CMake find_file not finding file - c++

Trying to load yaml-cpp in my project
add_executable(abhi src.cpp)
set(CMAKE_INCLUDE_PATH "absolute_path_of_directory")
find_path(yaml-cpp_INCLUDE_DIRS yaml-cpp/yaml.h NO_DEFAULT_PATH)
target_include_directories(abhi yaml-cpp_INCLUDE_DIRS)
When I m removing NO_DEFAULT_PATH then it is finding the correct path in /usr/local/include, but if my move search to specific directory by setting NO_DEFAULT_PATH and cmake using CMAKE_INCLUDE_PATH it is not finding the path to file
----UPDATE-----
It was a silly mistake from my side I was searching for yaml-cpp/yaml.h inside abs_path/yaml-cpp but the search should be in in the path abs_path/ instead.Thank you for taking your time and helping me out :)

The variable CMAKE_INCLUDE_PATH is meant to be set as a cache variable, at the cmake command line:
cmake -DCMAKE_INCLUDE_PATH=“absolute_path_of_directory”
or as an environment variable.

Related

find_package() ignores <PackageName>_ROOT

In my CMake script I append the path to a folder containing <PackageName>Config.cmake to <PackageName>_ROOT and then call find_package(<PackageName> REQUIRED) but it can't find my package.
When I use CMAKE_FIND_DEBUG_MODE I see my folder listed in <PackageName>_ROOT CMake variable [CMAKE_FIND_USE_PACKAGE_ROOT_PATH] (it is actually the only folder there), but it is not listed after find_package considered the following locations for the Config module:.
Why am I getting such behaviour? I use CMake 3.18.1 from Android Studio. The package I'm trying to find is OpenCV.
Relatively to my CMakeLists.txt file OpenCV is installed in ../../build/opencv-build<custom suffix>, so my code for finding it is:
get_filename_component(OPENCV_BUILD_DIRS_ROOT ../../build REALPATH)
file(GLOB OPENCV_BUILD_DIRS ${OPENCV_BUILD_DIRS_ROOT}/opencv-build*)
list(APPEND OpenCV_ROOT ${OPENCV_BUILD_DIRS})
find_package(OpenCV ${OPENCV_VERSION} REQUIRED ${OPENCV_PUBLIC_LIBRARIES} ${OPENCV_PRIVATE_LIBRARIES})
When I run it on Linux (WSL actually), everything works fine and CMake finds OpenCV succesfully in ../../build/opencv-build (or <project path>/build/opencv-build in the form of absolute path).
But when I try to build the project from Android Studio it doesn't, and I get this output from CMAKE_FIND_DEBUG_MODE:
CMake Debug Log at external/opencv/CMakeLists.txt:12 (find_package):
find_package considered the following paths for OpenCV.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/cmake/3.18.1/share/cmake-3.18/Modules/FindOpenCV.cmake
The file was not found.
<PackageName>_ROOT CMake variable [CMAKE_FIND_USE_PACKAGE_ROOT_PATH].
<project path>/build/opencv-build
CMAKE_PREFIX_PATH variable [CMAKE_FIND_USE_CMAKE_PATH].
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64
CMAKE_FRAMEWORK_PATH and CMAKE_APPBUNDLE_PATH variables
[CMAKE_FIND_USE_CMAKE_PATH].
Env variable OpenCV_DIR [CMAKE_FIND_USE_CMAKE_ENVIRONMENT_PATH].
none
CMAKE_PREFIX_PATH env variable [CMAKE_FIND_USE_CMAKE_ENVIRONMENT_PATH].
none
CMAKE_FRAMEWORK_PATH and CMAKE_APPBUNDLE_PATH env variables
[CMAKE_FIND_USE_CMAKE_ENVIRONMENT_PATH].
none
Paths specified by the find_package HINTS option.
none
Standard system environment variables
[CMAKE_FIND_USE_SYSTEM_ENVIRONMENT_PATH].
<a lot of unrelated directories>
CMake User Package Registry [CMAKE_FIND_USE_PACKAGE_REGISTRY].
none
CMake variables defined in the Platform file
[CMAKE_FIND_USE_CMAKE_SYSTEM_PATH].
C:/Users/<username>/AppData/Local/Android/Sdk/cmake/3.18.1
<other unrelated directories>
CMake System Package Registry
[CMAKE_FIND_PACKAGE_NO_SYSTEM_PACKAGE_REGISTRY].
none
Paths specified by the find_package PATHS option.
none
find_package considered the following locations for the Config module:
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64/OpenCVConfig.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64/opencv-config.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/OpenCVConfig.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/opencv-config.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/i686-linux-android/21/OpenCVConfig.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/i686-linux-android/21/opencv-config.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/local/OpenCVConfig.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/local/opencv-config.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/OpenCVConfig.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/opencv-config.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64/sysroot/OpenCVConfig.cmake
C:/Users/<username>/AppData/Local/Android/Sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/windows-x86_64/sysroot/opencv-config.cmake
The file was not found.
So, the problem actually was that for Android (and, probably, iOS) CMake sets CMAKE_FIND_ROOT_PATH_MODE_PACKAGE variable (and other CMAKE_FIND_ROOT_PATH_MODE_* variables) to ONLY which makes find_package (and other find_* functions) prefix paths with what is in CMAKE_FIND_ROOT_PATH list.
To override this, one can do some of the following:
Set CMAKE_FIND_ROOT_PATH_MODE_* to BOTH or NEVER
Use CMAKE_FIND_ROOT_PATH_BOTH or NO_CMAKE_FIND_ROOT_PATH for each find_* call
It should also fix the issues when CMake ignores paths from HINTS, PATHS and other prefix construction steps.

