search…", text: $text, onCommit: didPressReturn)
.overlay(
HStack {
Image(systemName: "magnifyingglass")
.frame(minWidth: 0, maxWidth: .infinity, alignment: .leading)
if isEditing {
Button(action: {
self.text = ""
}) {
Image(systemName: "multiply.circle.fill")
}
}
}
)
}
func didPressReturn() {
print("did press return")
// do internal things...
self.onCommit() // << external callback
}
}
so now in SearchDatabaseView you can
VStack {
SearchBarView(text: $searchText) {
// do needed things here ...
}
}

Related

NavigationLink in SwiftUI not worked as expected

I'm trying to make navigation link, here I'm creating NavigationLink with isActive based on State variable isLoggedIn. But without setting isLoggedIn true getting navigating to next screen.
also, it's navigating on tap of Email Textfield which is wrong.
My expectation is it should navigate only after isLoggedIn setting to true.
struct ContentView: View {
#State private var isLoggedIn = false
#State private var email = ""
var body: some View {
NavigationView {
NavigationLink(destination: Text("Second View"), isActive: $isLoggedIn) {
VStack {
TextField("Email", text: $email)
.frame(maxWidth: .infinity, alignment: .leading)
.border(.gray, width: 1)
.foregroundColor(.blue)
Button("Send") {
isLoggedIn = true
}
}
.padding()
}
}
}
}
The expectation is wrong, NavigationLink handles user input independently (but also, additionally, can be activated programmatically).
In this scenario, to leave only programmatic activation, we need to hide navigation link, like
NavigationView {
VStack {
TextField("Email", text: $email)
.frame(maxWidth: .infinity, alignment: .leading)
.border(.gray, width: 1)
.foregroundColor(.blue)
Button("Send") {
isLoggedIn = true
}
.background(NavigationLink(destination: // << here !!
Text("Second View"), isActive: $isLoggedIn) { EmptyView() })
}
.padding()
}
Here it's working fine with this
struct MoviesListView: View {
#State var navigate = false
var body: some View {
NavigationView {
VStack {
NavigationLink(destination: Text("Hi"), isActive: $navigate) {
Button("Add") {
navigate.toggle()
}
}
}
}
}
}

Can't select Picker

I am trying to make a stock control system in SwiftUI where users can add an ingredient and then ad an amount and then select a unit of measurement(kg, g, l ,ml).
The app allows them to click a button which allows them to add an ingredient to a text-box which is created and then their input is added to a list.
I am having trouble allowing the user to also type in a number in a text-box next to the ingredient text-box and making the picker clickable
Here is my code
import SwiftUI
struct UploadView2: View {
#State var ingredients = [String]()
#State var amount = [String]()
#State var choices = ["g", "kg", "ml", "l"]
#State var choosen: String = ""
#EnvironmentObject var viewRouter: ViewRouter
func getBinding(forIndex index: Int) -> Binding<String> {
return Binding<String>(get: { ingredients[index] },
set: { ingredients[index] = $0 })
}
var body: some View {
VStack{
HStack{
Button {
print("Going Back")
viewRouter.currentPage = .UploadView
} label: {
Image(systemName: "arrow.left")
.font(.system(size: 30))
.foregroundColor(.black)
}
.padding(.horizontal)
Spacer()
Text("Add Ingredients")
.font(.system(size: 30))
.fontWeight(.bold)
Spacer()
Button {
print("Saved")
} label: {
Image(systemName: "bookmark")
.font(.system(size: 30))
.foregroundColor(.black)
}
.padding()
}
Form {
ForEach(0..<ingredients.count, id: \.self) { index in
HStack {
Button(action: { ingredients.remove(at: index) }) {
Image(systemName: "minus.circle.fill")
.foregroundColor(.red)
.padding(.horizontal)
}
TextField("Ingredient", text: getBinding(forIndex: index))
Picker("", selection: $choosen){
ForEach(choices, id: \.self) { i in
Text("\(i)").tag(i)
}
}
}
}
Button(action: { ingredients.append("") }) {
HStack {
Image(systemName: "plus")
.foregroundColor(.black)
.padding(.horizontal)
Text("add an ingredient")
.foregroundColor(.black)
}
}
}
Button {
//change view router
//add data to data class
viewRouter.currentPage = .UploadView3
} label: {
Label("next", systemImage: "arrow.right")
}
.padding()
.frame(width: 100)
.foregroundColor(Color.white)
.background(Color.red)
.cornerRadius(8)
}
}
}
struct UploadView2_Previews: PreviewProvider {
static var previews: some View {
UploadView2()
.previewDevice(PreviewDevice(rawValue: "iPhone 13"))
.previewInterfaceOrientation(.portrait)
UploadView2()
.previewDevice(PreviewDevice(rawValue: "iPhone 8"))
}
}
When i click on my click it removes the text-box like the dismiss button
My overall goal is to have a text-box to enter an ingredient and then a text-box to enter an amount and then a picker to select a unit of measurement.
How can I achieve this using my current code as much as I can?
to be able to "select" your Picker, you could try this approach, as shown in this example code:
struct ContentView: View {
#State var ingredient = ""
#State var amount = ""
#State var choosen = ""
#State var choices = ["g", "kg", "ml", "l"]
var body: some View {
HStack {
TextField("Ingredient", text: $ingredient) // <-- or your getBinding thing
TextField("Amount", text: $amount)
Picker("", selection: $choosen){
ForEach(choices, id: \.self) { i in
Text("\(i)").tag(i)
}
}
.pickerStyle(.inline)
.frame(width: 55)
.clipped() // <-- here
}
}
}

