I wanted the TextEditor to display eg. three lines of text. I have some sample code like this:
import SwiftUI
struct MultiLineText: View {
#State var value: String
#State var text: String
var body: some View {
Form {
TextField("Title", text: $value)
TextEditor(text: $text)
}
}
}
struct MultiLineText_Previews: PreviewProvider {
static var previews: some View {
MultiLineText(value: "my title", text: "some text")
}
}
The problem is, that I always see only one line at a time for both controls (TextEditor and TextField) although I would like to have multiple lines displayed for the TextEditor.
How to realise this?
This is how Form works. The possible (simple) solution is to give TextEditor a frame
TextEditor(text: $text)
.frame(height: 80)
Update: more complicated case (dynamic calculation based on reference text, and taking into account dynamic font size)
Default
[
Large font settings
[
let lorem = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat."
struct ContentView: View {
#State var value: String = lorem
#State var text: String = lorem
#State private var textHeight = CGFloat.zero
var body: some View {
Form {
TextField("Title", text: $value)
TextEditor(text: $text)
.frame(minHeight: textHeight)
}
.background(
Text("0\n0\n0") // any stub 3 line text for reference
.padding(.vertical, 6) // TextEditor has default inset
.foregroundColor(.clear)
.lineLimit(3)
.background(GeometryReader {
Color.clear
.preference(key: ViewHeightKey.self, value: $0.frame(in: .local).size.height)
})
)
.onPreferenceChange(ViewHeightKey.self) { self.textHeight = $0 }
}
}
The ViewHeightKey preference is taken from this my answer
Note: in-code fonts for reference Text and TextEditor should be used the same
Related
I want to create a list view with a text of name(which may be different length) and a text of version, and I want all text of version is aligned,how to realize it in SwiftUI?
Code of the rows
struct ComponentRow: View {
#EnvironmentObject var component: Component
var body: some View {
HStack {
Text(String(randomStringWithLength(len:Int(arc4random()%20+10))))
TextField("版本号", text: $component.version)
}
}
}
The list is
List {
ForEach(configure.components) { component in
ComponentRow().environmentObject(component)
}
}
You can use GeometryReader to get the full width and then give the single elements e.g. 2/3 and 1/3 of that space:
var body: some View {
List {
ForEach(0..<50) { component in
GeometryReader { geo in
HStack {
Text(title)
.lineLimit(1)
.padding(.trailing)
.frame(width: geo.size.width / 3 * 2, alignment: .leading)
TextField(number, text: $input) // dummy only!
.frame(width: geo.size.width / 3 * 1, alignment: .leading)
}
}
}
}
.listStyle(.plain)
.padding()
}
or use LazyVGrid, where you can also use other column sizes:
struct ContentView: View {
let columns: [GridItem] = Array(repeating: .init(.flexible()), count: 2)
var body: some View {
List {
ForEach(0..<50) { component in
LazyVGrid(columns: columns, alignment: .leading) {
Text(title)
.lineLimit(1)
.padding(.trailing)
Text(number)
}
}
}
.listStyle(.plain)
.padding()
}
var title: String {
String("Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Aenean commodo ligula eget dolor. Aenean massa. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Donec quam felis, ultricies nec,".prefix(Int.random(in: 3..<30)))
}
var number: String {
String("1243568743584375872345734289758342759872435987".prefix(Int.random(in: 0..<10)))
}
}
I have a simple SwiftUI view that contains 3 text elements:
struct ImageDescriptionView: View {
var title: String?
var imageDescription: String?
var copyright: String?
var body: some View {
VStack(alignment: .leading) {
if let title = title {
Text(title)
.fontWeight(.bold)
.foregroundColor(.white)
.frame(maxWidth: .infinity, alignment: .leading)
}
if let imageDescription = imageDescription {
Text(imageDescription)
.foregroundColor(.white)
.fontWeight(.medium)
.frame(maxWidth: .infinity, alignment: .leading)
}
if let copyright = copyright {
Text(copyright)
.font(.body)
.foregroundColor(.white)
.frame(maxWidth: .infinity, alignment: .leading)
}
}
.background(
Color.blue
)
}
}
The SwiftUI View is embedded within a UIHostingController:
class ViewController: UIViewController {
private var hostingController = UIHostingController(rootView: ImageDescriptionView(title: "25. November 2021", imageDescription: "Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet.", copyright: "Bild © Unknown"))
override func viewDidLoad() {
super.viewDidLoad()
setUpHC()
}
private func setUpHC() {
hostingController.view.backgroundColor = .red
view.addSubview(hostingController.view)
hostingController.view.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
hostingController.view.leadingAnchor.constraint(equalTo: view.leadingAnchor),
hostingController.view.trailingAnchor.constraint(equalTo: view.trailingAnchor),
hostingController.view.bottomAnchor.constraint(equalTo: view.bottomAnchor)
])
addChild(hostingController)
hostingController.didMove(toParent: self)
}
}
The result looks like this:
The UIHostingController is always bigger than the view. Also, it will always make the SwiftUI view respect the safe area (which in my case, I do not want)
The look I want:
(please don't comment the usability of the home indicator, that's not the case here)
What's the problem with UIHostingController? I tried setting .edgesIgnoreSafeArea(.all) on all Views within ImageDescriptionView, did not help.