CMake - add_executable called with incorrect number of arguments

I am trying to organize a C++ project which starts to have a lot of files. I would like to create two executables which share some source file using Cmake. I have found an interesting procedure here:
How to add source files in another folder
Below is my version of the thing
file(GLOB Common_sources RELATIVE "Common" "*cpp")
file(GLOB Mps_sources RELATIVE "Mps" "*.cpp")
file(GLOB Mss_sources RELATIVE "Mss" "*.cpp")
add_executable(test_mss ${Common_sources} ${Mss_sources})
add_executable(test_mps ${Common_sources} ${Mps_sources})
But CMake complains
CMake Error at src/CMakeLists.txt:44 (add_executable):
add_executable called with incorrect number of arguments
CMake Error at src/CMakeLists.txt:45 (add_executable):
add_executable called with incorrect number of arguments
It says to look at CMakeOutput.log, but the file is really too long, I can not find useful information.
I checked the CMake documentation, it seems that it can take a second source as an additional argument. https://cmake.org/cmake/help/v3.0/command/add_executable.html
I would like to find the source of this bug. I have the feeling that I am missing something obvious here.
The error you get is because source list, passed to add_executable, is actually empty.
Correct way for collect sources in Common/ subdirectory is:
file(GLOB Common_sources "Common/*.cpp")
In command file(GLOB) RELATIVE option doesn't specify search directory. Instead, it just tells CMake to generate relative paths instead of absolute:
If RELATIVE flag is specified, the results will be returned as relative paths to the given path.
Assuming
file(GLOB Common_sources "Common/*.cpp")
# gets: /<path-to-source>/Common/my_source.cpp
then (also note to absolute path in RELATIVE option)
file(GLOB Common_sources RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}/Common" "Common/*.cpp")
# gets: my_source.cpp
and (when files are not under RELATIVE directory)
file(GLOB Common_sources RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}/Mps" "Common/*.cpp")
# gets: ../Common/my_source.cpp
You have to quote the variables.
add_executable(test_mss "${Common_sources}" "${Mss_sources}")
Otherwise for an empty variable, CMake replaces the variable by nothing and the number of arguments seems to be wrong.
Similar problem: https://stackoverflow.com/a/39733128/2799037
None of the suggested answers worked for me.
This works:
add_executable(<executable_name> <source_file_name>)