Why the scrollview doesn't get updated with new data from array?

I'm trying to send and then display them in the scrollview realtime. But nothing shows up. How to solve it? So, basically when the user types the message into a textbox then it will be saved in array and then it will be populated to the crollView in realtime so the user can view all the messages.
Error: No errors, it just isn't visible.
import SwiftUI
struct SingleMessageBubbleModel: Identifiable {
let id = UUID()
var text: String
var received: Bool
var timeStamp: Date
}
var messagesDBArray : [SingleMessageBubbleModel] = []
struct ContentView: View {
#State private var showOnTheSpotMessaging: Bool = true
#State var textTyped: String
var body: some View {
if (showOnTheSpotMessaging) {
VStack {
HStack {
ScrollViewReader { proxy in
ScrollView {
LazyVStack {
ForEach(messagesDBArray, id: \.id) { message in
MessageBubble(message: message)
}
}
}
.padding(.top, 10)
.background(.gray)
.onChange(of: messagesDBArray.count) { id in
withAnimation {
proxy.scrollTo(id, anchor: .bottom)
}
}
}
.frame( height: 200, alignment: .bottomLeading)
}
HStack () {
TextEditor (text: $textTyped)
.frame(width: 200, height: 200, alignment: .leading)
Button ("Send", action: {
messagesDBArray.append(SingleMessageBubbleModel(text: textTyped, received: true, timeStamp: Date()))
})
}
}
}
}
}
struct MessageBubble: View {
var message: SingleMessageBubbleModel
#State private var showTime = false
var body: some View {
VStack(alignment: message.received ? .leading : .trailing) {
HStack {
Text(message.text)
.padding()
.background(message.received ? Color.gray : Color.blue)
.cornerRadius(30)
}
.frame(maxWidth: 300, alignment: message.received ? .leading : .trailing)
.onTapGesture {
withAnimation {
showTime.toggle()
}
}
if showTime {
Text("\(message.timeStamp.formatted(.dateTime.hour().minute()))")
.font(.caption2)
.foregroundColor(.gray)
.padding(message.received ? .leading : .trailing, 25)
}
}
.frame(maxWidth: .infinity, alignment: message.received ? .leading : .trailing)
.padding(message.received ? .leading : .trailing)
.padding(.horizontal, 4)
}
}
Basically, when the button is pressed, your property messagesDBArray is well and truly append with the new value.
However, and it's really important to understand this point in swiftUI, nothing triggers the refresh of the view.
I suggest you two solutions:
If you don't need messagesDBArray to be outside of ContentView:
You just have to add messagesDBArray as a state in ContentView like following
struct ContentView: View {
#State var messagesDBArray : [SingleMessageBubbleModel] = []
#State private var showOnTheSpotMessaging: Bool = true
#State var textTyped: String = ""
var body: some View {
if (showOnTheSpotMessaging) {
VStack {
HStack {
ScrollViewReader { proxy in
ScrollView {
LazyVStack {
ForEach(messagesDBArray, id: \.id) { message in
MessageBubble(message: message)
}
}
}
.padding(.top, 10)
.background(.gray)
.onChange(of: messagesDBArray.count) { id in
withAnimation {
proxy.scrollTo(id, anchor: .bottom)
}
}
}
.frame( height: 200, alignment: .bottomLeading)
}
HStack () {
TextEditor (text: $textTyped)
.frame(width: 200, height: 200, alignment: .leading)
Button ("Send", action: {
messagesDBArray.append(SingleMessageBubbleModel(text: textTyped, received: true, timeStamp: Date()))
})
}
}
}
}
}
If you need messagesDBArray to be outside of ContentView:
1- Create a class (ViewModel or Service or whatever you wan to call it) with messagesDBArray as a #Published property
final class ViewModel: ObservableObject {
#Published var messagesDBArray : [SingleMessageBubbleModel] = []
}
2- Observe this class in ContentView in order to append and receive the update
struct ContentView: View {
#ObservedObject private var viewModel = ViewModel()
#State private var showOnTheSpotMessaging: Bool = true
#State var textTyped: String = ""
var body: some View {
if (showOnTheSpotMessaging) {
VStack {
HStack {
ScrollViewReader { proxy in
ScrollView {
LazyVStack {
ForEach(viewModel.messagesDBArray, id: \.id) { message in
MessageBubble(message: message)
}
}
}
.padding(.top, 10)
.background(.gray)
.onChange(of: viewModel.messagesDBArray.count) { id in
withAnimation {
proxy.scrollTo(id, anchor: .bottom)
}
}
}
.frame( height: 200, alignment: .bottomLeading)
}
HStack () {
TextEditor (text: $textTyped)
.frame(width: 200, height: 200, alignment: .leading)
Button ("Send", action: {
viewModel.messagesDBArray.append(SingleMessageBubbleModel(text: textTyped, received: true, timeStamp: Date()))
})
}
}
}
}
}
I hope that this is clear to you and that it has been useful 😉