On the UIHostingControllers property try the following
viewController._disableSafeArea = true
that should do the trick.
Got a discussion here, and the detail here
extension UIHostingController {
convenience public init(rootView: Content, ignoreSafeArea: Bool) {
self.init(rootView: rootView)
if ignoreSafeArea {
disableSafeArea()
}
}
func disableSafeArea() {
guard let viewClass = object_getClass(view) else { return }
let viewSubclassName = String(cString: class_getName(viewClass)).appending("_IgnoreSafeArea")
if let viewSubclass = NSClassFromString(viewSubclassName) {
object_setClass(view, viewSubclass)
}
else {
guard let viewClassNameUtf8 = (viewSubclassName as NSString).utf8String else { return }
guard let viewSubclass = objc_allocateClassPair(viewClass, viewClassNameUtf8, 0) else { return }
if let method = class_getInstanceMethod(UIView.self, #selector(getter: UIView.safeAreaInsets)) {
let safeAreaInsets: #convention(block) (AnyObject) -> UIEdgeInsets = { _ in
return .zero
}
class_addMethod(viewSubclass, #selector(getter: UIView.safeAreaInsets), imp_implementationWithBlock(safeAreaInsets), method_getTypeEncoding(method))
}
objc_registerClassPair(viewSubclass)
object_setClass(view, viewSubclass)
}
}
}
I came across the same issue. You have to ignore the safe area at the SwiftUI view level.
var body: some View {
VStack(alignment: .leading) {
...
}
.ignoresSafeArea(edges: .all) // ignore all safe area insets
}
Happened to me too. When I aligned my view with the frame it worked, but to make it work with autolayout I had to consider the height of the safe area to make it work with UIHostingController, even though I didn't have to do that with a standard view.
code:
hostingVC.view.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: view.safeAreaInsets.bottom).isActive = true
I am trying to build a view with the newly introduced TextEditor. The idea is that I have some content at the top (blue frame), then a ScrollView with a TextEditor and a variable number of Text below it (red frame).
The TextEditor(yellow frame) view is supposed to have a minimum height, but should take up all the available space if there aren't to many Text views following – which it currently does not do...
import SwiftUI
struct ScrollViewWithTextEditor: View {
var comments = ["Foo", "Bar", "Buzz"]
var loremIpsum = """
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
"""
var body: some View {
VStack {
Group {
Text("Some Content above")
}
.frame(maxWidth: .infinity)
.border(Color.blue, width: 3.0)
.padding(.all, 10)
ScrollView {
ScrollView {
TextEditor(text: .constant(loremIpsum))
.frame(minHeight: 200.0)
}
.frame(minHeight: 200.0)
.border(Color.yellow, width: 3.0)
.cornerRadius(3.0)
.padding(.all, 10.0)
VStack {
ForEach(comments, id: \.self) { comment in
Text(comment)
}
.padding(.all, 10)
.frame(maxWidth: .infinity, alignment: .leading)
.border(Color.gray, width: 1)
.cornerRadius(3.0)
.padding(.all, 10)
}
}
.frame(minHeight: 200.0)
.border(Color.red, width: 3)
.padding(.all, 3)
}
}
}
struct ScrollViewWithTextEditor_Previews: PreviewProvider {
static var previews: some View {
ScrollViewWithTextEditor()
}
}
Any suggestions on how to solve this?
Here is possible solution. Tested with Xcode 12 / iOS 14.
ScrollView {
// make clear static text in background to define size and
// have TextEditor in front with same text fit
Text(loremIpsum).foregroundColor(.clear).padding(8)
.frame(maxWidth: .infinity)
.overlay(
TextEditor(text: .constant(loremIpsum))
)
}
.frame(minHeight: 200.0)
.border(Color.yellow, width: 3.0)
Multiline Text in a NavigationLink inside of a List does not seem to work.
Here is the code:
struct ContentView : View {
var body: some View {
List(1...5) { _ in
NavigationLink(destination: EmptyView()) {
Text("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.")
.lineLimit(nil)
}
}
}
}
Removing the NavigationLink, the Text behaves as expected.
Is there a way to fix this, or is this a bug?
UPDATE
It seems Beta 5 has solved this bug!