CMake and external dependency

I'd like to add an external dependency to my project. The one I'm trying to add is the Leptonica library as a submodule.
My project has the following directory structure:
|root
CMakeLists.txt
|-bin
|-build
|-buildsystem
|-executable
|-leptonica
|--CMakeLists.txt
|--cmake
|---Configure.cmake
|-production
In my root CMakeLists.txt file I added ADD_SUBDIRECTORY(${ROOT_DIR}/leptonica)
Unfortunately, CMake is not searching for Configure.cmake in the proper directory:
CMake Error at leptonica/CMakeLists.txt:107 (include):
include could not find load file:
Configure
CMake Error: File
<root>/cmake/templates/LeptonicaConfig-version.cmake.in does not exist.
CMake Error at leptonica/CMakeLists.txt:113 (configure_file):
configure_file Problem configuring file
When I build the project by myself, everything goes fine. In my opinion, the problem is with CMAKE_SOURCE_DIR. When using add_subdirectory it has the value of ROOT CMake instead ROOT/leptonica, so it's searching the wrong paths - as you can see in Leptonica CMake, it's used to determinate paths of its files.
What should be the proper way to fix this - should I set CMAKE_SOURCE_DIR to ROOT/leptonica just before calling add_subdirectory and set it back when it's finished, or does some other, more elegant solutions exist?
Not every CMake project is suitable for inclusion via add_subdirectory.
Among those are projects which uses CMAKE_SOURCE_DIR or CMAKE_BINARY_DIR variables.
However, inclusion via ExternalProject_Add (optionally wrapped with execute_process) always works.
Modifying variable CMAKE_SOURCE_DIR (and CMAKE_BINARY_DIR too) is a bad idea: this variable should be changed only by CMake itself. Otherwise you may get weird errors.
Instead, you may replace (automatically, with some script) all references to the variable with another variable, which is not used in the project. This new variable you may safely set before stepping into the subproject.
${CMAKE_SOURCE_DIR} and ${CMAKE_BINARY_DIR} are set relative to the top-level CMakeLists.txt. If you need something relative to your current CMakeLists.txt (leptonica), use ${CMAKE_CURRENT_SOURCE_DIR} and ${CMAKE_CURRENT_BINARY_DIR}.
If you're having trouble finding a cmake file like LeptonicaConfig-version.cmake.in, try appending the appropriate directory to ${CMAKE_MODULE_DIR}.
list(APPEND ${CMAKE_MODULE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/cmake/templates)
I prefer to use ${CMAKE_CURRENT_SOURCE_DIR} over ${CMAKE_SOURCE_DIR} any day because using the latter will break your build if you try to integrate it into a super-build later. If I need to pass my current top-level directory to subdirectories, then I do the following and use that later down the chain.
set( LEPTONICA_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} )

adding non standard library to cmake using FindLibrary.cmake

I want to use a tree parsing library (NHParser) in my code. I have make-installed the library in /home/ikram/parser (with include files in /home/ikram/parser/include/NHparser/ and lib files in /home/ikram/parser/lib/ directory).
I am wondering if, in the first place, I can just add the library and include file in my main CMakeLists.txt file without resorting to FindNHPARSER.cmake script? If yes, how I may achieve that?
I tried the above but couldn't succeed so I wrote FindNHPARSER.cmake like the following.
find_path(NHPARSER_INCLUDE_DIR include/NHparser/NHparser.h
HINTS PATH_SUFFIXES NHparser)
find_library(NHPARSER_LIBRARY NAMES NHparser)
set(NHparser_LIBRARIES ${NHparser_LIBRARY})
set(NHparser_INCLUDE_DIRS ${NHparser_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
mark_as_advanced(NHparser_INCLUDE_DIR NHparser_LIBRARY )
Is it correctly written? How I can include this in my main CMakeLists.txt script and do I need to set CMAKE_MODULE_PATH while running cmake?
Thanks for your time.
For such a small (fairly standard) find process, I'd just add the code directly to the main CMakeLists.txt.
You can move it to a separate .cmake file if you prefer - then you'd just include that file at the appropriate point in your main CMakeLists.txt.
As for the code, I'd keep it pretty simple; essentially just a find_path and find_library call along with checks that the relevant things were actually found:
find_path(NHPARSER_INCLUDE_DIR NAMES NHparser.h PATH_SUFFIXES NHparser)
if(NOT NHPARSER_INCLUDE_DIR)
message(FATAL_ERROR "Didn't find NHparser.h")
endif()
find_library(NHPARSER_LIBRARY NAMES NHparser)
if(NOT NHPARSER_LIBRARY)
message(FATAL_ERROR "Didn't find NHparser library")
endif()
The you can use the variables like:
include_directories(${NHPARSER_INCLUDE_DIR})
...
target_link_libraries(MyExe ${NHPARSER_LIBRARY})
The variables are unlikely to be found unaided though, since the install prefix for this library on your machine seems to be "/home/ikram/parser". Since this location is probably specific to your own machine, I wouldn't hard-code that into your CMakeLists.txt.
Instead, to have CMake add that path to the list of default search paths, just set CMAKE_PREFIX_PATH when you invoke CMake:
cmake . -DCMAKE_PREFIX_PATH=/home/ikram/parser