SwiftUI TabView not working, it just shows text off screen

I am trying to get a TabView in SwiftUI, but it just doesn't work... My code is here:
import SwiftUI
import SDWebImage
import HalfModal
struct ContentView: View {
#State var launches: [Launch] = []
// #State private var showingAlert = false
#State private var show_modal: Bool = false
#State private var mName: String = ""
#State private var mDate: String = ""
#State private var rID: String = ""
#State private var mImg: String = ""
#State private var mDesc: String = ""
#State private var showingHalfModal: Bool = false
#State private var choices = ["Launches", "Rockets"]
#State private var choice = 0
var rocketNames = ["5e9d0d95eda69955f709d1eb": "Falcon 1", "5e9d0d95eda69973a809d1ec": "Falcon 9", "5e9d0d95eda69974db09d1ed": "Falcon Heavy", "5e9d0d96eda699382d09d1ee": "Starship"]
init() {
UITableView.appearance().separatorStyle = .none
UITableViewCell.appearance().backgroundColor = .clear
UITableView.appearance().backgroundColor = .clear
}
var body: some View {
// Spacer()
// .frame(height: 100)
TabView {
Group {
NavigationView {
ZStack {
VStack {
// Spacer()
// .frame(height: 10)
// Text("SpaceX launch list")
// .font(.largeTitle)
Spacer()
.frame(height: 1)
.navigationBarTitle("Launches")
List {
ForEach(launches, id: \.id) { launch in
// Text("image")
// Image("imagenotfound")
Button(action: {
self.mName = launch.name
self.mDate = Date(timeIntervalSince1970: launch.date_unix).getFormattedDate(format: "dd/MM/yyyy HH:mm:ss")
self.rID = launch.rocket
self.mImg = launch.links.patch.missionPatch ?? "null"
self.mDesc = launch.details ?? "No description"
// sleep(1)
self.show_modal.toggle()
withAnimation {
self.showingHalfModal = true
}
}) {
HStack {
// Image("imagenotfound")
// .resizable()
// .frame(width: 50, height: 50)
URLimageView(urlString: launch.links.patch.missionPatch)
// .frame(width: 50, height: 50)
Group {
Text(launch.name)
.font(.system(size: 23))
.frame(maxWidth: .infinity, alignment: .leading)
.fixedSize(horizontal: false, vertical: true)
Text(Date(timeIntervalSince1970: launch.date_unix).getFormattedDate(format: "dd/MM/yyyy HH:mm:ss"))
.font(.system(size: 11.5))
.foregroundColor(Color.gray)
.frame(maxWidth: .infinity, alignment: .leading)
.fixedSize(horizontal: false, vertical: true)
Spacer()
}
}
}
.buttonStyle(PlainButtonStyle())
// .sheet(isPresented: self.$show_modal) {
// // ModalView(mission: launch.name, date: Date(timeIntervalSince1970: launch.date_unix).getFormattedDate(format: "dd/MM/yyyy HH:mm:ss"), rocket: launch.rocket)
// ModalView(mission: mName, date: mDate, rocket: rID)
// }
}
}.onAppear {
apiCall().getUsers{ (launches) in self.launches = launches}
}.listStyle(SidebarListStyle())
.frame(alignment: .center)
}
if showingHalfModal {
HalfModalView(content: AnyView(VStack(alignment: .leading) {
Text(mDesc)
.padding()