Workaround for Beta 4 and previous versions:
It seems NavigationLink is "broken". But you can use DynamicNavigationDestinationLink instead. I know it's too verbose, but if you need a way out, here you have it. At least until NavigationLink works better.
struct ContentView: View {
var body: some View {
NavigationView {
TopView().navigationBarTitle(Text("Top View"))
}
}
}
struct TopView: View {
let detailView = DynamicNavigationDestinationLink(id: \String.self) { data in
DetailView(passedData: data)
}
var body: some View {
List(1...5) { i in
Text("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.")
.lineLimit(nil)
.tapAction { self.detailView.presentedData?.value = "Detail for Row #\(i)" }
}
}
}
struct DetailView: View {
let passedData: String
var body: some View {
Text(passedData)
}
}
In the current XCode 13.1 Beta I still have an issue with this when the Text view is inside a container view. I could solve this giving the row (the container) a minimum height:
Text("blabla").lineLimit(2).frame(minHeight: 50)
related to this question about scrollview i was interested in the opposite - how to control scroll from code and add scrollbars. Just wondering if famo.us had any preset method to do this or if we have to hand-code everything.
current scrollviews are great on mobile, but for PC users, for example on a laptop without a mouse-wheel, they're not usable...
There is currently no automatic way to add scrollbars in Famo.us. Just like in the other question. You will have to use the update event of scrollview.sync to update a scrollbar by yourself.
scrollview.sync.on('update',function(e){ // Do Something });
If you use a draggable modifier on the scrollbar you build you could listen to the draggable event update and then set the scrollview position accordingly.
var scrollbar = new Surface();
scrollbar.draggable = new Draggable(..);
context.add(scrollbar.draggable).add(scrollbar);
scrollbar.draggable.on('update', function(e){
posY = e.position[1];
scrollview.setPosition(posY)
})
Obviously you will need to calculate the content size, to determine the size of the scrollbar and use that size scalar to determine what each pixel move on draggable translates to in the content.
Good Luck!
EDIT: I had time to build you a working example
http://higherorderhuman.com/examples/scrollbars.html
You would have to deal with resizing on your own.. There are quirky behaviors of scrollview that I used a few workarounds to solve. For instance getPosition was returning the page location even when paging was not active. So I created a view and placed all content in the view and added the single view to the scrollview..
var Engine = require('famous/core/Engine');
var Surface = require('famous/core/Surface');
var View = require('famous/core/View');
var StateModifier = require('famous/modifiers/StateModifier');
var Transform = require('famous/core/Transform');
var Scrollview = require('famous/views/Scrollview');
var Draggable = require('famous/modifiers/Draggable');
var context = Engine.createContext();
// Set up content
var contentScrollview = new Scrollview();
var contentSurfaces = [];
contentScrollview.sequenceFrom(contentSurfaces);
var content = "Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.";
var contentView = new View({ size: [undefined,500*4] });
for (var i = 0; i < 4; i++) {
contentSurface = new Surface({
size: [undefined,500],
content: content,
properties: {
backgroundColor: 'hsl('+ (i * 360 / 40) + ', 100%,50%)',
color: 'white',
fontSize: '24px',
padding: '100px'
}
});
contentSurface.pipe(contentScrollview);
contentSurface.state = new StateModifier({
transform: Transform.translate(0,i*500,0)
})
contentView.add(contentSurface.state).add(contentSurface);
}
contentSurfaces.push(contentView);
context.add(contentScrollview);
var contextSize = context.getSize();
var contentSize = 4 * 500 // Most Likely you keep track of this when creating
var scrollbarSize = contextSize[1] * contextSize[1] / ( contentSize );
var scrollbar = new Surface({
size: [20,scrollbarSize],
properties: {
backgroundColor: 'green'
}
})
scrollbar.draggable = new Draggable({
xRange: [0,0],
yRange: [0,contextSize[1]-scrollbarSize]
})
scrollbar.pipe(scrollbar.draggable);
context.add(scrollbar.draggable).add(scrollbar);
var dragging = false;
scrollbar.draggable.on('start',function(e){
dragging = true;
});
contentScrollview.sync.on('start',function(){
dragging = false;
})
Engine.on('prerender',function(){
if (dragging) {
var maxBar = contextSize[1] - scrollbarSize;
var barPos = scrollbar.draggable.getPosition()[1] * 1.0 / ( maxBar * 1.0);
var maxScroll = contentSize - contextSize[1];
var posY = maxScroll * barPos;
// This getPosition() is needed to prevent some quirkiness
contentScrollview.getPosition();
contentScrollview.setPosition(posY);
contentScrollview.setVelocity(0);
} else {
var maxScroll = contentSize - contextSize[1];
var scrollPos = contentScrollview.getPosition() / maxScroll;
var barPosition = scrollPos * (contextSize[1]-scrollbarSize);
scrollbar.draggable.setPosition([0,barPosition,0]) ;
}
})