cmake - find_library - custom library location

I'm currently trying to get CMake running for my project (on windows). I want to use a custom location where all libraries are installed. To inform CMake about that path I tried to do that:
set(CMAKE_PREFIX_PATH D:/develop/cmake/libs)
But when I try to find the library with
find_library(CURL_LIBRARY NAMES curl curllib libcurl_imp curllib_static)
CMake can't find it.
When I set my prefix path to
set(CMAKE_PREFIX_PATH D:/develop/cmake/libs/curl)
... the library is located.
So my question is:
How can I configure CMake properly to work with a directory structore at a custom location which looks like that:
D:/develop/cmake/libs/
-> libA
-> include
-> lib
-> libB
-> include
-> lib
-> ...
-> include
-> lib
In "include" lie the public headers and in "lib" are the compiled libraries.
edit:
The current workaround for me is, to do this before i search for libraries:
set(CUSTOM_LIBRARY_PATH D:/develop/cmake/libs)
file(GLOB sub-dir ${CUSTOM_LIBRARY_PATH}/*)
foreach(dir ${sub-dir})
if(IS_DIRECTORY ${dir})
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH};${dir})
endif()
endforeach()
But that way the default module for boost wont find it until it because the directory structore of boost is a bit different.
boost -> include -> boost-1_50 -> *.hpp
When I move the content if "boost-1_50" to "include" the library can be found but that way it's not possible to handle multiple versions right?
The simplest solution may be to add HINTS to each find_* request.
For example:
find_library(CURL_LIBRARY
NAMES curl curllib libcurl_imp curllib_static
HINTS "${CMAKE_PREFIX_PATH}/curl/lib"
)
For Boost I would strongly recommend using the FindBoost standard module and setting the BOOST_DIR variable to point to your Boost libraries.
I saw that two people put that question to their favorites so I will try to answer the solution which works for me:
Instead of using find modules I'm writing configuration files for all libraries which are installed. Those files are extremly simple and can also be used to set non-standard variables. CMake will (at least on windows) search for those configuration files in
CMAKE_PREFIX_PATH/<<package_name>>-<<version>>/<<package_name>>-config.cmake
(which can be set through an environment variable).
So for example the boost configuration is in the path
CMAKE_PREFIX_PATH/boost-1_50/boost-config.cmake
In that configuration you can set variables. My config file for boost looks like that:
set(boost_INCLUDE_DIRS ${boost_DIR}/include)
set(boost_LIBRARY_DIR ${boost_DIR}/lib)
foreach(component ${boost_FIND_COMPONENTS})
set(boost_LIBRARIES ${boost_LIBRARIES} debug ${boost_LIBRARY_DIR}/libboost_${component}-vc110-mt-gd-1_50.lib)
set(boost_LIBRARIES ${boost_LIBRARIES} optimized ${boost_LIBRARY_DIR}/libboost_${component}-vc110-mt-1_50.lib)
endforeach()
add_definitions( -D_WIN32_WINNT=0x0501 )
Pretty straight forward + it's possible to shrink the size of the config files even more when you write some helper functions. The only issue I have with this setup is that I havn't found a way to give config files a priority over find modules - so you need to remove the find modules.
Hope this this is helpful for other people.
Use CMAKE_PREFIX_PATH by adding multiple paths (separated by semicolons and no white spaces). You can set it as an environmental variable to avoid having absolute paths in your cmake configuration files
Notice that cmake will look for config file in any of the following folders
where is any of the path in CMAKE_PREFIX_PATH and name is the name of the library you are looking for
<prefix>/ (W)
<prefix>/(cmake|CMake)/ (W)
<prefix>/<name>*/ (W)
<prefix>/<name>*/(cmake|CMake)/ (W)
<prefix>/(lib/<arch>|lib|share)/cmake/<name>*/ (U)
<prefix>/(lib/<arch>|lib|share)/<name>*/ (U)
<prefix>/(lib/<arch>|lib|share)/<name>*/(cmake|CMake)/ (U)
In your case you need to add to CMAKE_PREFIX_PATH the following two paths:
D:/develop/cmake/libs/libA;D:/develop/cmake/libB
There is no way to automatically set CMAKE_PREFIX_PATH in a way you want. I see following ways to solve this problem:
Put all libraries files in the same dir. That is, include/ would contain headers for all libs, lib/ - binaries, etc. FYI, this is common layout for most UNIX-like systems.
Set global environment variable CMAKE_PREFIX_PATH to D:/develop/cmake/libs/libA;D:/develop/cmake/libs/libB;.... When you run CMake, it would aautomatically pick up this env var and populate it's own CMAKE_PREFIX_PATH.
Write a wrapper .bat script, which would call cmake command with -D CMAKE_PREFIX_PATH=... argument.
You have one extra level of nesting.
CMAKE will search under $CMAKE_PREFIX_PATH/include for headers and $CMAKE_PREFIX_PATH/libs for libraries.
From CMAKE documentation:
For each path in the CMAKE_PREFIX_PATH list, CMake will check
"PATH/include" and "PATH" when FIND_PATH() is called, "PATH/bin" and
"PATH" when FIND_PROGRAM() is called, and "PATH/lib and "PATH" when
FIND_LIBRARY() is called.
I've encountered a similar scenario. I solved it by adding in this following code just before find_library():
set(CMAKE_PREFIX_PATH /the/custom/path/to/your/lib/)
then it can find the library location.