}), header: AnyView(HStack {
URLimageView(urlString: self.mImg)
VStack(alignment: .leading) {
Text(self.mName)
Text(self.mDate)
.font(.system(size: 10))
.foregroundColor(Color.gray)
}}), isPresented: $showingHalfModal)
}
}
}
}
}
.tabItem {
Image(systemName: "flame")
Text("Launches")
}
Text("rockets")
.tabItem {
Image(systemName: "paperplane")
Text("Rockets")
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
extension Date {
func getFormattedDate(format: String) -> String {
let dateformat = DateFormatter()
dateformat.dateFormat = format
return dateformat.string(from: self)
}
}
I have tried following numerous tutorials that show that they get successful results, but mine still doesn't work...
Screenshot of issue:
It should show 2 tabs: Launches and Rockets... Any ideas on how to get it working?
Your view is too complex and you misplaced some subviews. If you clear the body a little bit, you can see that you attached tabItem modifiers outside the TabView:
var body: some View {
TabView {
Group {
NavigationView {
// ...
}
}
}
.tabItem {
Image(systemName: "flame")
Text("Launches")
}
Text("rockets")
.tabItem {
Image(systemName: "paperplane")
Text("Rockets")
}
}
Instead, try the following structure:
var body: some View {
TabView {
NavigationView {
// ...
}
.tabItem {
Image(systemName: "flame")
Text("Launches")
}
Text("rockets")
.tabItem {
Image(systemName: "paperplane")
Text("Rockets")
}
}
}
Note: I recommend you extract some views as subviews. Some examples can be found here:
SwiftUI - Can I share functions with an extracted subview?

How do I dismiss a popUp from within the popUp itself?

I have a button that displays a PopUp when pressed, and on the PopUp is a button that is supposed to dismiss the PopUp itself.
I am unsure as to how to use #Binding variable here (if I am correct in assuming that's what I'm supposed to use to communicate between different structs)
struct TESTSTSTSTS: View {
#State var showPopUp = false
var body: some View {
VStack {
Button(action: {
self.showPopUp = true
}) {
Text("Show PopUp Button")
}
Spacer()
if self.showPopUp == true {
PopUp()
}
}
}
}
struct PopUp: View {
var body: some View {
ZStack {
Color.orange
Button(action: {
//Unsure what code to use here.
}) {
Text("Hide PopUp Button")
}
}.frame(width: 300, height: 500, alignment: .center)
}
}
#Binding is indeed a possibility to solve this.
It works like this:
struct ContentView : View {
#State var showPopUp = false
var body: some View {
VStack {
Button(action: {
self.showPopUp = true
}) {
Text("Show PopUp Button")
}
Spacer()
if self.showPopUp == true {
PopUp(showPopUp: $showPopUp)
}
}
}
}
struct PopUp: View {
#Binding var showPopUp: Bool
var body: some View {
ZStack {
Color.orange
Button(action: {
self.showPopUp.toggle()
}) {
Text("Hide PopUp Button")
}
}.frame(width: 300, height: 500, alignment: .center)
}
}